Add a copyright section to the README.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@594 af15c1b1-3010-417e-b628-4374ebc0bcbd
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Steven 2012-01-01 20:27:10 +00:00
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@ -48,7 +48,10 @@
<H2><A NAME="toc6">6.</A> <A HREF="README.html#s6">Todo </A></H2> <H2><A NAME="toc6">6.</A> <A HREF="README.html#s6">Todo </A></H2>
<P> <P>
<H2><A NAME="toc7">7.</A> <A HREF="README.html#s7">Links </A></H2> <H2><A NAME="toc7">7.</A> <A HREF="README.html#s7">Copyright </A></H2>
<P>
<H2><A NAME="toc8">8.</A> <A HREF="README.html#s8">Links </A></H2>
<HR> <HR>
@ -63,6 +66,7 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
<H2><A NAME="s2">2.</A> <A HREF="#toc2">Downloads </A></H2> <H2><A NAME="s2">2.</A> <A HREF="#toc2">Downloads </A></H2>
<P> <P>
<UL> <UL>
<LI> <LI>
@ -73,6 +77,7 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
<H2><A NAME="s3">3.</A> <A HREF="#toc3">Hints </A></H2> <H2><A NAME="s3">3.</A> <A HREF="#toc3">Hints </A></H2>
<P><EM> Visit the <P><EM> Visit the
<A HREF="http://www.celephais.net/fitzquake">FitzQuake Homepage</A> for a full run-down of the engine's commands and variables.</EM></P> <A HREF="http://www.celephais.net/fitzquake">FitzQuake Homepage</A> for a full run-down of the engine's commands and variables.</EM></P>
<P> <P>
@ -107,10 +112,11 @@ It includes 64bit CPU support, a new sound driver, several networking fixes and
<H2><A NAME="s4">4.</A> <A HREF="#toc4">Compiling </A></H2> <H2><A NAME="s4">4.</A> <A HREF="#toc4">Compiling </A></H2>
<P>To check-out the latest version of QuakeSpasm, use :<BR> <P>To check-out the latest version of QuakeSpasm, use :<BR>
<EM>svn co https://quakespasm.svn.sourceforge.net/svnroot/quakespasm/trunk</EM></P> <EM>svn co https://quakespasm.svn.sourceforge.net/svnroot/quakespasm/trunk</EM></P>
<H2><A NAME="ss4.1">4.1</A> <A HREF="#toc4.1">Linux/Unix </A>
<H2><A NAME="ss4.1">4.1</A> <A HREF="#toc4.1">Linux/Unix </A></H2> </H2>
<P>After extracting the source tarball, browse the Makefile and edit the music streaming options, then <P>After extracting the source tarball, browse the Makefile and edit the music streaming options, then
<HR> <HR>
@ -129,23 +135,25 @@ Compile time options include
<P>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.</P> <P>Streaming music playback requires "libmad" or "libmpg123" for MP3, and "libogg" and "libvorbis" for OGG files.</P>
<P>HOME directory support can be enabled via <B>Misc/homedir_0.patch</B></P> <P>HOME directory support can be enabled via <B>Misc/homedir_0.patch</B></P>
<P>The project can also be built with Codeblocks (project files included).</P> <P>The project can also be built with Codeblocks (project files included).</P>
<H2><A NAME="ss4.2">4.2</A> <A HREF="#toc4.2">Windows </A>
<H2><A NAME="ss4.2">4.2</A> <A HREF="#toc4.2">Windows </A></H2> </H2>
<P>The QuakeSpasm developers cross-compile windows binaries using <P>The QuakeSpasm developers cross-compile windows binaries using
<A HREF="http://www.mingw.org">MinGW</A> and <A HREF="http://www.mingw.org">MinGW</A> and
<A HREF="http://mingw-w64.sf.net">Mingw-w64</A>.</P> <A HREF="http://mingw-w64.sf.net">Mingw-w64</A>.</P>
<P>The project can also be built using Visual Studio 2005 (or newer).</P> <P>The project can also be built using Visual Studio 2005 (or newer).</P>
