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after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.

fixed non-browser ogg decoding and openal logic. should finally be fixed, I guess.
wasted some time on an ezhud plugin, along with ensuring certain info is available to the plugin. this is still a work in progress however.
non-web builds are now able to download images from urls.
download progress does not display for uri_get/uri_post builtins, nor other non-saved things.
q1qvm logic now uses pr_maxedicts cvar. the gamecode api still provides no way to tell how many are permissable, so set at own risk.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4852 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2015-04-21 04:12:00 +00:00
parent 2201b920c8
commit 906b705bf0
75 changed files with 14968 additions and 302 deletions

View file

@ -789,7 +789,7 @@ readit:
}
break;
case dem_set :
case dem_set:
if (readdemobytes (&demopos, &j, 4) != 4)
{
olddemotime = demtime;
@ -800,6 +800,7 @@ readit:
olddemotime = demtime;
return 0;
}
cls.demostarttime = demtime;
cls.netchan.outgoing_sequence = LittleLong(j);
cls.netchan.incoming_sequence = LittleLong(i);
cl.movesequence = cls.netchan.outgoing_sequence;
@ -1658,6 +1659,7 @@ void CL_PlayDemoStream(vfsfile_t *file, struct dl_download *dl, char *filename,
Netchan_Setup (NS_CLIENT, &cls.netchan, &net_from, 0);
demtime = -bufferdelay;
cls.demostarttime = 0;
cl.gametime = -bufferdelay;
cl.gametimemark = realtime;//demtime;
if (demtime < -0.5)

View file

@ -27,7 +27,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
float in_sensitivityscale = 1;
void CL_SpareMsec_Callback (struct cvar_s *var, char *oldvalue);
static void QDECL CL_SpareMsec_Callback (struct cvar_s *var, char *oldvalue);
cvar_t cl_nodelta = CVAR("cl_nodelta","0");
@ -1011,7 +1011,7 @@ void CLNQ_SendMove (usercmd_t *cmd, int pnum, sizebuf_t *buf)
}
}
void Name_Callback(struct cvar_s *var, char *oldvalue)
void QDECL Name_Callback(struct cvar_s *var, char *oldvalue)
{
if (cls.state <= ca_connected)
return;
@ -1301,7 +1301,7 @@ void CL_UseIndepPhysics(qboolean allow)
}
#endif
void CL_SpareMsec_Callback (struct cvar_s *var, char *oldvalue)
static void QDECL CL_SpareMsec_Callback (struct cvar_s *var, char *oldvalue)
{
if (var->value > 50)
{

View file

@ -28,8 +28,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "shader.h"
#include <ctype.h>
// callbacks
void CL_Sbar_Callback(struct cvar_s *var, char *oldvalue);
void Name_Callback(struct cvar_s *var, char *oldvalue);
void QDECL CL_Sbar_Callback(struct cvar_s *var, char *oldvalue);
void QDECL Name_Callback(struct cvar_s *var, char *oldvalue);
// we need to declare some mouse variables here, because the menu system
// references them even when on a unix system.
@ -57,7 +57,7 @@ cvar_t cl_nopext = CVARF("cl_nopext", "0", CVAR_ARCHIVE);
cvar_t cl_pext_mask = CVAR("cl_pext_mask", "0xffffffff");
cvar_t cl_nolerp = CVARD("cl_nolerp", "0", "Disables interpolation. If set, missiles/monsters will be smoother, but they may be more laggy. Does not affect players. A value of 2 means 'interpolate only in single-player/coop'.");
cvar_t cl_nolerp_netquake = CVARD("cl_nolerp_netquake", "0", "Disables interpolation when connected to an NQ server. Does affect players, even the local player. You probably don't want to set this.");
cvar_t hud_tracking_show = CVAR("hud_tracking_show", "1");
cvar_t *hud_tracking_show;
extern cvar_t net_compress;
cvar_t cl_defaultport = CVARAFD("cl_defaultport", STRINGIFY(PORT_QWSERVER), "port", 0, "The default port to connect to servers.\nQW: "STRINGIFY(PORT_QWSERVER)", NQ: "STRINGIFY(PORT_NQSERVER)", Q2: "STRINGIFY(PORT_Q2SERVER)".");
@ -3656,7 +3656,7 @@ void CL_Init (void)
#endif
Cvar_Register (&cl_countpendingpl, cl_controlgroup);
Cvar_Register (&cl_threadedphysics, cl_controlgroup);
Cvar_Register (&hud_tracking_show, "statusbar");
hud_tracking_show = Cvar_Get("hud_tracking_show", "1", 0, "statusbar");
Cvar_Register (&cl_download_mapsrc, cl_controlgroup);
Cvar_Register (&cl_dlemptyterminate, cl_controlgroup);

View file

@ -357,6 +357,59 @@ int CL_CalcNet (float scale)
return percent;
}
float CL_CalcNet2 (float *ping, float *ping_min, float *ping_max, float *ping_stddev)
{
int i;
outframe_t *frame;
int lost = 0;
int pending = 0;
int sent;
int valid = 0;
// char st[80];
*ping = 0;
*ping_max = 0;
*ping_min = 1000000000000;
sent = NET_TIMINGS;
for (i=cl.movesequence-UPDATE_BACKUP+1
; i <= cl.movesequence
; i++)
{
frame = &cl.outframes[i&UPDATE_MASK];
if (i > cl.lastackedmovesequence)
{ // no response yet
if (cl_countpendingpl.ival)
lost++;
}
else if (frame->latency == -1)
lost++; // lost
else if (frame->latency == -2)
; // choked
else if (frame->latency == -3)
sent--; // c2spps
// else if (frame->invalid)
// packet_latency[i&NET_TIMINGSMASK] = 9998; // invalid delta
else
{
*ping += frame->latency;
if (*ping_max < frame->latency)
*ping_max = frame->latency;
if (*ping_min > frame->latency)
*ping_min = frame->latency;
valid++;
}
}
*ping /= valid;
if (pending == sent || sent < 1)
return 1; //shouldn't ever happen.
else
return lost / sent;
}
void CL_AckedInputFrame(int inseq, int outseq, qboolean worldstateokay)
{
unsigned int i;
@ -427,7 +480,7 @@ qboolean CL_EnqueDownload(const char *filename, const char *localname, unsigned
downloadlist_t *dl;
qboolean webdl = false;
char ext[8];
if (!strncmp(filename, "http://", 7))
if (!strncmp(filename, "http://", 7) || !strncmp(filename, "https://", 8))
{
if (!localname)
return false;
@ -5741,37 +5794,41 @@ void CL_ParsePrecache(void)
}
}
void CL_DumpPacket(void)
void Con_HexDump(qbyte *packet, size_t len)
{
int i;
char *packet = net_message.data;
int pos;
pos = 0;
while(pos < net_message.cursize)
while(pos < len)
{
Con_Printf("%5i ", pos);
for (i = 0; i < 16; i++)
{
if (pos >= net_message.cursize)
if (pos >= len)
Con_Printf(" - ");
else
Con_Printf("%2x ", (unsigned char)packet[pos]);
Con_Printf("%2x ", packet[pos]);
pos++;
}
pos-=16;
for (i = 0; i < 16; i++)
{
if (pos >= net_message.cursize)
if (pos >= len)
Con_Printf("X");
else if (packet[pos] == 0 || packet[pos] == '\t' || packet[pos] == '\r' || packet[pos] == '\n')
Con_Printf(".");
else
Con_Printf("%c", (unsigned char)packet[pos]);
Con_Printf("%c", packet[pos]);
pos++;
}
Con_Printf("\n");
}
}
void CL_DumpPacket(void)
{
Con_HexDump(net_message.data, net_message.cursize);
}
void CL_ParsePortalState(void)

View file

@ -208,6 +208,45 @@ static void Plug_FreePlugImages(plugin_t *plug)
}
}
//int R2D_ImageSize (qhandle_t image, float *w, float *h)
static qintptr_t VARGS Plug_Draw_ImageSize(void *offset, quintptr_t mask, const qintptr_t *arg)
{
float *w = VM_POINTER(arg[1]), *h = VM_POINTER(arg[2]);
int iw, ih, ret;
mpic_t *pic;
int i;
if (VM_OOB(arg[1], sizeof(*w)) || VM_OOB(arg[2], sizeof(*w)))
return -1;
*w = 0;
*h = 0;
if (qrenderer == QR_NONE)
return 0;
i = VM_LONG(arg[0]);
if (i <= 0 || i > pluginimagearraylen)
return -1; // you fool
i = i - 1;
if (pluginimagearray[i].plugin != currentplug)
return -1;
if (pluginimagearray[i].pic)
pic = pluginimagearray[i].pic;
else if (pluginimagearray[i].type == 1)
return 0; //wasn't loaded.
else
{
pic = R2D_SafeCachePic(pluginimagearray[i].name);
if (!pic)
return -1;
}
ret = R_GetShaderSizes(pic, &iw, &ih, true);
*w = iw;
*h = ih;
return ret;
}
//int R2D_Image (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image)
static qintptr_t VARGS Plug_Draw_Image(void *offset, quintptr_t mask, const qintptr_t *arg)
{
@ -240,21 +279,7 @@ static qintptr_t VARGS Plug_Draw_Image(void *offset, quintptr_t mask, const qint
//x1,y1,x2,y2
static qintptr_t VARGS Plug_Draw_Line(void *offset, quintptr_t mask, const qintptr_t *arg)
{
switch(qrenderer) //FIXME: I don't want qrenderer seen outside the refresh
{
#ifdef GLQUAKE
case QR_OPENGL:
qglDisable(GL_TEXTURE_2D);
qglBegin(GL_LINES);
qglVertex2f(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]));
qglVertex2f(VM_FLOAT(arg[2]), VM_FLOAT(arg[3]));
qglEnd();
qglEnable(GL_TEXTURE_2D);
break;
#endif
default:
return 0;
}
R2D_Line(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]), NULL);
return 1;
}
static qintptr_t VARGS Plug_Draw_Character(void *offset, quintptr_t mask, const qintptr_t *arg)
@ -431,16 +456,61 @@ static qintptr_t VARGS Plug_LocalPlayerNumber(void *offset, quintptr_t mask, con
{
return cl.playerview[0].playernum;
}
static qintptr_t VARGS Plug_GetLocalPlayerNumbers(void *offset, quintptr_t mask, const qintptr_t *arg)
{
int i;
int first = VM_LONG(arg[0]);
int count = VM_LONG(arg[1]);
int *playernums = VM_POINTER(arg[2]);
int *spectracks = VM_POINTER(arg[3]);
if (count < 0 || count > 1000) count = 0;
if (VM_OOB(arg[2], sizeof(*playernums)*count) || VM_OOB(arg[3], sizeof(*playernums)*count))
return false;
if (first < 0) first = 0;
if (first > cl.splitclients) first = cl.splitclients;
if (first+count > cl.splitclients) count = cl.splitclients-first;
for (i = 0; i < count; i++)
{
playernums[i] = cl.playerview[i].playernum;
spectracks[i] = Cam_TrackNum(&cl.playerview[i]);
}
return count;
}
static qintptr_t VARGS Plug_GetServerInfo(void *offset, quintptr_t mask, const qintptr_t *arg)
{
char *outptr = VM_POINTER(arg[0]);
unsigned int outlen = VM_LONG(arg[1]);
extern float demtime;
if (VM_OOB(arg[0], outlen))
return false;
Q_strncpyz(outptr, cl.serverinfo, outlen);
Q_strncatz(outptr, va("\\intermission\\%i", cl.intermission), outlen);
switch(cls.demoplayback)
{
case DPB_NONE:
break;
case DPB_MVD:
case DPB_EZTV:
Q_strncatz(outptr, "\\demotype\\mvd", outlen);
break;
case DPB_QUAKEWORLD:
Q_strncatz(outptr, "\\demotype\\qw", outlen);
break;
#ifdef NQPROT
case DPB_NETQUAKE:
Q_strncatz(outptr, "\\demotype\\nq", outlen);
break;
#endif
#ifdef Q2CLIENT
case DPB_QUAKE2:
Q_strncatz(outptr, "\\demotype\\q2", outlen);
break;
#endif
}
Q_strncatz(outptr, va("\\demotime\\%f", demtime-cls.demostarttime), outlen);
return true;
}
@ -455,6 +525,75 @@ static qintptr_t VARGS Plug_SetUserInfo(void *offset, quintptr_t mask, const qin
return true;
}
typedef struct {
int seats;
struct
{
float avg;
float mn;
float mx;
float stddev;
float loss;
} ping;
float mlatency;
float mrate;
float vlatency;
float vrate;
vec3_t speed; //player speed
struct
{
float in_pps;
float in_bps;
float out_pps;
float out_bps;
} clrate;
struct
{
float in_pps;
float in_bps;
float out_pps;
float out_bps;
} svrate;
} vmnetinfo_t;
#define has(x) (((quintptr_t)&((vmnetinfo_t*)NULL)->x + sizeof(((vmnetinfo_t*)NULL)->x)) <= outlen)
//aka: misc other hud timing crap
static qintptr_t VARGS Plug_GetNetworkInfo(void *offset, quintptr_t mask, const qintptr_t *arg)
{
vmnetinfo_t *outptr = VM_POINTER(arg[0]);
unsigned int outlen = VM_LONG(arg[1]);
if (VM_OOB(arg[0], outlen))
return false;
if (has(seats))
outptr->seats = cl.splitclients;
if (has(ping))
outptr->ping.loss = CL_CalcNet2 (&outptr->ping.avg, &outptr->ping.mn, &outptr->ping.mx, &outptr->ping.stddev);
if (has(mlatency))
outptr->mlatency = 0;
if (has(mrate))
outptr->mrate = 0;
if (has(vlatency))
outptr->vlatency = 0;
if (has(speed))
VectorCopy(outptr->speed, r_refdef.playerview->simvel);
if (has(clrate))
NET_GetRates(cls.sockets, &outptr->clrate.in_pps, &outptr->clrate.out_pps, &outptr->clrate.in_bps, &outptr->clrate.out_bps);
if (has(svrate))
{
memset(&outptr->svrate, 0, sizeof(outptr->svrate));
#ifndef CLIENTONLY
NET_GetRates(svs.sockets, &outptr->svrate.in_pps, &outptr->svrate.out_pps, &outptr->svrate.in_bps, &outptr->svrate.out_bps);
#endif
}
return sizeof(vmnetinfo_t);
}
#undef has
static qintptr_t VARGS Plug_GetLocationName(void *offset, quintptr_t mask, const qintptr_t *arg)
{
float *locpoint = VM_POINTER(arg[0]);
@ -807,6 +946,7 @@ void Plug_Client_Init(void)
Plug_RegisterBuiltin("Draw_LoadImageShader", Plug_Draw_LoadImageShader, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("Draw_LoadImage", Plug_Draw_LoadImagePic, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("Draw_Image", Plug_Draw_Image, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("Draw_ImageSize", Plug_Draw_ImageSize, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("Draw_Character", Plug_Draw_Character, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("Draw_String", Plug_Draw_String, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("Draw_Fill", Plug_Draw_Fill, PLUG_BIF_NEEDSRENDERER);
@ -832,8 +972,10 @@ void Plug_Client_Init(void)
Plug_RegisterBuiltin("GetLocationName", Plug_GetLocationName, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("GetPlayerInfo", Plug_GetPlayerInfo, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("LocalPlayerNumber", Plug_LocalPlayerNumber, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("GetLocalPlayerNumbers", Plug_GetLocalPlayerNumbers, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("GetServerInfo", Plug_GetServerInfo, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("SetUserInfo", Plug_SetUserInfo, PLUG_BIF_NEEDSRENDERER);
// Plug_RegisterBuiltin("GetNetworkInfo", Plug_GetNetworkInfo, PLUG_BIF_NEEDSRENDERER);
Plug_RegisterBuiltin("S_RawAudio", Plug_S_RawAudio, PLUG_BIF_NEEDSRENDERER);

View file

@ -1080,7 +1080,7 @@ void SCR_ShowPic_Script_f(void)
//=============================================================================
void SCR_Fov_Callback (struct cvar_s *var, char *oldvalue)
void QDECL SCR_Fov_Callback (struct cvar_s *var, char *oldvalue)
{
if (var->value < 10)
{
@ -1094,7 +1094,7 @@ void SCR_Fov_Callback (struct cvar_s *var, char *oldvalue)
}
}
void SCR_Viewsize_Callback (struct cvar_s *var, char *oldvalue)
void QDECL SCR_Viewsize_Callback (struct cvar_s *var, char *oldvalue)
{
if (var->value < 30)
{
@ -1108,7 +1108,7 @@ void SCR_Viewsize_Callback (struct cvar_s *var, char *oldvalue)
}
}
void CL_Sbar_Callback(struct cvar_s *var, char *oldvalue)
void QDECL CL_Sbar_Callback(struct cvar_s *var, char *oldvalue)
{
}

View file

@ -477,6 +477,7 @@ typedef struct
float td_lastframe; // to meter out one message a frame
int td_startframe; // host_framecount at start
float td_starttime; // realtime at second frame of timedemo
float demostarttime; // the time of the first frame, so we don't get weird results with qw demos
int challenge;
@ -1087,6 +1088,7 @@ void CL_ParseQTVFile(vfsfile_t *f, const char *fname, qtvfile_t *result);
#define NET_TIMINGSMASK 255
extern int packet_latency[NET_TIMINGS];
int CL_CalcNet (float scale);
float CL_CalcNet2 (float *ping, float *ping_min, float *ping_max, float *ping_stddev);
void CL_ClearParseState(void);
void CL_Parse_Disconnected(void);
void CL_DumpPacket(void);

View file

@ -1136,8 +1136,9 @@ int Con_DrawInput (console_t *con, qboolean focused, int left, int right, int y,
maskedtext[p+cmdstart] = (unsigned int)fname[p] | (COLOR_GREEN<<CON_FGSHIFT);
if (p < key_linepos-cmdstart)
p = key_linepos-cmdstart;
maskedtext[p+cmdstart] = 0;
maskedtext[p+cmdstart+1] = 0;
p = min(p+cmdstart, sizeof(maskedtext)/sizeof(maskedtext[0]) - 2);
maskedtext[p] = 0;
maskedtext[p+1] = 0;
}
}
}

