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282 commits

Author SHA1 Message Date
Spoike
28fda441c8 Reworked quite a bit of 2d code... well, fps, speed and clock at least
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:49:42 +00:00
Spoike
e23e1a8e1b So you don't need to use the skins command after changing either enemyskin or teamskin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@823 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:47:53 +00:00
Spoike
2d675dd762 Small off-by-one bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@822 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:47:04 +00:00
Spoike
55d941cb32 This should mean that switching spectator target fixes up the enemy/team skin forcing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@819 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:37:35 +00:00
Spoike
ec45a884ad Altered the teleport particles. There are far less of them now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@812 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 20:38:05 +00:00
Spoike
18ea868de2 Gib filters and things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@811 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 20:15:20 +00:00
Spoike
85110f82db Fixed a crash in linux with cds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@809 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 15:43:34 +00:00
Spoike
14697e2c5b csqc code added This is preliminary.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@803 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:43:13 +00:00
Spoike
969d286ca0 ctrl+enter when typing text will use say_team instead of say
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@802 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:41:54 +00:00
Spoike
cb0e9f7351 Some new cvars added for controlling ent effects (fuhquake compatability)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:40:37 +00:00
Spoike
ef62abd8f9 Fixed 3 bugs, found the extra modelindexes we need.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@800 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:40:21 +00:00
Spoike
157811e948 Fixed say prompt crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@799 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:36:37 +00:00
Spoike
aa642ce2a5 r_rockettrail and r_grenadetrail cvars added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@798 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:35:15 +00:00
Spoike
890bc1f637 chunked downloads are in
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@791 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:25:35 +00:00
Spoike
11a9c23c2b First version of csqc code. It's still very limited.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@787 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:21:25 +00:00
Spoike
ccf7e8bfe6 Fractional sensativities are more regular.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:38:38 +00:00
Spoike
a307237cff Plugins are initialised earlier, which means that all the console commands work in configs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:37:11 +00:00
Spoike
94e1cf50ea Downloads should be working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 23:33:00 +00:00
Spoike
0ea0ebecba Fixed default crosshairalpha
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 17:59:15 +00:00
Spoike
c2988990c2 I committed too much last time, so here goes for a big commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
b192d3a175 SDL works a bit better now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 08:38:31 +00:00
Spoike
2500f221c4 Tweeked config handling lots. It's much more friendly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@746 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:44:12 +00:00
Spoike
517ba202a3 Those downloading messages were annoying me.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:41:46 +00:00
Spoike
4bf238f9ae Q2 has a button flag ANYBUTTON which actually occurs when any user presses any button at all. Which is pretty horrible really, as going to console ends intermission for all other users. :( We only set the flag if attack or jump is pressed. You can use +button8 for just anybutton still, if it's a problem in some way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:41:01 +00:00
Spoike
5f2aa993de Needed casts. The pmove code on the server got it's own usercmd, so the clients pmove code needs to incorporate casts appropriatly also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:38:41 +00:00
Spoike
aa039d563d Don't autodownload palette/colormap afterall.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:08:47 +00:00
Spoike
444d40db67 Added support for loading an alternate sort of sort of tga
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:07:55 +00:00
Spoike
d28993bd60 Making FTE run without any gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:06:55 +00:00
Spoike
2df5251e89 Stole lh's font, for use without gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:02:25 +00:00
Spoike
b9df04076c tweeked execution of default configs to be more conservative, made bskins work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:01:19 +00:00
Spoike
4ec4d1f38d Made it so that the user may specify skin colors instead of skin names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:00:20 +00:00
Spoike
988a3a2cda fbskins is meant to be a float
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 07:58:50 +00:00
Spoike
eef16df03f Fixed the messagemode colour bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 07:58:11 +00:00
TimeServ
8b17508ae4 better solution
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:48:26 +00:00
TimeServ
eede8928f3 removed Auto: Changed resolution
particles/beams should clear correctly on r_part


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:19:51 +00:00
Spoike
2768319718 fixed mouse not active after vid_restart.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 12:01:48 +00:00
Spoike
5374343d1d compiles a bit more often.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:05:34 +00:00
Spoike
73aa56a830 Wall jumping... and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
Spoike
a9f3e56240 Now the sbar is able to draw decorated player names properly in various places.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:31:57 +00:00
Spoike
be2e848258 Fixed colouring.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@705 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:27:50 +00:00
Spoike
a928045725 ^s and ^r stack based console masks added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:26:49 +00:00
Spoike
1509862b09 Make chat colours come out the same as for TF teams. It's a bit friendlier this way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:20:13 +00:00
Spoike
a400572be9 Removed some obsolete nq lerping code and gl particle rendering. both are cleaner and were already disabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:18:59 +00:00
Spoike
4d770559c8 Does that make you happy?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 00:02:05 +00:00
Spoike
2c17e2ca4d Skin forcing is now supported (and i've made some other teamplay fixes too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:24:21 +00:00
Spoike
636cbd3f2a Cleaned up a tiny bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:18:44 +00:00
Spoike
e709de82f9 added a way to disable menu.dat support from the commandline
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:16:50 +00:00
Spoike
1d1dd11bdf I apologise for the error in the earlier code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@692 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:06:27 +00:00
Spoike
f0f7fa4bf0 con_notifylines added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-26 04:47:34 +00:00
Spoike
f89c9464ce Works with gamespy now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-25 02:06:27 +00:00