r4245 | acceptthis | 2013-03-08 02:48:56 +0000 (Fri, 08 Mar 2013) | 2 lines
rename cl_forcesplitclient to in_forcesplitclient. I can probably find it more easily then.
binds for eg give are now sent to the server in the context of the correct split-client.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4241 fc73d0e0-1445-4013-8a0c-d673dee63da5
r4243 | acceptthis | 2013-03-08 02:46:54 +0000 (Fri, 08 Mar 2013) | 1 line
Make viewheight obey gravitydir. This just feels more natural.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4239 fc73d0e0-1445-4013-8a0c-d673dee63da5
r4242 | acceptthis | 2013-03-08 02:45:46 +0000 (Fri, 08 Mar 2013) | 1 line
Change conditionals in shaders to properly support nested conditions and to be slightly more compatible with other engines (ie: qfusion/warsow). This refixes transparent water.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4238 fc73d0e0-1445-4013-8a0c-d673dee63da5
r4239 | acceptthis | 2013-03-08 02:41:00 +0000 (Fri, 08 Mar 2013) | 2 lines
Give the text edit input focus when alt-tabbing.
Display tooltips on mouseover for the various defs. You need to compile first for them to show.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4235 fc73d0e0-1445-4013-8a0c-d673dee63da5
r4238 | acceptthis | 2013-03-06 18:19:50 +0000 (Wed, 06 Mar 2013) | 1 line
Add fullbright instead of mixing fullbright. This at least shows something when fullbrights are used, instead of potential blackness if the fullbright image universally contains 1 in the alpha channel.
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r4236 | acceptthis | 2013-03-06 17:39:51 +0000 (Wed, 06 Mar 2013) | 1 line
glsl fix. gotta get a proper way to force nvidia to comply some time. :s
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r4235 | acceptthis | 2013-03-03 19:10:27 +0000 (Sun, 03 Mar 2013) | 5 lines
fix missing q2 surface water warp. fix missing q2 underwater warp.
tweak altwater shader+rendering to be capable of depth info too. Not enabling that yet.
fix q2 conchar colour issue.
fix rtlights in water.
attempt to remove borders of shadowmap lights. implement support for dynamic resolution shadowmaps. still needs to choose the resolution properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4231 fc73d0e0-1445-4013-8a0c-d673dee63da5
r4234 | acceptthis | 2013-03-02 18:03:32 +0000 (Sat, 02 Mar 2013) | 1 line
main model size wasn't set for q2bsps, breaking qw player physics due to an optimisation.
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r4230 | acceptthis | 2013-02-27 12:11:02 +0000 (Wed, 27 Feb 2013) | 2 lines
Make sure s+t vectors are actually calculated on q3/rbsp, fixing rtlights.
Resort shaders if the sort key changes, fixes issue with r_wateralpha changing without having to hack the other water shader alternatives, thereby fixing particles etc in front of standard water.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4226 fc73d0e0-1445-4013-8a0c-d673dee63da5
r4228 | acceptthis | 2013-02-26 16:48:02 +0000 (Tue, 26 Feb 2013) | 1 line
don't purge that which is already purged.
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r4227 | acceptthis | 2013-02-26 16:29:38 +0000 (Tue, 26 Feb 2013) | 2 lines
numerous small fixes and tweaks for the nacl+npfte ports.
support for q3bsp tangent-space deluxemaps.
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r4225 | acceptthis | 2013-02-22 10:59:41 +0000 (Fri, 22 Feb 2013) | 1 line
Make npfte link dynamically to X11+Xt so we can print something meaningful and avoid random crashes if those libraries are missing.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4222 fc73d0e0-1445-4013-8a0c-d673dee63da5
r4223 | acceptthis | 2013-02-21 14:43:49 +0000 (Thu, 21 Feb 2013) | 1 line
use multithreading in linux too, because we can. Fix extra-quotes issue.
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r4219 | acceptthis | 2013-02-21 04:54:35 +0000 (Thu, 21 Feb 2013) | 1 line
npapi support on linux too.
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r4218 | acceptthis | 2013-02-20 09:28:20 +0000 (Wed, 20 Feb 2013) | 1 line
misc improvements for the npfte port
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r4217 | acceptthis | 2013-02-18 18:02:07 +0000 (Mon, 18 Feb 2013) | 1 line
Timon reported that there was a dummy useless cvar. Apparently this is why.
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r4215 | acceptthis | 2013-02-18 06:03:26 +0000 (Mon, 18 Feb 2013) | 1 line
Make the browser plugin more robust.
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r4213 | acceptthis | 2013-02-17 18:22:59 +0000 (Sun, 17 Feb 2013) | 1 line
Try to use a default display if all else fails.
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r4208 | acceptthis | 2013-02-17 05:43:04 +0000 (Sun, 17 Feb 2013) | 2 lines
try to load the replacement skin even if we already tried to load it.
sounds stupid, but the first check checks only for upper/lower, while the second check checks only for base. so even if the first check fails, they might still have a tga, just one that has no colourmapping suppor, so we need the fallback even if we tried it already.
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r4207 | acceptthis | 2013-02-16 23:16:07 +0000 (Sat, 16 Feb 2013) | 2 lines
update np plugin to do autoupdates properly.
Stop people from being able to save the game while dead (in single player, at least).
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r4203 | acceptthis | 2013-02-15 01:42:44 +0000 (Fri, 15 Feb 2013) | 1 line
Be more promiscuous with high-res skins, and flush them etc.
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r4201 | acceptthis | 2013-02-14 22:51:59 +0000 (Thu, 14 Feb 2013) | 1 line
show pending packets as if choked. and mark them as lost once they actually are.
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