NS/main/source/includes/fmodapi375linux/api/delphi/fmoddyn.pas
2014-12-16 14:36:27 +01:00

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ObjectPascal

{============================================================================================ }
{ FMOD Main header file. Copyright (c), FireLight Technologies Pty, Ltd. 1999-2003. }
{ =========================================================================================== }
{
NOTE: For the demos to run you must have either fmod.dll (in Windows)
or libfmod-3.75.so (in Linux) installed.
In Windows, copy the fmod.dll file found in the api directory to either of
the following locations (in order of preference)
- your application directory
- Windows\System (95/98) or WinNT\System32 (NT/2000/XP)
In Linux, make sure you are signed in as root and copy the libfmod-3.75.so
file from the api directory to your /usr/lib/ directory.
Then via a command line, navigate to the /usr/lib/ directory and create
a symbolic link between libfmod-3.75.so and libfmod.so. This is done with
the following command (assuming you are in /usr/lib/)...
ln -s libfmod-3.75.so libfmod.so.
}
{ =============================================================================================== }
unit fmoddyn;
{
Disable assertions by changing the following compiler directive to OFF.
Assertions are used to check the functions are correctly loaded when using
dynamic loading.
}
{$ASSERTIONS ON}
interface
uses
{$IFDEF MSWINDOWS}
Windows,
{$ENDIF}
fmodtypes;
{
Disable warning for unsafe types in Delphi 7
}
{$IFDEF VER150}
{$WARN UNSAFE_TYPE OFF}
{$ENDIF}
//===============================================================================================
// FUNCTION PROTOTYPES
//===============================================================================================
{ ================================== }
{ Library load/unload functions. }
{ ================================== }
{
If no library name is passed to FMOD_Load, then the default library name
used.
}
function FMOD_Load(LibName: PChar {$ifndef FPC}= nil{$endif}): Boolean;
procedure FMOD_Unload;
{ ================================== }
{ Initialization / Global functions. }
{ ================================== }
{
Pre FSOUND_Init functions. These can't be called after FSOUND_Init is
called (they will fail). They set up FMOD system functionality.
}
var
FSOUND_SetOutput: function (OutputType: TFSoundOutputTypes): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetDriver: function (Driver: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetMixer: function (Mixer: TFSoundMixerTypes): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetBufferSize: function (LenMs: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetHWND: function (Hwnd: THandle): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetMinHardwareChannels: function (Min: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetMaxHardwareChannels: function (Max: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetMemorySystem: function (Pool: Pointer;
PoolLen: Integer;
UserAlloc: TFSoundAllocCallback;
UserRealloc: TFSoundReallocCallback;
UserFree: TFSoundFreeCallback): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Main initialization / closedown functions
Note : Use FSOUND_INIT_USEDEFAULTMIDISYNTH with FSOUND_Init for software override with MIDI playback.
: Use FSOUND_INIT_GLOBALFOCUS with FSOUND_Init to make sound audible
no matter which window is in focus. (FSOUND_OUTPUT_DSOUND only)
}
var
FSOUND_Init: function (MixRate: Integer; MaxSoftwareChannels: Integer; Flags: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Close: procedure; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Runtime system level functions
}
var
FSOUND_Update: procedure; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF}; // This is called to update 3d sound / non-realtime output
FSOUND_SetSpeakerMode: procedure (SpeakerMode: Cardinal); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetSFXMasterVolume: procedure (Volume: Integer); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetPanSeperation: procedure (PanSep: Single); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_File_SetCallbacks: procedure (OpenCallback: TFSoundOpenCallback;
CloseCallback: TFSoundCloseCallback;
ReadCallback: TFSoundReadCallback;
SeekCallback: TFSoundSeekCallback;
TellCallback: TFSoundTellCallback); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
System information functions
}
var
FSOUND_GetError: function: TFModErrors; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetVersion: function: Single; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetOutput: function: TFSoundOutputTypes; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetOutputHandle: function: Pointer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetDriver: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetMixer: function: TFSoundMixerTypes; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetNumDrivers: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetDriverName: function (Id: Integer): PChar; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetDriverCaps: function (Id: Integer; var Caps: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
var
FSOUND_GetOutputRate: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetMaxChannels: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetMaxSamples: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetSpeakerMode: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetSFXMasterVolume: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetNumHWChannels: function (var Num2D: Integer; var Num3D: Integer; var Total: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetChannelsPlaying: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetCPUUsage: function: Single; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetMemoryStats: Procedure (var CurrentAlloced: Cardinal; var MaxAlloced: Cardinal); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ =================================== }
{ Sample management / load functions. }
{ =================================== }
{
Sample creation and management functions
Note : Use FSOUND_LOADMEMORY flag with FSOUND_Sample_Load to load from memory.
Use FSOUND_LOADRAW flag with FSOUND_Sample_Load to treat as as raw pcm data.
