mirror of
https://github.com/Shpoike/Quakespasm.git
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Update doco a little for recent changes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1008 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
7724318518
commit
fb9bf2e527
3 changed files with 108 additions and 86 deletions
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@ -4,15 +4,16 @@
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<toc>
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<verb></verb>
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<em>Page last edited Sep. 08, 2014</em>
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<em>Page last edited Sep. 9, 2014</em>
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<sect> About <p>
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QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake.
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It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities.
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<url url="http://quakespasm.sourceforge.net">
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<url url="http://quakespasm.sourceforge.net" name="QuakeSpasm">
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is a Quake 1 engine based on the SDL port of
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<url url="http://www.celephais.net/fitzquake" name="FitzQuake">.
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</p><p>
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It includes support for 64 bit CPUs and custom music playback, and includes a new
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sound driver, some graphical niceities, and numerous bug-fixes and minor improvements.
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<sect> Downloads <p>
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@ -29,6 +30,8 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
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<itemize>
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<item>To disable some changes, use "<bf>quakespasm -fitz</bf>"
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<item>Quakespasm's custom data is stored in "quakespasm.pak". Install this file alongside your id1 directory to enable the custom console background and other minor features.
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<item>For different sound drivers use "<bf>SDL_AUDIODRIVER=</bf><em>DRIVER</em><bf> ./quakespasm</bf>"
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, where DRIVER may be alsa, dsp, pulse, esd ...
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@ -38,12 +41,12 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
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<item>There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..
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<item>In windows, alternative CD drives are accessible by "<bf>quakespasm -cddev F</bf>" (for example)
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<item>Quakespasm allows loading new games (mods) on the fly with "<bf>game</bf> <em>GAMENAME</em>"
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<item>Quakespasm allows loading new games (mods) on the fly with "<bf>game</bf> <em>GAMENAME {-quoth/hipnotic/rogue}</em>"
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</itemize>
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</p>
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<sect1>Music Playback<p>
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Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
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Quakespasm can play various external music formats, including MP3, OGG and FLAC.
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<itemize>
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<item>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".
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<item>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.
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@ -53,10 +56,9 @@ Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music
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</itemize>
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<sect> Compiling <p>
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<p>To check-out the latest version of QuakeSpasm, use :
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<newline>
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<em>svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm</em></p>
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<sect> Compiling and Installation<p>
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<p>Quakespasm's (optional) custom data is now stored in the file <bf>quakespasm.pak</bf>. This file should be placed alongside your quakespasm binary and <bf>id1</bf> directory.</p>
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<p><em>To check-out the latest version of QuakeSpasm, use</em> <bf>svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm</bf></p>
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<sect1> Linux/Unix <p>
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After extracting the source tarball, browse the Makefile and edit the music streaming options, then
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@ -311,20 +313,24 @@ OS X has a well known gamma issue where the screen turns dark, but we currently
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<url url="http://creativecommons.org/licenses/by/3.0/legalcode" name="CREATIVE COMMONS PUBLIC LICENSE">
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</itemize>
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<sect> Contact <p>
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<itemize>
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<item><url url="http://sourceforge.net/projects/quakespasm" name="QuakeSpasm Project page">
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<item><url url="http://sourceforge.net/p/quakespasm/bugs/?source=navbar" name="Bug reports">
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<item><url url="mailto:gmail - dot - com - username - sezeroz" name="Ozkan"> (project leader),
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<url url="mailto:gmail - dot - com - username - ewasylishen" name="Eric">,
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<url url="mailto:gmail - dot - com - username - a.h.vandijk" name="Sander">,
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<url url="mailto:yahoo - dot - com - username - stevenaaus" name="Stevenaaus">
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</itemize>
