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d8c42b20ae
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Shared: Add player animation code for movement and weapons.
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2023-01-23 13:41:08 -08:00 |
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93c42b06cc
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Started work on implementing various primary and secondary grenades
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2023-01-23 02:22:59 -08:00 |
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fe7ec00d31
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player: Changed m_iMaxArmor for the Heavy Weapons Guy from 250 to 300.
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2023-01-19 16:54:17 -08:00 |
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a164607f06
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Fix that NOBUILDZONE and NOGRENADEZONE flags don't get unset.
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2023-01-18 18:03:00 -08:00 |
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8cf8cab514
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Go over all the weapons, make sure the crosshairs are consistent - fix some sound issues with WEAPON_ASSCAN and set the muzzleflashes to something sensible.
Depending on which TFC version you grew up with, you may remember different muzzleflashes - don't file reports about this sort of thing yet.
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2023-01-18 17:04:46 -08:00 |
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1697f318cd
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Player movement speeds are now specified by classtype.
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2023-01-18 00:04:49 -08:00 |
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87b84272e3
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WEAPON_INCENDIARY: Basic functionality and renamed Railgun function to standard
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2023-01-17 21:49:54 -08:00 |
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dc9ac96279
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WEAPON_PIPEBOMB: apparently the pipebomb launcher shares the magazine field with the glauncher, so fixed that.
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2023-01-17 16:37:13 -08:00 |
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d2d3f54592
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WEAPON_PIPEBOMB: now the pipebomb launcher is here too, although you can't explode the nades yet.
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2023-01-17 16:32:53 -08:00 |
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14843ee5fd
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WEAPON_GLAUNCHER: initial implementation... mostly done
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2023-01-17 16:12:59 -08:00 |
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269d16eac6
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Remove references to client/player.qc.
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2022-11-30 14:31:14 -08:00 |
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2d8bfa42df
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player class: Use parent method OptimiseChangedFlags() to cull some fields from being networked to players other than yourself
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2022-08-09 09:31:37 -07:00 |
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365276affe
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Clean up our player enumflags.
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2022-08-07 14:13:46 -07:00 |
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ffc68d32c4
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Server: Add jumping sound to the players
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2022-07-09 17:29:07 -07:00 |
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722a6ac5cd
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Server: Implemented basic respawning.
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2022-07-09 16:45:52 -07:00 |
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95bd976b58
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Adjust naming against upstream.
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2022-05-11 12:50:59 -07:00 |
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281b50d69d
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Improve player networking-culling.
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2022-05-01 17:02:44 -07:00 |
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dedc13e178
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Update copyright information
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2022-03-13 16:56:32 -07:00 |
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e501dbe814
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Client: Enable the damage/item notifications from Half-Life.
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2021-12-17 18:23:33 -08:00 |
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7a91fda437
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Client: Include ammo notify routines.
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2021-12-16 17:21:21 -08:00 |
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d8be29928d
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Remove input_sequence definition.
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2021-09-15 22:46:13 +02:00 |
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a0a65b9843
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Major work on item_tfgoal and info_tfgoal. We now got 2fort style maps
working functionally. A lot is still missing however. Especially visual
fluff.
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2021-05-25 08:32:11 +02:00 |
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