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- Frag gren damage at origin isn't likely to be possible to achieve in practice since grenades bounce off of players, so damage at the edge of a player's hitbox should be more accurate in terms of the max damage dealt. |
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handheld-pushforce.ods | ||
README.md |
Frag Grenade
Hand-held Pushforce
While moving
- Approximately +1000 velocity in the direction of the player's current velocity
While standing still
- Approximately +950 velocity straight up
Damage and radius
- Damage at the edge of a player's hitbox: ~145
- Damage at origin of a player: 162 (note: in practice, this damage isn't likely to be possible)
- Self-damage from handhelding: ~120
- Radius: ~368 from origin of a player, or ~352 from edge of a player's hitbox
- Falloff: 0 damage at edge of radius