View file

@ -19,19 +19,16 @@ char *r_defaultimageextensions =
"dds " //compressed or something
#endif
"tga" //fairly fast to load
#ifdef AVAIL_PNGLIB
#if defined(AVAIL_PNGLIB) || defined(FTE_TARGET_WEB)
" png" //pngs, fairly common, but slow
#endif
//" bmp" //wtf? at least not lossy
#ifdef AVAIL_JPEGLIB
#if defined(AVAIL_JPEGLIB) || defined(FTE_TARGET_WEB)
" jpg" //q3 uses some jpegs, for some reason
#endif
#ifdef IMAGEFMT_BLP
//" blp" //blizzard picture, for the luls
#endif
" pcx" //pcxes are the original gamedata of q2. So we don't want them to override pngs.
;
void R_ImageExtensions_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R_ImageExtensions_Callback(struct cvar_s *var, char *oldvalue);
cvar_t r_imageexensions = CVARCD("r_imageexensions", NULL, R_ImageExtensions_Callback, "The list of image file extensions which fte should attempt to load.");
extern cvar_t gl_lerpimages;
extern cvar_t gl_picmip2d;
@ -2708,7 +2705,7 @@ static struct
{
char name[6];
} tex_extensions[tex_extensions_max];
void R_ImageExtensions_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R_ImageExtensions_Callback(struct cvar_s *var, char *oldvalue)
{
char *v = var->string;
tex_extensions_count = 0;
@ -3831,7 +3828,7 @@ qboolean Image_LoadTextureFromMemory(texid_t tex, int flags, const char *iname,
COM_FileExtension(fname, ext, sizeof(ext));
Q_strncatz(aname, "_alpha.", sizeof(aname));
Q_strncatz(aname, ext, sizeof(aname));
if ((alph = COM_LoadFile (aname, 5, &alphsize)))
if (!strchr(aname, ':') && (alph = COM_LoadFile (aname, 5, &alphsize)))
{
if ((alphadata = Read32BitImageFile(alph, alphsize, &alpha_width, &alpha_height, &hasalpha, aname)))
{
@ -3859,6 +3856,28 @@ qboolean Image_LoadTextureFromMemory(texid_t tex, int flags, const char *iname,
}
BZ_Free(rgbadata);
}
#ifdef FTE_TARGET_WEB
else if (1)
{
struct pendingtextureinfo *mips;
mips = Z_Malloc(sizeof(*mips));
mips->type = (flags & IF_3DMAP)?PTI_3D:PTI_2D;
mips->mipcount = 1;
mips->encoding = PTI_WHOLEFILE;
mips->extrafree = NULL;
mips->mip[0].width = 1;
mips->mip[0].height = 1;
mips->mip[0].data = filedata;
mips->mip[0].datasize = filesize;
mips->mip[0].needfree = true;
//width+height are not yet known. bah.
if (flags & IF_NOWORKER)
Image_LoadTextureMips(tex, mips, 0, 0);
else
COM_AddWork(0, Image_LoadTextureMips, tex, mips, 0, 0);
return true;
}
#endif
else
Sys_Printf("Unable to read file %s (format unsupported)\n", fname);
@ -4250,6 +4269,32 @@ image_t *Image_CreateTexture (const char *identifier, const char *subdir, unsign
return image;
}
//called on main thread. oh well.
void Image_Downloaded(struct dl_download *dl)
{
qboolean success = false;
image_t *tex = dl->user_ctx;
image_t *p;
//make sure the renderer wasn't restarted mid-download
for (p = imagelist; p; p = p->next)
if (p == tex)
break;
if (p)
{
if (dl->status == DL_FINISHED)
{
size_t fsize = VFS_GETLEN(dl->file);
char *buf = BZ_Malloc(fsize);
if (VFS_READ(dl->file, buf, fsize) == fsize)
if (Image_LoadTextureFromMemory(tex, tex->flags, tex->ident, dl->url, buf, fsize))
success = true;
}
if (!success)
Image_LoadTexture_Failed(tex, NULL, 0, 0);
}
}
//find a texture. will try to load it from disk, using the fallback if it would fail.
image_t *Image_GetTexture(const char *identifier, const char *subpath, unsigned int flags, void *fallbackdata, void *fallbackpalette, int fallbackwidth, int fallbackheight, uploadfmt_t fallbackfmt)
{
@ -4348,7 +4393,19 @@ image_t *Image_GetTexture(const char *identifier, const char *subpath, unsigned
Image_LoadHiResTextureWorker(tex, NULL, 0, 0);
else
{
if (lowpri)
if (!strncmp(tex->ident, "http://", 7) || !strncmp(tex->ident, "https://", 8))
{
struct dl_download *dl = HTTP_CL_Get(tex->ident, NULL, Image_Downloaded);
dl->user_ctx = tex;
dl->file = VFSPIPE_Open();
dl->isquery = true;
#ifdef MULTITHREAD
DL_CreateThread(dl, NULL, NULL);
#else
tex->status = TEX_FAILED; //HACK: so nothing waits for it.
#endif
}
else if (lowpri)
COM_AddWork(5, Image_LoadHiResTextureWorker, tex, NULL, 0, 0);
else
COM_AddWork(2+(seq++%3), Image_LoadHiResTextureWorker, tex, NULL, 0, 0);
@ -4417,7 +4474,7 @@ static void Image_ParseTextureMode(char *cvarname, char *modename, int modes[3])
}
Con_Printf("%s: mode %s was not recognised\n", cvarname, modename);
}
void Image_TextureMode_Callback (struct cvar_s *var, char *oldvalue)
void QDECL Image_TextureMode_Callback (struct cvar_s *var, char *oldvalue)
{
int mip[3]={1,0,1}, pic[3]={1,-1,1}, mipcap[2] = {0, 1000};
float anis = 1;

View file

@ -1362,12 +1362,15 @@ void INS_Accumulate (void)
#endif
{
GetCursorPos (&current_mouse_pos);
SetCursorPos (window_center_x, window_center_y);
IN_MouseMove(sysmouse.qdeviceid, false, current_mouse_pos.x - window_center_x, current_mouse_pos.y - window_center_y, 0, 0);
}
// force the mouse to the center, so there's room to move (rawinput ignore this apparently)
SetCursorPos (window_center_x, window_center_y);
else
{
// force the mouse to the center, so there's room to move (rawinput ignore this apparently)
SetCursorPos (window_center_x, window_center_y);
}
}
if (!mouseactive)

View file

@ -60,7 +60,7 @@ qboolean keydown[K_MAX];
char *releasecommand[K_MAX][MAX_INDEVS]; //this is the console command to be invoked when the key is released. should free it.
qbyte releasecommandlevel[K_MAX][MAX_INDEVS]; //and this is the cbuf level it is to be run at.
void Con_Selectioncolour_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL Con_Selectioncolour_Callback(struct cvar_s *var, char *oldvalue);
extern cvar_t con_displaypossibilities;
cvar_t con_selectioncolour = CVARFC("con_selectioncolour", "0", CVAR_RENDERERCALLBACK, Con_Selectioncolour_Callback);
@ -488,7 +488,7 @@ int Con_ExecuteLine(console_t *con, char *line)
vec3_t sccolor;
void Con_Selectioncolour_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL Con_Selectioncolour_Callback(struct cvar_s *var, char *oldvalue)
{
if (qrenderer != QR_NONE)
SCR_StringToRGB(var->string, sccolor, 1);

View file

@ -3978,6 +3978,8 @@ static void S_MP3_Purge(sfx_t *sfx)
if (dec->dstdata)
BZ_Free(dec->dstdata);
BZ_Free(dec);
sfx->loadstate = SLS_NOTLOADED;
}
/*must be thread safe*/

View file

@ -85,6 +85,7 @@ void R2D_Image2dQuad(vec2_t points[], vec2_t texcoords[], mpic_t *pic);
void R2D_ImageColours(float r, float g, float b, float a);
void R2D_ImagePaletteColour(unsigned int i, float a);
void R2D_FillBlock(float x, float y, float w, float h);
void R2D_Line(float x1, float y1, float x2, float y2, mpic_t *pic);
extern void (*Draw_Init) (void);
@ -203,7 +204,10 @@ typedef enum uploadfmt
TF_DEPTH24,
TF_DEPTH32,
TF_RGBA16F,
TF_RGBA32F
TF_RGBA32F,
/*for weird systems where the gl driver needs to do the decode (read: webgl)*/
TF_SYSTEMDECODE
} uploadfmt_t;
enum
@ -286,6 +290,8 @@ struct pendingtextureinfo
PTI_S3RGBA1,
PTI_S3RGBA3,
PTI_S3RGBA5,
//weird specialcase mess to take advantage of webgl so we don't need redundant bloat where we're already strugging with potential heap limits
PTI_WHOLEFILE,
//depth formats
PTI_DEPTH16,
PTI_DEPTH24,

View file

@ -45,7 +45,7 @@ void Master_DetermineMasterTypes(void)
#define MAX_MASTER_ADDRESSES 4 //each master might have multiple dns addresses, typically both ipv4+ipv6. we want to report to both address families so we work with remote single-stack hosts.
#ifndef CLIENTONLY
void Net_Masterlist_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL Net_Masterlist_Callback(struct cvar_s *var, char *oldvalue);
static void SV_SetMaster_f (void);
#else
#define Net_Masterlist_Callback NULL
@ -149,7 +149,7 @@ void Net_Master_Init(void)
#ifndef CLIENTONLY
void Net_Masterlist_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL Net_Masterlist_Callback(struct cvar_s *var, char *oldvalue)
{
int i;
@ -2000,7 +2000,10 @@ void MasterInfo_Request(master_t *mast)
{
mast->dl = HTTP_CL_Get(mast->address, NULL, MasterInfo_ProcessHTTPJSON);
if (mast->dl)
{
mast->dl->user_ctx = mast;
mast->dl->isquery = true;
}
}
break;
case MT_MASTERHTTP:
@ -2008,7 +2011,10 @@ void MasterInfo_Request(master_t *mast)
{
mast->dl = HTTP_CL_Get(mast->address, NULL, MasterInfo_ProcessHTTP);
if (mast->dl)
{
mast->dl->user_ctx = mast;
mast->dl->isquery = true;
}
}
break;
#endif

View file

@ -367,7 +367,7 @@ extern cvar_t r_bloodstains;
extern cvar_t gl_part_flame;
// callbacks
static void R_ParticleDesc_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R_ParticleDesc_Callback(struct cvar_s *var, char *oldvalue);
extern cvar_t r_particledesc;
extern cvar_t r_part_rain_quantity;
@ -3027,7 +3027,7 @@ static void R_Particles_KillAllEffects(void)
}
}
static void R_ParticleDesc_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R_ParticleDesc_Callback(struct cvar_s *var, char *oldvalue)
{
char token[256];
qboolean first;

View file

@ -4146,7 +4146,7 @@ typedef struct
unsigned int maxents; //buffer size
struct
{
unsigned short n; //don't rely on the ent->v->entnum
unsigned int n; //don't rely on the ent->v->entnum
csqcedict_t *e; //the csqc ent
} *e;
} csqcdelta_pack_t;

View file

@ -43,20 +43,20 @@ extern cvar_t vid_conautoscale;
extern cvar_t vid_conheight;
extern cvar_t vid_conwidth;
extern cvar_t con_textsize;
void R2D_Font_Callback(struct cvar_s *var, char *oldvalue);
void R2D_Conautoscale_Callback(struct cvar_s *var, char *oldvalue);
void R2D_ScreenAngle_Callback(struct cvar_s *var, char *oldvalue);
void R2D_Conheight_Callback(struct cvar_s *var, char *oldvalue);
void R2D_Conwidth_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R2D_Font_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R2D_Conautoscale_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R2D_ScreenAngle_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R2D_Conheight_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R2D_Conwidth_Callback(struct cvar_s *var, char *oldvalue);
extern cvar_t crosshair;
extern cvar_t crosshaircolor;
extern cvar_t crosshairsize;
extern cvar_t crosshairimage;
extern cvar_t crosshairalpha;
void R2D_Crosshair_Callback(struct cvar_s *var, char *oldvalue);
void R2D_CrosshairImage_Callback(struct cvar_s *var, char *oldvalue);
void R2D_CrosshairColor_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R2D_Crosshair_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R2D_CrosshairImage_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL R2D_CrosshairColor_Callback(struct cvar_s *var, char *oldvalue);
//We need this for minor things though, so we'll just use the slow accurate method.
@ -487,6 +487,29 @@ void R2D_FillBlock(float x, float y, float w, float h)
BE_DrawMesh_Single(shader_draw_fill, &draw_mesh, NULL, &shader_draw_fill->defaulttextures, r2d_be_flags);
}
void R2D_Line(float x1, float y1, float x2, float y2, shader_t *shader)
{
VectorSet(draw_mesh_xyz[0], x1, y1, 0);
Vector2Set(draw_mesh_st[0], 0, 0);
VectorSet(draw_mesh_xyz[1], x2, y2, 0);
Vector2Set(draw_mesh_st[1], 1, 0);
if (!shader)
{
if (draw_mesh_colors[0][3] != 1)
shader = shader_draw_fill_trans;
else
shader = shader_draw_fill;
}
draw_mesh.numvertexes = 2;
draw_mesh.numindexes = 2;
BE_DrawMesh_Single(shader, &draw_mesh, NULL, &shader->defaulttextures, BEF_LINES);
draw_mesh.numvertexes = 4;
draw_mesh.numindexes = 6;
}
void R2D_ScalePic (float x, float y, float width, float height, mpic_t *pic)
{
R2D_Image(x, y, width, height, 0, 0, 1, 1, pic);
@ -642,7 +665,7 @@ void R2D_TileClear (float x, float y, float w, float h)
BE_DrawMesh_Single(draw_backtile, &draw_mesh, NULL, &draw_backtile->defaulttextures, r2d_be_flags);
}
void R2D_Conback_Callback(struct cvar_s *var, char *oldvalue)
void QDECL R2D_Conback_Callback(struct cvar_s *var, char *oldvalue)
{
if (qrenderer == QR_NONE || !strcmp(var->string, "none"))
{
@ -823,7 +846,7 @@ void R2D_Font_Changed(void)
font_console = font_default;
}
void R2D_Font_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R2D_Font_Callback(struct cvar_s *var, char *oldvalue)
{
con_textsize.modified = true;
}
@ -909,7 +932,7 @@ void R2D_Console_Resize(void)
#endif
}
void R2D_Conheight_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R2D_Conheight_Callback(struct cvar_s *var, char *oldvalue)
{
if (var->value > 1536) //anything higher is unreadable.
{
@ -925,7 +948,7 @@ void R2D_Conheight_Callback(struct cvar_s *var, char *oldvalue)
R2D_Console_Resize();
}
void R2D_Conwidth_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R2D_Conwidth_Callback(struct cvar_s *var, char *oldvalue)
{
//let let the user be too crazy
if (var->value > 2048) //anything higher is unreadable.
@ -942,12 +965,12 @@ void R2D_Conwidth_Callback(struct cvar_s *var, char *oldvalue)
R2D_Console_Resize();
}
void R2D_Conautoscale_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R2D_Conautoscale_Callback(struct cvar_s *var, char *oldvalue)
{
R2D_Console_Resize();
}
void R2D_ScreenAngle_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R2D_ScreenAngle_Callback(struct cvar_s *var, char *oldvalue)
{
R2D_Console_Resize();
}
@ -1258,17 +1281,17 @@ void R2D_Crosshair_Update(void)
}
void R2D_CrosshairImage_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R2D_CrosshairImage_Callback(struct cvar_s *var, char *oldvalue)
{
R2D_Crosshair_Update();
}
void R2D_Crosshair_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R2D_Crosshair_Callback(struct cvar_s *var, char *oldvalue)
{
R2D_Crosshair_Update();
}
void R2D_CrosshairColor_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R2D_CrosshairColor_Callback(struct cvar_s *var, char *oldvalue)
{
SCR_StringToRGB(var->string, ch_color, 255);

View file

@ -483,7 +483,7 @@ void R_Clutter_Purge(void)
void R_Rockettrail_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R_Rockettrail_Callback(struct cvar_s *var, char *oldvalue)
{
int i;
model_t *mod;
@ -501,7 +501,7 @@ void R_Rockettrail_Callback(struct cvar_s *var, char *oldvalue)
}
}
void R_Grenadetrail_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R_Grenadetrail_Callback(struct cvar_s *var, char *oldvalue)
{
int i;
model_t *mod;
@ -543,7 +543,7 @@ particleengine_t *particlesystem[] =
NULL,
};
void R_ParticleSystem_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL R_ParticleSystem_Callback(struct cvar_s *var, char *oldvalue)
{
int i;
if (pe)

View file

@ -1,9 +1,30 @@
/*
WARNING: THIS FILE IS GENERATED BY 'generatebuiltin.c'.
YOU SHOULD NOT EDIT THIS FILE BY HAND
*/
extern char *particle_set_spikeset;
#define R_PARTSET_BUILTINS_spikeset {"spikeset", &particle_set_spikeset},
extern char *particle_set_faithful;
#define R_PARTSET_BUILTINS_faithful {"faithful", &particle_set_faithful},
extern char *particle_set_highfps;
#define R_PARTSET_BUILTINS_highfps {"highfps", &particle_set_highfps},
extern char *particle_set_high;
#define R_PARTSET_BUILTINS_high {"high", &particle_set_high},
extern char *particle_set_minimal;
#define R_PARTSET_BUILTINS_minimal {"minimal", &particle_set_minimal},
#ifdef HEXEN2
extern char *particle_set_h2part;
#define R_PARTSET_BUILTINS_h2part {"h2part", &particle_set_h2part},
#else
#define R_PARTSET_BUILTINS_h2part
#endif
#ifdef Q2CLIENT
extern char *particle_set_q2part;
#define R_PARTSET_BUILTINS_q2part {"q2part", &particle_set_q2part},
#else
#define R_PARTSET_BUILTINS_q2part
#endif
extern char *particle_set_tsshaft;
#define R_PARTSET_BUILTINS {"spikeset", &particle_set_spikeset},{"faithful", &particle_set_faithful},{"highfps", &particle_set_highfps},{"high", &particle_set_high},{"minimal", &particle_set_minimal},{"h2part", &particle_set_h2part},{"q2part", &particle_set_q2part},{"tsshaft", &particle_set_tsshaft},
#define R_PARTSET_BUILTINS_tsshaft {"tsshaft", &particle_set_tsshaft},
#define R_PARTSET_BUILTINS R_PARTSET_BUILTINS_spikeset R_PARTSET_BUILTINS_faithful R_PARTSET_BUILTINS_highfps R_PARTSET_BUILTINS_high R_PARTSET_BUILTINS_minimal R_PARTSET_BUILTINS_h2part R_PARTSET_BUILTINS_q2part R_PARTSET_BUILTINS_tsshaft

View file

@ -64,7 +64,7 @@ int Surf_LightmapShift (model_t *model)
return lightmap_shift;
}
void Surf_RebuildLightmap_Callback (struct cvar_s *var, char *oldvalue)
void QDECL Surf_RebuildLightmap_Callback (struct cvar_s *var, char *oldvalue)
{
Mod_RebuildLightmaps();
}

View file

@ -327,7 +327,7 @@ extern int numlightmaps;
extern int lightmap_bytes; // 1, 3, or 4
extern qboolean lightmap_bgra; /*true=bgra, false=rgba*/
void Surf_RebuildLightmap_Callback (struct cvar_s *var, char *oldvalue);
void QDECL Surf_RebuildLightmap_Callback (struct cvar_s *var, char *oldvalue);
void R_SetSky(char *skyname); /*override all sky shaders*/

View file

@ -35,9 +35,9 @@ unsigned int d_8to24bgrtable[256];
extern int gl_anisotropy_factor;
// callbacks used for cvars
void SCR_Viewsize_Callback (struct cvar_s *var, char *oldvalue);
void SCR_Fov_Callback (struct cvar_s *var, char *oldvalue);
void Image_TextureMode_Callback (struct cvar_s *var, char *oldvalue);
void QDECL SCR_Viewsize_Callback (struct cvar_s *var, char *oldvalue);
void QDECL SCR_Fov_Callback (struct cvar_s *var, char *oldvalue);
void QDECL Image_TextureMode_Callback (struct cvar_s *var, char *oldvalue);
cvar_t vid_vsync = CVARAF ("vid_wait", "0",
"vid_vsync", CVAR_ARCHIVE);

View file

@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "quakedef.h"
#include "shader.h"
extern cvar_t hud_tracking_show;
extern cvar_t *hud_tracking_show;
#define CON_ALTMASK (CON_2NDCHARSETTEXT|CON_WHITEMASK)
@ -2734,7 +2734,7 @@ void Sbar_Draw (playerview_t *pv)
{
if (pv->cam_auto != CAM_TRACK)
{
if (hud_tracking_show.ival || cl_sbar.ival)
if (hud_tracking_show->ival || cl_sbar.ival)
{ //this is annoying.
Sbar_DrawPic (0, 0, 320, 24, sb_scorebar);
Sbar_DrawString (160-7*8,4, "SPECTATOR MODE");
@ -2750,7 +2750,7 @@ void Sbar_Draw (playerview_t *pv)
else
Sbar_DrawNormal (pv);
if (hud_tracking_show.ival)
if (hud_tracking_show->ival)
{
Q_snprintfz(st, sizeof(st), "Tracking %-.64s",
cl.players[pv->cam_spec_track].name);

