Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
1a14d41488
Improved video menu and 2d scale.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 18:56:49 +00:00
Spoike
51da6d3abf
Fixed some warnings and stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
28fda441c8
Reworked quite a bit of 2d code... well, fps, speed and clock at least
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:49:42 +00:00
Spoike
9d24482f9a
Well that was useless at 320
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@773 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 15:20:33 +00:00
Spoike
f7ed8da8ef
Changed gl->qgl. Preliminary csqc work.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@760 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:07:50 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
9db52890b2
Added profiling code, added schematics, drawflat, and stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@654 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:53:30 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
ac284a1b94
Adding a few tiny optimisations and playdemo working on qwd files again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00
Spoike
bc260e8e72
units-per-second counter (seperate from fps)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@466 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:12:24 +00:00
Spoike
f2ddeefe19
Warning and target fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-26 23:06:29 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
4d528922fd
plugins
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capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ea5c476ced
I need to commit more often...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
173875eb5f
fixing gl_2dscale bugs
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:46:09 +00:00
Spoike
75764a9c5d
should make task switches more reliable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-27 07:23:47 +00:00
Spoike
cc9d8d71d8
say hello to TEI_SHOWLMP2
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@95 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 00:01:08 +00:00
Spoike
8aa0eee611
Initial checkin of OpenGL renderer
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-22 22:29:09 +00:00