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<sect> Links <p>
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<itemize>
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<item><url url="http://quakespasm.sourceforge.net" name="QuakeSpasm Homepage">
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<item><url url="http://sourceforge.net/projects/quakespasm" name="QuakeSpasm Project page">
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<item><url url="http://quakespasm.sourceforge.net/download.htm" name="Downloads">
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<item><url url="http://www.celephais.net/fitzquake" name="FitzQuake Homepage">
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<item><url url="http://www.kristianduske.com/fitzquake" name="Sleepwalkr's Original SDL Port">
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<item><url name="Baker's 0.85 Source Code" url="http://quakeone.com/proquake/src_other/fitzquake_sdl_20090510_src_beta_1.zip">
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<item><url url="http://www.celephais.net/board/view_thread.php?id=60452" name="Func Quakespasm forum">
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<item><url url="http://www.celephais.net/board/view_thread.php?id=60172" name="Func SDL Fitzquake forum">
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<item><url url="mailto:gmail - dot - com - username - sezeroz" name="Ozkan's email">
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<item><url url="mailto:yahoo - dot - com - username - stevenaaus" name="Stevenaaus email">
|
||||
<item><url url="mailto:gmail - dot - com - username - inveigle" name="Kristian's email">
|
||||
<item><url url="mailto:gmail - dot - com - username - a.h.vandijk" name="Sander's email">
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<item><url url="http://forums.inside3d.com/viewforum.php?f=14" name="Inside 3D forums">
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</itemize>
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</article>
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|
|
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@ -12,7 +12,7 @@
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<PRE>
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</PRE>
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</P>
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<P><EM>Page last edited Sep. 08, 2014</EM></P>
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<P><EM>Page last edited Sep. 9, 2014</EM></P>
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<P>
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<H2><A NAME="toc1">1.</A> <A HREF="Quakespasm.html#s1">About </A></H2>
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@ -27,7 +27,7 @@
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<LI><A NAME="toc3.1">3.1</A> <A HREF="Quakespasm.html#ss3.1">Music Playback</A>
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</UL>
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<P>
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<H2><A NAME="toc4">4.</A> <A HREF="Quakespasm.html#s4">Compiling </A></H2>
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<H2><A NAME="toc4">4.</A> <A HREF="Quakespasm.html#s4">Compiling and Installation</A></H2>
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<UL>
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<LI><A NAME="toc4.1">4.1</A> <A HREF="Quakespasm.html#ss4.1">Linux/Unix </A>
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@ -59,18 +59,22 @@
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<H2><A NAME="toc8">8.</A> <A HREF="Quakespasm.html#s8">Copyright </A></H2>
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<P>
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<H2><A NAME="toc9">9.</A> <A HREF="Quakespasm.html#s9">Links </A></H2>
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<H2><A NAME="toc9">9.</A> <A HREF="Quakespasm.html#s9">Contact </A></H2>
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<P>
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<H2><A NAME="toc10">10.</A> <A HREF="Quakespasm.html#s10">Links </A></H2>
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<HR>
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<H2><A NAME="s1">1.</A> <A HREF="#toc1">About </A></H2>
|
||||
|
||||
|
||||
<P>QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake.
|
||||
It includes 64bit CPU support, a new sound driver, several networking fixes and a few graphical niceities.</P>
|
||||
<P>
|
||||
<A HREF="http://quakespasm.sourceforge.net">http://quakespasm.sourceforge.net</A></P>
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||||
|
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<A HREF="http://quakespasm.sourceforge.net">QuakeSpasm</A>
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is a Quake 1 engine based on the SDL port of
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<A HREF="http://www.celephais.net/fitzquake">FitzQuake</A>.</P>
|
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<P>It includes support for 64 bit CPUs and custom music playback, and includes a new
|
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sound driver, some graphical niceities, and numerous bug-fixes and minor improvements.</P>
|
||||
|
||||
<H2><A NAME="s2">2.</A> <A HREF="#toc2">Downloads </A></H2>
|
||||
|
||||
|
@ -94,6 +98,8 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
|
|||
<UL>
|
||||
<LI>To disable some changes, use "<B>quakespasm -fitz</B>"
|
||||
</LI>
|
||||
<LI>Quakespasm's custom data is stored in "quakespasm.pak". Install this file alongside your id1 directory to enable the custom console background and other minor features.
|
||||
</LI>
|
||||
<LI>For different sound drivers use "<B>SDL_AUDIODRIVER=</B><EM>DRIVER</EM><B> ./quakespasm</B>"
|
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, where DRIVER may be alsa, dsp, pulse, esd ...
|
||||
</LI>
|
||||
|
@ -103,13 +109,13 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
|
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<LI>There is currently no CD Music volume support. cd_sdl.c needs replacing with cd_linux.c, cd_bsd.c etc..</LI>
|
||||
<LI>In windows, alternative CD drives are accessible by "<B>quakespasm -cddev F</B>" (for example)
|
||||
</LI>
|
||||
<LI>Quakespasm allows loading new games (mods) on the fly with "<B>game</B> <EM>GAMENAME</EM>"</LI>
|
||||
<LI>Quakespasm allows loading new games (mods) on the fly with "<B>game</B> <EM>GAMENAME {-quoth/hipnotic/rogue}</EM>"</LI>
|
||||
</UL>
|
||||
</P>
|
||||
<H2><A NAME="ss3.1">3.1</A> <A HREF="#toc3.1">Music Playback</A>
|
||||
</H2>
|
||||
|
||||
<P>Since version 0.85.4, Quakespasm can play back external MP3, OGG and Wave music files.
