gl_vidsdl.c (VID_Menu_ChooseNextRate): refresh rates not implemented for SDL.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@403 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2011-01-29 07:21:04 +00:00
parent 862d28a20e
commit e3d1bf3814

View file

@ -1627,6 +1627,7 @@ chooses next refresh rate in order, then updates vid_refreshrate cvar
*/
void VID_Menu_ChooseNextRate (int dir)
{
#if 0 /* not implemented for SDL */
int i;
for (i=0;i<vid_menu_numrates;i++)
@ -1649,6 +1650,7 @@ void VID_Menu_ChooseNextRate (int dir)
}
Cvar_SetValue ("vid_refreshrate",(float)vid_menu_rates[i]);
#endif
}
/*
@ -1801,7 +1803,8 @@ void VID_MenuDraw (void)
i++;
M_Print (16, video_cursor_table[i], " Refresh rate");
// M_Print (184, video_cursor_table[i], va("%i Hz", (int)vid_refreshrate.value)); refresh rates are disabled for now -- kristian
// refresh rates not implemented -- kristian
// M_Print (184, video_cursor_table[i], va("%i Hz", (int)vid_refreshrate.value));
M_Print (184, video_cursor_table[i], "N/A");
i++;