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fixed a typo in a comment, noticed by Sander van Dijk.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@402 af15c1b1-3010-417e-b628-4374ebc0bcbd
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@ -310,7 +310,7 @@ static void SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int count)
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{
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data = sfx[i];
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// this was causing integer overflow as observed in quakespasm
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// with the warpspasm mod moved <<8 to left/right volume above.
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// with the warpspasm mod moved >>8 to left/right volume above.
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// left = (data * leftvol) >> 8;
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// right = (data * rightvol) >> 8;
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left = data * leftvol;
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