View file

@ -133,6 +133,7 @@ static AL_API void (AL_APIENTRY *palSourceUnqueueBuffers)(ALuint source, ALsizei
#define AL_ORIENTATION 0x100F
#define AL_SOURCE_STATE 0x1010
#define AL_PLAYING 0x1012
#define AL_BUFFERS_QUEUED 0x1015
#define AL_BUFFERS_PROCESSED 0x1016
#define AL_REFERENCE_DISTANCE 0x1020
#define AL_ROLLOFF_FACTOR 0x1021
@ -285,10 +286,10 @@ extern int loaded_sfx;
extern int num_sfx;
static void OnChangeALMaxDistance (cvar_t *var, char *value);
static void OnChangeALSpeedOfSound (cvar_t *var, char *value);
static void OnChangeALDopplerFactor (cvar_t *var, char *value);
static void OnChangeALDistanceModel (cvar_t *var, char *value);
static void QDECL OnChangeALMaxDistance (cvar_t *var, char *value);
static void QDECL OnChangeALSpeedOfSound (cvar_t *var, char *value);
static void QDECL OnChangeALDopplerFactor (cvar_t *var, char *value);
static void QDECL OnChangeALDistanceModel (cvar_t *var, char *value);
/*
static void S_Init_f(void);
static void S_Info(void);
@ -358,12 +359,19 @@ static void PrintALError(char *string)
Con_Printf("OpenAL - %s: %x: %s\n",string,err,text);
}
void OpenAL_LoadCache(unsigned int *bufptr, sfxcache_t *sc, float volume)
qboolean OpenAL_LoadCache(unsigned int *bufptr, sfxcache_t *sc, float volume)
{
unsigned int fmt;
unsigned int size;
switch(sc->width)
{
#ifdef FTE_TARGET_WEB
case 0:
palGenBuffers(1, bufptr);
emscriptenfte_al_loadaudiofile(*bufptr, sc->data, sc->length);
//not allowed to play it yet, because it (probably) doesn't exist yet.
return false;
#endif
case 1:
if (sc->numchannels == 2)
{
@ -389,7 +397,7 @@ void OpenAL_LoadCache(unsigned int *bufptr, sfxcache_t *sc, float volume)
}
break;
default:
return;
return false;
}
PrintALError("pre Buffer Data");
palGenBuffers(1, bufptr);
@ -436,12 +444,22 @@ void OpenAL_LoadCache(unsigned int *bufptr, sfxcache_t *sc, float volume)
free(tmp);
}
else
{
#if 0
short *tmp = malloc(size);
memcpy(tmp, sc->data, size);
palBufferData(*bufptr, fmt, tmp, size, sc->speed);
free(tmp);
#else
palBufferData(*bufptr, fmt, sc->data, size, sc->speed);
#endif
}
}
//FIXME: we need to handle oal-oom error codes
PrintALError("Buffer Data");
return true;
}
void OpenAL_CvarInit(void)
@ -519,16 +537,35 @@ static void OpenAL_ChannelUpdate(soundcardinfo_t *sc, channel_t *chan, unsigned
palSourceStop(src);
//reclaim any queued buffers
palGetSourcei(src, AL_SOURCE_TYPE, &buf);
if (buf == AL_STREAMING)
if (src)
{
for(;;)
palGetSourcei(src, AL_SOURCE_TYPE, &buf);
if (buf == AL_STREAMING)
{
palGetSourcei(src, AL_BUFFERS_PROCESSED, &buf);
if (!buf)
break;
palSourceUnqueueBuffers(src, 1, &buf);
palDeleteBuffers(1, &buf);
for(;;)
{
palGetSourcei(src, AL_BUFFERS_PROCESSED, &buf);
if (!buf)
break;
palSourceUnqueueBuffers(src, 1, &buf);
palDeleteBuffers(1, &buf);
}
}
}
if (!schanged && sfx
#ifndef FTE_TARGET_WEB
&& (chan->looping || (!sfx->decoder.decodedata && sfx->decoder.buf && ((sfxcache_t*)sfx->decoder.buf)->loopstart))
#endif
)
{
palGetSourcei(src, AL_SOURCE_STATE, &buf);
if (buf != AL_PLAYING)
{
schanged = true;
if (chan->looping)
chan->pos = 0;
else
sfx = chan->sfx = NULL;
}
}
@ -560,47 +597,82 @@ static void OpenAL_ChannelUpdate(soundcardinfo_t *sc, channel_t *chan, unsigned
if (!S_LoadSound(sfx))
return; //can't load it
if (sfx->loadstate != SLS_LOADED)
{
if (sfx->loadstate == SLS_LOADING)
{
palDeleteSources(1, &src);
oali->source[chnum] = 0;
}
return; //not available yet
}
if (sfx->decoder.decodedata)
{
int offset;
sfxcache_t sbuf, *sc = sfx->decoder.decodedata(sfx, &sbuf, chan->pos>>PITCHSHIFT, 65536);
memcpy(&sbuf, sc, sizeof(sbuf));
sfxcache_t sbuf, *sc;
palGetSourcei(src, AL_BUFFERS_QUEUED, &buf);
if (buf <= 2)
{ //decode periodically instead of all at the start.
sc = sfx->decoder.decodedata(sfx, &sbuf, chan->pos>>PITCHSHIFT, 65536);
memcpy(&sbuf, sc, sizeof(sbuf));
//hack up the sound to offset it correctly
offset = (chan->pos>>PITCHSHIFT) - sbuf.soundoffset;
sbuf.data += offset * sc->width*sc->numchannels;
sbuf.length -= offset;
//hack up the sound to offset it correctly
offset = (chan->pos>>PITCHSHIFT) - sbuf.soundoffset;
sbuf.data += offset * sc->width*sc->numchannels;
sbuf.length -= offset;
if (!sbuf.length && (chan->pos>>PITCHSHIFT) == sbuf.soundoffset)
{
chan->sfx = NULL;
if (sfx->decoder.ended)
if (!sbuf.length)// && (chan->pos>>PITCHSHIFT) == sbuf.soundoffset)
{
if (!S_IsPlayingSomewhere(sfx))
sfx->decoder.ended(sfx);
palGetSourcei(src, AL_SOURCE_STATE, &buf);
if (buf != AL_PLAYING)
{
if (chan->looping)
chan->pos = 0;
else if(sbuf.loopstart != -1)
chan->pos = sbuf.loopstart<<PITCHSHIFT;
else
{
chan->sfx = NULL;
if (sfx->decoder.ended)
{
if (!S_IsPlayingSomewhere(sfx))
sfx->decoder.ended(sfx);
}
}
return;
}
}
else
{
sbuf.soundoffset = 0;
//build a buffer with it and queue it up.
//buffer will be purged later on when its unqueued
OpenAL_LoadCache(&buf, &sbuf, max(1,cvolume));
palSourceQueueBuffers(src, 1, &buf);
//yay
chan->pos += sbuf.length<<PITCHSHIFT;
palGetSourcei(src, AL_SOURCE_STATE, &buf);
if (buf != AL_PLAYING)
schanged = true;
}
}
sbuf.soundoffset = 0;
//build a buffer with it and queue it up.
//buffer will be purged later on when its unqueued
OpenAL_LoadCache(&buf, &sbuf, max(1,cvolume));
palSourceQueueBuffers(src, 1, &buf);
//yay
chan->pos += sbuf.length<<PITCHSHIFT;
palGetSourcei(src, AL_SOURCE_STATE, &buf);
if (buf != AL_PLAYING)
schanged = true;
}
else
{
OpenAL_LoadCache(&sfx->openal_buffer, sfx->decoder.buf, 1);
if (!sfx->decoder.buf)
return;
if (!OpenAL_LoadCache(&sfx->openal_buffer, sfx->decoder.buf, 1))
return;
palSourcei(src, AL_BUFFER, sfx->openal_buffer);
}
}
#ifdef FTE_TARGET_WEB
//loading an ogg is async, so we must wait until its valid.
else if (!palIsBuffer(sfx->openal_buffer))
return;
#endif
else
palSourcei(src, AL_BUFFER, sfx->openal_buffer);
}
@ -788,20 +860,20 @@ static qboolean OpenAL_Init(soundcardinfo_t *sc, const char *devname)
return true;
}
static void OnChangeALMaxDistance (cvar_t *var, char *oldvalue)
static void QDECL OnChangeALMaxDistance (cvar_t *var, char *oldvalue)
{
}
static void OnChangeALSpeedOfSound (cvar_t *var, char *value)
static void QDECL OnChangeALSpeedOfSound (cvar_t *var, char *value)
{
if (palSpeedOfSound)
palSpeedOfSound(var->value);
}
static void OnChangeALDopplerFactor (cvar_t *var, char *oldvalue)
static void QDECL OnChangeALDopplerFactor (cvar_t *var, char *oldvalue)
{
if (palDopplerFactor)
palDopplerFactor(var->value);
}
static void OnChangeALDistanceModel (cvar_t *var, char *value)
static void QDECL OnChangeALDistanceModel (cvar_t *var, char *oldvalue)
{
if (!palDistanceModel)
return;

View file

@ -117,7 +117,7 @@ cvar_t snd_device = CVARAF( "s_device", "",
cvar_t snd_device_opts = CVARFD( "_s_device_opts", "", CVAR_NOSET, "The possible audio output devices, in \"value\" \"description\" pairs, for gamecode to read.");
#ifdef VOICECHAT
static void S_Voip_Play_Callback(cvar_t *var, char *oldval);
static void QDECL S_Voip_Play_Callback(cvar_t *var, char *oldval);
cvar_t snd_voip_capturedevice = CVARF("cl_voip_capturedevice", "", CVAR_ARCHIVE);
cvar_t snd_voip_capturedevice_opts = CVARFD("_cl_voip_capturedevice_opts", "", CVAR_NOSET, "The possible audio capture devices, in \"value\" \"description\" pairs, for gamecode to read.");
int voipbutton; //+voip, no longer part of cl_voip_send to avoid it getting saved
@ -1332,7 +1332,7 @@ static void S_Voip_f(void)
qspeex_preprocess_ctl(s_voip.speexdsp.preproc, SPEEX_PREPROCESS_SET_AGC_MAX_GAIN, &i);
}
}
static void S_Voip_Play_Callback(cvar_t *var, char *oldval)
static void QDECL S_Voip_Play_Callback(cvar_t *var, char *oldval)
{
if (cls.fteprotocolextensions2 & PEXT2_VOICECHAT)
{
@ -2571,6 +2571,9 @@ void S_Music_Clear(sfx_t *onlyifsample)
sc->channel[i].pos = 0;
sc->channel[i].sfx = NULL;
if (sc->ChannelUpdate)
sc->ChannelUpdate(sc, &sc->channel[i], true);
if (s && s->decoder.ended && !S_IsPlayingSomewhere(s)) //if we aint playing it elsewhere, free it compleatly.
s->decoder.ended(s);
}

View file

@ -730,8 +730,31 @@ qboolean S_LoadWavSound (sfx_t *s, qbyte *data, int datalen, int sndspeed)
qboolean S_LoadOVSound (sfx_t *s, qbyte *data, int datalen, int sndspeed);
#ifdef FTE_TARGET_WEB
//web browsers contain their own decoding libraries that our openal stuff can use.
qboolean S_LoadBrowserFile (sfx_t *s, qbyte *data, int datalen, int sndspeed)
{
sfxcache_t *sc;
s->decoder.buf = sc = BZ_Malloc(sizeof(sfxcache_t) + datalen);
sc->data = (qbyte*)(sc+1);
sc->length = datalen;
sc->width = 0; //ie: not pcm
sc->loopstart = -1;
sc->speed = sndspeed;
sc->numchannels = 2;
sc->soundoffset = 0;
memcpy(sc->data, data, datalen);
return true;
}
#endif
//highest priority is last.
S_LoadSound_t AudioInputPlugins[10] =
{
#ifdef FTE_TARGET_WEB
S_LoadBrowserFile,
#endif
#ifdef AVAIL_OGGVORBIS
S_LoadOVSound,
#endif

View file

@ -226,7 +226,7 @@ void S_PaintChannels(soundcardinfo_t *sc, int endtime)
else
SND_PaintChannel8_O8I1(ch, scache, count);
}
else
else if (scache->width == 2)
{
if (scache->numchannels==2)
SND_PaintChannel16_O2I2(ch, scache, ltime-sc->paintedtime, count);

View file

@ -235,7 +235,7 @@ sfxcache_t *OV_DecodeSome(struct sfx_s *sfx, struct sfxcache_s *buf, int start,
{
buf->data = dec->decodedbuffer;
buf->soundoffset = dec->decodedbytestart / (2 * dec->srcchannels);
buf->length = dec->decodedbytecount;
buf->length = dec->decodedbytecount / (2 * dec->srcchannels);
buf->loopstart = -1;
buf->numchannels = dec->srcchannels;
buf->speed = snd_speed;
@ -264,6 +264,7 @@ void OV_CancelDecoder(sfx_t *s)
dec->decodedbuffer = NULL;
BZ_Free(dec);
s->loadstate = SLS_NOTLOADED;
}
static size_t VARGS read_func (void *ptr, size_t size, size_t nmemb, void *datasource)

View file

@ -3870,7 +3870,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
*COM_SkipPath(bindir) = 0;
parms.argv = (const char **)sys_argv;
host_parms.binarydir = bindir;
parms.binarydir = bindir;
COM_InitArgv (parms.argc, parms.argv);
c = COM_CheckParm("-qcdebug");

View file

@ -299,7 +299,7 @@ void V_DriftPitch (playerview_t *pv)
==============================================================================
*/
void V_Gamma_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL V_Gamma_Callback(struct cvar_s *var, char *oldvalue);
cshift_t cshift_empty = { {130,80,50}, 0 };
cshift_t cshift_water = { {130,80,50}, 128 };
@ -372,7 +372,7 @@ void BuildGammaTable (float g, float c, float b)
V_CheckGamma
=================
*/
void V_Gamma_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL V_Gamma_Callback(struct cvar_s *var, char *oldvalue)
{
BuildGammaTable (v_gamma.value, v_contrast.value, v_brightness.value);
V_UpdatePalette (true);

View file

@ -67,7 +67,7 @@ qboolean suppress;
#define Q_rint(f) ((int)((f)+0.5))
// callbacks used for TP cvars
void TP_SkinCvar_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL TP_SkinCvar_Callback(struct cvar_s *var, char *oldvalue);
//a list of all the cvars
//this is down to the fact that I keep defining them but forgetting to register. :/
@ -3441,7 +3441,7 @@ static void TP_MsgFilter_f (void)
}
}
void TP_SkinCvar_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL TP_SkinCvar_Callback(struct cvar_s *var, char *oldvalue)
{
Skin_FlushPlayers();
}

View file

@ -96,6 +96,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define AVAIL_DSOUND
#define AVAIL_D3D
#endif
//#define AVAIL_XZDEC
#if !defined(MINIMAL) && !defined(NPFTE) && !defined(NPQTV)
#if defined(_WIN32) && !defined(FTE_SDL) && !defined(WINRT)
@ -140,6 +141,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#endif
#ifdef NO_ZLIB
#undef AVAIL_ZLIB
#undef AVAIL_XZDEC
#endif
#ifdef NO_OGG
#undef AVAIL_OGGVORBIS
@ -276,7 +278,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define FULLENGINENAME "FTE QuakeWorld" //the posh name for the engine
#endif
#ifndef ENGINEWEBSITE
#define ENGINEWEBSITE "http://www.fteqw.com" //url for program
#define ENGINEWEBSITE "http://fte.triptohell.info" //url for program
#endif
#ifdef QUAKETC

View file

@ -596,8 +596,6 @@ typedef enum {
LOG_RCON,
LOG_TYPES
} logtype_t;
void Log_Dir_Callback (struct cvar_s *var, char *oldvalue);
void Log_Name_Callback (struct cvar_s *var, char *oldvalue);
void Log_String (logtype_t lognum, char *s);
void Con_Log (char *s);
void Log_Logfile_f (void);

View file

@ -801,6 +801,22 @@ cvar_t *Cvar_SetCore (cvar_t *var, const char *value, qboolean force)
var->value = Q_atof (var->string);
var->ival = Q_atoi (var->string);
{
char *str = COM_Parse(var->string);
var->vec4[0] = atof(com_token);
str = COM_Parse(str);
var->vec4[1] = atof(com_token);
str = COM_Parse(str);
var->vec4[2] = atof(com_token);
if (!str || !*str)
var->vec4[3] = 1;
else
{
str = COM_Parse(str);
var->vec4[3] = atof(com_token);
}
}
if (latch)
{
if (strcmp(latch, value))
@ -1364,7 +1380,7 @@ void Cvar_WriteVariables (vfsfile_t *f, qboolean all)
}
}
void Cvar_Hook(cvar_t *cvar, void (*callback) (struct cvar_s *var, char *oldvalue))
void Cvar_Hook(cvar_t *cvar, void (QDECL *callback) (struct cvar_s *var, char *oldvalue))
{
cvar->callback = callback;
}
@ -1398,7 +1414,7 @@ void Cvar_ApplyCallbacks(int callbackflag)
}
// standard callbacks
void Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue)
void QDECL Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue)
{
if (var->value > 1)
{

View file

@ -69,13 +69,14 @@ typedef struct cvar_s
//free style :)
char *name2;
void (*callback) (struct cvar_s *var, char *oldvalue);
void (QDECL *callback) (struct cvar_s *var, char *oldvalue);
char *description;
char *enginevalue; //when changing manifest dir, the cvar will be reset to this value. never freed.
char *defaultstr; //this is the current mod's default value. set on first update.
int ival;
vec4_t vec4; //0,0,0,1 if something didn't parse.
qbyte restriction;
#ifdef HLSERVER
@ -174,7 +175,7 @@ void Cvar_ConfigChanged(void);
int Cvar_ApplyLatches(int latchflag);
//sets vars to their latched values
void Cvar_Hook(cvar_t *cvar, void (*callback) (struct cvar_s *var, char *oldvalue));
void Cvar_Hook(cvar_t *cvar, void (QDECL *callback) (struct cvar_s *var, char *oldvalue));
//hook a cvar with a given callback function at runtime
void Cvar_Unhook(cvar_t *cvar);
@ -186,7 +187,7 @@ void Cvar_ForceCallback(cvar_t *cvar);
void Cvar_ApplyCallbacks(int callbackflag);
//forces callbacks to be ran for given flags
void Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue);
void QDECL Cvar_Limiter_ZeroToOne_Callback(struct cvar_s *var, char *oldvalue);
//cvar callback to limit cvar value to 0 or 1
float Cvar_VariableValue (const char *var_name);

View file

@ -12,7 +12,7 @@
#include "winquake.h"
#endif
static void fs_game_callback(cvar_t *var, char *oldvalue);
static void QDECL fs_game_callback(cvar_t *var, char *oldvalue);
hashtable_t filesystemhash;
qboolean com_fschanged = true;
qboolean com_installer = false;
@ -31,7 +31,7 @@ static int fs_referencetype;
int fs_finds;
void COM_CheckRegistered (void);
static void fs_game_callback(cvar_t *var, char *oldvalue)
static void QDECL fs_game_callback(cvar_t *var, char *oldvalue)
{
static qboolean runaway = false;
char buf[MAX_OSPATH];
@ -4209,9 +4209,15 @@ qboolean FS_ChangeGame(ftemanifest_t *man, qboolean allowreloadconfigs, qboolean
confpath[i] = loc.search?loc.search->handle:NULL;
}
#if defined(NACL) || defined(FTE_TARGET_WEB) || defined(ANDROID) || defined(WINRT)
//these targets are considered to be sandboxed already, and have their own app-based base directory which they will always use.
Q_strncpyz (newbasedir, host_parms.basedir, sizeof(newbasedir));
fixedbasedir = true;
#else
i = COM_CheckParm ("-basedir");
fixedbasedir = i && i < com_argc-1;
Q_strncpyz (newbasedir, fixedbasedir?com_argv[i+1]:host_parms.basedir, sizeof(newbasedir));
#endif
//make sure it has a trailing slash, or is empty. woo.
FS_CleanDir(newbasedir, sizeof(newbasedir));
@ -4409,7 +4415,7 @@ qboolean FS_ChangeGame(ftemanifest_t *man, qboolean allowreloadconfigs, qboolean
#endif
{
void (*callback)(struct cvar_s *var, char *oldvalue) = fs_game.callback;
void (QDECL *callback)(struct cvar_s *var, char *oldvalue) = fs_game.callback;
fs_game.callback = NULL;
Cvar_ForceSet(&fs_game, FS_GetGamedir(false));
fs_game.callback = callback;

View file

@ -3,8 +3,8 @@
#include "quakedef.h"
// cvar callbacks
void Log_Dir_Callback (struct cvar_s *var, char *oldvalue);
void Log_Name_Callback (struct cvar_s *var, char *oldvalue);
static void QDECL Log_Dir_Callback (struct cvar_s *var, char *oldvalue);
static void QDECL Log_Name_Callback (struct cvar_s *var, char *oldvalue);
// cvars
#define CONLOGGROUP "Console logging"
@ -32,7 +32,7 @@ qboolean log_newline[LOG_TYPES];
extern char gamedirfile[];
// Log_Dir_Callback: called when a log_dir is changed
void Log_Dir_Callback (struct cvar_s *var, char *oldvalue)
static void QDECL Log_Dir_Callback (struct cvar_s *var, char *oldvalue)
{
char *t = var->string;
char *e = t + (*t?strlen(t):0);
@ -47,7 +47,7 @@ void Log_Dir_Callback (struct cvar_s *var, char *oldvalue)
}
// Log_Name_Callback: called when a log_name is changed
void Log_Name_Callback (struct cvar_s *var, char *oldvalue)
static void QDECL Log_Name_Callback (struct cvar_s *var, char *oldvalue)
{
char *t = var->string;

