Legacy mod Lua API docs
Updated 2024-10-21 14:33:02 +00:00
Quake 2 on the Oculus Quest
Updated 2024-10-19 17:18:40 +00:00
fn/poke646
Poke646 - Nuclide port
Updated 2024-10-17 10:46:09 +00:00
Half-Life 1 engine based games
Updated 2024-10-02 21:39:52 +00:00
Project in which provide snap package for ET Legacy
Updated 2024-09-26 20:31:00 +00:00
Small demo-based check for GitHub presubmits
Updated 2024-09-16 22:22:14 +00:00
basic Action Quake II with bots
Updated 2024-09-13 23:18:18 +00:00
repo hosting dhewm3.org
Updated 2024-09-10 12:11:25 +00:00
Fork of ctrQuake, client/engine for NZ:P on Nintendo 3DS.
Updated 2024-09-09 01:28:21 +00:00
Vanilla Doom statdump regression testing
Updated 2024-09-07 21:03:02 +00:00
Fork of Quakespasm-NX by fgsfdsfgs, client/engine for Nintendo Switch and PS VITA.
Updated 2024-09-05 01:14:00 +00:00
precompiled libraries for dhewm 3
Updated 2024-08-20 04:12:24 +00:00
The open source, cross platform level editor for idtech games
Updated 2024-08-18 14:50:27 +00:00
Optional OpenGL 4.6 renderer library
Updated 2024-08-17 05:58:41 +00:00
A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
Updated 2024-07-29 13:35:03 +00:00
Gitea/Forgejo don't have gists, hence
Updated 2024-07-25 00:05:26 +00:00
MiTech — Quake3e and IDTech 3 fork by CuteNoiRe. This engine refers to the Standalone version of Rally Unlimited.
Updated 2024-07-18 16:43:15 +00:00
Extra bloaty junk to modernise stuff a bit.
Updated 2024-07-09 06:19:40 +00:00
Natural Selection mod for Half-life
Updated 2024-07-03 18:33:49 +00:00
FF on Source SDK 2013
Updated 2024-06-30 11:06:54 +00:00