player: Changed m_iMaxArmor for the Heavy Weapons Guy from 250 to 300.
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@ -480,7 +480,7 @@ player::MakeClass(classtype_e class)
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m_iAmmoShells = 176; /* all of the heavy's weapons use shells */
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m_iMaxHealth = 100;
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m_iMaxArmor = 250;
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m_iMaxArmor = 300;
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health = m_iMaxHealth;
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armor = 150;
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