View file

@ -5540,7 +5540,7 @@ qboolean NET_WasSpecialPacket(netsrc_t netsrc)
return false;
}
void NET_UPNPIGP_Callback(cvar_t *var, char *oldval)
static void QDECL NET_UPNPIGP_Callback(cvar_t *var, char *oldval)
{
}
cvar_t net_upnpigp = CVARCD("net_upnpigp", "0", NET_UPNPIGP_Callback, "If set, enables the use of the upnp-igd protocol to punch holes in your local NAT box.");
@ -5642,42 +5642,42 @@ void NET_InitClient(void)
#ifndef CLIENTONLY
#ifdef HAVE_IPV4
void SV_Tcpport_Callback(struct cvar_s *var, char *oldvalue)
void QDECL SV_Tcpport_Callback(struct cvar_s *var, char *oldvalue)
{
FTENET_AddToCollection(svs.sockets, var->name, var->string, NA_TCP, true);
}
cvar_t sv_port_tcp = CVARC("sv_port_tcp", "", SV_Tcpport_Callback);
#endif
#ifdef IPPROTO_IPV6
void SV_Tcpport6_Callback(struct cvar_s *var, char *oldvalue)
void QDECL SV_Tcpport6_Callback(struct cvar_s *var, char *oldvalue)
{
FTENET_AddToCollection(svs.sockets, var->name, var->string, NA_TCPV6, true);
}
cvar_t sv_port_tcp6 = CVARC("sv_port_tcp6", "", SV_Tcpport6_Callback);
#endif
#ifdef HAVE_IPV4
void SV_Port_Callback(struct cvar_s *var, char *oldvalue)
void QDECL SV_Port_Callback(struct cvar_s *var, char *oldvalue)
{
FTENET_AddToCollection(svs.sockets, var->name, var->string, NA_IP, true);
}
cvar_t sv_port_ipv4 = CVARC("sv_port", STRINGIFY(PORT_QWSERVER), SV_Port_Callback);
#endif
#ifdef IPPROTO_IPV6
void SV_PortIPv6_Callback(struct cvar_s *var, char *oldvalue)
void QDECL SV_PortIPv6_Callback(struct cvar_s *var, char *oldvalue)
{
FTENET_AddToCollection(svs.sockets, var->name, var->string, NA_IPV6, true);
}
cvar_t sv_port_ipv6 = CVARC("sv_port_ipv6", "", SV_PortIPv6_Callback);
#endif
#ifdef USEIPX
void SV_PortIPX_Callback(struct cvar_s *var, char *oldvalue)
void QDECL SV_PortIPX_Callback(struct cvar_s *var, char *oldvalue)
{
FTENET_AddToCollection(svs.sockets, var->name, var->string, NA_IPX, true);
}
cvar_t sv_port_ipx = CVARC("sv_port_ipx", "", SV_PortIPX_Callback);
#endif
#ifdef HAVE_NATPMP
void SV_Port_NatPMP_Callback(struct cvar_s *var, char *oldvalue)
void QDECL SV_Port_NatPMP_Callback(struct cvar_s *var, char *oldvalue)
{
FTENET_AddToCollection(svs.sockets, var->name, va("natpmp://%s", var->string), NA_NATPMP, true);
}

View file

@ -514,6 +514,8 @@ static qintptr_t VARGS Plug_Cvar_GetNVFDG(void *offset, quintptr_t mask, const q
char *description = VM_POINTER(arg[3]);
char *groupname = VM_POINTER(arg[4]);
if (!defaultvalue)
return (qintptr_t)Cvar_FindVar(name);
return (qintptr_t)Cvar_Get2(name, defaultvalue, flags&1, description, groupname);
}
@ -1463,7 +1465,8 @@ void Plug_Tick(void)
{
if (currentplug->tick)
{
VM_Call(currentplug->vm, currentplug->tick, (int)(realtime*1000));
float rt = realtime, st = cl.time;
VM_Call(currentplug->vm, currentplug->tick, (int)(realtime*1000), *(int*)&(rt), *(int*)&(st));
}
}
currentplug = oldplug;
@ -1629,7 +1632,7 @@ void Plug_SBar(playerview_t *pv)
return;
ret = 0;
if (!plug_sbar.ival || cl.splitclients > 1)
if (!plug_sbar.ival)
currentplug = NULL;
else
{
@ -1639,7 +1642,7 @@ void Plug_SBar(playerview_t *pv)
{
//if you don't use splitscreen, use a full videosize rect.
R2D_ImageColours(1, 1, 1, 1); // ensure menu colors are reset
ret |= VM_Call(currentplug->vm, currentplug->sbarlevel[0], pv-cl.playerview, r_refdef.vrect.x, r_refdef.vrect.y, r_refdef.vrect.width, r_refdef.vrect.height, sb_showscores+sb_showteamscores*2);
ret |= VM_Call(currentplug->vm, currentplug->sbarlevel[0], pv-cl.playerview, (int)r_refdef.vrect.x, (int)r_refdef.vrect.y, (int)r_refdef.vrect.width, (int)r_refdef.vrect.height, sb_showscores+sb_showteamscores*2);
break;
}
}

View file

@ -4006,6 +4006,7 @@ void QCBUILTIN PF_uri_get (pubprogfuncs_t *prinst, struct globalvars_s *pr_glob
dl->user_ctx = w;
dl->user_float = id;
dl->user_num = *w->g.self;
dl->isquery = true;
G_FLOAT(OFS_RETURN) = 1;
}
else

View file

@ -128,9 +128,9 @@ int VM_FRead (char *dest, int quantity, int fnum, int owner)
return quantity;
}
/*
void VM_fputs (progfuncs_t *prinst, struct globalvars_s *pr_globals)
int VM_FWrite (char *dest, int quantity, int fnum, int owner)
{
/*
int fnum = G_FLOAT(OFS_PARM0);
char *msg = PF_VarString(prinst, 1, pr_globals);
int len = strlen(msg);
@ -157,8 +157,49 @@ void VM_fputs (progfuncs_t *prinst, struct globalvars_s *pr_globals)
if (pf_fopen_files[fnum].len < pf_fopen_files[fnum].ofs + len)
pf_fopen_files[fnum].len = pf_fopen_files[fnum].ofs + len;
pf_fopen_files[fnum].ofs+=len;
}
*/
return 0;
}
void VM_FSeek (int fnum, int offset, int seektype, int owner)
{
fnum--;
if (fnum < 0 || fnum >= MAX_VM_FILES)
return; //out of range
if (vm_fopen_files[fnum].owner != owner)
return; //cgs?
if (!vm_fopen_files[fnum].data)
return; //not open
switch(seektype)
{
case 0:
offset = vm_fopen_files[fnum].ofs + offset;
case 1:
offset = vm_fopen_files[fnum].len + offset;
break;
default:
case 2:
offset = offset;
break;
}
if (offset < 0)
offset = 0;
if (offset > vm_fopen_files[fnum].len)
offset = vm_fopen_files[fnum].len;
vm_fopen_files[fnum].ofs = offset;
}
int VM_FTell (int fnum, int owner)
{
fnum--;
if (fnum < 0 || fnum >= MAX_VM_FILES)
return 0; //out of range
if (vm_fopen_files[fnum].owner != owner)
return 0; //cgs?
if (!vm_fopen_files[fnum].data)
return 0; //not open
return vm_fopen_files[fnum].ofs;
}
void VM_fcloseall (int owner)
{
int i;

View file

@ -12,7 +12,7 @@
char sys_language[64] = "";
struct language_s languages[MAX_LANGUAGES];
void TL_LanguageChanged(struct cvar_s *var, char *oldvalue)
static void QDECL TL_LanguageChanged(struct cvar_s *var, char *oldvalue)
{
#ifndef CLIENTONLY
svs.language = TL_FindLanguage(var->string);

View file

@ -130,6 +130,9 @@ void Script_Get_File_And_Line(int handle, char *filename, int *line);
#define VM_FS_APPEND2 3 //I don't know, don't ask me. look at q3 source
int VM_fopen (char *name, int *handle, int fmode, int owner);
int VM_FRead (char *dest, int quantity, int fnum, int owner);
int VM_FWrite (char *dest, int quantity, int fnum, int owner);
void VM_FSeek (int fnum, int offset, int seektype, int owner);
int VM_FTell (int fnum, int owner);
void VM_fclose (int fnum, int owner);
void VM_fcloseall (int owner);
int VM_GetFileList(char *path, char *ext, char *output, int buffersize);

View file

@ -56,6 +56,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bulletplug", "..\..\plugins
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "odeplug", "..\..\plugins\odeplug\odeplug.vcproj", "{ED16B405-BDCD-4EB8-BF70-761964301368}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ezhud", "..\..\plugins\ezhud\ezhud.vcproj", "{E475BFF0-6766-48BA-BE44-931C068AC5B0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
D3DDebug|Win32 = D3DDebug|Win32
@ -736,6 +738,42 @@ Global
{ED16B405-BDCD-4EB8-BF70-761964301368}.Release|Win32.ActiveCfg = Release|Win32
{ED16B405-BDCD-4EB8-BF70-761964301368}.Release|Win32.Build.0 = Release|Win32
{ED16B405-BDCD-4EB8-BF70-761964301368}.Release|x64.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.D3DDebug|Win32.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.D3DDebug|Win32.Build.0 = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.D3DDebug|x64.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.D3DRelease|Win32.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.D3DRelease|Win32.Build.0 = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.D3DRelease|x64.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Debug Dedicated Server|Win32.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Debug Dedicated Server|Win32.Build.0 = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Debug|Win32.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Debug|Win32.Build.0 = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Debug|x64.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.GLDebug|Win32.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.GLDebug|Win32.Build.0 = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.GLDebug|x64.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.GLRelease|Win32.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.GLRelease|Win32.Build.0 = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.GLRelease|x64.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MDebug|Win32.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MDebug|Win32.Build.0 = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MDebug|x64.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MinGLDebug|Win32.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MinGLDebug|Win32.Build.0 = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MinGLDebug|x64.ActiveCfg = Debug|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MinGLRelease|Win32.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MinGLRelease|Win32.Build.0 = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MinGLRelease|x64.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MRelease|Win32.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MRelease|Win32.Build.0 = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.MRelease|x64.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Release Dedicated Server|Win32.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Release Dedicated Server|Win32.Build.0 = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Release Dedicated Server|x64.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Release|Win32.ActiveCfg = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Release|Win32.Build.0 = Release|Win32
{E475BFF0-6766-48BA-BE44-931C068AC5B0}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -755,6 +793,7 @@ Global
{74542CA7-48C1-4664-9007-66F751131EA3} = {8CED01C6-2C61-4EC5-90B6-574D9756D773}
{82285268-9C3B-44AD-BBE7-40670F9D2628} = {8CED01C6-2C61-4EC5-90B6-574D9756D773}
{ED16B405-BDCD-4EB8-BF70-761964301368} = {8CED01C6-2C61-4EC5-90B6-574D9756D773}
{E475BFF0-6766-48BA-BE44-931C068AC5B0} = {8CED01C6-2C61-4EC5-90B6-574D9756D773}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
AMDCaProjectFile = C:\Games\Quake\wip\engine\dotnet2005\CodeAnalyst\ftequake.caw

View file

@ -390,6 +390,12 @@ qboolean GL_LoadTextureMips(texid_t tex, struct pendingtextureinfo *mips)
}
switch(mips->encoding)
{
#ifdef FTE_TARGET_WEB
case PTI_WHOLEFILE:
if (!i)
emscriptenfte_gl_loadtexturefile(tex->num, &tex->width, &tex->height, mips->mip[i].data, mips->mip[i].datasize);
break;
#endif
case PTI_DEPTH16:
qglTexImage2D(targface, j, gl_config.gles?GL_DEPTH_COMPONENT:GL_DEPTH_COMPONENT16_ARB, mips->mip[i].width, mips->mip[i].height, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, mips->mip[i].data);
break;

View file

@ -30,6 +30,7 @@ mpic_t *R2D_SafeCachePic (const char *path);
mpic_t *R2D_SafePicFromWad (const char *name);
void R2D_ImageColours(float r, float g, float b, float a);
void R2D_Image(float x, float y, float w, float h, float s1, float t1, float s2, float t2, mpic_t *pic);
void R2D_Line(float x1, float y1, float x2, float y2, mpic_t *pic);
void R2D_ScalePic (float x, float y, float width, float height, mpic_t *pic);
void R2D_SubPic(float x, float y, float width, float height, mpic_t *pic, float srcx, float srcy, float srcwidth, float srcheight);
void R2D_ConsoleBackground (int firstline, int lastline, qboolean forceopaque);
@ -42,4 +43,4 @@ void R2D_Shutdown(void);
void R2D_PolyBlend (void);
void R2D_BrightenScreen (void);
void R2D_Conback_Callback(struct cvar_s *var, char *oldvalue);
void QDECL R2D_Conback_Callback(struct cvar_s *var, char *oldvalue);

View file

@ -4345,7 +4345,7 @@ void QDECL R_BuildLegacyTexnums(shader_t *shader, const char *fallbackname, cons
extern cvar_t r_shadow_bumpscale_basetexture;
if (!TEXVALID(tex->bump) && *shader->mapname)
tex->bump = R_LoadHiResTexture(va("%s_norm", shader->mapname), NULL, imageflags|IF_TRYBUMP);
if (!TEXVALID(tex->bump))
if (!TEXVALID(tex->bump) && (r_shadow_bumpscale_basetexture.ival||*imagename=='*'||gl_load24bit.ival))
tex->bump = Image_GetTexture(va("%s_norm", imagename), subpath, imageflags|IF_TRYBUMP, (r_shadow_bumpscale_basetexture.ival||*imagename=='*')?mipdata[0]:NULL, palette, width, height, TF_HEIGHT8PAL);
}

View file

@ -1480,7 +1480,7 @@ qboolean VID_AttachGL (rendererstate_t *info)
return true;
}
void VID_Wait_Override_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL VID_Wait_Override_Callback(struct cvar_s *var, char *oldvalue)
{
if (qwglSwapIntervalEXT && *vid_vsync.string)
qwglSwapIntervalEXT(vid_vsync.value);
@ -1524,7 +1524,7 @@ void GLVID_Recenter_f(void)
}
}
void VID_WndAlpha_Override_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL VID_WndAlpha_Override_Callback(struct cvar_s *var, char *oldvalue)
{
//this code tells windows to use the alpha channel of the screen, but does really nasty things with the mouse such that its unplayable.
//its not useful.
@ -2109,6 +2109,7 @@ LONG WINAPI GLMainWndProc (
{
COPYDATASTRUCT *cds = (COPYDATASTRUCT*)lParam;
Host_RunFile(cds->lpData, cds->cbData, NULL);
lRet = 1;
}
break;
case WM_KILLFOCUS:
@ -2234,7 +2235,10 @@ LONG WINAPI GLMainWndProc (
case WM_INPUT:
// raw input handling
if (!vid_initializing)
{
INS_RawInput_Read((HANDLE)lParam);
lRet = 0;
}
break;
case WM_USER:

View file

@ -1097,6 +1097,10 @@ qboolean DL_Decide(struct dl_download *dl)
#endif /*!defined(NACL)*/
#ifdef MULTITHREAD
static void HTTP_Wake_Think(void *ctx, void *data, size_t a, size_t b)
{
HTTP_CL_Think();
}
static int DL_Thread_Work(void *arg)
{
struct dl_download *dl = arg;
@ -1118,6 +1122,9 @@ static int DL_Thread_Work(void *arg)
break;
}
}
COM_AddWork(0, HTTP_Wake_Think, NULL, NULL, 0, 0);
return 0;
}
@ -1207,7 +1214,7 @@ struct dl_download *HTTP_CL_Get(const char *url, const char *localfile, void (*N
activedownloads = newdl;
if (!cls.download && localfile)
if (!cls.download && localfile && !newdl->isquery)
{
cls.download = &newdl->qdownload;
newdl->qdownload.method = DL_HTTP;
@ -1269,7 +1276,7 @@ void HTTP_CL_Think(void)
}
link = &dl->next;
if (!cls.download)
if (!cls.download && !dl->isquery)
{
cls.download = &dl->qdownload;
dl->qdownload.method = DL_HTTP;

View file

@ -103,6 +103,7 @@ struct dl_download
unsigned int user_num;
float user_float;
void *user_ctx;
qboolean isquery; //will not be displayed in the download/progress bar stuff.
qdownload_t qdownload;

