mirror of
https://github.com/Shpoike/Quakespasm.git
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72 lines
1.6 KiB
C
72 lines
1.6 KiB
C
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/*
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* Background music handling for Hexen II: Hammer of Thyrion (uHexen2)
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* Handle cases when we are configured for no sound and no midi driver,
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* nada...
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*
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* Copyright (C) 1999-2005 Id Software, Inc.
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* Copyright (C) 2010 O.Sezer <sezero@users.sourceforge.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#include "quakedef.h"
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#include "bgmusic.h"
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qboolean bgmloop = true;
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static float old_volume = -1.0f;
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qboolean BGM_Init (void)
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{
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return false;
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}
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void BGM_Play (const char *filename)
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{
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}
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void BGM_PlayCDtrack (byte track, qboolean looping)
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{
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bgmloop = looping;
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CDAudio_Play(track, looping);
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}
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void BGM_Stop (void)
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{
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}
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void BGM_Pause (void)
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{
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}
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void BGM_Resume (void)
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{
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}
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void BGM_Update (void)
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{
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if (old_volume != bgmvolume.value)
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{
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if (bgmvolume.value < 0)
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Cvar_Set ("bgmvolume", "0");
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else if (bgmvolume.value > 1)
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Cvar_Set ("bgmvolume", "1");
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old_volume = bgmvolume.value;
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}
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}
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