<H2><A NAME="ss4.3">4.3</A> <A HREF="#toc4.3">Mac OS X </A>
<H2><A NAME="ss4.3">4.3</A> <A HREF="#toc4.3">Mac OS X </A></H2> </H2>
<P>A Quakespasm App (including program launcher and update framework) can be made using the <B>Xcode</B> template found in the MacOSX directory.</P> <P>A Quakespasm App (including program launcher and update framework) can be made using the <B>Xcode</B> template found in the MacOSX directory.</P>
<P>Alternatively, have a look at <B>Makefile.darwin</B> for more instructions on building from a console.</P> <P>Alternatively, have a look at <B>Makefile.darwin</B> for more instructions on building from a console.</P>
<H2><A NAME="s5">5.</A> <A HREF="#toc5">Changes</A></H2> <H2><A NAME="s5">5.</A> <A HREF="#toc5">Changes</A></H2>
<H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.85.6</A></H2>
<H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.85.6</A>
</H2>
<P> <P>
<UL> <UL>
<LI> More work for string buffer safety</LI> <LI> More work for string buffer safety</LI>
@ -154,8 +162,9 @@ Compile time options include
<LI> Minor SDL video fixes.</LI> <LI> Minor SDL video fixes.</LI>
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.2">5.2</A> <A HREF="#toc5.2">Changes in 0.85.5</A>
</H2>
<H2><A NAME="ss5.2">5.2</A> <A HREF="#toc5.2">Changes in 0.85.5</A></H2>
<P> <P>
<UL> <UL>
<LI> SDL input driver updated adding native keymap and dead key support to the console</LI> <LI> SDL input driver updated adding native keymap and dead key support to the console</LI>
@ -172,8 +181,9 @@ Compile time options include
<LI> Several code updates from uHexen2 project, several code cleanups.</LI> <LI> Several code updates from uHexen2 project, several code cleanups.</LI>
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.3">5.3</A> <A HREF="#toc5.3">Changes in 0.85.4</A>
</H2>
<H2><A NAME="ss5.3">5.3</A> <A HREF="#toc5.3">Changes in 0.85.4</A></H2>
<P> <P>
<UL> <UL>
<LI> Implement music (OGG, MP3, WAV) playback</LI> <LI> Implement music (OGG, MP3, WAV) playback</LI>
@ -189,8 +199,9 @@ Compile time options include
<LI> Other minor sound and cdaudio updates</LI> <LI> Other minor sound and cdaudio updates</LI>
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.4">5.4</A> <A HREF="#toc5.4">Changes in 0.85.3</A>
</H2>
<H2><A NAME="ss5.4">5.4</A> <A HREF="#toc5.4">Changes in 0.85.3</A></H2>
<P> <P>
<UL> <UL>
<LI> Fix the "-dedicated" option (thanks Oz) and add platform specific networking code (default) rather than SDL_net</LI> <LI> Fix the "-dedicated" option (thanks Oz) and add platform specific networking code (default) rather than SDL_net</LI>
@ -211,7 +222,9 @@ Compile time options include
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.5">5.5</A> <A HREF="#toc5.5">Changes in 0.85.2</A></H2> <H2><A NAME="ss5.5">5.5</A> <A HREF="#toc5.5">Changes in 0.85.2</A>
</H2>
<P> <P>
<UL> <UL>
<LI> Replace the old "Screen size" slider with a "Scale" slider</LI> <LI> Replace the old "Screen size" slider with a "Scale" slider</LI>
@ -228,7 +241,9 @@ Compile time options include
</UL> </UL>
</P> </P>
<H2><A NAME="ss5.6">5.6</A> <A HREF="#toc5.6">Changes in 0.85.1</A></H2> <H2><A NAME="ss5.6">5.6</A> <A HREF="#toc5.6">Changes in 0.85.1</A>
</H2>
<P> <P>
<UL> <UL>
<LI>64 bit CPU support</LI> <LI>64 bit CPU support</LI>
@ -252,6 +267,7 @@ Compile time options include