View file

@ -2243,7 +2243,7 @@ int QCC_PR_FinishCompilation (void)
{
//not all of these will have a class defined, as some will be regular spawn functions, so don't error on that
t = QCC_TypeForName(d->name+10);
if (t)
if (t && t->type == ev_entity)
{
QCC_PR_EmitClassFromFunction(d, t);
pr_scope = NULL;
@ -2354,7 +2354,7 @@ char *Sva(char *msg, ...)
#define PROGDEFS_MAX_SIZE 16384
//write (to file buf) and add to the crc
static void Add(char *p, unsigned short *crc, char *file)
static void Add_WithCRC(char *p, unsigned short *crc, char *file)
{
char *s;
int i = strlen(file);
@ -2367,20 +2367,20 @@ static void Add(char *p, unsigned short *crc, char *file)
}
file[i]='\0';
}
#define ADD(p) Add(p, &crc, file)
#define ADD_CRC(p) Add_WithCRC(p, &crc, file)
//#define ADD(p) {char *s;int i = strlen(p);for(s=p;*s;s++,i++){QCC_CRC_ProcessByte(&crc, *s);file[i] = *s;}file[i]='\0';}
static void Add3(char *p, unsigned short *crc, char *file)
static void Add_CrcOnly(char *p, unsigned short *crc, char *file)
{
char *s;
for(s=p;*s;s++)
QCC_CRC_ProcessByte(crc, *s);
}
#define ADD3(p) Add3(p, &crc, file)
#define EAT_CRC(p) Add_CrcOnly(p, &crc, file)
unsigned short QCC_PR_WriteProgdefs (char *filename)
{
#define ADD2(p) QC_strlcat(file, p, sizeof(file)) //no crc (later changes)
#define ADD_ONLY(p) QC_strlcat(file, p, sizeof(file)) //no crc (later changes)
char file[PROGDEFS_MAX_SIZE];
QCC_def_t *d;
int f;
@ -2393,20 +2393,16 @@ unsigned short QCC_PR_WriteProgdefs (char *filename)
// print global vars until the first field is defined
//ADD: crc and dump
//ADD2: dump but don't crc
//ADD3: crc but don't dump
ADD("\n/* ");
ADD_CRC("\n/* ");
if (qcc_targetformat == QCF_HEXEN2 || qcc_targetformat == QCF_FTEH2)
ADD3("generated by hcc, do not modify");
EAT_CRC("generated by hcc, do not modify");
else
ADD3("file generated by qcc, do not modify");
ADD2("File generated by FTEQCC, relevent for engine modding only, the generated crc must be the same as your engine expects.");
ADD(" */\n\ntypedef struct");
ADD2(" globalvars_s");
ADD(qcva("\n{"));
ADD2("\tint pad;\n"
EAT_CRC("file generated by qcc, do not modify");
ADD_ONLY("File generated by FTEQCC, relevent for engine modding only, the generated crc must be the same as your engine expects.");
ADD_CRC(" */\n\ntypedef struct");
ADD_ONLY(" globalvars_s");
ADD_CRC(qcva("\n{"));
ADD_ONLY("\tint pad;\n"
"\tint ofs_return[3];\n" //makes it easier with the get globals func
"\tint ofs_parm0[3];\n"
"\tint ofs_parm1[3];\n"
@ -2416,7 +2412,7 @@ unsigned short QCC_PR_WriteProgdefs (char *filename)
"\tint ofs_parm5[3];\n"
"\tint ofs_parm6[3];\n"
"\tint ofs_parm7[3];\n");
ADD3(qcva("\tint\tpad[%i];\n", RESERVED_OFS));
EAT_CRC(qcva("\tint\tpad[%i];\n", RESERVED_OFS));
for (d=pr.def_head.next ; d ; d=d->next)
{
if (!strcmp (d->name, "end_sys_globals"))
@ -2427,36 +2423,36 @@ unsigned short QCC_PR_WriteProgdefs (char *filename)
switch (d->type->type)
{
case ev_float:
ADD(qcva("\tfloat\t%s;\n",d->name));
ADD_CRC(qcva("\tfloat\t%s;\n",d->name));
break;
case ev_vector:
ADD(qcva("\tvec3_t\t%s;\n",d->name));
ADD_CRC(qcva("\tvec3_t\t%s;\n",d->name));
if (d->deftail)
d=d->deftail; // skip the elements
break;
case ev_string:
ADD(qcva("\tstring_t\t%s;\n",d->name));
ADD_CRC(qcva("\tstring_t\t%s;\n",d->name));
break;
case ev_function:
ADD(qcva("\tfunc_t\t%s;\n",d->name));
ADD_CRC(qcva("\tfunc_t\t%s;\n",d->name));
break;
case ev_entity:
ADD(qcva("\tint\t%s;\n",d->name));
ADD_CRC(qcva("\tint\t%s;\n",d->name));
break;
case ev_integer:
ADD(qcva("\tint\t%s;\n",d->name));
ADD_CRC(qcva("\tint\t%s;\n",d->name));
break;
default:
ADD(qcva("\tint\t%s;\n",d->name));
ADD_CRC(qcva("\tint\t%s;\n",d->name));
break;
}
}
ADD("} globalvars_t;\n\n");
ADD_CRC("} globalvars_t;\n\n");
// print all fields
ADD("typedef struct");
ADD2(" entvars_s");
ADD("\n{\n");
ADD_CRC("typedef struct");
ADD_ONLY(" entvars_s");
ADD_CRC("\n{\n");
for (d=pr.def_head.next ; d ; d=d->next)
{
if (!strcmp (d->name, "end_sys_fields"))
@ -2468,35 +2464,35 @@ unsigned short QCC_PR_WriteProgdefs (char *filename)
switch (d->type->aux_type->type)
{
case ev_float:
ADD(qcva("\tfloat\t%s;\n",d->name));
ADD_CRC(qcva("\tfloat\t%s;\n",d->name));
break;
case ev_vector:
ADD(qcva("\tvec3_t\t%s;\n",d->name));
ADD_CRC(qcva("\tvec3_t\t%s;\n",d->name));
if (d->deftail)
d=d->deftail; // skip the elements
break;
case ev_string:
ADD(qcva("\tstring_t\t%s;\n",d->name));
ADD_CRC(qcva("\tstring_t\t%s;\n",d->name));
break;
case ev_function:
ADD(qcva("\tfunc_t\t%s;\n",d->name));
ADD_CRC(qcva("\tfunc_t\t%s;\n",d->name));
break;
case ev_entity:
ADD(qcva("\tint\t%s;\n",d->name));
ADD_CRC(qcva("\tint\t%s;\n",d->name));
break;
case ev_integer:
ADD(qcva("\tint\t%s;\n",d->name));
ADD_CRC(qcva("\tint\t%s;\n",d->name));
break;
default:
ADD(qcva("\tint\t%s;\n",d->name));
ADD_CRC(qcva("\tint\t%s;\n",d->name));
break;
}
}
ADD("} entvars_t;\n\n");
ADD_CRC("} entvars_t;\n\n");
/*
///temp
ADD2("//with this the crc isn't needed for fields.\n#ifdef FIELDSSTRUCT\nstruct fieldvars_s {\n\tint ofs;\n\tint type;\n\tchar *name;\n} fieldvars[] = {\n");
ADD_ONLY("//with this the crc isn't needed for fields.\n#ifdef FIELDSSTRUCT\nstruct fieldvars_s {\n\tint ofs;\n\tint type;\n\tchar *name;\n} fieldvars[] = {\n");
f=0;
for (d=pr.def_head.next ; d ; d=d->next)
{
@ -2506,15 +2502,15 @@ unsigned short QCC_PR_WriteProgdefs (char *filename)
if (d->type->type != ev_field)
continue;
if (f)
ADD2(",\n");
ADD2(qcva("\t{%i,\t%i,\t\"%s\"}",G_INT(d->ofs), d->type->aux_type->type, d->name));
ADD_ONLY(",\n");
ADD_ONLY(qcva("\t{%i,\t%i,\t\"%s\"}",G_INT(d->ofs), d->type->aux_type->type, d->name));
f = 1;
}
ADD2("\n};\n#endif\n\n");
ADD_ONLY("\n};\n#endif\n\n");
//end temp
*/
ADD2(qcva("#define PROGHEADER_CRC %i\n", crc));
ADD_ONLY(qcva("#define PROGHEADER_CRC %i\n", crc));
if (QCC_CheckParm("-progdefs"))
{

View file

@ -132,7 +132,7 @@ typedef enum
g_acos, //55
G_CMD_ARGC,
G_CMD_ARGV,
G_TraceCapsule,
G_TraceBox, //was G_TraceCapsule
G_FS_OpenFile,
G_FS_CloseFile, //60
G_FS_ReadFile,
@ -340,7 +340,7 @@ typedef enum {
static const char *q1qvmentstring;
static vm_t *q1qvm;
static pubprogfuncs_t q1qvmprogfuncs;
static edict_t *q1qvmedicts[MAX_Q1QVM_EDICTS];
static edict_t **q1qvmedicttable;
static void *evars; //pointer to the gamecodes idea of an edict_t
@ -366,10 +366,10 @@ static edict_t *QDECL Q1QVMPF_EdictNum(pubprogfuncs_t *pf, unsigned int num)
if (/*num < 0 ||*/ num >= sv.world.max_edicts)
return NULL;
e = q1qvmedicts[num];
e = q1qvmedicttable[num];
if (!e)
{
e = q1qvmedicts[num] = Z_TagMalloc(sizeof(edict_t)+sizeof(extentvars_t), VMFSID_Q1QVM);
e = q1qvmedicttable[num] = Z_TagMalloc(sizeof(edict_t)+sizeof(extentvars_t), VMFSID_Q1QVM);
e->v = (stdentvars_t*)((char*)evars + (num * sv.world.edict_size) + WASTED_EDICT_T_SIZE);
e->xv = (extentvars_t*)(e+1);
e->entnum = num;
@ -518,7 +518,7 @@ static int WrapQCBuiltin(builtin_t func, void *offset, quintptr_t mask, const qi
gv.param[argnum++].f = VM_FLOAT(*arg++);
break;
case 'i':
gv.param[argnum++].f = VM_LONG(*arg++);
gv.param[argnum++].f = VM_LONG(*arg++); //vanilla qc does not support ints, but qvms do. this means ints need to be converted to floats for the builtin to understand them properly.
break;
case 'n': //ent num
gv.param[argnum++].i = EDICT_TO_PROG(svprogfuncs, Q1QVMPF_EdictNum(svprogfuncs, VM_LONG(*arg++)));
@ -583,7 +583,7 @@ static qintptr_t syscallhandle (void *offset, quintptr_t mask, qintptr_t fn, con
case G_REMOVE_ENT:
if (arg[0] >= sv.world.max_edicts)
return false;
Q1QVMPF_EntRemove(svprogfuncs, q1qvmedicts[arg[0]]);
Q1QVMPF_EntRemove(svprogfuncs, q1qvmedicttable[arg[0]]);
return true;
case G_PRECACHE_SOUND:
@ -949,7 +949,7 @@ static qintptr_t syscallhandle (void *offset, quintptr_t mask, qintptr_t fn, con
}
break;
case G_TraceCapsule:
case G_TraceBox:
WrapQCBuiltin(PF_svtraceline, offset, mask, arg, "vvinvv");
break;
@ -991,22 +991,17 @@ static qintptr_t syscallhandle (void *offset, quintptr_t mask, qintptr_t fn, con
if (VM_OOB(arg[0], arg[1]))
return 0;
return VM_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), VMFSID_Q1QVM);
/*
//not supported, open will fail anyway
case G_FS_WriteFile:
if (VM_OOB(arg[0], arg[1]))
return 0;
return VM_FWrite(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), VMFSID_Q1QVM);
break;
*/
/*
case G_FS_SeekFile:
// int trap_FS_SeekFile( fileHandle_t handle, int offset, int type )
return VM_FSeek(VM_LONG(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]));
break;
*/
/*
VM_FSeek(VM_LONG(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), VMFSID_Q1QVM);
return 0;
case G_FS_TellFile:
break;
*/
return VM_FTell(VM_LONG(arg[0]), VMFSID_Q1QVM);
case G_FS_GetFileList:
if (VM_OOB(arg[2], arg[3]))
@ -1089,7 +1084,7 @@ static qintptr_t syscallhandle (void *offset, quintptr_t mask, qintptr_t fn, con
match = "";
for (i = first+1; i < sv.world.num_edicts; i++)
{
e = q1qvmedicts[i];
e = q1qvmedicttable[i];
field = VM_POINTER(*((string_t*)e->v + ofs/4));
if (field == NULL)
{
@ -1321,6 +1316,11 @@ void Q1QVM_Shutdown(void)
if (svprogfuncs == &q1qvmprogfuncs)
sv.world.progs = svprogfuncs = NULL;
Z_FreeTags(VMFSID_Q1QVM);
if (q1qvmedicttable)
{
Z_Free(q1qvmedicttable);
q1qvmedicttable = NULL;
}
}
}
@ -1368,9 +1368,16 @@ qboolean PR_LoadQ1QVM(void)
gameDataN_t *gd, gdm;
gameData32_t *gd32;
qintptr_t ret;
qintptr_t limit;
extern cvar_t pr_maxedicts;
if (q1qvm)
VM_Destroy(q1qvm);
if (q1qvmedicttable)
{
Z_Free(q1qvmedicttable);
q1qvmedicttable = NULL;
}
q1qvm = VM_Create("qwprogs", com_nogamedirnativecode.ival?NULL:syscallnative, syscallqvm);
if (!q1qvm)
@ -1412,7 +1419,7 @@ qboolean PR_LoadQ1QVM(void)
sv.world.max_edicts = 0; //so clear these out, just in case
sv.world.edict_size = 0; //if we get a division by zero, then at least its a safe crash
memset(q1qvmedicts, 0, sizeof(q1qvmedicts));
q1qvmedicttable = NULL;
q1qvmprogfuncs.stringtable = VM_MemoryBase(q1qvm);
@ -1441,14 +1448,26 @@ qboolean PR_LoadQ1QVM(void)
gd = (gameDataN_t*)((char*)VM_MemoryBase(q1qvm) + ret); //qvm is 32bit
}
sv.world.num_edicts = 1;
sv.world.max_edicts = bound(64, pr_maxedicts.ival, MAX_EDICTS);
q1qvmedicttable = Z_Malloc(sizeof(*q1qvmedicttable) * sv.world.max_edicts);
limit = VM_MemoryMask(q1qvm);
if ((qintptr_t)gd->ents < 0 || (qintptr_t)gd->ents > limit)
gd->ents = NULL;
if (gd->sizeofent < 0 || gd->sizeofent > (0xffffffff-(qintptr_t)gd->ents) / sv.world.max_edicts)
gd->sizeofent = 0xffffffff / MAX_EDICTS;
if ((qintptr_t)gd->global < 0 || (qintptr_t)gd->global > limit)
gd->global = NULL;
if ((qintptr_t)gd->fields < 0 || (qintptr_t)gd->fields > limit)
gd->fields = NULL;
sv.world.edict_size = gd->sizeofent;
vevars = (qintptr_t)gd->ents;
evars = ((char*)VM_MemoryBase(q1qvm) + vevars);
//FIXME: range check this pointer
//FIXME: range check the globals pointer
sv.world.num_edicts = 1;
sv.world.max_edicts = sizeof(q1qvmedicts)/sizeof(q1qvmedicts[0]);
//WARNING: global is not remapped yet...
//This code is written evilly, but works well enough

View file

@ -30,7 +30,7 @@ void SV_MVDStop_f (void);
#define demo_size_padding 0x1000
static void SV_DemoDir_Callback(struct cvar_s *var, char *oldvalue);
static void QDECL SV_DemoDir_Callback(struct cvar_s *var, char *oldvalue);
cvar_t sv_demoUseCache = CVARD("sv_demoUseCache", "0", "If set, demo data will be flushed only periodically");
cvar_t sv_demoCacheSize = CVAR("sv_demoCacheSize", "0x80000"); //half a meg
@ -731,7 +731,7 @@ void Sys_freedir(dir_t *dir)
// only one .. is allowed (so we can get to the same dir as the quake exe)
static void SV_DemoDir_Callback(struct cvar_s *var, char *oldvalue)
static void QDECL SV_DemoDir_Callback(struct cvar_s *var, char *oldvalue)
{
char *value;

View file

@ -26,6 +26,11 @@ void emscriptenfte_alert(const char *msg);
void emscriptenfte_print(const char *msg);
void emscriptenfte_abortmainloop(const char *caller);
//we're trying to avoid including libpng+libjpeg+libogg in javascript due to it being redundant bloat.
//to use such textures/sounds, we can just 'directly' load them via webgl
void emscriptenfte_gl_loadtexturefile(int gltexid, int *width, int *height, void *data, int datasize);
void emscriptenfte_al_loadaudiofile(int al_buf, void *data, int datasize);
//avoid all of emscripten's sdl emulation.
//this resolves input etc issues.
unsigned long emscriptenfte_ticks_ms(void);

View file

@ -649,5 +649,79 @@ console.log("onerror: " + _url + " status " + http.status);
};
http.send(null);
},
emscriptenfte_al_loadaudiofile : function(buf, dataptr, datasize)
{
//match emscripten's openal support.
if (!buf)
return;
buf = buf - 1;
var ctx = AL.currentContext;
try
{
//its async, so it needs its own copy of an arraybuffer
var abuf = new ArrayBuffer(datasize);
new Uint8Array(abuf).set(HEAPU8.subarray(dataptr, dataptr+datasize));
AL.currentContext.ctx.decodeAudioData(abuf, function(buffer)
{
ctx.buf[buf] = buffer;
}, function()
{
console.log("Audio Callback failed!");
});
}
catch (e)
{
console.log("unable to decode audio data");
console.log(e);
}
},
emscriptenfte_gl_loadtexturefile : function(texid, widthptr, heightptr, dataptr, datasize)
{
function encode64(data) {
var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
var PAD = '=';
var ret = '';
var leftchar = 0;
var leftbits = 0;
for (var i = 0; i < data.length; i++) {
leftchar = (leftchar << 8) | data[i];
leftbits += 8;
while (leftbits >= 6) {
var curr = (leftchar >> (leftbits-6)) & 0x3f;
leftbits -= 6;
ret += BASE[curr];
}
}
if (leftbits == 2) {
ret += BASE[(leftchar&3) << 4];
ret += PAD + PAD;
} else if (leftbits == 4) {
ret += BASE[(leftchar&0xf) << 2];
ret += PAD;
}
return ret;
}
//make sure the texture is defined before its loaded, so we get no errors
GLctx.texImage2D(GLctx.TEXTURE_2D, 0, GLctx.RGBA, 1,1,0,GLctx.RGBA, GLctx.UNSIGNED_BYTE, null);
var img = new Image();
var gltex = GL.textures[texid];
img.onload = function()
{
console.log("Image Callback called!");
var oldtex = GLctx.getParameter(GLctx.TEXTURE_BINDING_2D); //blurgh, try to avoid breaking anything in this unexpected event.
GLctx.bindTexture(GLctx.TEXTURE_2D, gltex);
GLctx.texImage2D(GLctx.TEXTURE_2D, 0, GLctx.RGBA, GLctx.RGBA, GLctx.UNSIGNED_BYTE, img);
GLctx.generateMipmap(GLctx.TEXTURE_2D);
GLctx.bindTexture(GLctx.TEXTURE_2D, oldtex);
};
img.crossorigin = true;
img.src = "data:image/png;base64," + encode64(HEAPU8.subarray(dataptr, dataptr+datasize));
img.onload();
}
});

View file

@ -180,8 +180,8 @@ void Net_TryFlushProxyBuffer(cluster_t *cluster, oproxy_t *prox)
int length;
int bufpos;
if (prox->drop)
return;
// if (prox->drop)
// return;
while (prox->bufferpos >= MAX_PROXY_BUFFER)
{ //so we never get any issues with wrapping..
@ -212,12 +212,14 @@ void Net_TryFlushProxyBuffer(cluster_t *cluster, oproxy_t *prox)
{
case 0: //eof / they disconnected
prox->drop = true;
prox->flushing = false;
break;
case -1:
if (qerrno != EWOULDBLOCK && qerrno != EAGAIN) //not a problem, so long as we can flush it later.
{
Sys_Printf(cluster, "network error from client proxy\n");
prox->drop = true; //drop them if we get any errors
prox->flushing = false;
}
break;
default:

View file

@ -202,6 +202,7 @@ static void HTTPSV_SendHTMLHeader(cluster_t *cluster, oproxy_t *dest, char *titl
Net_ProxySend(cluster, dest, buffer, strlen(buffer));
#if 0
if (plugin)
{
s =
@ -225,6 +226,7 @@ static void HTTPSV_SendHTMLHeader(cluster_t *cluster, oproxy_t *dest, char *titl
"</script>";
Net_ProxySend(cluster, dest, s, strlen(s));
}
#endif
}
static void HTTPSV_SendHTMLFooter(cluster_t *cluster, oproxy_t *dest)
@ -233,12 +235,14 @@ static void HTTPSV_SendHTMLFooter(cluster_t *cluster, oproxy_t *dest)
char buffer[2048];
/*Proxy version*/
snprintf(buffer, sizeof(buffer), "<br/>Server Version: %i <a href=\"http://www.fteqw.com\" target=\"_blank\">www.fteqw.com</a>", cluster->buildnumber);
snprintf(buffer, sizeof(buffer), "<br/>Server Version: %i <a href=\""PROXYWEBSITE"\" target=\"_blank\">"PROXYWEBSITE"</a>", cluster->buildnumber);
Net_ProxySend(cluster, dest, buffer, strlen(buffer));
#if 0
/*Plugin version*/
s = "<script>if (parent.getplug != null) document.write(\"<br/>Plugin Version: \" + parent.getplug().build + parent.getplug().server);</script>";
Net_ProxySend(cluster, dest, s, strlen(s));
#endif
/*terminate html page*/
s = "</body>\n"
@ -790,11 +794,25 @@ static void HTTPSV_GeneratePlugin(cluster_t *cluster, oproxy_t *dest)
"</iframe>"
"</div>"
"<div id=plugdiv style='position:fixed; left:50%; width:50%; top:0%; height:100%;'>"
#if 1
#define EMBEDDEDWEBGLORIGIN "http://86.191.129.12:80"//127.0.0.1:80"
#define EMBEDDEDWEBGLURL EMBEDDEDWEBGLORIGIN"/ftewebgl.html"
#else
#define EMBEDDEDWEBGLORIGIN "http://triptohell.info"
#define EMBEDDEDWEBGLURL EMBEDDEDWEBGLORIGIN"/moodles/web/ftewebgl.html"
#endif
#if 1
"<iframe frameborder=0 allowfullscreen=1 name=\"webgl\" src=\""EMBEDDEDWEBGLURL"\" width=\"100%\" height=\"100%\">"
"oh dear. your browser doesn't support this site"
"</iframe>"
#else
/*once for IE*/
"<object name=\"ieplug\""
" type=\"text/x-quaketvident\""
" classid=\"clsid:7d676c9f-fb84-40b6-b3ff-e10831557eeb\""
//" codebase=\"http://fteqw.com/test.cab\""
//" codebase=\""PROXYWEBSITE"/test.cab\""
" width=100%"
" height=100%"
" >"
@ -833,9 +851,11 @@ static void HTTPSV_GeneratePlugin(cluster_t *cluster, oproxy_t *dest)
"Plugin failed to load"
"</object>"
"</object>"
#endif
"</div>"
"<script>"
#if 0
"function getplugnp(d)\n"
"{\n"
"return document.npplug;\n"
@ -851,6 +871,10 @@ static void HTTPSV_GeneratePlugin(cluster_t *cluster, oproxy_t *dest)
html =
"\";\n"
"if (getplugie() != undefined && getplugie().plugver != undefined)\n"
"{\nparent.getplug = getplugie;\n}\n"
"else\n"
"{\nparent.getplug = getplugnp;\n}\n"
"function joinserver(d)\n"
"{\n"
@ -875,14 +899,33 @@ static void HTTPSV_GeneratePlugin(cluster_t *cluster, oproxy_t *dest)
"\";\n"
"getplug().running = 1;\n"
"}\n"
#else
"function joinserver(d)"
"{"
// "webgl.postMessage({cmd:'mapsrc',url:\""
// ;
// Net_ProxySend(cluster, dest, html, strlen(html));
// Net_ProxySend(cluster, dest, cluster->plugindatasource, strlen(cluster->plugindatasource));
// html =
// "\"}, \""EMBEDDEDWEBGLORIGIN"\");"
"webgl.postMessage({'cmd':'observeurl','url':'ws://86.191.129.12:27500'}, \""EMBEDDEDWEBGLORIGIN"\");"
"}\n"
"function playdemo(d)"
"{"
// "parent.webgl.postMessage({cmd:'mapsrc',url:\""
// ;
// Net_ProxySend(cluster, dest, html, strlen(html));
// Net_ProxySend(cluster, dest, cluster->plugindatasource, strlen(cluster->plugindatasource));
// html =
// "\"}, \""EMBEDDEDWEBGLORIGIN"\");"
"parent.webgl.postMessage({cmd:'demourl',url:d}, \""EMBEDDEDWEBGLORIGIN"\");"
"}\n"
#endif
"parent.joinserver = joinserver;\n"
"parent.playdemo = playdemo;\n"
"if (getplugie() != undefined && getplugie().plugver != undefined)\n"
"{\nparent.getplug = getplugie;\n}\n"
"else\n"
"{\nparent.getplug = getplugnp;\n}\n"
/* "if (getplug().plugver == undefined)"
"{"
"document.getElementById('plugdiv').style.left = '75%';"
@ -1207,7 +1250,8 @@ void HTTPSV_GetMethod(cluster_t *cluster, oproxy_t *pend)
else REDIRECTIF("/", "/plugin.html")
#endif
else REDIRECTIF("/", "/nowplaying.html")
else REDIRECTIF("/about.html", "http://www.fteqw.com/")
else REDIRECTIF("/about.html", PROXYWEBSITE)
#if 0
else REDIRECTIF("/qtvsplash.jpg", "/file/qtvsplash.jpg") /*lame, very lame*/
#if defined(_DEBUG) || defined(DEBUG)
else REDIRECTIF("/npfte.xpi", "/file/npfte_dbg.xpi") /*lame, very lame*/
@ -1216,6 +1260,7 @@ void HTTPSV_GetMethod(cluster_t *cluster, oproxy_t *pend)
#endif
else REDIRECTIF("/npfte.exe", "/file/npfte.exe") /*lame, very lame*/
else REDIRECTIF("/iefte.exe", "/file/iefte.exe") /*lame, very lame*/
#endif
else if (uriargmatch(uri, "/demos.html", urilen, &args))
{
HTTPSV_GenerateDemoListing(cluster, pend, args);

