Misc tweaks, including a corrupt-bsp crash fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6070 fc73d0e0-1445-4013-8a0c-d673dee63da5
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8ec36b7ab4
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8 changed files with 74 additions and 19 deletions
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@ -62,7 +62,7 @@ cvar_t cl_pure = CVARD("cl_pure", "0", "0=standard quake rules.\n1=clients shou
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cvar_t cl_sbar = CVARFC("cl_sbar", "0", CVAR_ARCHIVE, CL_Sbar_Callback);
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cvar_t cl_hudswap = CVARF("cl_hudswap", "0", CVAR_ARCHIVE);
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cvar_t cl_maxfps = CVARFD("cl_maxfps", "250", CVAR_ARCHIVE, "Sets the maximum allowed framerate. If you're using vsync or want to uncap framerates entirely then you should probably set this to 0. Set cl_yieldcpu 0 if you're trying to benchmark.");
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cvar_t cl_idlefps = CVARFD("cl_idlefps", "60", CVAR_ARCHIVE, "This is the maximum framerate to attain while idle/paused/unfocused.");
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cvar_t cl_idlefps = CVARAFD("cl_idlefps", "60", "cl_maxidlefps"/*dp*/, CVAR_ARCHIVE, "This is the maximum framerate to attain while idle/paused/unfocused.");
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cvar_t cl_yieldcpu = CVARFD("cl_yieldcpu", "1", CVAR_ARCHIVE, "Attempt to yield between frames. This can resolve issues with certain drivers and background software, but can mean less consistant frame times. Will reduce power consumption/heat generation so should be set on laptops or similar (over-hot/battery powered) devices.");
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cvar_t cl_nopext = CVARF("cl_nopext", "0", CVAR_ARCHIVE);
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cvar_t cl_pext_mask = CVAR("cl_pext_mask", "0xffffffff");
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@ -146,11 +146,11 @@ cvar_t password = CVARAF("password", "", "pq_password", CVAR_USERINFO | CVAR_NOU
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cvar_t spectator = CVARF("spectator", "", CVAR_USERINFO);
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cvar_t name = CVARFC("name", "Player", CVAR_ARCHIVE | CVAR_USERINFO, Name_Callback);
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cvar_t team = CVARF("team", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t skin = CVARAF("skin", "", "_cl_playerskin", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t model = CVARAF("model", "", "_cl_playermodel", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t skin = CVARAF("skin", "", "_cl_playerskin"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t model = CVARAF("model", "", "_cl_playermodel"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t topcolor = CVARF("topcolor", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t bottomcolor = CVARF("bottomcolor", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t rate = CVARFD("rate", "30000"/*"6480"*/, CVAR_ARCHIVE | CVAR_USERINFO, "A rough measure of the bandwidth to try to use while playing. Too high a value may result in 'buffer bloat'.");
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cvar_t rate = CVARAFD("rate", "30000"/*"6480"*/, "_cl_rate"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO, "A rough measure of the bandwidth to try to use while playing. Too high a value may result in 'buffer bloat'.");
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static cvar_t drate = CVARFD("drate", "3000000", CVAR_ARCHIVE | CVAR_USERINFO, "A rough measure of the bandwidth to try to use while downloading (in bytes per second)."); // :)
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static cvar_t noaim = CVARF("noaim", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t msg = CVARFD("msg", "1", CVAR_ARCHIVE | CVAR_USERINFO, "Filter console prints/messages. Only functions on QuakeWorld servers. 0=pickup messages. 1=death messages. 2=critical messages. 3=chat.");
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@ -811,7 +811,7 @@ static void OpenAL_ChannelUpdate(soundcardinfo_t *sc, channel_t *chan, chanupdat
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//openal doesn't support loopstart (entire sample loops or not at all), so if we're meant to skip the first half then we need to stream it.