<H2><A NAME="s6">6.</A> <A HREF="#toc6">Todo </A></H2> <H2><A NAME="s6">6.</A> <A HREF="#toc6">Todo </A></H2>
<P> <P>
<UL> <UL>
<LI>Add uHexen2's first person camera (and menu item)</LI> <LI>Add uHexen2's first person camera (and menu item)</LI>
@ -261,8 +277,20 @@ Compile time options include
</UL> </UL>
</P> </P>
<H2><A NAME="s7">7.</A> <A HREF="#toc7">Copyright </A></H2>
<P>
<UL>
<LI>Quake and Quakespasm are released under the
<A HREF="http://www.gnu.org/licenses/gpl-2.0.html">GNU GENERAL PUBLIC LICENSE Version 2</A></LI>
<LI>Quakespasm console background image by <B>AAS</B>, released under the
<A HREF="http://creativecommons.org/licenses/by/3.0/legalcode">CREATIVE COMMONS PUBLIC LICENSE</A></LI>
</UL>
</P>
<H2><A NAME="s8">8.</A> <A HREF="#toc8">Links </A></H2>
<H2><A NAME="s7">7.</A> <A HREF="#toc7">Links </A></H2>
<P> <P>
<UL> <UL>
<LI> <LI>

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@ -192,6 +192,12 @@ Alternatively, have a look at <bf>Makefile.darwin</bf> for more instructions on
<item>Complete the unix user directories support <item>Complete the unix user directories support
</itemize> </itemize>
<sect> Copyright <p>
<itemize>
<item>Quake and Quakespasm are released under the <url url="http://www.gnu.org/licenses/gpl-2.0.html" name="GNU GENERAL PUBLIC LICENSE Version 2">
<item>Quakespasm console background image by <bf>AAS</bf>, released under the
<url url="http://creativecommons.org/licenses/by/3.0/legalcode" name="CREATIVE COMMONS PUBLIC LICENSE">
</itemize>
<sect> Links <p> <sect> Links <p>

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@ -4,6 +4,7 @@
Table of Contents Table of Contents
1. About 1. About
2. Downloads 2. Downloads
3. Hints 3. Hints
@ -23,7 +24,9 @@
5.6 Changes in 0.85.1 5.6 Changes in 0.85.1
6. Todo 6. Todo
7. Links 7. Copyright
8. Links
______________________________________________________________________ ______________________________________________________________________
@ -33,6 +36,7 @@
1. About 1. About
QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
includes 64bit CPU support, a new sound driver, several networking includes 64bit CPU support, a new sound driver, several networking
fixes and a few graphical niceities. fixes and a few graphical niceities.
@ -42,11 +46,13 @@
2. Downloads 2. Downloads
o <http://quakespasm.sourceforge.net/download.htm> o <http://quakespasm.sourceforge.net/download.htm>
3. Hints 3. Hints
Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
a full run-down of the engine's commands and variables. a full run-down of the engine's commands and variables.
@ -91,6 +97,7 @@
4. Compiling 4. Compiling
To check-out the latest version of QuakeSpasm, use : To check-out the latest version of QuakeSpasm, use :
svn co https://quakespasm.svn.sourceforge.net/svnroot/quakespasm/trunk svn co https://quakespasm.svn.sourceforge.net/svnroot/quakespasm/trunk
@ -107,7 +114,6 @@
Compile time options include Compile time options include
o make DEBUG=1 for debugging o make DEBUG=1 for debugging
o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations o make SDL_CONFIG=/PATH/TO/SDL-CONFIG for unusual SDL installations
@ -115,6 +121,7 @@
Streaming music playback requires "libmad" or "libmpg123" for MP3, and Streaming music playback requires "libmad" or "libmpg123" for MP3, and
"libogg" and "libvorbis" for OGG files. "libogg" and "libvorbis" for OGG files.