}
var
FSOUND_Sample_Load: function (Index: Integer; const NameOrData: PChar; Mode: Cardinal; Offset: Integer; Length: Integer): PFSoundSample; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_Alloc: function (Index: Integer; Length: Integer; Mode: Cardinal; DefFreq: Integer; DefVol: Integer; DefPan: Integer; DefPri: Integer): PFSoundSample; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_Free: procedure (Sptr: PFSoundSample); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_Upload: function (Sptr: PFSoundSample; SrcData: Pointer; Mode: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_Lock: function (Sptr: PFSoundSample; Offset: Integer; Length: Integer; var Ptr1: Pointer; var Ptr2: Pointer; var Len1: Cardinal; var Len2: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_Unlock: function (Sptr: PFSoundSample; Ptr1: Pointer; Ptr2: Pointer; Len1: Cardinal; Len2: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Sample control functions
}
var
FSOUND_Sample_SetMode: function (Sptr: PFSoundSample; Mode: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_SetLoopPoints: function (Sptr: PFSoundSample; LoopStart, LoopEnd: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_SetDefaults: function (Sptr: PFSoundSample; DefFreq, DefVol, DefPan, DefPri: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_SetDefaultsEx: function (Sptr: PFSoundSample; DefFreq, DefVol, DefPan, DefPri, VarFreq, VarVol, VarPan: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_SetMinMaxDistance: function (Sptr: PFSoundSample; Min, Max: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_SetMaxPlaybacks: function (Sptr: PFSoundSample; Max: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Sample information functions
}
var
FSOUND_Sample_Get: function (SampNo: Integer): PFSoundSample; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_GetName: function (Sptr: PFSoundSample): PCHAR; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_GetLength: function (Sptr: PFSoundSample): Cardinal; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_GetLoopPoints: function (Sptr: PFSoundSample; var LoopStart: Integer; var LoopEnd: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_GetDefaults: function (Sptr: PFSoundSample; var DefFreq: Integer; var DefVol: Integer; var DefPan: Integer; var DefPri: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_GetDefaultsEx: function (Sptr: PFSoundSample; var DefFreq: Integer; var DefVol: Integer; var DefPan: Integer; var DefPri: Integer; var VarFreq: Integer; var VarVol: Integer; var VarPan): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_GetMode: function (Sptr: PFSoundSample): Cardinal; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Sample_GetMinMaxDistance: function (Sptr: PFSoundSample; var Min: Single; var Max: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ ============================ }
{ Channel control functions. }
{ ============================ }
{
Playing and stopping sounds.
Note : Use FSOUND_FREE as the 'channel' variable, to let FMOD pick a free channel for you.
Use FSOUND_ALL as the 'channel' variable to control ALL channels with one function call!
}
var
FSOUND_PlaySound: function (Channel: Integer; Sptr: PFSoundSample): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_PlaySoundEx: function (Channel: Integer; Sptr: PFSoundSample; Dsp: PFSoundDSPUnit; StartPaused: ByteBool): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_StopSound: function (Channel: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Functions to control playback of a channel.
}
var
FSOUND_SetFrequency: function (Channel: Integer; Freq: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetVolume: function (Channel: Integer; Vol: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetVolumeAbsolute: function (Channel: Integer; Vol: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetPan: function (Channel: Integer; Pan: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetSurround: function (Channel: Integer; Surround: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetMute: function (Channel: Integer; Mute: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetPriority: function (Channel: Integer; Priority: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetReserved: function (Channel: Integer; Reserved: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetPaused: function (Channel: Integer; Paused: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetLoopMode: function (Channel: Integer; LoopMode: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_SetCurrentPosition: function (Channel: Integer; Offset: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_SetAttributes: function (Channel: Integer; Pos: PFSoundVector; Vel: PFSoundVector): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_SetMinMaxDistance: function (Channel: Integer; Min: Single; Max: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Channel information functions
}
var
FSOUND_IsPlaying: function (Channel: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetFrequency: function (Channel: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetVolume: function (Channel: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetAmplitude: function (Channel: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetPan: function (Channel: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetSurround: function (Channel: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetMute: function (Channel: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetPriority: function (Channel: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetReserved: function (Channel: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetPaused: function (Channel: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetLoopMode: function (Channel: Integer): Cardinal; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetCurrentPosition: function (Channel: Integer): Cardinal; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetCurrentSample: function (Channel: Integer): PFSoundSample; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetCurrentLevels: function (Channel: Integer; L, R: PSingle): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetNumSubChannels: function (Channel: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_GetSubChannel: function (Channel: Integer; SubChannel: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_GetAttributes: function (Channel: Integer; Pos: PFSoundVector; Vel: PFSoundVector): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_GetMinMaxDistance: function (Channel: Integer; var Min: Single; var Max: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ =================== }
{ 3D sound functions. }
{ =================== }
{
See also 3d sample and channel based functions above.
