add/remove some newlines to Quakespasm.txt for easier reading

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1009 af15c1b1-3010-417e-b628-4374ebc0bcbd
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Ozkan Sezer 2014-09-09 07:10:50 +00:00
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Table of Contents
1. About
2. Downloads
3. Hints
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9. Contact
10. Links
______________________________________________________________________
Page last edited Sep. 9, 2014
1. About
QuakeSpasm <http://quakespasm.sourceforge.net> is a Quake 1 engine
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includes a new sound driver, some graphical niceities, and numerous
bug-fixes and minor improvements.
2. Downloads
2. Downloads
o Project Downloads <http://quakespasm.sourceforge.net/download.htm>
o Automatic Builds <http://quakespasm.ericwa.com/job/quakespasm/>
3. Hints
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
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o See <Quakespasm-Music.txt> for more details.
4. Compiling and Installation
Quakespasm's (optional) custom data is now stored in the file
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o make DEBUG=1 for debugging
o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations
Streaming music playback requires "libmad" or "libmpg123" for MP3, and
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Alternatively, have a look at Makefile.darwin for more instructions on
building from a console.
5. Known Bugs
Some versions of Xorg and SDL have brightness issues.
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OS X has a well known gamma issue where the screen turns dark, but we
currently have no fix.
6. Changes
6.1. Changes in 0.85.10
o Console speed now resolution-independent.
o Disabled gl_zfix, which caused glitches and is undesirable for new
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o Other fixes and clean-ups.
6.2. Changes in 0.85.9
o Fixes for several undefined behaviors in C code (gcc-4.8 support.)
o Implemented Hor+ style field of view (FOV) scaling, useful for
widescreen resolutions. Configured by new cvar fov_adapt: set it to
1 and your fov will be scaled automatically according to the
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o Several other minor fixes/cleanups.
6.3. Changes in 0.85.8
6.3. Changes in 0.85.8
o Made Quake shareware 1.00 and 1.01 versions to be recognized
properly.
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o Support for Solaris.
o Switched to using libmad instead of libmpg123 for MP3 playback on
Mac OS X.
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o Miscellaneous source code cleanups.
6.4. Changes in 0.85.7
6.4. Changes in 0.85.7
o Added support for cross-level demo playback
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o Several other small changes mostly invisible to the end-user
6.5. Changes in 0.85.6
6.5. Changes in 0.85.6
o More work for string buffer safety
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6.6. Changes in 0.85.5
o SDL input driver updated adding native keymap and dead key support
to the console
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o Several code updates from uHexen2 project, several code cleanups.
6.7. Changes in 0.85.4
6.7. Changes in 0.85.4
o Implement music (OGG, MP3, WAV) playback
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o Other minor sound and cdaudio updates
6.8. Changes in 0.85.3
6.8. Changes in 0.85.3
o Fix the "-dedicated" option (thanks Oz) and add platform specific
networking code (default) rather than SDL_net
o Much needed OSX framework stuff from Kristian
o Add a persistent history feature (thanks Baker)
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o Add a "-cd" option to let the CD Player work in dedicated mode, and
some other CD tweaks.
6.9. Changes in 0.85.2
6.9. Changes in 0.85.2
o Replace the old "Screen size" slider with a "Scale" slider
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o Add OSX Makefile (tested?)
6.10. Changes in 0.85.1
6.10. Changes in 0.85.1
o 64 bit CPU support
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o Show helpful info on start-up
o Include real map name (sv.name) and skill in the status bar
o Remove confirm quit dialog
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o Changes to cvar persistence gl_flashblend (default 0), r_shadow,
r_wateralpha, r_dynamic, r_novis
7. Todo
7. Todo
o Add uHexen2's first person camera (and menu item)
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CREATIVE COMMONS PUBLIC LICENSE
<http://creativecommons.org/licenses/by/3.0/legalcode>
9. Contact
9. Contact
o QuakeSpasm Project page
<http://sourceforge.net/projects/quakespasm>
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leader), Eric <mailto:gmail - dot - com - username - ewasylishen>,
Sander <mailto:gmail - dot - com - username - a.h.vandijk>,
Stevenaaus <mailto:yahoo - dot - com - username - stevenaaus>
10. Links
10. Links
o QuakeSpasm Homepage <http://quakespasm.sourceforge.net>