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Author SHA1 Message Date
Spoike
6d36834f8e Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00
Spoike
c1b23f843b be a little more relaxed about fteextensions.qc / dpextensions.qc conflicts.
disable ssl3 support because its too outdated.
add autocvar intrinsic, so that defining autocvars inline inside code is easier: autocvar(fred, 5) will create the 'fred' cvar and return its current value. does not make sense at global scope.
qcc -v -v double-verbose argument will now generate autocvar listings (parses comments / intrinsic 3rd arg to provide a comment). These can be directly copied into your mod's default.cfg file in the appropriate place, if you wish to publicise all such autocvars easily.
tweak fteqccgui to not repaint so often. this solves issues with mods with thousands of warnings spamming like crazy and taking ages to compile. these mods exist.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4929 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-03 22:00:45 +00:00
Spoike
1337503fe8 fix ezhud text scaling.
fix ezhud gameclock.
fix fteqcc treating somearray as somearray[0] instead of &somearray[0]
fix sometype*foo[]; issues.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-06-17 13:05:20 +00:00
Spoike
8efd3f15be fix qcc typeinfo limit.
changed triggers so that some can be used in demos.
demo_setspeed is now a command, in order to handle 100 being 1:1 speed.
avoid weirdness at the start of demos.
only display flag columns if someone grabbed a flag.
reworked internal server browser. now has a filter, sorts by addresses, preserves sort columns, 

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4905 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-06-16 23:53:58 +00:00
Spoike
f4d3df7bf5 make sure the capture command doesn't switch between gamedirs while capturing.
added dimension_default global to provide default dimensions. expected to be a (var) constant.
support setcustomskin in menuqc.
implement some considerations for win95, so it can actually run on that horrendously outdated system.
provide scr_autoid and r_showbbox-field info when running csqc.
ignore vid_restarts at the end of config.cfg files from other engines. in fte, these are at best redundant and at worst overrides user settings.
fix issue with latched cvars not flagging the config as modified.
path command always shows filenames properly.
fix some fteqcc inlining bugs.
added precaches command to display all active precaches.
added docs for mapcluster.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4881 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-06-04 06:15:14 +00:00
Spoike
18de6445ba rewrote huge chunks of qcc code to track which symbols were used where.
this makes inlining more efficient, and allows stripping irrelevant defs.
(there may still be things broken due to this)
gui version behaves a little better now, and saves debug+optimisation etc settings on a per-mod basis, instead of using the windows registry to store which engine+path+args to run.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 12:24:05 +00:00
Spoike
052cba731d prevent generation of statements outside functions (inlining to constants is okay).
insert .qc files into tree view in .src order instead of alphabetically. make sure extra .src files appear at the root.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4837 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-02-07 18:07:30 +00:00
Spoike
911f98ffaa fix demo menu with system paths.
tweak some dp compatibility things. probably futile.
moved ode to a plugin.
added screenshot_mega command to take massive screenshots that are not tied to current video mode.
removed offscreen-gecko code completely.
added cvars to rescale offsetmapping from paletted sources, so it can be disabled where its ugly.
added support for zip weak encryption. the password defaults to 'thisispublic'. nothing is fool-proof.
gl: fix stereoscopic rendering.
gl: fix rendertargets with depth.
qc: added support for named builtins that do not have any specific number.
qc: added some new builtins. drawrotpic, drawtextfield, search_getfilemtime, and a few others.
qc: PF_Fixme now attempts to figure out which builtin you tried to call, for more friendly fatal error messages.
qccgui: stepover and stepout are now implemented, as is setnextstatement.
qccgui: added a way to annotate code with the asm statements generated from them.
qccgui: fixed double-clicking a src file.
qccgui: handles multiple .src files more usefully.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-02-02 08:01:53 +00:00
Spoike
2ea981fe90 qc: qc temp-strings are now garbage collected. this makes strzone redundant.
net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol.
net: cl_lerp_players is smoother, and defaulted. lets see how many people complain.
cl: fix juddering with chase_active+prediction.
cl: download progress where the total size is not known now displays something more sane.
cl: fixed some issues with rawinput keyboards.
cl: added autoupdate option to the menu.
cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. 
cl: added 'borderless windowed' option to the  menus. works on windows.
cl: saved games save a preview screenshot.
cl: fix some memory leaks on shutdown.
cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers...
qc: r_showbboxes now displays the fields of the various entities.
tweaked entity lighting to overbright more gracefully.
gl: fixed crepuscular lighting.
qcc: added % operator.
qcc: added inline keyword.
qcc: some fixes for accessors.
qccgui: now prompts for exe+basedir.
sv: added sv_specprint, ala mvdsv.
sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently.
sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-21 18:18:37 +00:00
Spoike
f81ecbd44c fix some issues with nametags.
allow skin files to force qw skin player colours.
qccgui now does a quick parse-only compile to see comments on globals, as well as populate file lists correctly with preqcc-style src. however, doesn't compile actual functions, so can fail to pick up function defs (will go to first prototype instead of the body).
try to fix seasick issue when viewing an fte-protocol mvd. needs testing.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4828 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-12 12:28:13 +00:00
Spoike
7f6c2054d9 threaded loading code and associated/extensive tweaks.
unified image loading code a little between renderers.
support switching worldmodel in csqc. also associated bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-05 20:04:11 +00:00
Spoike
0fb5e2bc25 Second attempt at accessors. syntax is a little more usable. also supports arbitrary custom fields too, without requiring it to use lots of string compares.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-09-08 23:35:32 +00:00
Spoike
11279542a1 Added an accessor data type, eg: accessor strbuf : rawtype : dereferencetype {get[]=bufstr_get;set[]=bufstr_set;length=buf_getsize};
accvar.foo is equivelent to accvar["foo"]. get* or set* accessors can be used without indexes, but only with * prefix notation on use. the rawtype isn't changable with this, so you can't set infokey values.
accvar.length works. array.length will also work too now, if you dislike sizeof's weirdness.

