Spoike
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81cc41e4a4
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now prints the name of the sprite that has an invalid frame.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@324 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-14 11:14:46 +00:00 |
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Spoike
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e2e008d695
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fixing visability of tracked players with cl_chasecam 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@304 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-04 07:27:41 +00:00 |
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Spoike
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5fbe74b582
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Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-10-03 22:52:02 +00:00 |
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Spoike
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9c59fafc3e
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lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-20 23:25:38 +00:00 |
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Spoike
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9c94742305
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Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-13 04:16:52 +00:00 |
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Spoike
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c680b957a2
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that's mirrors working properly then.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@184 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-08 17:58:00 +00:00 |
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Spoike
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d6484d39ec
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So that's why splitscreen is broken then... *sigh*...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@136 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-04 18:07:07 +00:00 |
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Spoike
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b5f284f7d6
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bye bye warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@97 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-09-01 00:02:43 +00:00 |
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Spoike
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a515abba52
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Added our motives for the if...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@24 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-08-23 03:59:26 +00:00 |
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Spoike
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8aa0eee611
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Initial checkin of OpenGL renderer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-08-22 22:29:09 +00:00 |
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