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2891 Commits

Author SHA1 Message Date
Spoike db97dd67d0 Check bounds before, not after.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 09:33:30 +00:00
Lance a55a2326f2 Temporarily remove merged release & debug (m-rel & m-dbg) from the
"all" target in the makefile until it's needed


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 05:19:09 +00:00
Lance 1bb9df702c OpenGL SDL targets will build again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 04:07:57 +00:00
TimeServ 40bc6b577c attempt fix other platforms
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 03:47:21 +00:00
TimeServ 9c9c655d6c attempt fix morphos
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 03:44:10 +00:00
TimeServ d0a8a8ee9d default vid_width/vid_height cvars to 0 to use desktop params (unless windowed then use 640x480x32)
don't try to switch to 640x480 if we already attempted it

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 23:11:34 +00:00
Spoike 4671892cce Removed some unused variables.
Added support for 32bit player skins (with pants/shirt overlays).
Updated spectating name tags to not lag, and be centered. Also visible by default.
Smoothed out viewweapons slightly in certain cases (when they're not animating at 10fps).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:28:16 +00:00
TimeServ 4b2c4ed77a remove more unused sw variables
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:15:37 +00:00
Spoike 793825b0ee Updated the msvc2005 projects, killing the SW renderer targets and removing SW renderer from merged builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 21:45:08 +00:00
TimeServ 1b101bab97 remove ram icon (no longer makes sense with non-sw)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 21:25:53 +00:00
Spoike 97f98672d2 Should be a bit less crashy and actually able to compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 18:55:50 +00:00
TimeServ 5038d72933 recommit revs 3280-3282
update dotnet2005 ignores

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 15:34:16 +00:00
TimeServ d753d47758 fix "merged" sdl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 10:17:22 +00:00
TimeServ a94a33212c destroy software rendering and break everything (and that won't be all!)
also note that merged builds on non-windows no longer make much sense

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-16 22:06:59 +00:00
Spoike fb2b58979b Tiny tiny boost.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 23:40:50 +00:00
Spoike 85f9b6bc0e Always release the mouse when not the active application.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 20:15:53 +00:00
Spoike 0c5ee4d373 yeah, I know, I officially suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 07:38:36 +00:00
Spoike 57c9515b39 Updated QVM apiFixed up some of the slowness in the sky/water warping code.
Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Spoike 33bdcfb367 Link dynamically to freetype.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:59:49 +00:00
Spoike a79b7f90cf sbar compiles again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:58:07 +00:00
Spoike 887f204330 This allows servers to stuffcmd aliases that match commands which would have forwarded anyway. Thus fixing 'pause' in ktx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:14:25 +00:00
Spoike 9ad2588aed Might as well optimise it while its still present.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:13:12 +00:00
Spoike 91da30299d Whoops, this fixes up the path.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:11:31 +00:00
Spoike cd619e991f Only start timedemo counters once the map has actually finished loading, and force the console up.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:10:07 +00:00
Spoike 8c66660fe0 Don't show the deathmatch scoreboard in single player.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:07:14 +00:00
Spoike 294e82f158 That spam was annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:05:56 +00:00
Spoike e7b05772b6 Menus broken again. On behalf of bigfoot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:04:32 +00:00
Spoike 12a72a64f3 console should now compile again. mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 14:19:45 +00:00
Spoike 9cccfe2f35 Particles will now have the correct trails when switching to the classic particle system.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 01:17:22 +00:00
Spoike 0135abdf5e Fixing bugs (including a massive slowdown with high con_maxlines).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 00:32:31 +00:00
Mark Olsen 5aad58610a Always grab the mouse in fullscreen mode. Use Key_MouseShouldBeFree() instead of peeking the mouseusedforgui global.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 18:57:40 +00:00
Spoike d96cdc237c Indeed I suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 18:03:39 +00:00
Spoike 9728dde4ac Trying to fix grey stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 17:00:52 +00:00
Spoike 27fddffedb Does that fix mac gamma? (can't test this stuff)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 15:26:47 +00:00
Spoike 942af209a7 Apparently it didn't compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 15:01:18 +00:00
Spoike b5ac90d523 More stuff broken.
Added control over texture coords on particles. Switched them to batch based on common render state. Less state changes there now.
Inverted sorting, to aid depth culling.
fullbrights use vbos too now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 20:56:09 +00:00
Spoike d0e156d4b5 Fixing warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:27:06 +00:00
Spoike bde52736c2 A minor optimisation for lazy compilers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:25:41 +00:00
Spoike 3b9f4c9fbb Made so lines don't jitter around if its drawing wireframe because of no surfaces.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:25:03 +00:00
Spoike 921bfbb1d3 Fixed some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:23:57 +00:00
Spoike 386aac4da7 Stub out bindbuffer if its not present. The generation code will work around it. The renderer will ignore it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:23:07 +00:00
Spoike f7b9395261 Updated to support mvdsv's qvm api version 13 instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:22:02 +00:00
Spoike 03aa7fefaf Fixes a conflict.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:21:14 +00:00
Spoike 0cf09d8063 Well that was a stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 16:49:36 +00:00
Spoike b1ac73b6cb Should help mingl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-09 22:12:29 +00:00
Spoike 2513254510 My god, was I asleep when I did that?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-09 18:31:43 +00:00
Spoike eda16ea10f Permit precaching of just an md5anim with no md5model. You'll see a debug wireframe skeleton if you actually try drawing it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-08 01:17:27 +00:00
Spoike 6147a2dcd3 That should fix bigfoot's shift.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 21:32:54 +00:00
Spoike 699104d667 Notify text should no longer be in the middle of the screen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 20:00:19 +00:00
Spoike cfadc8e717 Now works properly with larger multi-surface md5 models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 06:35:15 +00:00
Spoike c021324009 Fixed non-square dds images.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3242 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 06:34:07 +00:00
Mark Olsen 670b45edd9 Now builds again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 13:36:16 +00:00
Mark Olsen 632cba0618 No, Spike, you're not programming C++. Besides, b was already declared once.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 13:33:12 +00:00
Spoike e1ab049608 Attempting to fix recent breakages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 07:45:46 +00:00
Spoike 4767b7215d Blame the monkey.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 06:09:49 +00:00
Spoike 7ddd50b854 frames keyword is now supported in externalanim files.
it inserts an entire anim into a sequential series of frames.
there's no control over starting/ending frame numbers. so you need to change frame indexes if any frames are added/removed in any md5anim files that are expanded in this way.
void(float modidx, string framename) frameforname = #276 should be usable for this, but its not tested yet - expanded frame names are eg: path/blah.md5anim0

