Commit graph

12 commits

Author SHA1 Message Date
1797666453
WEAPON_NAILGUN/WEAPON_SUPERNAILGUN: projectile_supernail entityDef should make ricochet sound upon exploding 2024-03-02 00:53:00 -08:00
f1f1fe0b36
Skill files now match the new conventions, and we tweak some sound and entity definitions. 2024-02-23 14:02:47 -08:00
f39acbed5e
Initial work on the extra DMC content for 3wave and Suparsonik's addon work 2023-07-27 23:18:09 -07:00
43fc2c69ee
Add teleporter noise for DMC's info_teleporter. 2023-04-17 23:35:18 -07:00
21d87cba33
WEAPON_LIGHTNING: Shove some visual fluff in here before I go to bed. 2023-04-17 02:31:13 -07:00
ac59f692e4
Tweak some pmove related variables and sounds. 2023-04-16 11:00:29 -07:00
621b93171f
Implement functionality of the various powerups, except for rendering. 2023-04-16 09:49:38 -07:00
1421857601
Set rotating flag on select pickups, make item_pickup sound DMC specific 2023-04-15 16:56:46 -07:00
425005e91f
Add initial (stubby) artifact implementations 2023-04-15 16:36:49 -07:00
6869daf464
Improvements to the ammo items. Will now pick up the appropriate amounts and set the right model. 2023-04-15 14:06:12 -07:00
eed46f362e
Implement item_health, adjust the sounds played by the various item_armor pickups and add an alias for item_armorInv 2023-04-15 13:49:28 -07:00
6074c787b5
Initial commit. 2023-04-15 13:07:45 -07:00