updated README for 0.85.8 changes

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@765 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
sezero 2012-10-07 13:24:08 +00:00
parent 2a2a12af52
commit 4d353fa99b
3 changed files with 4 additions and 3 deletions

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@ -174,7 +174,7 @@ these patched libSDL binaries may help.
<P>
<UL>
<LI> Made Quake shareware 1.00 and 1.01 versions to be recognized properly.</LI>
<LI> Fixed control-character handling in unicode mode.</LI>
<LI> Fixed control-character handling in unicode mode. Keyboard input tweaks.</LI>
<LI> Made the keypad keys to send separate key events in game mode.</LI>
<LI> Text pasting support from OS clipboard to console. (windows and macosx.)</LI>
<LI> Support for the Apple (Command) key on macosx.</LI>

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@ -100,7 +100,7 @@ these patched libSDL binaries may help.
<sect1> Changes in 0.85.8<p>
<itemize>
<item> Made Quake shareware 1.00 and 1.01 versions to be recognized properly.
<item> Fixed control-character handling in unicode mode.
<item> Fixed control-character handling in unicode mode. Keyboard input tweaks.
<item> Made the keypad keys to send separate key events in game mode.
<item> Text pasting support from OS clipboard to console. (windows and macosx.)
<item> Support for the Apple (Command) key on macosx.

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@ -161,7 +161,8 @@
o Made Quake shareware 1.00 and 1.01 versions to be recognized
properly.
o Fixed control-character handling in unicode mode.
o Fixed control-character handling in unicode mode. Keyboard input
tweaks.
o Made the keypad keys to send separate key events in game mode.