Commit graph

131 commits

Author SHA1 Message Date
eukos
c1cfd0796b Cleaned up engine messages, misc crash fixes with the skybox, added an early version of the launcher (saves settings to .ngunixrc in home) 2016-01-08 09:46:10 +01:00
eukos
b7af7693e0 Support for external WAD3 textures 2015-09-27 02:55:11 +02:00
eukos
d8a0eab481 Seperated the editor code from vid_gdk, fixed r_fullbright for rgb lighting 2015-09-26 11:50:25 +02:00
eukos
1c7b040e59 Centered menus for better UX, more intelligent method of saving lmps... 2015-09-24 01:25:13 +02:00
eukos
ce1e4235b4 LUMP editor now displays currently loaded palette, some minor optimisations... oh and resizing images via my nearest buffer scaling 2015-09-22 23:36:47 +02:00
eukos
f27b36270d Little cleanup and fixes 2015-09-21 13:10:53 +02:00
eukos
27278cdd88 Editor support for importing/exporting PCX images, as well as editor palette and colormap optimisations... 2015-09-20 21:19:37 +02:00
eukos
9c03393d10 Editor can now create blank lumps. 2015-09-20 13:23:35 +02:00
eukos
18c7f1ed7c First release of the editor stuff I've been working on, to test: 'editor' in console 2015-09-20 09:19:46 +02:00
eukos
13c4c8206e Improved screenshotting, misc mouse improvements, 2015-09-19 15:06:39 +02:00
eukos
4385e4fa81 Misc mouse fixes 2015-09-18 21:45:13 +02:00
eukos
033d5440b0 Adding mouse wheel support, console input via keypad, removed +/-mlook for good 2015-09-18 19:25:56 +02:00
eukos
1395e8c7b8 Support for the underscore symbol 2015-09-18 18:50:28 +02:00
eukos
ba0c2e7033 Support for the other two mouse buttons 2015-09-18 18:42:42 +02:00
eukos
3a43293f4c Some window configuration optimisations, simple mouse click and fix for m_filter 2015-09-18 18:35:07 +02:00
eukos
6a718a4a4f Pushed up icon, new Makefile and some misc changes 2015-09-18 16:03:56 +02:00
eukos
b805bb77ad Fixed mouse input 2015-09-18 08:50:09 +02:00
eukos
4cd6eca4ed Primary output is now via GDK/GTK! 2015-09-17 23:51:10 +02:00
eukos
8da561ed7c Updated README 2015-09-15 00:04:39 +02:00
eukos
c3f21ff02d First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
eukos
2bcf949d4c Added fallback conchars, palette and on-the-fly colormap generation PT II 2015-09-13 23:00:36 +02:00
eukos
f15430905a Added fallback conchars, palette and on-the-fly colormap generation 2015-09-13 22:59:08 +02:00
eukos
520c483563 Fixed flags that cause HL lightmaps to go bonkers 2015-09-07 22:10:45 +02:00
eukos
b7c1af4c35 Optimizations and cleanup 2015-09-07 22:00:45 +02:00
eukos
a3a1847878 Cleanup for readibility, marking console output by categories, etc. 2015-09-07 20:17:53 +02:00
eukos
023b90d805 Warp resolution fix 2015-09-07 08:22:05 +02:00
eukos
17a76c01bc Misc changes for the console 2015-09-07 01:06:48 +02:00
eukos
e1ce423675 Optimised the table caches a bit more and fixed the palmap not being saved 2015-09-07 00:16:33 +02:00
eukos
a4653b07a1 Smooth sky scrolling by Manoel Kasimier 2015-09-06 19:16:52 +02:00
eukos
b43eb0cc59 Better table naming convention 2015-09-06 18:26:02 +02:00
eukos
723fbd8523 Now caching lookup tables to disk for an immense speedup 2015-09-06 18:10:20 +02:00
eukos
be560d872b Cleaned up chasecam code, added new cvars to control pitch, yaw and roll. 2015-09-06 15:05:38 +02:00
eukos
6f4199658a Fixed a crash when trying to play a NULL sound when comparing filenames. 2015-09-06 12:48:20 +02:00
eukos
1e46c5f669 Fixed -nosound crashing the game upon calling StartSound 2015-09-06 12:31:03 +02:00
eukos
a28de0cfa2 Readme update etc. 2015-09-05 23:57:07 +02:00
eukos
e6542eeca6 Fixes #6 by using xwd to take screenshots. 2015-09-05 23:44:37 +02:00
eukos
d068c4613e Updated README 2015-09-04 22:10:51 +02:00
eukos
e47a9de2de Compiler flag -DNOASM optimisation, demo playback fixed among other small things 2015-09-03 19:17:58 +02:00
eukos
b55a563b24 Updated cmd/cvar list, changed some commandnames for consistence (some quake mods might need alises for the demo_* commands) 2015-09-02 20:16:33 +02:00
eukos
784c35f9d3 Updated readme 2015-09-01 12:46:58 +02:00
eukos
174cf094b6 Brought back WaterWarp 2015-09-01 12:35:17 +02:00
eukos
c194c200c0 Made NOASM easier to compile with 2015-09-01 10:59:39 +02:00
eukos
7f07775450 Tapping into OpenAL (WIP) 2015-09-01 10:59:13 +02:00
eukos
4365340dd9 That should fix the issue someone was having 2015-08-31 22:51:00 +02:00
eukos
6f129c5791 Added the rest of the hull stuff. 2015-08-31 22:44:55 +02:00
eukos
9102fe5fc3 last second Hull fix 2015-08-31 22:42:34 +02:00
eukos
00034d7a7f SOLID_BSP error workaround 2015-08-31 22:32:45 +02:00
eukos
4222820abe Windows specific fixes 2015-08-31 22:03:24 +02:00
eukos
1625fb8b16 Unlocked the view, control with m_lockup and m_lockdown 2015-08-30 23:27:51 +02:00
eukos
eb1b53bb4d Commands to tilt the view, if desired 2015-08-30 23:06:30 +02:00