cod/Documentation/Spawns.md

840 B

info_player_start

Used in Singleplayer only.

mp_deathmatch_spawn

Used in general deathmatch games.

mp_teamdeathmatch_spawn

Used in team deathmatch games.

mp_retrieval_spawn_allied

Used in Retrieval, for the Allied forces.

mp_retrieval_spawn_axis

Used in Retrieval, for the Axis forces.

mp_searchanddestroy_spawn_allied

Used in Search & Destroy, for the Allied forces.

mp_searchanddestroy_spawn_axis

Used in Search & Destroy, for the Axis forces.

misc_model

Decorative model. These are entirely static. We should probably makestatic() them.

script_model

These models are 'scripted'. Many of these are used to place gamemode specific entities.

func_static

Those are decorative brush models. They have a target key. Not sure what for yet.

script_brushmodel

Same as script_model, but for brush models.