updated preprocessor to comply slightly more with C.
fixed int emulation a little to be more robust. utility functions must be defined in advance. this avoids stealth dependancies resulting in unexpected bugs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-09-05 19:17:57 +00:00
Spoike
6c84350afd Try to fix a few issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4670 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 03:57:30 +00:00
Spoike
dd8628eb2a tweak particle system a little for more compat.
added a couple extra effects to r_particledesc high
try and solve the trailparticles madness once and for all by autodetecting which set of arguments is used.
fix some annoyances with menuqc.
rebuild fs cache when doing vid_restart, to avoid insane reload times.
add profiling support.
qcc: be more permissive with {a,b,} in array definitions.
tweaked logfrag builtin to not loose frags quite so easily. should be more robust now. Whether tools agree or not is a different matter... but there's always the possibility that it'll just work.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4644 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-24 01:53:01 +00:00
Spoike
3d71834373 pointer arithmetic.
fix issue with classes not doing nonvirtual properly.
fix virtual functions existing separately from basic fields.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4642 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-14 09:16:41 +00:00
Spoike
faeb62f4ee misc hexen2 compat fixes. added/improved most missing particle effects in some form.
hopefully this won't break quake too much.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-12 03:31:59 +00:00
Spoike
d124fe8cf0 Fix misc bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4632 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-03 02:39:51 +00:00
Spoike
2e1a70e319 rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
maplist command now generates links.
implemented skin objects for q3. added a csqc builtin for it. also supports compositing skins.
playing demos inside zips/pk3s/paks should now work.
bumped default rate cvar.
added cl_transfer to attempt to connect to a new server without disconnecting first.
rewrote fog command. alpha and mindist arguments are now supported. fog change also happens over a short time period.
added new args to the showpic console command. can now create clickable items for touchscreen/absmouse users.
fixed menus to properly support right-aligned text. this finally fixes variable-width fonts.
rewrote console tab completion suggestions display. now clickable links.
strings obtained from qc are now marked as const. this has required quite a few added consts all over the place.
probably crappy attempt at adding joypad support to the sdl port. no idea if it works.
changed key bind event code. buttons now track which event they should trigger when released, instead of being the same one the whole time. this allows +forward etc clickable buttons on screen. Also simplified modifier keys - they no longer trigger random events when pressing the modifier key itself.
Right modifiers can now be bound separately from left modifiers. Right will use left's binding if not otherwise bound. Bind assumes left if there's no prefix.
multiplayer->setup->network menu no longer crashes. added rgb colours to the translation view (but not to the colour-changing keys).
added modelviewer command to view models.
added menu_mods menu to switch mods in a more friendly way. will be shown by default if multiple manifests exist in the binarydir.
clamped classic tracer density. scrag particles no longer look quite so buggy.
added ifdefs to facilitate a potential winrt port. the engine should now have no extra dependencies, but still needs system code+audio drivers to be written.
if it can't set a renderer, it'll now try to use *every* renderer until it finds one that works.
added experimental mapcluster server mode (that console command). New maps will be started up as required.
rewrote skeletal blending code a bit.
added cylinder geomtypes.
fix cfg_save writing to the wrong path bug.
VFS_CLOSE now returns a boolean. false means there was some sort of fatal error (either crc when reading was bad, or the write got corrupted or something). Typically ignorable, depends how robust you want to be.
win32 tls code now supports running as a server. added connect tls://address support, as well as equivalent sv_addport support.
exposed basic model loading api to plugins.
d3d11 backend now optionally supports tessellation hlsl. no suitable hlsl provided by default. !!tess to enable.
