.. |
bothdefs.h
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Try and be a bit more portable; allow .map support in browser ports.
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2022-02-07 14:34:36 +00:00 |
bspfile.h
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Move model loaders over to variable-length file-magics.
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2021-11-03 20:31:32 +00:00 |
cmd.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
cmd.h
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
com_bih.c
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More toys for map-loading plugins.
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2021-11-03 20:31:52 +00:00 |
com_bih.h
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More toys for map-loading plugins.
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2021-11-03 20:31:52 +00:00 |
com_mesh.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
com_mesh.h
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Tweak IQM tool to cope with longer bone names.
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2022-02-19 20:48:51 +00:00 |
com_phys_bullet.cpp
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Add ortho lights (still has serious issues that make them unusable on regular maps).
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2018-07-22 11:49:37 +00:00 |
com_phys_ode.c
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Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse).
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2020-10-06 03:17:28 +00:00 |
common.c
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Fix msg_readcount issues.
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2022-03-08 05:34:26 +00:00 |
common.h
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Fix msg_readcount issues.
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2022-03-08 05:34:26 +00:00 |
config_freecs.h
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Make plugins more robust with regard to different build configs.
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2021-11-10 01:35:55 +00:00 |
config_fteqw.h
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Make it easier to compile q3 statically.
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2022-03-08 05:32:38 +00:00 |
config_fteqw_noweb.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
config_minimal.h
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Make plugins more robust with regard to different build configs.
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2021-11-10 01:35:55 +00:00 |
config_nocompat.h
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Make plugins more robust with regard to different build configs.
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2021-11-10 01:35:55 +00:00 |
config_wastes.h
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Update config_wastes.h for an upcoming playtest.
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2022-05-27 18:33:48 +00:00 |
console.h
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smoother console scrolling (at least with the mouse)
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2019-09-04 08:32:22 +00:00 |
crc.c
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Fix stupid signed byte indexing.
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2021-05-09 13:02:15 +00:00 |
cvar.c
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Remove last plugin stubs.
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2022-03-08 05:34:13 +00:00 |
cvar.h
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
fs.c
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Make it a smidge easier for server admins to run community maps.
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2022-05-28 17:58:33 +00:00 |
fs.h
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
fs_dzip.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
fs_pak.c
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Use some atomics to try to get a tiny loader-thread performance increase.
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2021-07-01 01:16:35 +00:00 |
fs_stdio.c
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grr.
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2021-08-05 17:12:41 +00:00 |
fs_win32.c
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Misc minor fixups.
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2022-01-08 10:00:49 +00:00 |
fs_xz.c
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Try to get windows to delete temporary files early, so they don't linger over crashes or whatever. win9x still sucks.
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2021-06-21 13:45:20 +00:00 |
fs_zip.c
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Attempt to support more of QuakeEx's network protocol changes, including a 'connectqe host' command to connect to QEx servers with the appropriate handshakes (requires manual PSK setup).
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2022-01-16 18:41:44 +00:00 |
gl_q2bsp.c
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Migrate oldviewcluster stuff into the individual bmodel state. This allows us to clean things up a little.
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2021-12-20 10:07:46 +00:00 |
huff.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
json.c
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Move our gltf's json parser into the engine-proper, implement QC builtins to make json parsing available to qc. API defined by Joshua Ashton.
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2022-02-19 20:48:40 +00:00 |
log.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
mathlib.c
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Fix up some openxr issues (especially with vulkan).
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2021-12-20 10:05:55 +00:00 |
mathlib.h
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
md4.c
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Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
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2011-07-30 14:14:56 +00:00 |
net.h
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
net_chan.c
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Fix msg_readcount issues.
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2022-03-08 05:34:26 +00:00 |
net_ice.c
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Fix windows issues with dtls.
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2022-04-17 19:46:57 +00:00 |
net_ssl_gnutls.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
net_ssl_winsspi.c
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Fix windows issues with dtls.
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2022-04-17 19:46:57 +00:00 |
net_wins.c
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Add a new net_ice_usewebrtc cvar for people that want to skip the extra overheads/bugs of webrtc.
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2022-04-16 20:28:18 +00:00 |
netinc.h
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Should at least build for android again.
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2022-01-30 07:18:34 +00:00 |
particles.h
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Fix c++isms.
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2021-08-27 04:29:25 +00:00 |
plugin.c
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Fix compiling with HUFFMAN and HAVE_MEDIA_DECODER disabled, bump ODE version to latest stable.
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2022-04-10 17:43:33 +00:00 |
pmove.c
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Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects).
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2021-08-04 21:16:57 +00:00 |
pmove.h
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input_sequence now formally added, will let the server know which input
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2021-09-15 20:33:54 +00:00 |
pmovetst.c
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Fix csqc polygon issue (using explicit glsl that doesn't need normals).
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2019-02-19 06:49:03 +00:00 |
pr_bgcmd.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
pr_common.h
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Move our gltf's json parser into the engine-proper, implement QC builtins to make json parsing available to qc. API defined by Joshua Ashton.
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2022-02-19 20:48:40 +00:00 |
protocol.h
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Make use of fitz's interpolation hints when they're provided.
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2022-04-16 20:28:11 +00:00 |
q1bsp.c
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Fix compiles without RTLIGHT. Update config_wastes.h
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2022-04-23 20:10:18 +00:00 |
q2pmove.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
q3api.h
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
qvm.c
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Fix some more stuff.
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2019-07-29 06:32:37 +00:00 |
sha1.c
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Fix some updater issues.
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2022-01-19 08:27:42 +00:00 |
sha2.c
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Fix our sha224 implementation.
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2022-01-28 10:47:44 +00:00 |
sys.h
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Fix some misc memory leaks and a few other minor issues.
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2022-01-30 05:55:01 +00:00 |
sys_linux_threads.c
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Fix mapcluster in dedicated linux servers.
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2021-12-20 10:07:15 +00:00 |
sys_win_threads.c
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Fix up mapcluster functionality for windows.
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2022-01-08 09:59:46 +00:00 |
translate.c
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Misc tweaks, including a corrupt-bsp crash fix.
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2021-10-05 05:05:43 +00:00 |
translate.h
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try to fix common-symbol conflicts in windows builds.
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2020-08-13 08:39:48 +00:00 |
ui_public.h
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
vm.h
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
world.h
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Make our q2/q3 bsp code more modular, with q2/q3 gamecode treating it more generically.
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2021-11-03 20:30:40 +00:00 |
zone.c
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Add ZG_Free function for zonegroup memory.
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2022-03-08 05:30:30 +00:00 |
zone.h
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Add ZG_Free function for zonegroup memory.
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2022-03-08 05:30:30 +00:00 |