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Spoike a85f3c5c71 Added two new projection modes. use r_projection to select alternative projections.
make sure demos freeze at the start, instead of reading everything out of the file while we're still loading content.
added a couple of lame 'list' commands.
added 'in' command.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4928 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-03 02:07:41 +00:00
..
bothdefs.h make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
bspfile.h finally implement stat_matchstarttime iiuc. 2015-03-05 22:14:21 +00:00
cmd.c Added two new projection modes. use r_projection to select alternative projections. 2015-07-03 02:07:41 +00:00
cmd.h wait now correctly waits until the start of the next input frame (thus ensuring that -attack is delayed for long enough). 2015-06-29 23:46:31 +00:00
com_mesh.c finally fix fbsp lightgrid. 2015-06-28 00:42:00 +00:00
com_mesh.h try to fix entertimes. 2015-06-24 17:59:57 +00:00
com_phys_bullet.cpp fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
com_phys_ode.c finally implement stat_matchstarttime iiuc. 2015-03-05 22:14:21 +00:00
common.c added some cvar descriptions. 2015-06-15 20:11:27 +00:00
common.h fix autotrack issues. 2015-06-14 01:28:01 +00:00
console.h fix colormod 2015-04-14 23:12:17 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c wait now correctly waits until the start of the next input frame (thus ensuring that -attack is delayed for long enough). 2015-06-29 23:46:31 +00:00
cvar.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
fs.c fix qcc typeinfo limit. 2015-06-16 23:53:58 +00:00
fs.h fix autotrack issues. 2015-06-14 01:28:01 +00:00
fs_pak.c fix autotrack issues. 2015-06-14 01:28:01 +00:00
fs_stdio.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
fs_win32.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
fs_xz.c hack some sort of hdr in there, because we can. I'm sure it could be improved. 2015-04-27 12:51:42 +00:00
fs_zip.c fix vector arrays. 2015-05-16 08:02:05 +00:00
gl_q2bsp.c finally fix fbsp lightgrid. 2015-06-28 00:42:00 +00:00
huff.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
log.c after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
mathlib.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
mathlib.h fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h added some cvar descriptions. 2015-06-15 20:11:27 +00:00
net_chan.c rewrote cam tracking code. should make cl_chasecam 0 more robust and avoid spam about invalid clients to track (and the associated ptrack spam). 2015-06-22 11:49:15 +00:00
net_ice.c fix colormod 2015-04-14 23:12:17 +00:00
net_ssl_gnutls.c small fix 2015-01-07 13:47:35 +00:00
net_ssl_winsspi.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
net_wins.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4906 fc73d0e0-1445-4013-8a0c-d673dee63da5 2015-06-17 06:42:27 +00:00
netinc.h fix recent prediction issue. 2014-07-02 03:20:40 +00:00
particles.h Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
plugin.c fix some valgrind issues. 2015-06-14 08:16:15 +00:00
pmove.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
pmove.h fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
pmovetst.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
pr_bgcmd.c add geometry shader support. because why not. 2015-07-01 23:15:25 +00:00
pr_common.h add geometry shader support. because why not. 2015-07-01 23:15:25 +00:00
protocol.h fix some issues with rulesets being reapplied and nuking framerates due to shader reloads. 2015-06-26 13:21:04 +00:00
q1bsp.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
qvm.c add geometry shader support. because why not. 2015-07-01 23:15:25 +00:00
sha1.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sys.h fix autotrack issues. 2015-06-14 01:28:01 +00:00
sys_linux_threads.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4897 fc73d0e0-1445-4013-8a0c-d673dee63da5 2015-06-14 01:44:54 +00:00
sys_win_threads.c fix autotrack issues. 2015-06-14 01:28:01 +00:00
translate.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
translate.h sdl2 support. 2014-02-07 08:38:40 +00:00
ui_public.h
vm.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
world.h fix some valgrind issues. 2015-06-14 08:16:15 +00:00
zone.c fix colormod 2015-04-14 23:12:17 +00:00
zone.h fix colormod 2015-04-14 23:12:17 +00:00