variables and functions private and did some whitespace tidy-ups. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@504 af15c1b1-3010-417e-b628-4374ebc0bcbd
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@304 af15c1b1-3010-417e-b628-4374ebc0bcbd
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h, menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h, net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h, render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h, vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd