valve/particles/fx_impact.cfg
2025-04-22 13:52:04 -07:00

130 lines
1.6 KiB
INI

r_part spark
{
type texturedspark
texture ball
tcoords 1 65 31 95 256 8 32
scale 1
count 8
scalefactor 1
alpha 0.5
die 0.8
rgb 255 115 0
blend add
spawnmode ball
spawnorg 1
spawnvel 100
veladd 100
friction 0.5
gravity 800
}
r_part blackbits
{
type ball
texture ball
tcoords 1 65 31 95 256 8 32
scale 4
count 18
scalefactor 1
alpha 1
die 0.8
rgb 25 25 25
spawnmode ball
spawnorg 1
spawnvel 100
veladd 100
friction 0.3
gravity 800
}
r_part smoke_brown
{
texture ball
tcoords 1 65 31 95 256 8 32
count 3
scale 25
scalefactor 1
die 1
alpha 0.5
rgb 155 90 0
blend add
spawnmode ball
spawnorg 2
spawnvel 20
veladd 20
}
r_part smoke_grey
{
texture ball
tcoords 1 65 31 95 256 8 32
count 3
scale 25
scalefactor 1
die 1
alpha 0.5
rgb 25 25 25
blend add
spawnmode ball
spawnorg 2
spawnvel 20
veladd 20
}
r_part water
{
count 0 0 1
model "sprites/wsplash3.spr" framestart=0 frameend=14 framerate=20 additive
}
r_part slime
{
texture "textures/particles/flames"
tcoords 0 0 0.125 1 1 8 0.125
count 16
scale 8
die 2
rgb 96 255 96
blend add
spawnorg 2
gravity 800
spawnvel 312
cliptype bounce
}
r_part +slime
{
count 0 0 1
lighttime 1
lightradius 128
lightradiusfade 300
lightrgb 0.5 1.0 0.5
lightrgbfade 0.19 0.36 0.19
}
r_part lava
{
texture "textures/particles/flames"
tcoords 0 0 0.125 1 1 8 0.125
count 16
scale 8
die 2
rgb 255 128 25
blend add
spawnorg 2
gravity 800
spawnvel 312
cliptype bounce
}
r_part +lava
{
count 0 0 1
lighttime 1
lightradius 128
lightradiusfade 300
lightrgb 1.0 0.7 0.5
lightrgbfade 0.36 0.19 0.19
}