attempted to add gamma ramp support for d3d11.
added support for shader blobs to speed up load times. r_shaderblobs 1 to enable. almost vital for d3d11.
added vid_srgb cvar.
shadowless lights are no longer disabled if shadows are not supported.
attempt to add support for touchscreens in win7/8.
Wrote gimmicky lua support, using lua instead of ssqc. define VM_LUA to enable.
updated saved game code. can again load saved games from vanilla-like engines.
changed scale clamping. 0.0001 should no longer appear as 1.
changed default mintic from 0.03 to 0.013 to match vanilla qw. I don't know why it was at 0.03. probably a typo.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 08:55:06 +00:00
Spoike
b282a31f35 A few fixes for nehahara/reacc compat. I got a working progs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4620 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-01 11:38:53 +00:00
Spoike
bfe545222e added con_textsize to resize console separately from everything else.
qcc: added support for variable arguments via the va_arg intrinsic.
qcc: fix up some comment/whitespace issues with the preprocessor.
random hacks to try to improve dp compatibility a little.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4573 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-29 22:48:28 +00:00
Spoike
d741392ef2 revamp fteqcc a little to cope with a.b.c+=f;f++; more correctly/efficiently.
also fix some preprocessor issues with nexuiz's qc code.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4482 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-09-26 14:36:52 +00:00
Spoike
7f84519ce2 fixed fbsp vertex lighting the lame way. still needs a glsl method.
fixed shader lighting levels due to overbright methods.
fixed scaling.
misc other fixes and tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-27 13:18:09 +00:00
Spoike
803c8c4878 fix while(1)->while(0) issues.
debug evaluation is more verbose (gives field listings when passed an entity).
added string length checks in various places.
sizeof(array) works again.
tweaked fields to be a little more user friendly, and not complain about classes so much when simply using entities.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4460 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-21 06:55:54 +00:00
Spoike
8537fa70ca Add loop and until keywords for hexen2 compat. Official code doesn't use these but they are supported by the official hcc thus mods do use them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-31 01:59:16 +00:00
Spoike
e4565ee476 fix .unions.
added some extra warning names (so '#pragma warning disable F305' etc can work)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-29 17:34:19 +00:00
Spoike
b6252d940c fixed a few warnings and errors
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 03:59:48 +00:00
Spoike
fa9252cefa splitscreen cleaned up more.
demo menu can now leave quake dir.
scissor+line rendering abstracted from csqc.
added a rain particle effect to the 'high' particle set.
added support for parsing ezquake's koi stuff. Still only generates utf-8.
implemented some string-buffer builtins from dp that have been stubs for quite some time.
http code now supports/uses gzipped downloads properly.
added support for non-blocking tcp connects.
#pragma optimize makes more sense with the gui version now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 02:17:02 +00:00
Spoike
8aae46a71b fixes for classes and autoproto. also added #pragma autoproto
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4392 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-13 22:45:15 +00:00
Spoike
0ac9b88343 Misc fixes and tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4390 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-11 02:06:06 +00:00
Spoike
fc82e561be Rewritten how arguments and fields are stored. No longer mangles types quite so much.
Fixes for class support. Its actually usable now. Seriously! I've even modified my menu code to use it! Why don't you believe me?
Fixes for structs+pointers.
Added warnings for comparisons against incompatible function etc types. This'll probably generate a load of th_pain warnings in vanilla code.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4383 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-02 06:03:54 +00:00
Spoike
873f0a8134 Fix various warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 05:03:07 +00:00
Spoike
dd68115e58 ------------------------------------------------------------------------
r4255 | acceptthis | 2013-03-10 23:55:57 +0000 (Sun, 10 Mar 2013) | 2 lines

