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1797666453
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WEAPON_NAILGUN/WEAPON_SUPERNAILGUN: projectile_supernail entityDef should make ricochet sound upon exploding
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2024-03-02 00:53:00 -08:00 |
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f1f1fe0b36
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Skill files now match the new conventions, and we tweak some sound and entity definitions.
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2024-02-23 14:02:47 -08:00 |
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f39acbed5e
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Initial work on the extra DMC content for 3wave and Suparsonik's addon work
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2023-07-27 23:18:09 -07:00 |
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43fc2c69ee
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Add teleporter noise for DMC's info_teleporter.
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2023-04-17 23:35:18 -07:00 |
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21d87cba33
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WEAPON_LIGHTNING: Shove some visual fluff in here before I go to bed.
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2023-04-17 02:31:13 -07:00 |
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ac59f692e4
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Tweak some pmove related variables and sounds.
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2023-04-16 11:00:29 -07:00 |
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621b93171f
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Implement functionality of the various powerups, except for rendering.
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2023-04-16 09:49:38 -07:00 |
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1421857601
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Set rotating flag on select pickups, make item_pickup sound DMC specific
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2023-04-15 16:56:46 -07:00 |
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425005e91f
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Add initial (stubby) artifact implementations
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2023-04-15 16:36:49 -07:00 |
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6869daf464
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Improvements to the ammo items. Will now pick up the appropriate amounts and set the right model.
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2023-04-15 14:06:12 -07:00 |
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eed46f362e
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Implement item_health, adjust the sounds played by the various item_armor pickups and add an alias for item_armorInv
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2023-04-15 13:49:28 -07:00 |
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6074c787b5
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Initial commit.
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2023-04-15 13:07:45 -07:00 |
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