Readme update etc.

This commit is contained in:
eukos 2015-09-05 23:57:07 +02:00
parent e6542eeca6
commit a28de0cfa2
2 changed files with 2 additions and 3 deletions

4
README
View file

@ -15,13 +15,13 @@ It can run Q1 with all its fancy waterwarping, too.
************
- Full software-rendered 3D-Engine
- Colored lighting
- Colored lighting, 8-bit, 16-bit and 24-bit dithered lightmaps
- Particle and (non-clipped) decal system
- Coronas with support for light styles
- Model blob shadows
- Sound pitch variation
- Server side QCVM gamecode with enhanced extensions (such as file i/o, traceboxes...)
- Texture dithering on level textures
- Texture filtering on level textures
- Water translucency and refractions
- Low detail modes
- Distance fog

View file

@ -1054,7 +1054,6 @@ void SCR_ScreenShot_f (void)
#else
sprintf(pcxnametwo, "xwd -name \"NGUNIX X11\" -display :0 -out ./%s/%s", com_gamedir, pcxname);
system(pcxnametwo);
// popen(buffer, "r");
#endif
Con_Printf ("Wrote %s\n", pcxname);