View file

@ -254,7 +254,7 @@ void Menu_Draw(cluster_t *cluster, viewer_t *viewer)
sprintf(str, "FTEQTV build %i\n", cluster->buildnumber);
WriteString2(&m, str);
WriteString2(&m, "www.FTEQW.com\n");
WriteString2(&m, PROXYWEBSITE"\n");
WriteString2(&m, "-------------\n");
if (strcmp(cluster->hostname, DEFAULT_HOSTNAME))

View file

@ -109,12 +109,29 @@ void NET_InitUDPSocket(cluster_t *cluster, int port, qboolean ipv6)
Sys_Printf(cluster, "opened udp port %i\n", port);
}
SOCKET NET_ChooseSocket(SOCKET sock[2], netadr_t *adr)
SOCKET NET_ChooseSocket(SOCKET sock[2], netadr_t *toadr, netadr_t ina)
{
#ifdef AF_INET6
if (((struct sockaddr *)adr->sockaddr)->sa_family == AF_INET6)
if (((struct sockaddr *)ina.sockaddr)->sa_family == AF_INET6)
{
*toadr = ina;
return sock[1];
}
if (sock[0] == INVALID_SOCKET && sock[1] != INVALID_SOCKET)
{
struct sockaddr_in6 *out = (struct sockaddr_in6*)toadr->sockaddr;
struct sockaddr_in *in = (struct sockaddr_in*)ina.sockaddr;
toadr->tcpcon = ina.tcpcon;
memset(out, 0, sizeof(*out));
out->sin6_family = AF_INET6;
*(short*)&out->sin6_addr.s6_addr[10] = 0xffff;
*(int*)&out->sin6_addr.s6_addr[12] = in->sin_addr.s_addr;
out->sin6_port = in->sin_port;
return sock[1];
}
#endif
*toadr = ina;
return sock[0];
}
@ -336,7 +353,7 @@ Netchan_OutOfBand
Sends an out-of-band datagram
================
*/
void Netchan_OutOfBand (cluster_t *cluster, SOCKET sock, netadr_t adr, int length, void *data)
void Netchan_OutOfBandSocket (cluster_t *cluster, SOCKET sock, netadr_t *adr, int length, void *data)
{
netmsg_t send;
unsigned char send_buf[MAX_MSGLEN + PACKET_HEADER];
@ -348,9 +365,21 @@ void Netchan_OutOfBand (cluster_t *cluster, SOCKET sock, netadr_t adr, int lengt
WriteData (&send, data, length);
// send the datagram
NET_SendPacket (cluster, sock, send.cursize, send.data, adr);
NET_SendPacket (cluster, sock, send.cursize, send.data, *adr);
}
/*
===============
Netchan_OutOfBand
Sends an out-of-band datagram
================
*/
void Netchan_OutOfBand (cluster_t *cluster, netadr_t adr, int length, void *data)
{
netadr_t realadr;
Netchan_OutOfBandSocket(cluster, NET_ChooseSocket(cluster->qwdsocket, &realadr, adr), &realadr, length, data);
}
/*
===============
@ -373,7 +402,7 @@ void Netchan_OutOfBandPrint (cluster_t *cluster, netadr_t adr, char *format, ...
#endif // _WIN32
va_end (argptr);
Netchan_OutOfBand (cluster, NET_ChooseSocket(cluster->qwdsocket, &adr), adr, strlen(string), (unsigned char *)string);
Netchan_OutOfBandSocket(cluster, NET_ChooseSocket(cluster->qwdsocket, &adr, adr), &adr, strlen(string), (unsigned char *)string);
}
/*

View file

@ -420,7 +420,7 @@ static void ParseStufftext(sv_t *tv, netmsg_t *m, int to, unsigned int mask)
ptr = COM_ParseToken(ptr, arg[1], ARG_LEN, "");
ptr = COM_ParseToken(ptr, arg[2], ARG_LEN, "");
NET_StringToAddr(arg[1], &adr, PROX_DEFAULTSERVERPORT);
Netchan_OutOfBand(tv->cluster, tv->sourcesock, adr, strlen(arg[2]), arg[2]);
Netchan_OutOfBandSocket(tv->cluster, tv->sourcesock, &adr, strlen(arg[2]), arg[2]);
//this is an evil hack
SendClientCommand(tv, "new\n");

View file

@ -241,6 +241,7 @@ size_t strlcpy(char *dst, const char *src, size_t siz);
#define PROX_DEFAULTSERVER "localhost:27500"
#define DEFAULT_HOSTNAME "FTEQTV"
#define PROXYWEBSITE "http://fte.triptohell.info" //url for program
#define MAX_ENTITY_LEAFS 32
@ -867,12 +868,13 @@ void Netchan_OutOfBandPrint (cluster_t *cluster, netadr_t adr, char *format, ...
//int Netchan_IsLocal (netadr_t adr);
void NET_InitUDPSocket(cluster_t *cluster, int port, qboolean ipv6);
void NET_SendPacket(cluster_t *cluster, SOCKET sock, int length, void *data, netadr_t adr);
SOCKET NET_ChooseSocket(SOCKET sock[], netadr_t *adr);
SOCKET NET_ChooseSocket(SOCKET sock[], netadr_t *toadr, netadr_t in);
qboolean Net_CompareAddress(netadr_t *s1, netadr_t *s2, int qp1, int qp2);
qboolean Netchan_Process (netchan_t *chan, netmsg_t *msg);
qboolean NQNetchan_Process(cluster_t *cluster, netchan_t *chan, netmsg_t *msg);
void Netchan_Transmit (cluster_t *cluster, netchan_t *chan, int length, const void *data);
void Netchan_OutOfBand (cluster_t *cluster, SOCKET sock, netadr_t adr, int length, void *data);
void Netchan_OutOfBandSocket (cluster_t *cluster, SOCKET sock, netadr_t *adr, int length, void *data);
void Netchan_OutOfBand(cluster_t *cluster, netadr_t adr, int length, void *data);
qboolean Netchan_CanPacket (netchan_t *chan);
int NET_WebSocketRecv(SOCKET sock, wsrbuf_t *ws, unsigned char *out, unsigned int outlen, int *wslen);

View file

@ -838,7 +838,7 @@ void NewNQClient(cluster_t *cluster, netadr_t *addr)
header = (buffer[0]<<24) + (buffer[1]<<16) + (buffer[2]<<8) + buffer[3];
*(int*)buffer = header;
NET_SendPacket (cluster, NET_ChooseSocket(cluster->qwdsocket, addr), len, buffer, *addr);
NET_SendPacket (cluster, NET_ChooseSocket(cluster->qwdsocket, addr, *addr), len, buffer, *addr);
if (!viewer)
return;
@ -847,7 +847,7 @@ void NewNQClient(cluster_t *cluster, netadr_t *addr)
memset(viewer, 0, sizeof(*viewer));
Netchan_Setup (NET_ChooseSocket(cluster->qwdsocket, addr), &viewer->netchan, *addr, 0, false);
Netchan_Setup (NET_ChooseSocket(cluster->qwdsocket, addr, *addr), &viewer->netchan, *addr, 0, false);
viewer->netchan.isnqprotocol = true;
viewer->netchan.maxdatagramlen = MAX_NQDATAGRAM;
viewer->netchan.maxreliablelen = MAX_NQMSGLEN;
@ -902,7 +902,7 @@ void NewQWClient(cluster_t *cluster, netadr_t *addr, char *connectmessage)
}
memset(viewer, 0, sizeof(viewer_t));
Netchan_Setup (NET_ChooseSocket(cluster->qwdsocket, addr), &viewer->netchan, *addr, atoi(qport), false);
Netchan_Setup (NET_ChooseSocket(cluster->qwdsocket, addr, *addr), &viewer->netchan, *addr, atoi(qport), false);
viewer->netchan.message.maxsize = MAX_QWMSGLEN;
viewer->netchan.maxdatagramlen = MAX_QWMSGLEN;
viewer->netchan.maxreliablelen = MAX_QWMSGLEN;
@ -1110,7 +1110,7 @@ void QTV_Status(cluster_t *cluster, netadr_t *from)
}
WriteByte(&msg, 0);
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, from), msg.cursize, msg.data, *from);
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, from, *from), msg.cursize, msg.data, *from);
}
void QTV_StatusResponse(cluster_t *cluster, char *msg, netadr_t *from)
@ -1219,7 +1219,7 @@ void ConnectionlessPacket(cluster_t *cluster, netadr_t *from, netmsg_t *m)
}
if (!strncmp(buffer, "ping", 4))
{ //ack
NET_SendPacket (cluster, NET_ChooseSocket(cluster->qwdsocket, from), 1, "l", *from);
Netchan_OutOfBandPrint(cluster, *from, "l");
return;
}
if (!strncmp(buffer, "status", 6))
@ -1241,10 +1241,10 @@ void ConnectionlessPacket(cluster_t *cluster, netadr_t *from, netmsg_t *m)
NewQWClient(cluster, from, buffer);
return;
}
if (!strncmp(buffer, "l\n", 2))
{
Sys_Printf(cluster, "Ack\n");
}
// if (buffer[0] == 'l' && (!buffer[1] || buffer[1] == '\n'))
// {
// Sys_Printf(cluster, "Ack from %s\n", );
// }
}
@ -2405,7 +2405,7 @@ void QTV_SayCommand(cluster_t *cluster, sv_t *qtv, viewer_t *v, char *fullcomman
if (!strcmp(command, "help"))
{
QW_PrintfToViewer(v, "Website: http://www.fteqw.com/\n"
QW_PrintfToViewer(v, "Website: "PROXYWEBSITE"\n"
"Commands:\n"
".bind\n"
" Bind your keys to drive the menu.\n"
@ -4214,7 +4214,7 @@ void QW_ProcessUDPPacket(cluster_t *cluster, netmsg_t *m, netadr_t from)
WriteByte(m, cluster->maxviewers>255?255:cluster->maxviewers);
WriteByte(m, NQ_NETCHAN_VERSION);
*(int*)m->data = BigLong(NETFLAG_CTL | m->cursize);
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, &from), m->cursize, m->data, from);
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, &from, from), m->cursize, m->data, from);
}
break;
case CCREQ_CONNECT:
@ -4300,7 +4300,7 @@ void QW_UpdateUDPStuff(cluster_t *cluster)
{
sprintf(buffer, "a\n%i\n0\n", cluster->mastersequence++); //fill buffer with a heartbeat
//why is there no \xff\xff\xff\xff ?..
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, &from), strlen(buffer), buffer, from);
NET_SendPacket(cluster, NET_ChooseSocket(cluster->qwdsocket, &from, from), strlen(buffer), buffer, from);
}
else
Sys_Printf(cluster, "Cannot resolve master %s\n", cluster->master);

View file

@ -392,7 +392,7 @@ void Cmd_Master(cmdctxt_t *ctx)
strlcpy(ctx->cluster->master, newval, sizeof(ctx->cluster->master));
ctx->cluster->mastersendtime = ctx->cluster->curtime;
s = NET_ChooseSocket(ctx->cluster->qwdsocket, &addr);
s = NET_ChooseSocket(ctx->cluster->qwdsocket, &addr, addr);
if (s != INVALID_SOCKET)
NET_SendPacket (ctx->cluster, s, 1, "k", addr);
Cmd_Printf(ctx, "Master server set.\n");
@ -821,7 +821,7 @@ void Cmd_Ping(cmdctxt_t *ctx)
char *val = Cmd_Argv(ctx, 1);
if (NET_StringToAddr(val, &addr, 27500))
{
NET_SendPacket (ctx->cluster, NET_ChooseSocket(ctx->cluster->qwdsocket, &addr), 1, "k", addr);
NET_SendPacket (ctx->cluster, NET_ChooseSocket(ctx->cluster->qwdsocket, &addr, addr), 1, "k", addr);
Cmd_Printf(ctx, "pinged\n");
}
Cmd_Printf(ctx, "couldn't resolve\n");
@ -1249,6 +1249,7 @@ const rconcommands_t rconcommands[] =
{"help", 0, 1, Cmd_Help, "shows the brief intro help text"},
{"commands", 0, 1, Cmd_Commands, "prints the list of commands"},
{"apropos", 0, 1, Cmd_Commands, "prints all commands"},
{"hostname", 0, 1, Cmd_Hostname, "changes the hostname seen in server browsers"},
{"master", 0, 1, Cmd_Master, "specifies which master server to use"},
{"udpport", 0, 1, Cmd_UDPPort, "specifies to listen on a provided udp port for regular qw clients"},

View file

@ -247,6 +247,7 @@ void Net_TCPListen(cluster_t *cluster, int port, qboolean ipv6)
struct sockaddr *address;
int prot;
int addrsize;
int _true = true;
// int fromlen;
unsigned long nonblocking = true;
@ -304,6 +305,13 @@ void Net_TCPListen(cluster_t *cluster, int port, qboolean ipv6)
return;
}
#ifdef _WIN32
//win32 is so fucked up
// setsockopt(newsocket, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (char *)&_true, sizeof(_true));
#endif
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char *)&_true, sizeof(_true));
if (prot == AF_INET6)
if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (char *)&v6only, sizeof(v6only)) == -1)
v6only = true;
@ -315,7 +323,7 @@ void Net_TCPListen(cluster_t *cluster, int port, qboolean ipv6)
return;
}
listen(sock, 2); //don't listen for too many clients.
listen(sock, 2); //don't listen for too many clients at once.
if (v6only)
Sys_Printf(cluster, "opened tcp%i port %i\n", ipv6?6:4, port);
@ -1629,7 +1637,7 @@ void QTV_ParseQWStream(sv_t *qtv)
sprintf(buffer, "connect %i %i %i \"%s\\name\\%s\"", 28, qtv->qport, qtv->challenge, "\\*ver\\fteqtv\\spectator\\0\\rate\\10000", qtv->cluster->hostname);
else
sprintf(buffer, "connect %i %i %i \"%s\\name\\%s\"", 28, qtv->qport, qtv->challenge, "\\*ver\\fteqtv\\spectator\\1\\rate\\10000", qtv->cluster->hostname);
Netchan_OutOfBand(qtv->cluster, qtv->sourcesock, qtv->serveraddress, strlen(buffer), buffer);
Netchan_OutOfBandSocket(qtv->cluster, qtv->sourcesock, &qtv->serveraddress, strlen(buffer), buffer);
continue;
}
if (buffer[4] == 'n')
@ -1874,7 +1882,7 @@ void QTV_Run(sv_t *qtv)
else if (qtv->autodisconnect == AD_STATUSPOLL)
{
QTV_DisconnectFromSource(qtv);
Netchan_OutOfBand(qtv->cluster, NET_ChooseSocket(qtv->cluster->qwdsocket, &qtv->serveraddress), qtv->serveraddress, 13, "status\n");
Netchan_OutOfBand(qtv->cluster, qtv->serveraddress, 13, "status\n");
qtv->nextconnectattempt = qtv->curtime + STATUSPOLL_TIME;
return;
}
@ -1889,7 +1897,7 @@ void QTV_Run(sv_t *qtv)
}
}
if (qtv->errored == ERR_NONE)
Netchan_OutOfBand(qtv->cluster, qtv->sourcesock, qtv->serveraddress, 13, "getchallenge\n");
Netchan_OutOfBandSocket(qtv->cluster, qtv->sourcesock, &qtv->serveraddress, 13, "getchallenge\n");
}
qtv->nextconnectattempt = qtv->curtime + UDPRECONNECT_TIME;
}