HOME directory support can be enabled via Misc/homedir_0.patch HOME directory support can be enabled via Misc/homedir_0.patch
The project can also be built with Codeblocks (project files The project can also be built with Codeblocks (project files
@ -135,24 +142,25 @@
Alternatively, have a look at Makefile.darwin for more instructions on Alternatively, have a look at Makefile.darwin for more instructions on
building from a console. building from a console.
5. Changes 5. Changes
5.1. Changes in 0.85.6 5.1. Changes in 0.85.6
o More work for string buffer safety o More work for string buffer safety
o Reverted v0.85.5 change of not allowing deathmatch and coop cvars to o Reverted v0.85.5 change of not allowing deathmatch and coop cvars
be set at the same time (was reported for possibility of causing to be set at the same time (was reported for possibility of causing
compatibility issues with mods) compatibility issues with mods)
o Several cleanups/changes in the cvar layer o Several cleanups/changes in the cvar layer
o Minor SDL video fixes. o Minor SDL video fixes.
5.2. Changes in 0.85.5 5.2. Changes in 0.85.5
o SDL input driver updated adding native keymap and dead key support o SDL input driver updated adding native keymap and dead key support
to the console to the console
@ -181,9 +189,9 @@
o Several code updates from uHexen2 project, several code cleanups. o Several code updates from uHexen2 project, several code cleanups.
5.3. Changes in 0.85.4 5.3. Changes in 0.85.4
o Implement music (OGG, MP3, WAV) playback o Implement music (OGG, MP3, WAV) playback
o A better fix for the infamous SV_TouchLinks problem, no more hard o A better fix for the infamous SV_TouchLinks problem, no more hard
@ -209,9 +217,9 @@
o Other minor sound and cdaudio updates o Other minor sound and cdaudio updates
5.4. Changes in 0.85.3 5.4. Changes in 0.85.3
o Fix the "-dedicated" option (thanks Oz) and add platform specific o Fix the "-dedicated" option (thanks Oz) and add platform specific
networking code (default) rather than SDL_net networking code (default) rather than SDL_net
@ -245,10 +253,9 @@
o Add a "-cd" option to let the CD Player work in dedicated mode, and o Add a "-cd" option to let the CD Player work in dedicated mode, and
some other CD tweaks. some other CD tweaks.
5.5. Changes in 0.85.2 5.5. Changes in 0.85.2
o Replace the old "Screen size" slider with a "Scale" slider o Replace the old "Screen size" slider with a "Scale" slider
o Don't constantly open and close condebug log o Don't constantly open and close condebug log
@ -277,6 +284,7 @@
5.6. Changes in 0.85.1 5.6. Changes in 0.85.1
o 64 bit CPU support o 64 bit CPU support
o Restructured SDL sound driver o Restructured SDL sound driver
@ -311,10 +319,9 @@
o Changes to cvar persistence gl_flashblend (default 0), r_shadow, o Changes to cvar persistence gl_flashblend (default 0), r_shadow,
r_wateralpha, r_dynamic, r_novis r_wateralpha, r_dynamic, r_novis
6. Todo 6. Todo
o Add uHexen2's first person camera (and menu item) o Add uHexen2's first person camera (and menu item)
o Native CD audio support (if desired). cd_sdl.c doesn't have proper o Native CD audio support (if desired). cd_sdl.c doesn't have proper
@ -326,7 +333,19 @@
o Complete the unix user directories support o Complete the unix user directories support
7. Links 7. Copyright
o Quake and Quakespasm are released under the GNU GENERAL PUBLIC
LICENSE Version 2 <http://www.gnu.org/licenses/gpl-2.0.html>
o Quakespasm console background image by AAS, released under the
CREATIVE COMMONS PUBLIC LICENSE
<http://creativecommons.org/licenses/by/3.0/legalcode>
8. Links
o QuakeSpasm Homepage <http://quakespasm.sourceforge.net> o QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
@ -353,3 +372,4 @@
o Kristian's email <mailto:gmail - dot - com - username - inveigle> o Kristian's email <mailto:gmail - dot - com - username - inveigle>