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fteqw/engine/client
eukara 59d8d6914b
WIP: linear fog mode (required for Source Engine compatible fog) (#223)
* r_fog_linear implementation for GLSL and Vulkan path

* Linear fog in the non-GLSL backend
2024-10-20 19:12:16 -07:00
..
anorms.h
api_menu.h Fix screenshot_cubemap command. 2022-03-28 10:31:07 +00:00
bymorphed.h
bymorphed.ico
cd_linux.c Enhancement: Build Improvements (Unix + CoD Plugin) (#272) 2024-09-13 11:15:15 -07:00
cd_null.c
cd_sdl.c
cd_win.c
cdaudio.h
cl_cam.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
cl_demo.c Fix mvd ents spawning with the wrong entity in certain cases. 2024-07-21 01:18:21 +01:00
cl_ents.c Fix vwep injection for demos. (#269) 2024-08-30 12:04:56 -07:00
cl_ignore.c Messing around with flatpak. 2023-04-17 03:58:21 +01:00
cl_ignore.h
cl_input.c temp 2024-07-14 19:58:25 +01:00
cl_main.c megacommit. 2024-07-14 19:58:26 +01:00
cl_master.h megacommit. 2024-07-14 19:58:26 +01:00
cl_parse.c Fix vwep injection for demos. (#269) 2024-08-30 12:04:56 -07:00
cl_plugin.inc Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
cl_pred.c Fix mvd ents spawning with the wrong entity in certain cases. 2024-07-21 01:18:21 +01:00
cl_screen.c megacommit. 2024-07-14 19:58:26 +01:00
cl_tent.c Add all the junk for network compat with Q2E. 2024-07-14 19:58:24 +01:00
clhl_game.c Try to fix up FTE's android port. 2019-04-15 18:43:42 +00:00
client.h megacommit. 2024-07-14 19:58:26 +01:00
clq2_cin.c Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff. 2021-10-22 22:27:58 +00:00
clq2_ents.c Add all the junk for network compat with Q2E. 2024-07-14 19:58:24 +01:00
console.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
fragstats.c megacommit. 2024-07-14 19:58:26 +01:00
freecs.ico
fte_eukara.ico
fte_eukara64.h
fte_eukaranopng.ico
image.c temp 2024-07-14 19:58:25 +01:00
image_astc.h Some compile fixes. 2020-04-29 15:07:25 +00:00
in_generic.c Account for setsensitivityscaler in IN_MoveJoystick (#264) 2024-08-26 15:44:14 -07:00
in_morphos.c Try to fix up FTE's android port. 2019-04-15 18:43:42 +00:00
in_morphos.h
in_raw.h
in_sdl.c megacommit. 2024-07-14 19:58:26 +01:00
in_win.c Stub some wrath builtins mostly for docs. 2024-07-14 19:58:25 +01:00
input.h Stub some wrath builtins mostly for docs. 2024-07-14 19:58:25 +01:00
keys.c megacommit. 2024-07-14 19:58:26 +01:00
keys.h Fix up the web build's text+touch input a little. Make its webrtc cvars more consistent with desktop builds. 2023-04-17 03:58:20 +01:00
lhfont.h
m_download.c megacommit. 2024-07-14 19:58:26 +01:00
m_items.c Fix some quirks exposed by the the web port.. 2024-07-14 19:58:25 +01:00
m_master.c temp 2024-07-14 19:58:25 +01:00
m_mp3.c Fix typo in capturedemo command (#259) 2024-08-26 15:47:03 -07:00
m_multi.c Multiplayer menu should not poke skins when QWSKINS isn't set 2024-08-26 16:18:34 -07:00
m_native.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
m_options.c megacommit. 2024-07-14 19:58:26 +01:00
m_script.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
m_single.c megacommit. 2024-07-14 19:58:26 +01:00
menu.c Fix up gamepad support in the web target. 2024-07-14 19:58:26 +01:00
menu.h Ditch the windows close messagebox in favour of telling the menuqc instead. Should help encourage people to save their config changes a little more often... 2024-07-14 19:58:25 +01:00
merged.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
modelgen.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
net_master.c megacommit. 2024-07-14 19:58:26 +01:00
p_classic.c pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch 2021-08-23 22:14:34 +00:00
p_null.c pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch 2021-08-23 22:14:34 +00:00
p_script.c temp 2024-07-14 19:58:25 +01:00
pr_clcmd.c Stub some wrath builtins mostly for docs. 2024-07-14 19:58:25 +01:00