more verbose type-error messages.
fix an issue with chars going missing on the last line (reported by Hectate).
------------------------------------------------------------------------


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:22:05 +00:00
Spoike
0543a97976 ------------------------------------------------------------------------
r4239 | acceptthis | 2013-03-08 02:41:00 +0000 (Fri, 08 Mar 2013) | 2 lines

Give the text edit input focus when alt-tabbing.
Display tooltips on mouseover for the various defs. You need to compile first for them to show.
------------------------------------------------------------------------


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:15:32 +00:00
Spoike
a339c727d0 ------------------------------------------------------------------------
r4175 | acceptthis | 2013-01-26 18:23:37 +0000 (Sat, 26 Jan 2013) | 8 lines

improved replacementdeltas+nq a little, still needs work.
embrace the menuqc! pr_dumpplatform now includes MENU defs+builtins.
swapped search ordering of paks+dirs, so progs.dat will be used instead of pak0.pak/progs.dat.
fteqcc slightly more sensible with if statements and void+vector types.
fteqcc shows the first line where models are precached/used instead of showing no line at all.
fix missing explosions when running qw gamecode.
accept channels between 8 and 255. 
support for sending fitzquake's increased stat limits.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:35:33 +00:00
Spoike
9e2969390d ------------------------------------------------------------------------
r4174 | acceptthis | 2013-01-25 15:56:53 +0000 (Fri, 25 Jan 2013) | 8 lines

fix fteqcc 'tui'.
Added new warning to detect non-utf-8 strings. Doesn't check for overlong.
Added new warning to detect uninitialised locals.
Fix ///* inside #if.
Renamed -Olm to -Olo, and fixed the bugs that stopped it from working. Uses the uninit locals check to prevent breakages.
Optimised -Os.
'local const foo' definitions no longer sit within the local variables block.
Fixed confusion between OP_BOUNDCHECK and jumps.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:32:25 +00:00
Spoike
8d5b217266 ------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines

removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. 
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
Spoike
53a7b3d47c added support for external capture plugins - and using avcodec as a plugin.c.
The ragdoll API is potentially usable now, but still really limited.
Enabled SQL requests by default using sqlite. Note that you'll need the sqlite dll to use this. MySQL should still be usable, but I didn't try. MySQL requires -DUSE_MYSQL to compile it, and a dll and -mysql argument to enable it.
Fixed nacl.
NPFTE plugin now invokes an exe to run the game rather than running the game within the browser.
externvalue builtin now accepts & prefix to return a pointer instead.
Fixed vector autocvars.
uri_get, bufstr_add, bufstr_free, now functional.
QC debugger can now show asm if line numbers are not available.
Added support for QC watchpoints. Use the watchpoint command.
gl_specular now give specular even without rtlights, thankfully not as blatently, but its there.
android will not crash due to supported audio formats, and gles2 can be selected via a cvar (requires full FTEDroidActivity/program restart).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-27 03:23:19 +00:00
Spoike
24e5adeb2b qcc: added somevec[0] to read somevec_x
qcc: fixed struct->ptrfield = ptrvalue
qcc: fixed spam with unused struct members
qcc: fixed str[0][0] and similar situations.
bgqc: fixed sprintf builtin's vector prints.
csqc: added flags field to beginpolygon. value&4 will draw the poly immediately (orthographic projection).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3988 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-13 09:24:01 +00:00
Spoike
20403759b0 Stricter typedefs/typenames, so no more random types appearing which were not intended.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3974 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-05 01:38:51 +00:00
Spoike
fb214142a3 tcpconnect fixes
lots of hexen2 fixes
fixed clipped decals again, still not using any...
fixed zips over 2g
rewrote bloom to use glsl. should be slightly more usable now.
lots more hexen2 fixes