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:44:26 +00:00
Spoike 18b617f4a1 vweps.
added builtin float(float modidx, float framenum) getframeduration = #277; to both csqc and ssqc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:20:20 +00:00
Spoike 3b8c5d74bc I wonder how many more bugs there are left for Blub to find.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 21:44:17 +00:00
Spoike a80214290d Oh noes! Everything is broken!
Rewrote much of the console code. Should be no obvious differences.
Nearly all conchar parsing goes via a single function. Still some left in the dedicated server code.
Added the ability to parse utf-8 text, disabled by default.
Added the ability to input unicode chars using whatever keymap the user has set up in windows (not enabled by default).
Reworked vbo stuff to be a little more versatile.
Added toggle console command.
Added freetype2 support (not compiled by default).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 18:45:53 +00:00
Spoike 5206c1a0c8 Fixed a couple of bugs regarding normals. Welded verts together that share coords, compensated for angle of triangle, skeletal fat bastards (erm), added clampgroups to possibly freeze an animation at its end.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3233 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-04 16:53:01 +00:00
Spoike 2b58210060 Bugfixes courtesy of Blub:
Fixed new line counting in multi-line comments.
Fixed unary operators to favour a single term, except for the unary not operator.
Added:
Unary not operator warns whenever it consumes more than a single term.
Added more ways to optimise logic (a+0 = a).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3232 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-03 19:02:42 +00:00
Spoike 2f848fa7b0 Should now calculate and animate vertex normals on skeletal models, and apply that for the q1-style lighting.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3231 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-30 22:05:18 +00:00
Spoike ca7a6224a4 Fixed flickering entities bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-28 19:57:09 +00:00
Spoike 06b20185b5 cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates).
Semi-colon can now be bound properly in the menus.
Fixed a bug with one of my more recent commits.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-23 21:49:44 +00:00
Spoike b2429e478a I'm too lazy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-22 06:38:38 +00:00
Spoike 2d8dba797a Gcc is more fussy than msvc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-22 06:07:33 +00:00
Spoike f2cce499f6 Multiple minor cleanups. Chunks of dead code removed.
Added com_parseutf8.
Z_EXT_VWEAP is supposedly supported serverside, but not clientside. It is not advertised, and not used, yet.
Fixed csqc mouse issues in linux, supposedly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-21 17:45:33 +00:00
Spoike 8260a0d206 Doesn't look like indexes are actually needed first here (this should fix the issues with the md5s that electro has).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3225 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-17 21:57:45 +00:00
Lance 17512cc406 Changed all instances of -lwsock32 to -lws2_32, "apparently wsock32 is old and shouldn't be used (since win95..)"
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3224 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-14 13:51:13 +00:00
TimeServ cefc6d187a fix makefile for qclib
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3223 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-14 01:15:00 +00:00
Spoike 82f3ae2102 Looks like someone forgot a file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-13 20:52:43 +00:00
Spoike 1c985c65d2 and a bit more
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-13 12:25:39 +00:00
Spoike b3b885c122 Trying to clean up qclib a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-13 11:57:52 +00:00
Spoike bd51fb8e9d Fixed unproject to work as originally intended. Rather than just being a steaming pile of poo (it was the matrix inversion routine that was broken).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3219 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-11 21:09:39 +00:00
Spoike c66ff953b5 Fixes up tcpconnect a bit (based on bigfoot's patch). Should now work a little better than it ever did.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3216 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-10 22:36:53 +00:00
Lance 226ae08d0a Use -DCLANG with clang (sv_rankin.c hotfix), Makefile cleanup (cleaner filenames) and -D_SDL added to the
win32_SDL 
targets