|
||||
<P>Quakespasm can play various external music formats, including MP3, OGG and FLAC.
|
||||
<UL>
|
||||
<LI>Tracks should be named like "track02.ogg", "track03.ogg" ... (there is no track01) and placed into "Quake/id1/music".</LI>
|
||||
<LI>Unix users may need some extra libraries installed: "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG.</LI>
|
||||
|
@ -121,11 +127,11 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
|
|||
</P>
|
||||
|
||||
|
||||
<H2><A NAME="s4">4.</A> <A HREF="#toc4">Compiling </A></H2>
|
||||
<H2><A NAME="s4">4.</A> <A HREF="#toc4">Compiling and Installation</A></H2>
|
||||
|
||||
|
||||
<P>To check-out the latest version of QuakeSpasm, use :<BR>
|
||||
<EM>svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm</EM></P>
|
||||
<P>Quakespasm's (optional) custom data is now stored in the file <B>quakespasm.pak</B>. This file should be placed alongside your quakespasm binary and <B>id1</B> directory.</P>
|
||||
<P><EM>To check-out the latest version of QuakeSpasm, use</EM> <B>svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm</B></P>
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||||
<H2><A NAME="ss4.1">4.1</A> <A HREF="#toc4.1">Linux/Unix </A>
|
||||
</H2>
|
||||
|
||||
|
@ -416,7 +422,23 @@ these patched libSDL binaries may help.
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|||
</UL>
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||||
</P>
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||||
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||||
<H2><A NAME="s9">9.</A> <A HREF="#toc9">Links </A></H2>
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||||
<H2><A NAME="s9">9.</A> <A HREF="#toc9">Contact </A></H2>
|
||||
|
||||
<P>
|
||||
<UL>
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||||
<LI>
|
||||
<A HREF="http://sourceforge.net/projects/quakespasm">QuakeSpasm Project page</A></LI>
|
||||
<LI>
|
||||
<A HREF="http://sourceforge.net/p/quakespasm/bugs/?source=navbar">Bug reports</A></LI>
|
||||
<LI>
|
||||
<A HREF="mailto:gmail - dot - com - username - sezeroz">Ozkan</A> (project leader),
|
||||
<A HREF="mailto:gmail - dot - com - username - ewasylishen">Eric</A>,
|
||||
<A HREF="mailto:gmail - dot - com - username - a.h.vandijk">Sander</A>,
|
||||
<A HREF="mailto:yahoo - dot - com - username - stevenaaus">Stevenaaus</A></LI>
|
||||
</UL>
|
||||
</P>
|
||||
|
||||
<H2><A NAME="s10">10.</A> <A HREF="#toc10">Links </A></H2>
|
||||
|
||||
|
||||
<P>
|
||||
|
@ -424,25 +446,13 @@ these patched libSDL binaries may help.
|
|||
<LI>
|
||||
<A HREF="http://quakespasm.sourceforge.net">QuakeSpasm Homepage</A></LI>
|
||||
<LI>
|
||||
<A HREF="http://sourceforge.net/projects/quakespasm">QuakeSpasm Project page</A></LI>
|
||||
<A HREF="http://quakespasm.sourceforge.net/download.htm">Downloads</A></LI>
|
||||
<LI>
|
||||
<A HREF="http://www.celephais.net/fitzquake">FitzQuake Homepage</A></LI>
|
||||
<LI>
|
||||
<A HREF="http://www.kristianduske.com/fitzquake">Sleepwalkr's Original SDL Port</A></LI>
|
||||
<LI>
|
||||
<A HREF="http://quakeone.com/proquake/src_other/fitzquake_sdl_20090510_src_beta_1.zip">Baker's 0.85 Source Code</A></LI>
|
||||
<LI>
|
||||
<A HREF="http://www.celephais.net/board/view_thread.php?id=60452">Func Quakespasm forum</A></LI>
|
||||
<LI>
|
||||
<A HREF="http://www.celephais.net/board/view_thread.php?id=60172">Func SDL Fitzquake forum</A></LI>
|
||||
<LI>
|
||||
<A HREF="mailto:gmail - dot - com - username - sezeroz">Ozkan's email</A></LI>
|
||||
<LI>
|
||||
<A HREF="mailto:yahoo - dot - com - username - stevenaaus">Stevenaaus email</A></LI>
|
||||
<LI>
|
||||
<A HREF="mailto:gmail - dot - com - username - inveigle">Kristian's email</A></LI>
|
||||
<LI>
|
||||
<A HREF="mailto:gmail - dot - com - username - a.h.vandijk">Sander's email</A></LI>
|
||||
<A HREF="http://forums.inside3d.com/viewforum.php?f=14">Inside 3D forums</A></LI>
|
||||
</UL>
|
||||
</P>
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
3. Hints
|
||||
3.1 Music Playback
|
||||
|
||||
4. Compiling
|
||||
4. Compiling and Installation
|
||||
4.1 Linux/Unix
|
||||
4.2 Windows
|
||||
4.3 Mac OS X
|
||||
|
@ -30,21 +30,24 @@
|
|||
|
||||
7. Todo
|
||||
8. Copyright
|
||||
9. Links
|
||||
9. Contact
|
||||
10. Links
|
||||
|
||||
|
||||
______________________________________________________________________
|
||||
|
||||
|
||||
Page last edited Sep. 08, 2014
|
||||
Page last edited Sep. 9, 2014
|
||||
|
||||
1. About
|
||||
|
||||
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
|
||||
includes 64bit CPU support, a new sound driver, several networking
|
||||
fixes and a few graphical niceities.
