Updated readme

This commit is contained in:
eukos 2015-09-01 12:46:58 +02:00
parent 174cf094b6
commit 784c35f9d3

13
README
View file

@ -4,16 +4,12 @@
| /| | |_| | |_| | /| || | / \
|_/ |_|____/ \___/|_/ |_|___/_/\_\
This is a novelty engine rendering in software mode, aka on your CPU.
This is *not* a daily-driver Xuake engine.
If you want a stable Xuake engine, look elsewhere. >> This is testing ground <<
This might turn into something mature in the future.
It uses standard X11 functions, so aside from that no dependencies are necessary.
For sound, please get the Open Sound System running.
It can run Xuake with all its fancy waterwarping, too.
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Features
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@ -29,7 +25,7 @@ For sound, please get the Open Sound System running.
- Water translucency and refractions
- Low detail modes
- Distance fog
- Music playback via DUMB, X Multimedia System and "technically" FModEx
- Music playback via DUMB, X Multimedia System and FModEx if desired
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Compiling
@ -45,7 +41,8 @@ For a release build (smaller and faster) issue 'make build_release'.
- Carried over soundfixes from reQuiem
- Main sound is done via OSS, not ALSA - aoss will most likely not work
- The input is 'not good' right now
- Based on engoo by leileilol
- Originally based on engoo by leileilol
- If you want to run Xuake with it, launch it with -data id1. The default data directory is.. data.
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Plans