|
aca3b62acc
|
Adjust naming against upstream.
|
2022-05-11 12:50:45 -07:00 |
|
|
fd00f1727d
|
Convert all classes to use the new parent names. The old ones were marked for deprecation long ago.
|
2022-05-10 14:59:32 -07:00 |
|
|
fa6b1fb38f
|
Improve player networking.
|
2022-05-01 17:01:30 -07:00 |
|
|
a94f19a5fc
|
Server: unreference player.h
|
2022-04-25 13:34:41 -07:00 |
|
|
def78f91a3
|
Extend FX_GibHuman with a dir (euler) and force parameter.
|
2022-04-05 20:37:30 -07:00 |
|
|
02114e9188
|
.touch fixes.
|
2022-04-03 14:07:09 -07:00 |
|
|
2bb6ca9628
|
Rebased against the latest Nuclide commit.
|
2022-03-15 19:33:51 -07:00 |
|
|
7d3aac7aa0
|
Update copyright information
|
2022-03-13 16:56:13 -07:00 |
|
|
4c10905ef2
|
ClientGame_EventParse() now has returns either 0 or 1 to signal successful overrides.
|
2022-03-03 14:11:07 -08:00 |
|
|
80ce0256cb
|
Remove inclusion of gs-entbase/server/defs.h
|
2022-01-20 16:24:03 -08:00 |
|
|
cb6daba9d4
|
Add FX_Corpse stuff, damage notifications...
|
2021-12-17 18:21:03 -08:00 |
|
|
91138ec57b
|
Use Font_GetID() to query drawfont.
|
2021-11-04 22:49:05 +01:00 |
|
|
48b07dea81
|
Client: Include FreeHL's damage.qc.
|
2021-10-21 23:31:14 +02:00 |
|
|
1310828b81
|
Remove deprecated EV_CHAT_VOX.
|
2021-10-20 01:19:40 +02:00 |
|
|
0334773293
|
Use GetSpawnX() methods instead of peeking into some attribute that
may change.
|
2021-09-16 18:39:13 +02:00 |
|
|
93bb3e92fe
|
Remove input_sequence definition.
|
2021-09-15 22:45:00 +02:00 |
|
|
363ee83bc1
|
Remove VALVE define from client/progs.src
|
2021-08-29 21:47:28 +02:00 |
|
|
2481e83903
|
Include valve' viewmodel efffects
|
2021-08-01 08:53:44 +02:00 |
|
|
dbd4cd3c3a
|
Include flashlight.qc
|
2021-05-22 20:41:21 +02:00 |
|
|
594fea1df5
|
Add support for top/bottom color on players and viewmodels.
|
2021-05-20 16:02:49 +02:00 |
|
|
aee6759772
|
Don't set view_ofs here.
|
2021-05-16 23:15:17 +02:00 |
|
|
ed20861722
|
Use Base its damage.qc instead of FreeHL its.
|
2021-05-10 11:34:49 +02:00 |
|
|
42379ac7ac
|
Shared: Optimise player.qc's prediction attribute code with the new macros.
|
2021-05-10 08:15:13 +02:00 |
|
|
e858860db2
|
Simplify prediction code with the help from upstream changes.
|
2021-05-08 17:45:24 +02:00 |
|
|
9d27fa953d
|
Clean up the precaches. We are precaching SO much content twice!
|
2021-05-07 13:52:55 +02:00 |
|
|
507bbb8766
|
Fix a whole bunch of warnings and precaches.
|
2021-05-07 13:48:46 +02:00 |
|
|
aa31a0fa93
|
Make HouseHold Death compile against latest Nuclide animation changes.
|
2021-04-07 21:37:22 +02:00 |
|
|
cc6e441f2d
|
Change pSeat references to pSeatLocal where applicable.
|
2021-03-31 13:41:50 +02:00 |
|
|
d2522c4e84
|
Include draw.qc from Nuclide's base game
|
2021-03-17 06:25:40 +01:00 |
|
|
653405e507
|
Merge client/input.qc and server/input.qc into shared/input.qc
|
2021-03-09 12:13:51 +01:00 |
|
|
4db204411d
|
Fixed compiling with the latest Nuclide networking fixes!
|
2021-03-04 03:40:06 +01:00 |
|
|
41f5ca7853
|
Renamed some function names for readability (merged from main Nuclide tree)
|
2021-02-17 00:45:43 +01:00 |
|
|
542bc73bef
|
Initial commit of the fixed codebase
|
2021-02-11 19:06:14 +01:00 |
|