|
||||
QuakeSpasm <http://quakespasm.sourceforge.net> is a Quake 1 engine
|
||||
based on the SDL port of FitzQuake
|
||||
<http://www.celephais.net/fitzquake>.
|
||||
|
||||
<http://quakespasm.sourceforge.net>
|
||||
It includes support for 64 bit CPUs and custom music playback, and
|
||||
includes a new sound driver, some graphical niceities, and numerous
|
||||
bug-fixes and minor improvements.
|
||||
|
||||
2. Downloads
|
||||
|
||||
|
@ -58,9 +61,12 @@
|
|||
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
|
||||
a full run-down of the engine's commands and variables.
|
||||
|
||||
|
||||
o To disable some changes, use "quakespasm -fitz"
|
||||
|
||||
o Quakespasm's custom data is stored in "quakespasm.pak". Install
|
||||
this file alongside your id1 directory to enable the custom console
|
||||
background and other minor features.
|
||||
|
||||
o For different sound drivers use "SDL_AUDIODRIVER=DRIVER
|
||||
./quakespasm" , where DRIVER may be alsa, dsp, pulse, esd ...
|
||||
|
||||
|
@ -76,12 +82,12 @@
|
|||
-cddev F" (for example)
|
||||
|
||||
o Quakespasm allows loading new games (mods) on the fly with "game
|
||||
GAMENAME"
|
||||
GAMENAME {-quoth/hipnotic/rogue}"
|
||||
|
||||
3.1. Music Playback
|
||||
|
||||
Since version 0.85.4, Quakespasm can play back external MP3, OGG and
|
||||
Wave music files.
|
||||
Quakespasm can play various external music formats, including MP3, OGG
|
||||
and FLAC.
|
||||
|
||||
o Tracks should be named like "track02.ogg", "track03.ogg" ... (there
|
||||
is no track01) and placed into "Quake/id1/music".
|
||||
|
@ -96,10 +102,14 @@
|
|||
|
||||
o See <Quakespasm-Music.txt> for more details.
|
||||
|
||||
4. Compiling
|
||||
4. Compiling and Installation
|
||||
|
||||
To check-out the latest version of QuakeSpasm, use :
|
||||
svn co svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm
|
||||
Quakespasm's (optional) custom data is now stored in the file
|
||||
quakespasm.pak. This file should be placed alongside your quakespasm
|
||||
binary and id1 directory.
|
||||
|
||||
To check-out the latest version of QuakeSpasm, use svn co
|
||||
svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm
|
||||
|
||||
4.1. Linux/Unix
|
||||
|
||||
|
@ -116,6 +126,7 @@
|
|||
|
||||
o make DEBUG=1 for debugging
|
||||
|
||||
|
||||
o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations
|
||||
|
||||
Streaming music playback requires "libmad" or "libmpg123" for MP3, and
|
||||
|
@ -126,7 +137,6 @@
|
|||
The project can also be built with Codeblocks (project files
|
||||
included).
|
||||
|
||||
|
||||
4.2. Windows
|
||||
|
||||
The QuakeSpasm developers cross-compile windows binaries using MinGW
|
||||
|
@ -248,6 +258,7 @@
|
|||
|
||||
o Fixes for several undefined behaviors in C code (gcc-4.8 support.)