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="ezhud"
ProjectGUID="{E475BFF0-6766-48BA-BE44-931C068AC5B0}"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../engine/server;../../engine/gl;../../engine/qclib;../../engine/client;../../engine/common"
PreprocessorDefinitions="FTEPLUGIN"
EnableFunctionLevelLinking="true"
BrowseInformation="1"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="../../fteplug_$(ProjectName)_x86.dll"
LinkIncremental="2"
GenerateManifest="false"
ModuleDefinitionFile="..\plugin.def"
GenerateDebugInformation="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
EmbedManifest="false"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../engine/server;../../engine/gl;../../engine/qclib;../../engine/client;../../engine/common"
PreprocessorDefinitions="FTEPLUGIN"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="../../fteplug_$(ProjectName)_x86.dll"
GenerateManifest="false"
ModuleDefinitionFile="..\plugin.def"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\ezquakeisms.c"
>
</File>
<File
RelativePath=".\hud.c"
>
</File>
<File
RelativePath=".\hud_common.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\hud_editor.c"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\plugin.c"
>
</File>
<File
RelativePath="..\qvm_api.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\ezquakeisms.h"
>
</File>
<File
RelativePath=".\hud.h"
>
</File>
<File
RelativePath=".\hud_common.h"
>
</File>
<File
RelativePath=".\hud_editor.h"
>
</File>
<File
RelativePath="..\plugin.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
<File
RelativePath="..\plugin.def"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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plugins/ezhud/ezquakeisms.c Normal file
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#include "../plugin.h"
#include "ezquakeisms.h"
#include "hud.h"
#include "hud_editor.h"
int sb_lines;
float scr_con_current;
int sb_showteamscores;
int sb_showscores;
int host_screenupdatecount;
cvar_t *scr_newHud;
#define ARGNAMES ,name,defaultval,flags,description,groupname
BUILTINR(cvar_t*, Cvar_GetNVFDG, (const char *name, const char *defaultval, unsigned int flags, const char *description, const char *groupname));
#undef ARGNAMES
float infofloat(char *info, char *findkey, float def);
void Draw_SetOverallAlpha(float a)
{
}
void Draw_AlphaFillRGB(float x, float y, float w, float h, qbyte r, qbyte g, qbyte b, qbyte a)
{
pDraw_Colour4f(r/255.0, g/255.0, b/255.0, a/255.0);
pDraw_Fill(x, y, w, h);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_Fill(float x, float y, float w, float h, qbyte pal)
{
pDraw_Colourp(pal);
pDraw_Fill(x, y, w, h);
pDraw_Colour4f(1, 1, 1, 1);
}
char *ColorNameToRGBString (const char *newval)
{
return "";
}
byte *StringToRGB(const char *str)
{
static byte rgba[4];
int i;
for (i = 0; i < 4; i++)
{
while(*str <= ' ')
str++;
if (!*str)
rgba[i] = 255;
else
rgba[i] = strtoul(str, (char**)&str, 0);
}
return rgba;
}
void Draw_TextBox (int x, int y, int width, int lines)
{
}
void Draw_SPic(float x, float y, mpic_t *pic, float scale)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Image(x, y, w*scale, h*scale, 0, 0, 1, 1, image);
}
void Draw_SSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float scale)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Image(x, y, (s2-s1)*scale, (t2-t1)*scale, s1/w, t1/h, s2/w, t2/h, image);
}
#define Draw_STransPic Draw_SPic
void Draw_Character(float x, float y, unsigned int ch)
{
pDraw_Character(x, y, ch);
}
void Draw_SCharacter(float x, float y, unsigned int ch, float scale)
{
pDraw_Character(x, y, ch); //FIXME
}
void SCR_DrawWadString(float x, float y, float scale, char *str)
{
pDraw_String(x, y, str); //FIXME
}
void Draw_SAlphaSubPic2(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float sw, float sh, float alpha)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Colour4f(1, 1, 1, alpha);
pDraw_Image(x, y, (s2-s1)*sw, (t2-t1)*sh, s1/w, t1/h, s2/w, t2/h, image);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_AlphaFill(float x, float y, float w, float h, qbyte pal, float alpha)
{
pDraw_Colour4f(1, 1, 1, alpha);
pDraw_Colourp(pal);
pDraw_Fill(x, y, w, h);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_AlphaPic(float x, float y, mpic_t *pic, float alpha)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Colour4f(1, 1, 1, alpha);
pDraw_Image(x, y, w, h, 0, 0, 1, 1, image);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_AlphaSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float alpha)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Colour4f(1, 1, 1, alpha);
pDraw_Image(x, y, s2-s1, t2-t1, s1/w, t1/h, s2/w, t2/h, image);
pDraw_Colour4f(1, 1, 1, 1);
}
void SCR_HUD_DrawBar(int direction, int value, float max_value, float *rgba, int x, int y, int width, int height)
{
int amount;
if(direction >= 2)
// top-down
amount = Q_rint(abs((height * value) / max_value));
else// left-right
amount = Q_rint(abs((width * value) / max_value));
pDraw_Colour4f(rgba[0]/255.0, rgba[1]/255.0, rgba[2]/255.0, rgba[3]/255.0);
if(direction == 0)
// left->right
pDraw_Fill(x, y, amount, height);
else if (direction == 1)
// right->left
pDraw_Fill(x + width - amount, y, amount, height);
else if (direction == 2)
// down -> up
pDraw_Fill(x, y + height - amount, width, amount);
else
// up -> down
pDraw_Fill(x, y, width, amount);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_Polygon(int x, int y, vec3_t *vertices, int num_vertices, qbool fill, byte r, byte g, byte b, byte a)
{
pDraw_Colour4f(r/255.0, g/255.0, b/255.0, a/255.0);
// pDraw_Line(x1, y1, x2, y1);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_ColoredString3(float x, float y, const char *str, clrinfo_t *clr, int huh, int wut)
{
pDraw_Colour4f(clr->c[0]/255.0, clr->c[1]/255.0, clr->c[2]/255.0, clr->c[3]/255.0);
pDraw_String(x, y, str);
pDraw_Colour4f(1, 1, 1, 1);
}
void UI_PrintTextBlock()
{
}
void Draw_AlphaRectangleRGB(int x, int y, int w, int h, int foo, int bar, byte r, byte g, byte b, byte a)
{
float x1 = x;
float x2 = x+w;
float y1 = y;
float y2 = y+h;
pDraw_Colour4f(r/255.0, g/255.0, b/255.0, a/255.0);
pDraw_Line(x1, y1, x2, y1);
pDraw_Line(x2, y1, x2, y2);
pDraw_Line(x1, y2, x2, y2);
pDraw_Line(x1, y1, x1, y2);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_AlphaLineRGB(float x1, float y1, float x2, float y2, float width, byte r, byte g, byte b, byte a)
{
pDraw_Colour4f(r/255.0, g/255.0, b/255.0, a/255.0);
pDraw_Line(x1, y1, x2, y2);
pDraw_Colour4f(1, 1, 1, 1);
}
mpic_t *Draw_CachePicSafe(const char *name, qbool crash, qbool ignorewad)
{
if (!*name)
return NULL;
return (mpic_t*)(qintptr_t)pDraw_LoadImage(name, false);
}
mpic_t *Draw_CacheWadPic(const char *name)
{
return (mpic_t*)(qintptr_t)pDraw_LoadImage(name, true);
}
mpic_t *SCR_LoadCursorImage(char *cursorimage)
{
return Draw_CachePicSafe(cursorimage, false, true);
}
unsigned int Sbar_ColorForMap (unsigned int m)
{
if (m >= 16)
return m;
m = (m < 0) ? 0 : ((m > 13) ? 13 : m);
m *= 16;
return m < 128 ? m + 8 : m + 8;
}
int Sbar_TopColor(player_info_t *pi)
{
return Sbar_ColorForMap(pi->topcolour);
}
int Sbar_BottomColor(player_info_t *pi)
{
return Sbar_ColorForMap(pi->bottomcolour);
}
char *TP_ParseFunChars(char *str, qbool chat)
{
return str;
}
char *TP_ItemName(unsigned int itbit)
{
return "Dunno";
}
void Replace_In_String(char *string, size_t strsize, char leadchar, int patterns, ...)
{
}
int SCR_GetClockStringWidth(const char *s, qbool big, float scale)
{
int w = 0;
if (big)
{
while(*s)
w += ((*s++==':')?16:24);
}
else
w = strlen(s) * 8;
return w * scale;
}
int SCR_GetClockStringHeight(qbool big, float scale)
{
return (big?24:8)*scale;
}
char *SecondsToMinutesString(int print_time, char *buffer, size_t buffersize) {
int tens_minutes, minutes, tens_seconds, seconds;
tens_minutes = fmod (print_time / 600, 6);
minutes = fmod (print_time / 60, 10);
tens_seconds = fmod (print_time / 10, 6);
seconds = fmod (print_time, 10);
snprintf (buffer, buffersize, "%i%i:%i%i", tens_minutes, minutes, tens_seconds, seconds);
return buffer;
}
char *SCR_GetGameTime(int t, char *buffer, size_t buffersize)
{
float timelimit;
timelimit = (t == TIMETYPE_GAMECLOCKINV) ? 60 * infofloat(cl.serverinfo, "timelimit", 0) + 1: 0;
if (cl.countdown || cl.standby)
SecondsToMinutesString(timelimit, buffer, buffersize);
else
SecondsToMinutesString((int) abs(timelimit - (cl.time - cl.stats[STAT_MATCHSTARTTIME])), buffer, buffersize);
return buffer;
}
const char* SCR_GetTimeString(int timetype, const char *format)
{
static char buffer[256];
switch(timetype)
{
case TIMETYPE_CLOCK:
{
time_t t;
struct tm *ptm;
time (&t);
ptm = localtime (&t);
if (!ptm) return "-:-";
if (!strftime(buffer, sizeof(buffer)-1, format, ptm)) return "-:-";
return buffer;
}
case TIMETYPE_GAMECLOCK:
case TIMETYPE_GAMECLOCKINV:
return SCR_GetGameTime(timetype, buffer, sizeof(buffer));
case TIMETYPE_DEMOCLOCK:
return SecondsToMinutesString(infofloat(cl.serverinfo, "demotime", 0), buffer, sizeof(buffer));
default:
return "01234";
}
}
void SCR_DrawBigClock(int x, int y, int style, int blink, float scale, const char *t)
{
extern mpic_t *sb_nums[2][11];
extern mpic_t *sb_colon/*, *sb_slash*/;
qbool lblink = (int)(cls.realtime*2) & 1;
if (style > 1) style = 1;
if (style < 0) style = 0;
while (*t)
{
if (*t >= '0' && *t <= '9')
{
Draw_STransPic(x, y, sb_nums[style][*t-'0'], scale);
x += 24*scale;
}
else if (*t == ':')
{
if (lblink || !blink)
Draw_STransPic (x, y, sb_colon, scale);
x += 16*scale;
}
else
{
Draw_SCharacter(x, y, *t+(style?128:0), 3*scale);
x += 24*scale;
}
t++;
}
}
void SCR_DrawSmallClock(int x, int y, int style, int blink, float scale, const char *t)
{
qbool lblink = (int)(cls.realtime*2) & 1;
int c;
if (style > 3) style = 3;
if (style < 0) style = 0;
while (*t)
{
c = (int) *t;
if (c >= '0' && c <= '9')
{
if (style == 1)
c += 128;
else if (style == 2 || style == 3)
c -= 30;
}
else if (c == ':')
{
if (style == 1 || style == 3)
c += 128;
if (lblink || !blink)
;
else
c = ' ';
}
Draw_SCharacter(x, y, c, scale);
x+= 8*scale;
t++;
}
}
struct
{
xcommand_t cmd;
char *name;
} concmds[128];
int numconcmds;
qboolean Cmd_AddCommand (char *funcname, xcommand_t function)
{
if (numconcmds < sizeof(concmds)/sizeof(concmds[0]))
{
concmds[numconcmds].cmd = function;
concmds[numconcmds].name = funcname;
numconcmds++;
pCmd_AddCommand(funcname);
return true;
}
Con_Printf("ezhud: too many console commands\n");
return false;
};
qintptr_t EZHud_ExecuteCommand(qintptr_t *args)
{
char buffer[128];
int i;
pCmd_Argv(0, buffer, sizeof(buffer));
for (i = 0; i < numconcmds; i++)
{
if (!strcmp(buffer, concmds[i].name))
{
concmds[i].cmd();
return 1;
}
}
return 0;
}
int IN_BestWeapon(void)
{
return 0;
}
qbool VID_VSyncIsOn(void){return false;}
double vid_vsync_lag;
vrect_t scr_vrect;
qintptr_t EZHud_Tick(qintptr_t *args)
{
static float lasttime, lasttime_min = 99999;
static int framecount;
//realtime(ms), realtime(secs), servertime
float oldtime = cls.realtime;
cls.realtime = *(float*)&args[1];
cls.frametime = cls.realtime - oldtime;
cl.time = *(float*)&args[2];
if (cls.realtime - lasttime > 1)
{
cls.fps = framecount/(cls.realtime - lasttime);
lasttime = cls.realtime;
framecount = 0;
if (cls.realtime - lasttime_min > 30)
{
cls.min_fps = cls.fps;
lasttime_min = cls.realtime;
}
else if (cls.min_fps > cls.fps)
cls.min_fps = cls.fps;
}
framecount++;
return 1;
}
char *findinfo(char *info, char *findkey)
{
int kl = strlen(findkey);
char *key, *value;
while(*info)
{
key = strchr(info, '\\');
if (!key)
break;
key++;
value = strchr(key, '\\');
if (!value)
break;
info = value+1;
if (!strncmp(key, findkey, kl) && key[kl] == '\\')
return info;
}
return NULL;
}
char *infostring(char *info, char *findkey, char *buffer, size_t bufsize)
{
char *value = findinfo(info, findkey);
char *end;
if (value)
{
end = strchr(value, '\\');
if (!end)
end = value + strlen(value);
bufsize--;
if (bufsize > (end - value))
bufsize = (end - value);
memcpy(buffer, value, bufsize);
buffer[bufsize] = 0;
return buffer;
}
*buffer = 0;
return buffer;
}
float infofloat(char *info, char *findkey, float def)
{
char *value = findinfo(info, findkey);
if (value)
return atof(value);
return def;
}
qintptr_t EZHud_Draw(qintptr_t *args)
{
char serverinfo[4096];
char val[64];
int i;
cl.splitscreenview = args[0];
scr_vrect.x = args[1];
scr_vrect.y = args[2];
scr_vrect.width = args[3];
scr_vrect.height = args[4];
sb_showscores = args[5] & 1;
sb_showteamscores = args[5] & 2;
pCL_GetStats(0, cl.stats, sizeof(cl.stats)/sizeof(cl.stats[0]));
for (i = 0; i < 32; i++)
pGetPlayerInfo(i, &cl.players[i]);
pGetLocalPlayerNumbers(cl.splitscreenview, 1, &cl.playernum, &cl.tracknum);
pGetServerInfo(cl.serverinfo, sizeof(serverinfo));
cl.deathmatch = infofloat(cl.serverinfo, "deathmatch", 0);
cl.teamplay = infofloat(cl.serverinfo, "teamplay", 0);
cl.intermission = infofloat(cl.serverinfo, "intermission", 0);
cl.spectator = (cl.playernum>=32)||cl.players[cl.playernum].spectator;
infostring(cl.serverinfo, "status", val, sizeof(val));
cl.standby = !strcmp(val, "standby");
cl.countdown = !strcmp(val, "countdown");
cls.state = ca_active;
vid.width = pvid.width;
vid.height = pvid.height;
infostring(cl.serverinfo, "demotype", val, sizeof(val));
cls.mvdplayback = !strcmp(val, "mvd");
cls.demoplayback = strcmp(val, "");
//cl.faceanimtime
//cl.simvel
//cl.item_gettime
//cls.state;
//cls.min_fps;
//cls.fps;
////cls.realtime;
////cls.trueframetime;
//cls.mvdplayback;
//cls.demoplayback;
host_screenupdatecount++;
HUD_Draw();
return true;
}
int keydown[256];
float cursor_x;
float cursor_y;
float mouse_x;
float mouse_y;
mpic_t *scr_cursor_icon = NULL;
qintptr_t EZHud_MenuEvent(qintptr_t *args)
{
int eventtype = args[0];
int param = args[1];
mouse_x += args[2] - cursor_x; //FIXME: the hud editor should NOT need this sort of thing
mouse_y += args[3] - cursor_y;
cursor_x = args[2];
cursor_y = args[3];
HUD_Editor_MouseEvent(cursor_x, cursor_y);
switch(eventtype)
{
case 0: //draw
host_screenupdatecount++;
HUD_Draw();
HUD_Editor_Draw();
mouse_x = 0;
mouse_y = 0;
break;
case 1:
keydown[param] = true;
HUD_Editor_Key(param, 0, true);
break;
case 2:
keydown[param] = false;
HUD_Editor_Key(param, 0, false);
break;
}
return 1;
}
qintptr_t Plug_Init(qintptr_t *args)
{
CHECKBUILTIN(Cvar_GetNVFDG);
if (BUILTINISVALID(Cvar_GetNVFDG) &&
BUILTINISVALID(Draw_ImageSize) &&
Plug_Export("SbarBase", EZHud_Draw) &&
Plug_Export("MenuEvent", EZHud_MenuEvent) &&
Plug_Export("Tick", EZHud_Tick) &&
Plug_Export("ExecuteCommand", EZHud_ExecuteCommand))
{
HUD_Init();
HUD_Editor_Init();
return 1;
}
return false;
}

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//ezquake likes this
#include <assert.h>
#include <ctype.h>
//ezquake types.
#define byte qbyte
#define qbool qboolean
#define Com_Printf Con_Printf
#define Com_DPrintf Con_DPrintf
#define Cvar_Find(n) pCvar_GetNVFDG(n,NULL,0,NULL,NULL)
#define Cvar_SetValue(var,val) pCvar_SetFloat(var->name,val)
#define Cvar_Set(var,val) pCvar_SetString(var->name,val)
#define Cmd_Argc pCmd_Argc
#define Cmd_Argv(x) ""
#define Cbuf_AddText(x) pCmd_AddText(x,false)
#define Sys_Error(x) pSys_Error(x)
#define Q_calloc calloc
#define Q_malloc malloc
#define Q_strdup strdup
#define Q_free free
#define Q_rint(x) ((int)(x+0.5))
#define Q_atoi atoi
#define strlcpy Q_strlcpy
#define strlcat Q_strlcat
#undef snprintf
#define snprintf Q_snprintf
#undef mpic_t
#define mpic_t void
#define MV_VIEWS 4
extern float cursor_x;
extern float cursor_y;
extern int host_screenupdatecount;
extern cvar_t *scr_newHud;
extern cvar_t *cl_multiview;
#define Cam_TrackNum() cl.tracknum
#define spec_track cl.tracknum
#define autocam ((spec_track==-1)?CAM_NONE:CAM_TRACK)
//#define HAXX
#define vid plugvid
#define cls plugcls
#define cl plugcl
#define player_info_t plugclientinfo_t
struct {
int intermission;
int teamplay;
int deathmatch;
int stats[MAX_CL_STATS];
int item_gettime[32];
char serverinfo[4096];
player_info_t players[MAX_CLIENTS];
int playernum;
int tracknum;
vec3_t simvel;
float time;
float faceanimtime;
qboolean spectator;
qboolean standby;
qboolean countdown;
int splitscreenview;
} cl;
struct {
int state;
float min_fps;
float fps;
float realtime;
float frametime;
qbool mvdplayback;
int demoplayback;
} cls;
struct {
int width;
int height;
// float displayFrequency;
} vid;
//reimplementations of ezquake functions
void Draw_SetOverallAlpha(float a);
void Draw_AlphaFillRGB(float x, float y, float w, float h, qbyte r, qbyte g, qbyte b, qbyte a);
void Draw_Fill(float x, float y, float w, float h, qbyte pal);
char *ColorNameToRGBString (const char *newval);
byte *StringToRGB(const char *str);
#define Draw_String pDraw_String
#define Draw_Alt_String pDraw_String //FIXME
#define Draw_ColoredString(x,y,str,alt) pDraw_String(x,y,str) //FIXME
#define Draw_SString(x,y,str,sc) pDraw_String(x,y,str) //FIXME
#define Draw_SAlt_String(x,y,str,sc) pDraw_String(x,y,str) //FIXME
void Draw_SPic(float x, float y, mpic_t *pic, float scale);
void Draw_SSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float scale);
#define Draw_STransPic Draw_SPic
void Draw_Character(float x, float y, unsigned int ch);
void Draw_SCharacter(float x, float y, unsigned int ch, float scale);
void SCR_DrawWadString(float x, float y, float scale, char *str);
void Draw_SAlphaSubPic2(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float w, float h, float alpha);
void Draw_AlphaFill(float x, float y, float w, float h, qbyte pal, float alpha);
void Draw_AlphaPic(float x, float y, mpic_t *pic, float alpha);
void Draw_AlphaSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float alpha);
void SCR_HUD_DrawBar(int direction, int value, float max_value, float *rgba, int x, int y, int width, int height);
mpic_t *Draw_CachePicSafe(const char *name, qbool crash, qbool ignorewad);
mpic_t *Draw_CacheWadPic(const char *name);
int Sbar_TopColor(player_info_t *pi);
int Sbar_BottomColor(player_info_t *pi);
char *TP_ParseFunChars(char*, qbool chat);
char *TP_ItemName(unsigned int itbit);
#define Util_SkipChars(src,strip,dst,dstlen) strlcpy(dst,src,dstlen)
#define Util_SkipEZColors(src,dst,dstlen) strlcpy(dst,src,dstlen)
void Replace_In_String(char *string, size_t strsize, char leadchar, int patterns, ...);
static qbool Utils_RegExpMatch(char *regexp, char *term) {return true;}
#define strlen_color strlen
#define clamp(v,min,max) v=bound(min,v,max)
#define TIMETYPE_CLOCK 0
#define TIMETYPE_GAMECLOCK 1
#define TIMETYPE_GAMECLOCKINV 2
#define TIMETYPE_DEMOCLOCK 3
int SCR_GetClockStringWidth(const char *s, qbool big, float scale);
int SCR_GetClockStringHeight(qbool big, float scale);
const char* SCR_GetTimeString(int timetype, const char *format);
void SCR_DrawBigClock(int x, int y, int style, int blink, float scale, const char *t);
void SCR_DrawSmallClock(int x, int y, int style, int blink, float scale, const char *t);
typedef struct
{
qbyte c[4];
} clrinfo_t;
void Draw_ColoredString3(float x, float y, const char *str, clrinfo_t *clr, int huh, int wut);
void UI_PrintTextBlock();
void Draw_AlphaRectangleRGB(int x, int y, int w, int h, int foo, int bar, byte r, byte g, byte b, byte a);
void Draw_AlphaLineRGB(float x1, float y1, float x2, float y2, float width, byte r, byte g, byte b, byte a);
void Draw_Polygon(int x, int y, vec3_t *vertices, int num_vertices, qbool fill, byte r, byte g, byte b, byte a);
//glue
EBUILTIN(cvar_t*, Cvar_GetNVFDG, (const char *name, const char *defaultval, unsigned int flags, const char *description, const char *groupname));