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stream = sfx->decoder.decodedata || sfx->loopstart > 0;
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if (schanged & CUR_SOUNDCHANGE || stream)
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if ((schanged&CUR_SOUNDCHANGE) || stream)
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{
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int sndnum = sfx-known_sfx;
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int buf;
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@ -7858,6 +7858,7 @@ qc_extension_t QSG_Extensions[] = {
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#ifdef Q3SERVER
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{"FTE_QUAKE3_SERVER", NULL, 0,{NULL}, "This engine is able to act as a quake3 server"},
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#endif
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{"FTE_SOLID_BSPTRIGGER", NOBI "Allows for mappers to use shaped triggers instead of being limited to axially aligned triggers."},
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{"FTE_SOLID_LADDER", NOBI "Allows a simple trigger to remove effects of gravity (solid 20). obsolete. will prolly be removed at some point as it is not networked properly. Use FTE_ENT_SKIN_CONTENTS"},
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{"FTE_SPLITSCREEN", NOBI "Client supports splitscreen, controlled via cl_splitscreen. Servers require allow_splitscreen 1 if splitscreen is to be used over the internet. Mods that use csqc will need to be aware for this to work properly. per-client networking may be problematic."},
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@ -599,6 +599,10 @@ void TL_Reformat(char *out, size_t outsize, size_t numargs, const char **arg)
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{
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if (!*fmt)
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break;
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else if (*fmt == '{' && fmt[1] == '{')
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*out++ = '{', fmt+=2, outsize--;
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else if (*fmt == '}' && fmt[1] == '}')
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*out++ = '}', fmt+=2, outsize--;
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else if (*fmt == '{')
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{
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unsigned int index = strtoul(fmt+1, (char**)&fmt, 10)+1;
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@ -3192,6 +3192,12 @@ static void Mod_Batches_Build(model_t *mod, builddata_t *bd)
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else
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mesh = surf->mesh;
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if (mesh->numindexes <= 0 || mesh->numvertexes < 1)
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{
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mesh->numindexes = 0;
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mesh->numvertexes = 0;
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}
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numverts += mesh->numvertexes;
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numindicies += mesh->numindexes;
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// surf->lightmaptexturenum = -1;
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@ -4255,6 +4261,9 @@ static qboolean Mod_LoadFaces (model_t *loadmodel, bspx_header_t *bspx, qbyte *m
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if (!out->texinfo->texture)
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continue;
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if (out->numedges < 3)
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Con_Printf(CON_WARNING"%s: Face %i has only %i edge(s) - \"%s\".\n", loadmodel->name, surfnum, out->numedges, out->texinfo->texture->name);
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// set the drawing flags flag
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if (!Q_strncmp(out->texinfo->texture->name,"sky",3)) // sky
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@ -19,6 +19,7 @@ extern cvar_t vid_vsync;
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EGLContext eglctx = EGL_NO_CONTEXT;
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EGLDisplay egldpy = EGL_NO_DISPLAY;
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EGLSurface eglsurf = EGL_NO_SURFACE;
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static const char *eglexts;
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static dllhandle_t *egllibrary;
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static dllhandle_t *eslibrary;
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@ -28,6 +29,7 @@ static EGLint (EGLAPIENTRY *qeglGetError)(void);
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static EGLDisplay (EGLAPIENTRY *qeglGetPlatformDisplay)(EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
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static EGLDisplay (EGLAPIENTRY *qeglGetDisplay)(EGLNativeDisplayType display_id);
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static EGLBoolean (EGLAPIENTRY *qeglInitialize)(EGLDisplay dpy, EGLint *major, EGLint *minor);
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static const char * (EGLAPIENTRY *qeglQueryString)(EGLDisplay dpy, EGLint name);
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static EGLBoolean (EGLAPIENTRY *qeglTerminate)(EGLDisplay dpy);
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static EGLBoolean (EGLAPIENTRY *qeglGetConfigs)(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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@ -55,6 +57,7 @@ static dllfunction_t qeglfuncs[] =
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{(void*)&qeglGetDisplay, "eglGetDisplay"},
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{(void*)&qeglInitialize, "eglInitialize"},
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{(void*)&qeglQueryString, "eglQueryString"},
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{(void*)&qeglTerminate, "eglTerminate"},
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{(void*)&qeglGetConfigs, "eglGetConfigs"},
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@ -126,6 +129,28 @@ static const char *EGL_GetErrorString(int error)
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}
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}
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static qboolean EGL_CheckExtension(const char *extname)
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{
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const char *x = eglexts, *n;
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size_t l;
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if (!x)
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return false;
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l = strlen(extname);
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for(;;)
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{
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n = strchr(x, ' ');
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if (!n)
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{
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if (!strcmp(x, extname))
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return true;
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return false;
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}
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else if (n-x==l && !strncmp(x, extname, l))
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return true;
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x = n+1;
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}
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}
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void EGL_UnloadLibrary(void)
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{
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if (egllibrary)
