From 66a114d9dd8a065d02cf4ec03a7abf718a24d7d2 Mon Sep 17 00:00:00 2001 From: ewasylishen Date: Sat, 11 Oct 2014 18:11:16 +0000 Subject: [PATCH] changelog: mention -notexturenpot and -novbo git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1100 af15c1b1-3010-417e-b628-4374ebc0bcbd --- quakespasm/Linux/sgml/Quakespasm.sgml | 4 ++-- quakespasm/Quakespasm.html | 4 ++-- quakespasm/Quakespasm.txt | 5 +++-- 3 files changed, 7 insertions(+), 6 deletions(-) diff --git a/quakespasm/Linux/sgml/Quakespasm.sgml b/quakespasm/Linux/sgml/Quakespasm.sgml index 8933b0fc..bb9dd990 100644 --- a/quakespasm/Linux/sgml/Quakespasm.sgml +++ b/quakespasm/Linux/sgml/Quakespasm.sgml @@ -121,8 +121,8 @@ The "game" command doesn't execute quake.rc in the new game directory being swit Console speed now resolution-independent. Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak. PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod. - Support for opengl non-power-of-two-textures extension. - Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models. + Support for opengl non-power-of-two-textures extension (disable with command line: "-notexturenpot".) + Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models (disable with command line: "-novbo".) Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8). Fence textures support. Dynamic light speedup. Speedup loading of tga and pcx external images. diff --git a/quakespasm/Quakespasm.html b/quakespasm/Quakespasm.html index 132c164f..8db57bfd 100644 --- a/quakespasm/Quakespasm.html +++ b/quakespasm/Quakespasm.html @@ -196,8 +196,8 @@ these patched libSDL binaries may help.
  • Console speed now resolution-independent.
  • Disabled gl_zfix, which caused glitches and is undesirable for new maps. Replacement .ent files to fix z-fighting for several id1 maps added to quakespasm.pak.
  • PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod.
  • -
  • Support for opengl non-power-of-two-textures extension.
  • -
  • Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models.
  • +
  • Support for opengl non-power-of-two-textures extension (disable with command line: "-notexturenpot".)
  • +
  • Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) for world and brush models (disable with command line: "-novbo".)
  • Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).
  • Fence textures support.
  • Dynamic light speedup. Speedup loading of tga and pcx external images.
  • diff --git a/quakespasm/Quakespasm.txt b/quakespasm/Quakespasm.txt index 06e6d2d7..11736ae6 100644 --- a/quakespasm/Quakespasm.txt +++ b/quakespasm/Quakespasm.txt @@ -211,10 +211,11 @@ o PF_VarString buffer bumped to 1024, avoids truncated centerprints from the 'In The Shadows' mod. - o Support for opengl non-power-of-two-textures extension. + o Support for opengl non-power-of-two-textures extension (disable + with command line: "-notexturenpot".) o Support for OpenGL vertex buffer objects (VBO, OpenGL 1.5 or newer) - for world and brush models. + for world and brush models (disable with command line: "-novbo".) o Antialiasing (FSAA) support (command line: -fsaa x, where x can be 0, 2, 4, 8).