|
||||
|
||||
|
||||
o Implemented Hor+ style field of view (FOV) scaling, useful for
|
||||
widescreen resolutions. Configured by new cvar fov_adapt: set it to
|
||||
1 and your fov will be scaled automatically according to the
|
||||
|
@ -313,6 +324,7 @@
|
|||
|
||||
o Support for Solaris.
|
||||
|
||||
|
||||
o Switched to using libmad instead of libmpg123 for MP3 playback on
|
||||
Mac OS X.
|
||||
|
||||
|
@ -324,7 +336,6 @@
|
|||
o Increased string buffer size from 256 to 384 for PF_VarString to
|
||||
work around broken mods such as UQC.
|
||||
|
||||
|
||||
o Restored original behavior for Quake registered version detection.
|
||||
|
||||
o Minor demo recording/playback tweaks.
|
||||
|
@ -377,6 +388,7 @@
|
|||
|
||||
o Minor SDL video fixes.
|
||||
|
||||
|
||||
6.6. Changes in 0.85.5
|
||||
|
||||
|
||||
|
@ -390,7 +402,6 @@
|
|||
o Added workaround against GL texture flicker (z fighting),
|
||||
controlled by new cvar 'gl_zfix'
|
||||
|
||||
|
||||
o Read video variables early so that a vid_restart isn't necessary
|
||||
after init
|
||||
|
||||
|
@ -443,6 +454,7 @@
|
|||
o Fix the "-dedicated" option (thanks Oz) and add platform specific
|
||||
networking code (default) rather than SDL_net
|
||||
|
||||
|
||||
o Much needed OSX framework stuff from Kristian
|
||||
|
||||
o Add a persistent history feature (thanks Baker)
|
||||
|
@ -456,7 +468,6 @@
|
|||
|
||||
o Connect status bar size to the scale slider
|
||||
|
||||
|
||||
o Include an ISNAN (is not-a-number) fix to catch the occassional
|
||||
quake C bug giving traceline problems
|
||||
|
||||
|
@ -522,7 +533,6 @@
|
|||
|
||||
o Show helpful info on start-up
|
||||
|
||||
|
||||
o Include real map name (sv.name) and skill in the status bar
|
||||
|
||||
o Remove confirm quit dialog
|
||||
|
@ -564,35 +574,31 @@
|
|||
CREATIVE COMMONS PUBLIC LICENSE
|
||||
<http://creativecommons.org/licenses/by/3.0/legalcode>
|
||||
|
||||
9. Links
|
||||
9. Contact
|
||||
|
||||
|
||||
o QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
|
||||
|
||||
o QuakeSpasm Project page
|
||||
<http://sourceforge.net/projects/quakespasm>
|
||||
|
||||
o Bug reports
|
||||
<http://sourceforge.net/p/quakespasm/bugs/?source=navbar>
|
||||
|
||||
o Ozkan <mailto:gmail - dot - com - username - sezeroz> (project
|
||||
leader), Eric <mailto:gmail - dot - com - username - ewasylishen>,
|
||||
Sander <mailto:gmail - dot - com - username - a.h.vandijk>,
|
||||
Stevenaaus <mailto:yahoo - dot - com - username - stevenaaus>
|
||||
10. Links
|
||||
|
||||
|
||||
o QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
|
||||
|
||||
o Downloads <http://quakespasm.sourceforge.net/download.htm>
|
||||
|
||||
o FitzQuake Homepage <http://www.celephais.net/fitzquake>
|
||||
|
||||
o Sleepwalkr's Original SDL Port
|
||||
<http://www.kristianduske.com/fitzquake>
|
||||
|
||||
o Baker's 0.85 Source Code
|
||||
<http://quakeone.com/proquake/src_other/fitzquake_sdl_20090510_src_beta_1.zip>
|
||||
|
||||
o Func Quakespasm forum
|
||||
<http://www.celephais.net/board/view_thread.php?id=60452>
|
||||
|
||||
o Func SDL Fitzquake forum
|
||||
<http://www.celephais.net/board/view_thread.php?id=60172>
|
||||
|
||||
o Ozkan's email <mailto:gmail - dot - com - username - sezeroz>
|
||||
|
||||
|
||||
o Stevenaaus email <mailto:yahoo - dot - com - username - stevenaaus>
|
||||
|
||||
o Kristian's email <mailto:gmail - dot - com - username - inveigle>
|
||||
|
||||
o Sander's email <mailto:gmail - dot - com - username - a.h.vandijk>
|
||||
o Inside 3D forums <http://forums.inside3d.com/viewforum.php?f=14>
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue