diff --git a/quakespasm/README.html b/quakespasm/README.html
index 5ff81bb6..944d18db 100644
--- a/quakespasm/README.html
+++ b/quakespasm/README.html
@@ -174,7 +174,7 @@ these patched libSDL binaries may help.
- Made Quake shareware 1.00 and 1.01 versions to be recognized properly.
-- Fixed control-character handling in unicode mode.
+- Fixed control-character handling in unicode mode. Keyboard input tweaks.
- Made the keypad keys to send separate key events in game mode.
- Text pasting support from OS clipboard to console. (windows and macosx.)
- Support for the Apple (Command) key on macosx.
diff --git a/quakespasm/README.sgml b/quakespasm/README.sgml
index e35dae28..1fbee3ef 100644
--- a/quakespasm/README.sgml
+++ b/quakespasm/README.sgml
@@ -100,7 +100,7 @@ these patched libSDL binaries may help.
Changes in 0.85.8
- Made Quake shareware 1.00 and 1.01 versions to be recognized properly.
-
- Fixed control-character handling in unicode mode.
+
- Fixed control-character handling in unicode mode. Keyboard input tweaks.
- Made the keypad keys to send separate key events in game mode.
- Text pasting support from OS clipboard to console. (windows and macosx.)
- Support for the Apple (Command) key on macosx.
diff --git a/quakespasm/README.txt b/quakespasm/README.txt
index a859a565..7251b7d1 100644
--- a/quakespasm/README.txt
+++ b/quakespasm/README.txt
@@ -161,7 +161,8 @@
o Made Quake shareware 1.00 and 1.01 versions to be recognized
properly.
- o Fixed control-character handling in unicode mode.
+ o Fixed control-character handling in unicode mode. Keyboard input
+ tweaks.
o Made the keypad keys to send separate key events in game mode.