pr_csqc.c megacommit. 2024-07-14 19:58:26 +01:00
pr_menu.c megacommit. 2024-07-14 19:58:26 +01:00
pr_skelobj.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
q2.ico
q2anorms.h
q2m_flash.c
quake.manifest
quakedef.h Enhancement: Build Improvements (Unix + CoD Plugin) (#272) 2024-09-13 11:15:15 -07:00
r_2d.c Fix up some issues with drawpic(HTTPURL) 2023-08-12 14:04:01 +01:00
r_d3.c Fix problems with last commit. 2020-01-10 12:23:25 +00:00
r_part.c Move Quake3 support to a plugin. There's still a number of stubs+bugs. 2022-03-08 05:31:34 +00:00
r_partset.c temp 2024-07-14 19:58:25 +01:00
r_partset.h
r_surf.c megacommit. 2024-07-14 19:58:26 +01:00
render.h add panini projection (#288) 2024-10-20 11:25:43 -07:00
renderer.c WIP: linear fog mode (required for Source Engine compatible fog) (#223) 2024-10-20 19:12:16 -07:00
renderque.c
renderque.h
resource.h
roq.h RoQ decoder: Work on RGBA-data interenally instead of YUV420-data (#250) 2024-04-06 12:16:24 -07:00
roq_read.c megacommit. 2024-07-14 19:58:26 +01:00
sbar.c Add vk_khr_ray_query support as an option instead of using shadowmaps. 2024-07-14 19:58:25 +01:00
sbar.h
screen.h Eukara expressed an interest in loading fonts without any antialiasing. 2023-04-17 03:58:20 +01:00
skin.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
snd_al.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
snd_alsa.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
snd_directx.c
snd_dma.c Enhancement: Build Improvements (Unix + CoD Plugin) (#272) 2024-09-13 11:15:15 -07:00
snd_droid.c
snd_linux.c
snd_macos.c
snd_mem.c Support a couple of other wav file variants. 2024-08-25 06:12:05 +01:00
snd_mix.c Add support for AL_SOFT_loop_points. Implement quake-mixer-over-openal as a workaround for weird performance issues in Chromium. 2021-10-22 22:27:21 +00:00
snd_morphos.c
snd_mp3.c
snd_opensl.c Try to fix up FTE's android port. 2019-04-15 18:43:42 +00:00
snd_ov.c Workaround for the OGG decoding issue. 5159a80 was bad for ogg vorbis… (#206) 2023-07-26 12:12:55 -07:00
snd_pulse.c Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues. 2020-07-14 00:48:56 +00:00
snd_sblaster.c
snd_sdl.c try to fix vulkan validation warnings (and maybe some crashes on amd gpus) 2020-11-04 10:19:30 +00:00
snd_sndio.c
snd_wasapi.c
snd_win.c basementApe reported segfaults in the audio init logic. 2022-06-19 15:17:29 +00:00
snd_xaudio.c
sound.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
spritegn.h Move model loaders over to variable-length file-magics. 2021-11-03 20:31:32 +00:00
sys_axfte.cpp
sys_dos.c
sys_droid.c Stub some wrath builtins mostly for docs. 2024-07-14 19:58:25 +01:00
sys_linux.c Enhancement: Build Improvements (Unix + CoD Plugin) (#272) 2024-09-13 11:15:15 -07:00
sys_morphos.c Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has. 2021-08-19 06:01:42 +00:00
sys_plugfte.c
sys_plugfte.h
sys_sdl.c megacommit. 2024-07-14 19:58:26 +01:00
sys_win.c temp 2024-07-14 19:58:25 +01:00
sys_xdk.c Fix a stupid bug with allow_download cvar. 2019-03-12 06:41:52 +00:00
teamplay.c
textedit.c The text editor was kinda annoying in trying to show qc variables when editing configs etc. 2023-08-12 14:04:01 +01:00
valid.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
vid.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
vid_headless.c megacommit. 2024-07-14 19:58:26 +01:00
view.c add panini projection (#288) 2024-10-20 11:25:43 -07:00
view.h More toys for map-loading plugins. 2021-11-03 20:31:52 +00:00
vr.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
wad.c Handle skyautorotate so the q2 remaster's skies do not spin constantly in a really annoying way. 2024-07-14 19:58:24 +01:00
wad.h
wastes.ico
winamp.h
winquake.h Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
winquake.rc
zqtp.c Don't print the trailing junk in demos. 2024-07-14 19:58:25 +01:00