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81 commits

Author SHA1 Message Date
Spoike
e671736021 make decals generate a surface vector by brute force if it was in a particle effect that doesn't have a specified direction.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-07 01:07:22 +00:00
Spoike
1130dea569 Rewrote a few bsp tracing stuff (primarily for heightmap things).
Q3 client and server support is in.
heightmaps are in.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike
83a2f3aa06 Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike
5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
TimeServ
83cc102208 m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
TimeServ
ea9c3b0360 software transtable rewrite, sw additive support for sprites/blob particles/line particles (no models yet), AddBlend/Trans functions need optimization
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 01:12:09 +00:00
Spoike
5537bb29b6 And... with correct spelling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1166 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 00:45:41 +00:00
Spoike
c11e10b693 Added full particle effect number range checking. This'll stop crashes with beams not registered in advance.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 00:42:26 +00:00
TimeServ
2e5ad38a00 r_part_sparks*/r_part_beams*, gives control over rendering different particle types
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-24 21:44:37 +00:00
Spoike
4fad5d02bc work, dammit!!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 17:04:36 +00:00
Spoike
50a59ff11f rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
A couple of minor bugs fixed too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
TimeServ
28e6b70ba7 particle field fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-30 00:47:00 +00:00
Spoike
39990c213d I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
Spoike
dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
9a9b08c0a2 Fixed [ 1215480 ] Having to "exec" a particle set twice.
Now always create a stub effect when assoced.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 03:59:11 +00:00
Spoike
c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
TimeServ
90725afe20 minor trailstate fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 11:05:44 +00:00
TimeServ
86f3912654 new trailstate system
te_lightning? and similar, and trail emit is no longer fps dependent
timelimit particle field added
te_*_end is still frame dependent and needs a resonable fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 04:34:47 +00:00
Spoike
95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
TimeServ
2c175ab870 t_ beam effects to te_
type field added (normal, beam, decal)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:15:58 +00:00
TimeServ
fec4f02b1b fix to lavasplash
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 02:42:24 +00:00
Spoike
4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
TimeServ
e7d4f7739b yay for rgb fields
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@958 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 23:59:42 +00:00
TimeServ
0b000a1963 small changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@955 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 20:40:18 +00:00
TimeServ
d87c9d7b69 small changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@954 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 20:33:54 +00:00
TimeServ
a75a0325ef small changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-17 20:16:44 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
TimeServ
2df7e01d6b spiral distance per rotation
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@939 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-02 21:20:52 +00:00
TimeServ
87287f9d12 spawnparams/spawnorg/spawnvel
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@938 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-02 20:44:12 +00:00
Spoike
bf66152394 That's a small bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@932 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-31 16:28:37 +00:00
Spoike
67950ee8ac couple of effect changes to do with q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:14:07 +00:00
TimeServ
d6f910c10b q2 fixes mostly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 22:51:01 +00:00
TimeServ
7af6a2b9e7 stuff I needed to fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 02:57:02 +00:00
Spoike
ce3c561cfe CSQC is standard now, and secure via the same md4 as a map currently has.
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
772f543902 removed some unneeded defs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-17 03:34:16 +00:00
Spoike
acde8ade44 CSQC support changes and some small bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike
ae500c07ef sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:26:42 +00:00
Spoike
aa642ce2a5 r_rockettrail and r_grenadetrail cvars added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@798 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:35:15 +00:00
Spoike
c2988990c2 I committed too much last time, so here goes for a big commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
TimeServ
8b17508ae4 better solution
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:48:26 +00:00
TimeServ
eede8928f3 removed Auto: Changed resolution
particles/beams should clear correctly on r_part


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:19:51 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
450ac2a4de Added r_speeds profiling and corrected a SW crashing bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@656 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:55:22 +00:00
Spoike
2af9590002 improved beams
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@626 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 03:43:31 +00:00
Spoike
8d33d66a35 r_part_info made more helpful
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@589 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 07:54:55 +00:00
Spoike
0322bdd338 mvd playback works properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00