145 lines
2 KiB
Text
145 lines
2 KiB
Text
weapon_broom.hit
|
|
{
|
|
sample weapons/broom_hit1.wav
|
|
sample weapons/broom_hit2.wav
|
|
}
|
|
|
|
weapon_broom.hitbody
|
|
{
|
|
sample weapons/broom_hitbod1.wav
|
|
sample weapons/broom_hitbod2.wav
|
|
sample weapons/broom_hitbod3.wav
|
|
}
|
|
|
|
weapon_broom.miss
|
|
{
|
|
sample weapons/broom_swing1.wav
|
|
sample weapons/broom_swing2.wav
|
|
}
|
|
|
|
weapon_forks.hitbody
|
|
{
|
|
sample weapons/fork_stick_body.wav
|
|
}
|
|
|
|
weapon_forks.hit
|
|
{
|
|
sample weapons/fork_hit_wall.wav
|
|
}
|
|
|
|
weapon_forks.stick
|
|
{
|
|
sample weapons/fork_stick.wav
|
|
}
|
|
|
|
weapon_forks.throw
|
|
{
|
|
sample weapons/fork_throw.wav
|
|
}
|
|
|
|
weapon_fryingpan.hit
|
|
{
|
|
sample weapons/pan_hitwall1.wav
|
|
}
|
|
|
|
weapon_fryingpan.hitbody
|
|
{
|
|
sample weapons/pan_hitbody1.wav
|
|
sample weapons/pan_hitbody2.wav
|
|
}
|
|
|
|
weapon_fryingpan.miss
|
|
{
|
|
sample weapons/pan_swing1.wav
|
|
sample weapons/pan_swing2.wav
|
|
}
|
|
|
|
|
|
weapon_glove.hitbody
|
|
{
|
|
sample weapon/glove_hitbod1.wav
|
|
sample weapon/glove_hitbod2.wav
|
|
sample weapon/glove_hitbod3.wav
|
|
}
|
|
|
|
weapon_glove.hit
|
|
{
|
|
sample weapon/glove_hit1.wav
|
|
sample weapon/glove_hit2.wav
|
|
}
|
|
|
|
weapon_glove.miss
|
|
{
|
|
sample weapons/glove_swing1.wav
|
|
sample weapons/glove_swing2.wav
|
|
}
|
|
|
|
weapon_glove.pickup
|
|
{
|
|
sample runes/on_slasher.wav
|
|
}
|
|
|
|
|
|
weapon_hairspray.fire
|
|
{
|
|
sample weapons/hspray_loop.wav
|
|
}
|
|
|
|
weapon_knife.hitbody
|
|
{
|
|
sample weapons/knife_stick_wall.wav
|
|
}
|
|
|
|
/* should have looping flag but can't due to engine bug */
|
|
weapon_knife.move
|
|
{
|
|
follow
|
|
sample weapons/knife_move.wav
|
|
}
|
|
|
|
weapon_knife.stick
|
|
{
|
|
sample weapons/knife_stick_wall.wav
|
|
}
|
|
|
|
weapon_knife.throw
|
|
{
|
|
sample weapons/knife_throw1.wav
|
|
sample weapons/knife_throw2.wav
|
|
}
|
|
|
|
weapon_lego.explode
|
|
{
|
|
sample gibs/lego_explode1.wav
|
|
sample gibs/lego_explode2.wav
|
|
}
|
|
|
|
weapon_legolauncher.fire
|
|
{
|
|
sample weapons/launch_lego.wav
|
|
}
|
|
|
|
weapon_legolauncher.hitbody
|
|
{
|
|
sample weapons/launch_lego.wav
|
|
}
|
|
|
|
weapon_legolauncher.hit
|
|
{
|
|
sample gibs/lego_bounce1.wav
|
|
sample gibs/lego_bounce2.wav
|
|
sample gibs/lego_bounce3.wav
|
|
sample gibs/lego_bounce4.wav
|
|
sample gibs/lego_bounce5.wav
|
|
sample gibs/lego_bounce6.wav
|
|
}
|
|
|
|
weapon_sodalauncher.explode
|
|
{
|
|
sample weapons/soda_spill.wav
|
|
}
|
|
|
|
weapon_sodalauncher.fire
|
|
{
|
|
sample weapons/launch_soda.wav
|
|
}
|