1535
plugins/ezhud/hud.c Normal file

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@ -0,0 +1,177 @@
/*
Copyright (C) 2011 azazello and ezQuake team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//
// HUD commands
//
#ifndef __hud_h__
#define __hud_h__
// flags
#define HUD_NO_DRAW (1 << 0) // don't draw this automatically
#define HUD_NO_SHOW (1 << 1) // doesn't support show/hide
#define HUD_NO_POS_X (1 << 2) // doesn't support x positioning
#define HUD_NO_POS_Y (1 << 3) // doesn't support y positioning
#define HUD_NO_FRAME (1 << 4) // don't add frame
#define HUD_ON_DIALOG (1 << 5) // draw on dialog too
#define HUD_ON_INTERMISSION (1 << 6) // draw on intermission too
#define HUD_ON_FINALE (1 << 7) // draw on finale too
#define HUD_ON_SCORES (1 << 8) // draw on +showscores too
#define HUD_NO_GROW (1 << 9) // no frame grow
#define HUD_PLUSMINUS (1 << 10) // auto add +/- commands
#define HUD_OPACITY (1 << 11)
#define HUD_INVENTORY (HUD_NO_GROW) // aply for sbar elements
#define HUD_MAX_PARAMS 24
#define HUD_REGEXP_OFFSET_COUNT 20
// Placement
#define HUD_PLACE_SCREEN 1
#define HUD_PLACE_TOP 2
#define HUD_PLACE_VIEW 3
#define HUD_PLACE_SBAR 4
#define HUD_PLACE_IBAR 5
#define HUD_PLACE_HBAR 6
#define HUD_PLACE_SFREE 7
#define HUD_PLACE_IFREE 8
#define HUD_PLACE_HFREE 9
// Alignment
#define HUD_ALIGN_LEFT 1
#define HUD_ALIGN_TOP 1
#define HUD_ALIGN_CENTER 2
#define HUD_ALIGN_RIGHT 3
#define HUD_ALIGN_BOTTOM 3
#define HUD_ALIGN_BEFORE 4
#define HUD_ALIGN_AFTER 5
#define HUD_ALIGN_CONSOLE 6
typedef struct hud_s
{
char *name; // Element name.
char *description; // Little help.
void (*draw_func) (struct hud_s *); // Drawing function.
cvar_t *order; // Higher it is, later this element will be drawn
// and more probable that will be on top.
cvar_t *show; // Show cvar.
cvar_t *frame; // Frame cvar.
cvar_t *frame_color; // Frame color cvar.
byte frame_color_cache[4]; // Cache for parsed frame color.
cvar_t *opacity; // The overall opacity of the entire HUD element.
// placement
cvar_t *place; // Place string, parsed to:
struct hud_s *place_hud; // if snapped to hud element
qbool place_outside; // if hud: inside ot outside
int place_num; // place number (our or parent if hud)
// note: item is placed at another HUD element
// if place_hud != NULL
cvar_t *align_x; // Alignment cvars (left, right, ...)
cvar_t *align_y;
int align_x_num; // Parsed alignment.
int align_y_num;
cvar_t *pos_x; // Position cvars.
cvar_t *pos_y;
cvar_t **params; // Registered parameters for the HUD element.
int num_params;
cactive_t min_state; // At least this state is required
// to draw this element.
unsigned flags;
// Last draw parameters (mostly used by children)
int lx, ly, lw, lh; // Last position.
int al, ar, at, ab; // Last frame params.
int last_try_sequence; // Sequence, at which object tried to draw itself.
int last_draw_sequence; // Sequence, at which it was last drawn successfully.
struct hud_s *next; // Next HUD in the list.
} hud_t;
typedef void (*hud_func_type) (struct hud_s *);
#define MAX_HUD_ELEMENTS 256
//
// Initialize
//
void HUD_Init(void);
//
// Add element to list
// parameter format: "name1", "default1", ..., "nameX", "defaultX", NULL
//
hud_t * HUD_Register(char *name, char *var_alias, char *description,
int flags, cactive_t min_state, int draw_order,
hud_func_type draw_func,
char *show, char *place, char *align_x, char *align_y,
char *pos_x, char *pos_y, char *frame, char *frame_color,
char *item_opacity, char *params, ...);
//
// Draw all active elements.
//
void HUD_Draw(void);
//
// Retrieve hud cvar.
//
cvar_t *HUD_FindVar(hud_t *hud, char *subvar);
//
// Find element in list.
//
hud_t * HUD_Find(char *name);
//
// Calculate screen position of element.
// return value:
// true - draw it
// false - don't draw, it is off screen (mayby partially)
//
qbool HUD_PrepareDraw(
hud_t *hud, int width, int height, // In.
int *ret_x, int *ret_y); // Out.
qbool HUD_PrepareDrawByName(
char *element, int width, int height, // In.
int *ret_x, int *ret_y); // Out.
// Sort all HUD Elements.
void HUD_Sort(void);
// Recalculate the position of all hud elements.
void HUD_Recalculate(void);
// when show pre-selected weapon/ammo? 1) player uses this system 2) not dead 3) when playing
#define ShowPreselectedWeap() (cl_weaponpreselect->value && cl.stats[STAT_HEALTH] > 0 && !cls.demoplayback && !cl.spectator)
#endif // __hud_h__

8250
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@ -0,0 +1,56 @@
/*
Copyright (C) 2011 azazello and ezQuake team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//
// common HUD elements
// like clock etc..
//
#ifndef __HUD_COMMON__H__
#define __HUD_COMMON__H__
extern hud_t *hud_netgraph;
void SCR_HUD_Netgraph(hud_t *hud);
void SCR_HUD_DrawFPS(hud_t *hud);
void SCR_HUD_DrawNetStats(hud_t *hud);
void SCR_HUD_DrawGun2 (hud_t *hud);
void SCR_HUD_DrawGun3 (hud_t *hud);
void SCR_HUD_DrawGun4 (hud_t *hud);
void SCR_HUD_DrawGun5 (hud_t *hud);
void SCR_HUD_DrawGun6 (hud_t *hud);
void SCR_HUD_DrawGun7 (hud_t *hud);
void SCR_HUD_DrawGun8 (hud_t *hud);
void SCR_HUD_DrawGunCurrent (hud_t *hud);
void HUD_NewMap();
void HUD_NewRadarMap();
void SCR_HUD_DrawRadar(hud_t *hud);
void HudCommon_Init(void);
void SCR_HUD_DrawNum(hud_t *hud, int num, qbool low, float scale, int style, int digits, char *s_align);
extern qbool autohud_loaded;
extern cvar_t *mvd_autohud;
void HUD_AutoLoad_MVD(int autoload);
void HUD_BeforeDraw();
void HUD_AfterDraw();
void CommonDraw_Init(void);
#endif // __HUD_COMMON__H__

2800
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@ -0,0 +1,59 @@
/*
HUD Editor module
Copyright (C) 2007 Cokeman
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __HUD_EDITOR_H__
#define __HUD_EDITOR_H__
// hud editor drawing function
void HUD_Editor_Draw(void);
// hud editor initialization
void HUD_Editor_Init(void);
// Mouse processing.
qbool HUD_Editor_MouseEvent (float x, float y);
// Key press processing function.
void HUD_Editor_Key(int key, int unichar, qbool down);
//
// Should this HUD element be fully drawn or not when in align mode
// when using the HUD editor.
//
qbool HUD_Editor_ConfirmDraw(hud_t *hud);
typedef enum
{
hud_editmode_off,
hud_editmode_align,
hud_editmode_place,
hud_editmode_move_resize,
hud_editmode_resize,
hud_editmode_move_lockedaxis,
hud_editmode_hudmenu,
hud_editmode_menu,
hud_editmode_hoverlist,
hud_editmode_normal
} hud_editor_mode_t;
extern hud_editor_mode_t hud_editor_mode;
extern hud_t *selected_hud;
#endif // __HUD_EDITOR_H__

View file

@ -59,20 +59,32 @@ BUILTIN(void, Con_Print, (const char *text)); //on to main console.
BUILTIN(void, Con_SubPrint, (const char *conname, const char *text)); //on to named sub console (creating it too).
#undef ARGNAMES
#define ARGNAMES ,old,new
BUILTIN(void, Con_RenameSub, (char *old, char *new)); //rename a subconsole
BUILTIN(void, Con_RenameSub, (const char *old, const char *new)); //rename a subconsole
#undef ARGNAMES
#define ARGNAMES ,conname
BUILTINR(int, Con_IsActive, (char *conname));
BUILTINR(int, Con_IsActive, (const char *conname));
#undef ARGNAMES
#define ARGNAMES ,conname
BUILTIN(void, Con_SetActive, (char *conname));
BUILTIN(void, Con_SetActive, (const char *conname));
#undef ARGNAMES
#define ARGNAMES ,conname
BUILTIN(void, Con_Destroy, (char *conname));
BUILTIN(void, Con_Destroy, (const char *conname));
#undef ARGNAMES
#define ARGNAMES ,connum,conname,connamelen
BUILTIN(void, Con_NameForNum, (int connum, char *conname, int connamelen));
#undef ARGNAMES
#define ARGNAMES ,conname,attribname
BUILTINR(float, Con_GetConsoleFloat, (const char *conname, const char *attribname));
#undef ARGNAMES
#define ARGNAMES ,conname,attribname,PASSFLOAT(newvalue)
BUILTIN(void, Con_SetConsoleFloat, (const char *conname, const char *attribname, float newvalue));
#undef ARGNAMES
#define ARGNAMES ,conname,attribname,value,valuesize
BUILTINR(int, Con_GetConsoleString, (const char *conname, const char *attribname, const char *value, unsigned int valuesize));
#undef ARGNAMES
#define ARGNAMES ,conname,attribname,newvalue
BUILTIN(void, Con_SetConsoleString, (const char *conname, const char *attribname, const char *newvalue));
#undef ARGNAMES
#define ARGNAMES ,message
BUILTIN(void, Sys_Error, (char *message)); //abort the entire engine.
@ -129,6 +141,9 @@ BUILTINR(int, GetPlayerInfo, (int pnum, plugclientinfo_t *info));
#define ARGNAMES
BUILTINR(int, LocalPlayerNumber, (void));
#undef ARGNAMES
#define ARGNAMES ,firstseat,numseats,playernums,spectracks
BUILTINR(int, GetLocalPlayerNumbers, (int firstseat, int numseats, int *playernums, int *spectracks));
#undef ARGNAMES
#define ARGNAMES ,info,infolen
BUILTIN(void, GetServerInfo, (char *info, int infolen));
#undef ARGNAMES
@ -148,18 +163,25 @@ BUILTIN(void, LocalSound, (char *soundname));
BUILTIN(void, GetPluginName, (int plugnum, char *buffer, int bufsize));
#undef ARGNAMES
#define ARGNAMES ,ni,sizeofni
BUILTINR(int, GetNetworkInfo, (vmnetinfo_t *ni, unsigned int sizeofni));
#undef ARGNAMES
#define ARGNAMES ,name,mime,data,datalen
BUILTINR(qhandle_t, Draw_LoadImageData, (char *name, char *mime, void *data, unsigned int datalen)); //force-replace a texture.
BUILTINR(qhandle_t, Draw_LoadImageData, (const char *name, const char *mime, const void *data, unsigned int datalen)); //force-replace a texture.
#undef ARGNAMES
#define ARGNAMES ,name,shaderscript
BUILTINR(qhandle_t, Draw_LoadImageShader, (char *name, char *shaderscript)); //some shader script
BUILTINR(qhandle_t, Draw_LoadImageShader, (const char *name, const char *shaderscript)); //some shader script
#undef ARGNAMES
#define ARGNAMES ,name,iswadimage
BUILTINR(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad
BUILTINR(qhandle_t, Draw_LoadImage, (const char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad
#undef ARGNAMES
#define ARGNAMES ,PASSFLOAT(x),PASSFLOAT(y),PASSFLOAT(w),PASSFLOAT(h),PASSFLOAT(s1),PASSFLOAT(t1),PASSFLOAT(s2),PASSFLOAT(t2),image
BUILTINR(int, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
#undef ARGNAMES
#define ARGNAMES ,image,x,y
BUILTINR(int, Draw_ImageSize, (qhandle_t image, float *x, float *y));
#undef ARGNAMES
#define ARGNAMES ,PASSFLOAT(x1),PASSFLOAT(y1),PASSFLOAT(x2),PASSFLOAT(y2)
BUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2));
#undef ARGNAMES
@ -170,7 +192,7 @@ BUILTIN(void, Draw_Fill, (float x, float y, float w, float h));
BUILTIN(void, Draw_Character, (int x, int y, unsigned int character));
#undef ARGNAMES
#define ARGNAMES ,PASSFLOAT(x),PASSFLOAT(y),string
BUILTIN(void, Draw_String, (float x, float y, char *string));
BUILTIN(void, Draw_String, (float x, float y, const char *string));
#undef ARGNAMES
#define ARGNAMES ,palcol
BUILTIN(void, Draw_Colourp, (int palcol));
@ -266,7 +288,17 @@ char *va(const char *format, ...) //Identical in function to the one in Quake, t
static char string[1024];
va_start (argptr, format);
#ifdef Q3_VM
Q_vsnprintf (string, sizeof(string), format,argptr);
#else
#ifdef _WIN32
#undef _vsnprintf
_vsnprintf (string, sizeof(string), format,argptr);
string[sizeof(string)-1] = 0;
#else
vsnprintf (string, sizeof(string), format,argptr);
#endif
#endif
va_end (argptr);
return string;
@ -375,18 +407,21 @@ void Plug_InitStandardBuiltins(void)
CHECKBUILTIN(CL_GetStats);
CHECKBUILTIN(GetPlayerInfo);
CHECKBUILTIN(LocalPlayerNumber);
CHECKBUILTIN(GetLocalPlayerNumbers);
CHECKBUILTIN(GetServerInfo);
CHECKBUILTIN(SetUserInfo);
CHECKBUILTIN(LocalSound);
CHECKBUILTIN(Menu_Control);
CHECKBUILTIN(Key_GetKeyCode);
CHECKBUILTIN(GetLocationName);
CHECKBUILTIN(GetNetworkInfo);
//drawing routines
CHECKBUILTIN(Draw_LoadImageData);
CHECKBUILTIN(Draw_LoadImageShader);
CHECKBUILTIN(Draw_LoadImage);
CHECKBUILTIN(Draw_Image);
CHECKBUILTIN(Draw_ImageSize);
CHECKBUILTIN(Draw_Line);
CHECKBUILTIN(Draw_Fill);
CHECKBUILTIN(Draw_Character);
@ -405,6 +440,10 @@ void Plug_InitStandardBuiltins(void)
CHECKBUILTIN(Con_SetActive);
CHECKBUILTIN(Con_Destroy);
CHECKBUILTIN(Con_NameForNum);
CHECKBUILTIN(Con_GetConsoleFloat);
CHECKBUILTIN(Con_SetConsoleFloat);
CHECKBUILTIN(Con_GetConsoleString);
CHECKBUILTIN(Con_SetConsoleString);
}
#ifndef Q3_VM
@ -414,11 +453,11 @@ void NATIVEEXPORT dllEntry(qintptr_t (QDECL *funcptr)(qintptr_t,...))
}
#endif
vmvideo_t vid;
vmvideo_t pvid;
qintptr_t QDECL Plug_UpdateVideo(qintptr_t *args)
{
vid.width = args[0];
vid.height = args[1];
pvid.width = args[0];
pvid.height = args[1];
return true;
}

View file

@ -196,11 +196,15 @@ EBUILTIN(qboolean, Plug_ExportNative, (const char *funcname, void *func)); //set
EBUILTIN(void, Con_Print, (const char *text)); //on to main console.
EBUILTIN(void, Con_SubPrint, (const char *subname, const char *text)); //on to sub console.
EBUILTIN(void, Con_RenameSub, (char *oldname, char *newname)); //rename a console.
EBUILTIN(int, Con_IsActive, (char *conname));
EBUILTIN(void, Con_SetActive, (char *conname));
EBUILTIN(void, Con_Destroy, (char *conname));
EBUILTIN(void, Con_RenameSub, (const char *oldname, const char *newname)); //rename a console.
EBUILTIN(int, Con_IsActive, (const char *conname));
EBUILTIN(void, Con_SetActive, (const char *conname));
EBUILTIN(void, Con_Destroy, (const char *conname));
EBUILTIN(void, Con_NameForNum, (int connum, char *conname, int connamelen));
EBUILTIN(float, Con_GetConsoleFloat, (const char *conname, const char *attribname));
EBUILTIN(void, Con_SetConsoleFloat, (const char *conname, const char *attribname, float newvalue));
EBUILTIN(int, Con_GetConsoleString, (const char *conname, const char *attribname, const char *value, unsigned int valuesize));
EBUILTIN(void, Con_SetConsoleString, (const char *conname, const char *attribname, const char *newvalue));
EBUILTIN(void, Sys_Error, (char *message)); //abort the entire engine.
EBUILTIN(unsigned int, Sys_Milliseconds, ());
@ -224,24 +228,61 @@ EBUILTIN(void, LocalSound, (char *soundname));
EBUILTIN(int, CL_GetStats, (int pnum, unsigned int *stats, int maxstats));
EBUILTIN(int, GetPlayerInfo, (int pnum, plugclientinfo_t *info));
EBUILTIN(int, LocalPlayerNumber, (void));
EBUILTIN(int, LocalPlayerNumber, (void)); //deprecated
EBUILTIN(int, GetLocalPlayerNumbers, (int firstseat, int numseats, int *playernums, int *spectracks));
EBUILTIN(void, GetServerInfo, (char *info, int infolen));
EBUILTIN(void, SetUserInfo, (char *key, char *value));
EBUILTIN(void, GetLocationName, (float *pos, char *buffer, int bufferlen));
EBUILTIN(void, GetLocationName, (float *pos, char *buffer, int bufferlen));
typedef struct {
int seats;
struct
{
float avg;
float mn;
float mx;
float stddev;
float loss;
} ping;
float mlatency;
float mrate;
float vlatency;
float vrate;
vec3_t speed; //player speed
struct
{
float in_pps;
float in_bps;
float out_pps;
float out_bps;
} clrate;
struct
{
float in_pps;
float in_bps;
float out_pps;
float out_bps;
} svrate;
} vmnetinfo_t;
EBUILTIN(int, GetNetworkInfo, (vmnetinfo_t *ni, unsigned int sizeofni));
EBUILTIN(void, Menu_Control, (int mnum));
#define MENU_CLEAR 0
#define MENU_GRAB 1
EBUILTIN(int, Key_GetKeyCode, (char *keyname));
EBUILTIN(qhandle_t, Draw_LoadImageData, (char *name, char *mime, void *data, unsigned int datasize)); //load/replace a named texture
EBUILTIN(qhandle_t, Draw_LoadImageShader, (char *name, char *defaultshader)); //loads a shader.
EBUILTIN(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad. loads a shader.
EBUILTIN(qhandle_t, Draw_LoadImageData, (const char *name, const char *mime, const void *data, unsigned int datasize)); //load/replace a named texture
EBUILTIN(qhandle_t, Draw_LoadImageShader, (const char *name, const char *defaultshader)); //loads a shader.
EBUILTIN(qhandle_t, Draw_LoadImage, (const char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad. loads a shader.
EBUILTIN(int, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
EBUILTIN(int, Draw_ImageSize, (qhandle_t image, float *x, float *y));
EBUILTIN(void, Draw_Fill, (float x, float y, float w, float h));
EBUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2));
EBUILTIN(void, Draw_Character, (int x, int y, unsigned int character));
EBUILTIN(void, Draw_String, (float x, float y, char *string));
EBUILTIN(void, Draw_String, (float x, float y, const char *string));
EBUILTIN(void, Draw_Colourp, (int palcol));
EBUILTIN(void, Draw_Colour3f, (float r, float g, float b));
EBUILTIN(void, Draw_Colour4f, (float r, float g, float b, float a));
@ -324,11 +365,7 @@ typedef struct {
int width;
int height;
} vmvideo_t;
#ifdef _VM_H
#define vid ohnoes
#else
extern vmvideo_t vid;
#endif
extern vmvideo_t pvid;
#define VMCvar_SetString(c,v) \
do{ \