r_part spark { type texturedspark texture ball tcoords 1 65 31 95 256 8 32 scale 1 count 8 scalefactor 1 alpha 0.5 die 0.8 rgb 255 115 0 blend add spawnmode ball spawnorg 1 spawnvel 100 veladd 100 friction 0.5 gravity 800 } r_part blackbits { type ball texture ball tcoords 1 65 31 95 256 8 32 scale 4 count 18 scalefactor 1 alpha 1 die 0.8 rgb 25 25 25 spawnmode ball spawnorg 1 spawnvel 100 veladd 100 friction 0.3 gravity 800 } r_part smoke_brown { texture ball tcoords 1 65 31 95 256 8 32 count 3 scale 25 scalefactor 1 die 1 alpha 0.5 rgb 155 90 0 blend add spawnmode ball spawnorg 2 spawnvel 20 veladd 20 } r_part smoke_grey { texture ball tcoords 1 65 31 95 256 8 32 count 3 scale 25 scalefactor 1 die 1 alpha 0.5 rgb 25 25 25 blend add spawnmode ball spawnorg 2 spawnvel 20 veladd 20 } r_part water { count 0 0 1 model "sprites/wsplash3.spr" framestart=0 frameend=14 framerate=20 additive } r_part slime { texture "textures/particles/flames" tcoords 0 0 0.125 1 1 8 0.125 count 16 scale 8 die 2 rgb 96 255 96 blend add spawnorg 2 gravity 800 spawnvel 312 cliptype bounce } r_part +slime { count 0 0 1 lighttime 1 lightradius 128 lightradiusfade 300 lightrgb 0.5 1.0 0.5 lightrgbfade 0.19 0.36 0.19 } r_part lava { texture "textures/particles/flames" tcoords 0 0 0.125 1 1 8 0.125 count 16 scale 8 die 2 rgb 255 128 25 blend add spawnorg 2 gravity 800 spawnvel 312 cliptype bounce } r_part +lava { count 0 0 1 lighttime 1 lightradius 128 lightradiusfade 300 lightrgb 1.0 0.7 0.5 lightrgbfade 0.36 0.19 0.19 }