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c21707d773
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Support for .colormap on players.
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2021-05-20 16:05:34 +02:00 |
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e4452dd681
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install_from_cd.sh: download the patch 1109 zip now as well.
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2021-05-19 21:26:17 +02:00 |
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e899719ad9
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add install_from_cd.sh, which will get the contents off your OP4 CD and grab all the patches from archive.org
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2021-05-19 21:11:00 +02:00 |
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00f5f37f70
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Don't set VIEWPOS here.
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2021-05-16 23:13:32 +02:00 |
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8672d380f0
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Use Base its damage.qc instead of FreeHL its.
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2021-05-10 11:36:47 +02:00 |
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3d12f067b8
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Shared: Inherit weapon_common from Nuclide's base game.
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2021-05-10 08:18:36 +02:00 |
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35de6c1ea5
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Simplify prediction code with the help from upstream SDK changes.
Fix some weapon code.
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2021-05-08 17:47:25 +02:00 |
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9678955694
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Conform to the latest upstream changes in FreeHL and Nuclide regarding
animation and sound calls
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2021-04-07 19:01:32 +02:00 |
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cd687f48d8
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Change pSeat references to pSeatLocal where applicable.
Remove obsolete and redundant code in ReceiveEntity.
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2021-03-31 13:43:59 +02:00 |
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472bab91fa
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Include draw.qc from Nuclide's base game
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2021-03-17 06:27:33 +01:00 |
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5003c05c79
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Merge client/input.qc and server/input.qc into shared/input.qc
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2021-03-09 11:55:05 +01:00 |
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eukara
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01b8baf3d8
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Create FUNDING.yml
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2021-03-08 15:37:10 +01:00 |
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eukara
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7255dd1b75
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Update README.md
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2021-03-08 11:49:03 +01:00 |
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eukara
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6ecae15703
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Update README.md
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2021-03-08 11:48:42 +01:00 |
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5a93a6e9e7
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 11:47:30 +01:00 |
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