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-17 07:57:46 +00:00
Spoike
ac526f0e1b patch to use extern properly. divVerent neededed it, so we might as well.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3950 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 17:34:32 +00:00
Spoike
6398930473 Fixes bugs found by xonotic team ('0 0 0' being overlapped with globals, initialisers not being marked as referenced, fixed macro argument expansion to not crash when given long values).
Enables compilation of 'float foo=5;float foo=5;' (similarly functions, fields are never initialised anyway, the dupe is ignored so long as the initialisation is the same).
Fixed an offset bug with arrays stored within typedefed structs.
Fixed int += int to not require an explicit addstore operand.
Added support for ! operator in #if statements, as well as fixing a couple of other issues there, should be much more usable.
Added 'optional' keyword when defining function arguments. All trailing arguments must have it too. This allows stricter type checking with functions that take optional arguments.
Removed warnings with __variant types.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3921 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-11-08 06:00:35 +00:00
Spoike
77ac72e78c bumped MAX_NAME limit. seems to not be part of any structures/dynamic allocations, so there's no super-massive memory hole added by this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-29 23:16:51 +00:00
Spoike
f3bbed043b Some qcc changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3905 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-03 02:45:44 +00:00
Spoike
e8c1f669cc Couple of changes.
D3D now supports hlsl shaders. Much functionality is still missing, but sky and water surfaces are in.
IQM models now supported.
Engine physics code is now potentially callable from csqc, but there are some issues which need to be resolved before its enabled.
FTEQCC has had some pointer/struct/array functionality improved. Complex trees can now be navigated properly.
added r_dumpshaders command to dump internal glsl scripts for editing.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-09-03 03:49:43 +00:00
Spoike
fcb7dbd04b Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:51:40 +00:00
TimeServ
2fba86e3a0 progs version 3 support in qclib, attempt fix qtest traceline
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-04 13:59:06 +00:00
Spoike
f4ae7d680f divVerent's patch to enable subscoped locals, not sure if subscoped_away is required, but committing that anyway. Its copied from pastebin, so sorry for conflicts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 01:05:33 +00:00
Spoike
18564b98f6 Wasn't prototyped, apparently.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3584 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-15 15:02:30 +00:00
Spoike
ce07219448 Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
Spoike
03bf08c0be Added -ffiletimes argument, which will cause fteqcc to ignore the compile if there were no changes. May be incompatible with some other features.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3557 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 10:01:57 +00:00
Spoike
0b1e3020d3 Trying to kill a few warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3542 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 10:53:13 +00:00
Spoike
8c96747ad3 Removed the limit on macro contents lengths.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3540 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-03 21:49:48 +00:00
Spoike
e6f90bea14 Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-01 22:47:47 +00:00
Spoike
66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
2158389bef Added IF_F instructions.
Added -fassumeint so constants are by default ints instead of floats (like in C). Use a decimal point and it'll be a float.
Fixed a couple of omissions/bugs reported by Blub.
Added lame x86 jit which is still buggy, incomplete, and disabled. And bigfoot will hate it.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3349 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 14:56:42 +00:00
Spoike
2c0a7508b0 -werror support for fteqcc
once again, blame blub.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3347 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 13:39:57 +00:00
Spoike
1c985c65d2 and a bit more
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-13 12:25:39 +00:00
Spoike
b3b885c122 Trying to clean up qclib a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-13 11:57:52 +00:00
Spoike
262bc69548 So I can define globals/functions as static.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3147 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-29 23:47:29 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Spoike
819d541362 local float blob = someformula; works now.
added support for -TDP (and #pragma TARGET DP). It is identical to -TFTE except for the instructions used. To be used with Blub's patch when he commits it for DP. It should allow more, this is a first-version.
#if defined(A) && defined(B) will also work as expected. Careful with nesting however, as complex formulas will not. Please use only a single operator.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3047 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-16 23:04:36 +00:00
Spoike
0a4c047eec Greater internal control over which variables are saved. Fixed a bug regarding temps and array references, which a couple of the nexuiz people found but didn't report (personally I found it was needed to be able to fire, but whatever).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3037 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-05 02:55:01 +00:00
Mark Olsen
c44fb03810 CHARACTURE -> CHARACTER
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-28 13:28:35 +00:00
Lance
ff6630d28c Patch from BlackHC, Increase maximum macro size and fix endless loop bug caused by empty macros
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-27 01:14:44 +00:00
Molgrum
cf1a12ee11 Trying to fix the remaining warnings. Is this correct? Builds that now compiles with no warnings in VS 2005: Debug, Debug Dedicated Server and GLDebug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-08 02:37:59 +00:00
Spoike
3671902d06 Added a warning for void() functionname() {} functions.
Fixed the ent.field.field += bug; by swapping the order of statements.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-04-15 17:35:58 +00:00
Spoike
7f6ff725e4 sizeof(long)==8
Bum.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2444 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-11-10 15:48:18 +00:00
Spoike
9620a98dc2 Removed moodles' infokey stuff which was totally wrong anyway.
Enabled the prototype warnings. Looks like we need them.
Fixed a few warnings other than the prototype ones which I just enabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 02:35:40 +00:00
Spoike
503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Spoike
0371d2cab6 Print out a warning count, added an entnum intrinsic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-16 17:15:43 +00:00
Spoike
184ca975fc Removed the prints, added a -Wno-mundane, and readded some ifstring stuff that black took out a while ago. grr. if he carelessly breaks anything like that again.... grr.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1384 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-28 16:57:10 +00:00
Spoike
43a1890bcc Fixed an issue with fteqw's pr_fixbrokenqccarrays cvar when used with mutators. Also fixed field remapping with regard to multiple fields with the same offsets.
Played around with classes a bit. Should work a bit better now.
Added an extra compiler flag, to allow for fast-tracking arrays in supported engines. It uses a global to detect it, but we don't yet set that global anywhere in the loader. This will probably have issues in DP.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:36:07 +00:00
Spoike
347311db8c q3 fixes and misilaneous minor changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 22:52:46 +00:00
TimeServ
4ed3f5b009 poundonly -> hashonly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-05 23:50:46 +00:00
TimeServ
cf1ec0b425 poundonly flag for preqcc-dependant mods
constant name max increased to 64