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-08 08:10:32 +00:00
Lance 691f57ee80 Changed path to a SDL header, only affects mingw32 + SDL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-07 13:25:02 +00:00
Lance a028aca503 r3120 take 2. Applied a parentwindow fix to the Windows SDL binary, now exits gracefully instead of a crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3211 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-03 09:13:55 +00:00
Lance 183461a428 Crossbuilt MinGW32 SDL binaries working again, applied a parentwindow
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3210 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-03 09:09:35 +00:00
Spoike f472410ad2 Fixes the angle clamping issue in q3. The cgame is meant to clamp, not the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-31 11:46:57 +00:00
Spoike f3970ede24 Hopefully fixes the recent +gamedir failures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-30 23:54:41 +00:00
Spoike d010181ff7 Work around for mvdsv's latest incompatibilities.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3207 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-30 23:48:18 +00:00
Mark Olsen b5106b68a4 Now builds and works again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-30 21:14:31 +00:00
Spoike 6b21ccabee ATI suck almost as much as I do
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3205 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-25 14:05:35 +00:00
TimeServ 740f4a09f9 actually apply fteqcc intrinsics patch http://stud4.tuwien.ac.at/~e0725517/patches/fteqcc_fix_intrinsics.diff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 18:56:05 +00:00
Spoike 6d3e1b7188 Fixing up some custom build assembler commands. They were missing quotes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 15:00:31 +00:00
Spoike 95a26340ac Added the fs_win32.c file to the 2005 projects.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 14:47:11 +00:00
Spoike bd22b975d0 Attempt 2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3201 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 11:24:57 +00:00
Spoike 252face9c5 Should fix my breakage of morphos builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 11:20:21 +00:00
Spoike 9a20ae8fa2 Fixed linux sw building.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3199 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:51:01 +00:00
Spoike dcefeaa8fa Fixed the makefile so qcc builds again by default.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3198 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:49:21 +00:00
Spoike b7c8b33b98 Stopped Moodles from being quite so evil.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3197 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:37:50 +00:00
Spoike 0afe8f9dc5 Didn't test all targets.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:28:26 +00:00
Spoike 9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
Spoike 48e757c860 cosmetic changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-21 09:36:18 +00:00
Spoike 640aafdc34 Makes Q3 somewhat playable again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-20 23:59:17 +00:00
Spoike 80e511ec1e Try and get alsa to start up and work a bit more reliably, an impossible task, I know.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3192 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-20 17:28:15 +00:00
Spoike 88085a1cbc Strip out some dead code
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3191 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-20 17:25:48 +00:00
Lance 4e21d2c88d Blub\0's FTEQCC patch, to fix intrinsics: http://stud4.tuwien.ac.at/~e0725517/patches/fteqcc_fix_intrinsics.diff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3190 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-19 01:54:00 +00:00
Spoike ff22785542 Should fix certain compiler issues reported to me by Blub\0, found when compiling nexuiz code. This is Blub's fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3189 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-11 00:17:31 +00:00