valve/zpak001.pk3dir/particles/impact_unbreakable.cfg
Marco Cawthorne f3596f2aef
Corpses: Ensure frame1time is reset whenever we inherit someones corpse.
Items: Ensure we re-adjust our position post-spawn so we don't fall through
yet-to-spawn geometry.
Delete a whole bunch of now unused code.
2024-03-02 00:43:10 -08:00

30 lines
463 B
INI

// black bits
r_part main
{
type ball
texture ball
tcoords 1 65 31 95 256 8 32
scale 4
count 9
scalefactor 1
alpha 1
die 0.8
rgb 64 64 64
spawnmode ball
spawnorg 1
spawnvel 100
randomvel 100
gravity 400
}
r_part +main
{
count 0 0 1
orgadd 8
model "sprites/richo1.spr" framestart=0 framecount=3 framerate=20 additive scalemin=0.5 scalemax=0.5
lighttime 1
lightradius 64
lightradiusfade 300
lightrgb 1.0 0.5 0.4
lightrgbfade 0.36 0.19 0.19
}