Xylemon
cadadedc72
Changelog: Improved Glock/Silencer animation logic All weapons that should have shell ejection now do Added simple logic for different scope colors for each sniper rifle Updated weapon API to match current spec (Flamethrower now uses NSProjectile, fixed ammo detection, etc) Made RPG inherit all duplicate HL functions Added weapon weights and types for bots
New notification API forked to account for TH weapons/ammo Updated copyright notices and added some additional info to the README
73 lines
2.6 KiB
Markdown
73 lines
2.6 KiB
Markdown
# FreeHunger (AKA Still Hungry)
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Clean-room reimplementation of They Hunger in QuakeC.
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![Preview 1](img/preview1.jpg)
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![Preview 2](img/preview2.jpg)
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![Preview 3](img/preview3.jpg)
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![Preview 4](img/preview4.jpg)
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## Building
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Clone the repository into the Nuclide-SDK:
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> git clone REPOURL hunger
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then either run Nuclide's ./build_game.sh shell script, or issue 'make' inside
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./hunger/src!
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Obviously make sure that Nuclide has fteqw and fteqcc set-up for building.
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## Status / Changes
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So far all the weapons are re-implemented, but SP hasn't been worked on yet, so
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no custom NPC skins or behavior.
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Multiplayer is functional, and now has some unique CVARs to give it more of a
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personality and make it fit in more with They Hunger's world:
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- Changed weapon placement for THDM
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Included are .ent files that have changed the weapons placed in the default
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DM maps for They Hunger. Replacing most Half-Life weapons with TH counter-parts.
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- th_medkitstyle 0/1 (default 0)
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All medkit pickups turn into the medkit weapon from SP, and each pickup is one
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ammo (or shot) that needs to be administered for health.
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- th_shovelstyle 0/1 (default 0)
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Gives the shovel visual first person effects, and slows down its attack.
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- th_rpgstyle 0/1 (default 0)
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Removes the homing secondary toggle making it similar to a real RPG.
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You can enable these new CVARs with "exec mp_enhanced.cfg" in console.
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## Community
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### Matrix
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If you're a fellow Matrix user, join the Nuclide Space to see live-updates and more!
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https://matrix.to/#/#nuclide:matrix.org
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### IRC
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Join us on #freecs via irc.libera.chat and talk/lurk or discuss bugs, issues
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and other such things. It's bridged with the Matrix room of the same name!
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### Others
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We've had people ask in the oddest of places for help, please don't do that.
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## License
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ISC License
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Copyright (c) 2016-2022 Marco Cawthorne <marco@icculus.org>
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Copyright (c) 2019-2022 Gethyn ThomasQuail <xylemon@posteo.net>
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Permission to use, copy, modify, and distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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