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@ -216,6 +241,7 @@ void EGL_Shutdown(void)
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eglctx = EGL_NO_CONTEXT;
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egldpy = EGL_NO_DISPLAY;
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eglsurf = EGL_NO_SURFACE;
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eglexts = NULL;
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}
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/*static void EGL_ShowConfig(EGLDisplay egldpy, EGLConfig cfg)
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@ -309,11 +335,11 @@ qboolean EGL_InitDisplay (rendererstate_t *info, int eglplat, void *ndpy, EGLNat
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// EGL_BUFFER_SIZE, info->bpp,
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// EGL_SAMPLES, info->multisample,
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// EGL_STENCIL_SIZE, 8,
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EGL_ALPHA_MASK_SIZE, 0,
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// EGL_ALPHA_MASK_SIZE, 0,
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EGL_DEPTH_SIZE, info->depthbits?info->depthbits:16,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_RED_SIZE, 4,
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EGL_GREEN_SIZE, 4,
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EGL_BLUE_SIZE, 4,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NONE
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};
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@ -351,6 +377,8 @@ qboolean EGL_InitDisplay (rendererstate_t *info, int eglplat, void *ndpy, EGLNat
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return false;
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}
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eglexts = qeglQueryString(egldpy, EGL_EXTENSIONS);
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/*
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if (!qeglGetConfigs(egldpy, NULL, 0, &numconfigs) || !numconfigs)
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{
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@ -392,13 +420,25 @@ qboolean EGL_InitWindow (rendererstate_t *info, int eglplat, void *nwindow, EGLN
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}
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else if (qeglCreatePlatformWindowSurface)
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{
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EGLAttrib wndattrib[] =
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{
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// EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR,
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EGLAttrib wndattrib[3*2];
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size_t i = 0;
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EGL_NONE,EGL_NONE
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};
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eglsurf = qeglCreatePlatformWindowSurface(egldpy, cfg, nwindow, info->srgb?wndattrib:NULL);
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if (info->srgb)
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{
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wndattrib[i++] = EGL_GL_COLORSPACE_KHR;
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wndattrib[i++] = EGL_GL_COLORSPACE_SRGB_KHR;
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}
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if (EGL_CheckExtension("EGL_EXT_present_opaque"))
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{ //try to avoid nasty surprises.
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#ifndef EGL_PRESENT_OPAQUE_EXT
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#define EGL_PRESENT_OPAQUE_EXT 0x31DF
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#endif
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wndattrib[i++] = EGL_PRESENT_OPAQUE_EXT;
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wndattrib[i++] = EGL_TRUE;
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}
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wndattrib[i++] = EGL_NONE;
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wndattrib[i++] = EGL_NONE;
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eglsurf = qeglCreatePlatformWindowSurface(egldpy, cfg, nwindow, wndattrib);
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}
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else
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{
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@ -10936,7 +10936,7 @@ static BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs
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{"loadfromfile", PF_Fixme, 0, 0, 0, 69, D("void(string s)", "Reads a set of entities from the named file. This file should have the same format as a .ent file or a saved game. Entities will be spawned as required. If you need to see the entities that were created, you should use parseentitydata instead.")},
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{"mod", PF_Fixme, 0, 0, 0, 70, "float(float val, float m)"},
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{"cvar_string", PF_Fixme, 0, 0, 0, 71, D("string(string name)", "Returns the value of a cvar, as a string.")},
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{"crash", PF_Fixme, 0, 0, 0, 72, D("void()", "Demonstrates that no program is bug free.")},
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{"crash", PF_Fixme, 0, 0, 0, 72, D("FTEDEP(\"Call 'error' instead\") void()", "Demonstrates that no program is bug free.")},
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{"stackdump", PF_Fixme, 0, 0, 0, 73, D("void()", "Prints out the QC's stack, for console-based error reports.")},
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{"search_begin", PF_Fixme, 0, 0, 0, 74, "searchhandle(string pattern, enumflags:float{"
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"SB_CASEINSENSITIVE=1<<0,"
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@ -1473,8 +1473,9 @@ static void ImgTool_PrintInfo(const char *inname, struct pendingtextureinfo *in)
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printf("%-20s(%s): \"%s\"%s %i*%i, %i mips\n", inname, Image_FormatName(in->encoding), mip->name, mip->offsets[0]?"":" (stripped)", mip->width, mip->height, in->mipcount);
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else*/
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printf("%-20s(%s): %s, %i*%i*%i, %i mips\n", inname, Image_FormatName(in->encoding), imagetypename[in->type], in->mip[0].width, in->mip[0].height, in->mip[0].depth, in->mipcount);
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for (m = 0; m < in->mipcount; m++)
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printf("\t%u: %i*%i*%i, %u\n", (unsigned)m, in->mip[m].width, in->mip[m].height, in->mip[m].depth, (unsigned)in->mip[m].datasize);
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if (verbose)
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for (m = 0; m < in->mipcount; m++)
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printf("\t%u: %i*%i*%i, %u\n", (unsigned)m, in->mip[m].width, in->mip[m].height, in->mip[m].depth, (unsigned)in->mip[m].datasize);
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}
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}
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static void ImgTool_Enumerate(struct opts_s *args, const char *inname, void(*callback)(const char *name, struct pendingtextureinfo *mips))
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{
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char syn[MAX_QPATH];
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sprintf(syn, "unnamed%u", (unsigned)i);
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printf("\t%16.16s: <NO DATA>\n", syn);
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printf("%-20s---<NO DATA>--- %d\n", syn, texlump->dataofs[i]);
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continue;
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}
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