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-03 21:42:22 +00:00
Mark Olsen
46c05df0ea allways -> always.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Mark Olsen
19476733cb allready -> already.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:22:15 +00:00
Spoike
be270c6961 Small stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1049 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-22 13:47:54 +00:00
TimeServ
a366a4d90a 8 params instead of 4
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1010 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-11 17:55:25 +00:00
Spoike
f43b221896 Stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
4c9337fd35 some bug fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@936 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-02 18:00:45 +00:00
Spoike
7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
ce3c561cfe CSQC is standard now, and secure via the same md4 as a map currently has.
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
4576ea829f A few changes. Reacc support
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@872 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-09 19:32:30 +00:00
Spoike
4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
cbde1d3274 Fixed that QCC_WarningForName warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@472 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 14:20:52 +00:00
Spoike
619dd3393c Needed new warning type.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@428 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-15 13:02:31 +00:00
Spoike
7e7582b734 I feel that '#pragma warning disable Q302' will shortly be overused...
Added -Kno-ifstring parameter to break correction of if(string) to testing for null instead of empty string.
Added a couple of fixes for stacked function calls.
The reference and dereference (& and *) operators are now working with -Tfte! Woot.
Function calls to functions taking integer arguments with a floating point parameter have been tweeked to supply an implicit conversion rather than erroring all of a sudden.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:18:34 +00:00
Spoike
1378564dcd New warning type.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-06 14:47:24 +00:00
Spoike
e2ef3f2b65 Revised array usage, partly added pointers, added a couple of warnings (preventing crashes...) and fixed two array bugs that appear with non-vector arrays with > 15 elements.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@393 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-04 04:19:10 +00:00
Spoike
5133f438a9 Added unreachable code warning and tightened up missing return values.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 16:31:03 +00:00
Spoike
4d528922fd plugins
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
74397d5368 fixing a couple of bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-21 03:22:55 +00:00
Spoike
76dcd9297b new compiler warning #define with the same name causes it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@198 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:13:52 +00:00
Spoike
9c6b591e51 small changes to get the thing to compile in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:26:31 +00:00
Spoike
7c00f2b190 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@18 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 01:38:21 +00:00