Spoike
9ede88f8be
Tweak scenecache some more for more smoothness.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 03:15:17 +00:00
Spoike
b97496df20
Make r_scenecache a little less stuttery.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:28 +00:00
Spoike
5ace5c8d3f
Improve compat with nq servers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:23 +00:00
Spoike
566bba6af1
SDL builds are unable to guarentee stdin works, so don't depend on it (eg: when setrenderer fails completely due to no display server).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:18 +00:00
Spoike
cfff8f49f5
Improve robustness in the face of buggy QBSP versions.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:13 +00:00
Spoike
d332496ed4
Fix up some vulkan+openxr issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:35:08 +00:00
Spoike
99f20e7b80
Remove MAX_DYNAMIC_CHANNELS limit. We'll just spend even more time mixing audio instead of suffering random cutoffs. Yay.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-14 00:34:59 +00:00
Spoike
268f122b23
Small fixups for the hl2 plugin.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-10 01:36:22 +00:00
Spoike
f8e355e990
Make visibility=hidden more aggressive to fix vulkan segfaults and probably some other things too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-10 01:36:00 +00:00
Spoike
39add9730f
Make plugins more robust with regard to different build configs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-10 01:35:55 +00:00
Eukara
d4bd64980f
plugin.c: Fix return values so it compiles with g++ properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-09 16:53:31 +00:00
Spoike
b01f2f69d8
Make the hl2 plugin state if any individual parts fail to init instead of finding it out later...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6117 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:47:36 +00:00
Spoike
1d1f2ad526
Add the vmt-specific glsl files to the hl2 plugin.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6116 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:47:27 +00:00
Spoike
4d00fd72b5
Add hl2-bsp support to our hl2-formats plugin. This is not a final version - there are multiple unresolved issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6115 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:47:16 +00:00
Spoike
462f3e4a20
Basic vmt support. Requisite GLSL files are still separate.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:47:05 +00:00
Spoike
0f8ea71841
Add hl2-mdl support to the hl2 plugin.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:46:57 +00:00
Spoike
195fd2b6f3
Add vtf loading to hl2 plugin, too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6112 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:46:48 +00:00
Spoike
485f2299c0
Start HL2 formats plugin, currently providing only vpk support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:46:40 +00:00
Spoike
c8e844c0bb
Small fix thingie.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:46:31 +00:00
Spoike
161fa66d55
Fix Q3BSP viewcontents issue.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-05 17:44:00 +00:00
Spoike
6a2c21f14d
Fix up d3d builds a smidge.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-04 22:33:00 +00:00
Spoike
803d3801c9
Fix some mingw compile-time issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-04 17:54:24 +00:00
Spoike
8212ead238
More toys for map-loading plugins.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:52 +00:00
Spoike
a9a4e3c358
Allow plugins to provide material interpreters.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:41 +00:00
Spoike
022e42c6c7
Move model loaders over to variable-length file-magics.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:32 +00:00
Spoike
ab2dc14f49
Add support for image-loading plugins.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:21 +00:00
Spoike
57746acd5a
Strip built-in VTF support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:15 +00:00
Spoike
df1e916717
Ensure package plugins get their packages loaded/purged at appropriate times, without needing an extra fs_restart.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:08 +00:00
Spoike
e89cc4dc5a
Fix up filesystem plugins slightly. Remove engine references to VPK support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:02 +00:00
Spoike
a096ec87d3
Scenecache wasn't bothering with areaportals.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:30:54 +00:00
Spoike
b0d2bf59a6
Try to fix up cef urls/win-compat.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:30:48 +00:00
Spoike
2b81527a69
Make our q2/q3 bsp code more modular, with q2/q3 gamecode treating it more generically.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:30:40 +00:00
Spoike
23196df675
Allow hosting webpages to submit console commands to the web port.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:51 +00:00
Spoike
3afbfc8547
Attempt to download missing files from the uri named by the local sv_dlURL setting, if specified, for easier demo playback.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:45 +00:00
Spoike
d2937174bf
Try to fix potential crash.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6094 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:38 +00:00
Spoike
9051c590e2
Make r_torch work regardless of whether the player model is visible or not.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:33 +00:00
Spoike
bc5d8c6815
Hide some cvars that don't have well-defined defaults when using 'cvarlist -c'.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:28 +00:00
Spoike
b676f9c3e2
Allow for bigger map-packs. Hopefully everyone is running a 64bit system now...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6091 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:22 +00:00
Spoike
660f128569
Fix up some backslashes in zips. Fix a typo.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-31 18:20:17 +00:00
Spoike
eb157e09b8
Spawn decals on csqc's bmodels, not just engine-deltaed ents.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-23 10:05:26 +00:00
Spoike
442d23f226
Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
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Add zlib support to the web build, to make running the rerelease's content feasable with a hack to get png files sized right.
Enable botlib in web builds, now that q3's data can be used.
Fix up our webrtc support a little.
Enable the server browser in web builds (rtc hosts only, for now).
A couple of related minor tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-22 22:27:58 +00:00
Spoike
f76fd58f3f
Strip WebVR support. Any new stuff should be using WebXR instead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-22 22:27:28 +00:00
Spoike
15bd67c8f0
Add support for AL_SOFT_loop_points. Implement quake-mixer-over-openal as a workaround for weird performance issues in Chromium.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-22 22:27:21 +00:00
Spoike
5018d3e650
Fix crash from rtlights on inefficient deformVertexes shaders in wastes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-22 22:27:14 +00:00
Spoike
8132b2fd57
Bake patches into submodels in reverse order... This should fix submodel patch issues with _q3bsp_bihtraces.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6084 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-13 02:08:25 +00:00
Spoike
62cf0286f5
Ensure that menu.dat.default.po is always considered as a fallback.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6083 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-13 02:08:19 +00:00
Spoike
a5312d7838
Add s_al_hrtf for people that want in-game control over that (changes need snd_restart). Try to fix up browser audio not being spatialised properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-12 04:42:07 +00:00
Spoike
947d41ea95
Make use of webgl2 where available.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6081 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-12 04:42:01 +00:00
Spoike
7d7cb5f40c
Try to disable mouse accel in chromium. Use RAF timing for better precision to try to get smoother in-browser framerates.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-12 04:41:49 +00:00
Spoike
06a8133048
Add an extra workaround as part of dpcompat_makeshitup 2 (to handle shaders that are not terminated properly).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-10-12 04:41:41 +00:00