Call FSOUND_Update once a frame to process 3d information.
}
var
FSOUND_3D_Listener_SetCurrent: procedure (current: Integer); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_Listener_SetAttributes: procedure (Pos: PFSoundVector; Vel: PFSoundVector;
fx: Single; fy: Single; fz: Single;
tx: Single; ty: Single; tz: Single); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_Listener_GetAttributes: procedure (Pos: PFSoundVector; Vel: PFSoundVector;
fx: PSingle; fy: PSingle; fz: PSingle;
tx: PSingle; ty: PSingle; tz: PSingle); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_SetDopplerFactor: procedure (Scale: Single); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_SetDistanceFactor: procedure (Scale: Single); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_3D_SetRolloffFactor: procedure (Scale: Single); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ =================== }
{ FX functions. }
{ =================== }
{
Functions to control DX8 only effects processing.
- FX enabled samples can only be played once at a time, not multiple times at once.
- Sounds have to be created with FSOUND_HW2D or FSOUND_HW3D for this to work.
- FSOUND_INIT_ENABLESYSTEMCHANNELFX can be used to apply hardware effect processing to the
global mixed output of FMOD's software channels.
- FSOUND_FX_Enable returns an FX handle that you can use to alter fx parameters.
- FSOUND_FX_Enable can be called multiple times in a row, even on the same FX type,
it will return a unique handle for each FX.
- FSOUND_FX_Enable cannot be called if the sound is playing or locked.
- Stopping or starting a sound resets all FX and they must be re-enabled each time
if this happens.
}
var
FSOUND_FX_Enable: function (Channel: Integer; Fx: TFSoundFXModes): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF}; { Set bits to enable following fx }
FSOUND_FX_Disable: function (Channel: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetChorus: function (FXId: Integer; WetDryMix, Depth, Feedback, Frequency: Single; Waveform: Integer; Delay: Single; Phase: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetCompressor: function (FXId: Integer; Gain, Attack, Release, Threshold, Ratio, Predelay: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetDistortion: function (FXId: Integer; Gain, Edge, PostEQCenterFrequency, PostEQBandwidth, PreLowpassCutoff: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetEcho: function (FXId: Integer; WetDryMix, Feedback, LeftDelay, RightDelay: Single; PanDelay: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetFlanger: function (FXId: Integer; WetDryMix, Depth, Feedback, Frequency: Single; Waveform: Integer; Delay: Single; Phase: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetGargle: function (FXId, RateHz, WaveShape: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetI3DL2Reverb: function (FXId, Room, RoomHF: Integer; RoomRolloffFactor, DecayTime, DecayHFRatio: Single; Reflections: Integer; ReflectionsDelay: Single; Reverb: Integer; ReverbDelay, Diffusion, Density, HFReference: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetParamEQ: function (FXId: Integer; Center, Bandwidth, Gain: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_FX_SetWavesReverb: function (FXId: Integer; InGain, ReverbMix, ReverbTime, HighFreqRTRatio: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ ========================= }
{ File Streaming functions. }
{ ========================= }
{
Note : Use FSOUND_LOADMEMORY flag with FSOUND_Stream_Open to stream from memory.
Use FSOUND_LOADRAW flag with FSOUND_Stream_Open to treat stream as raw pcm data.
Use FSOUND_MPEGACCURATE flag with FSOUND_Stream_Open to open mpegs in 'accurate mode' for settime/gettime/getlengthms.
Use FSOUND_FREE as the 'channel' variable, to let FMOD pick a free channel for you.
}
var
// call this before opening streams, not after
FSOUND_Stream_SetBufferSize: function (Ms: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Open: function(const name_or_data: PChar; Mode: Cardinal; Offset: Integer; Length: Integer): PFSoundStream; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Create: function (Callback: TFSoundStreamCallback; Length: Integer; Mode: Cardinal; SampleRate: Integer; UserData: Integer): PFSoundStream; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Close: function(Stream: PFSoundStream): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Play: function(Channel: Integer; Stream: PFSoundStream): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_PlayEx: function (Channel: Integer; Stream: PFSoundStream; Dsp: PFSoundDSPUnit; StartPaused: ByteBool): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Stop: function(Stream: PFSoundStream): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetPosition: function (Stream: PFSoundStream; Position: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetPosition: function (Stream: PFSoundStream): Cardinal; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetTime: function (Stream: PFSoundStream; Ms: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetTime: function (Stream: PFSoundStream): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetLength: function (Stream: PFSoundStream): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetLengthMs: function (Stream: PFSoundStream): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetMode: function (Stream: PFSoundStream; mode: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetMode: function (Stream: PFSoundStream): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetLoopPoints: function (Stream: PFSoundStream; LoopStartPCM, LoopEndPCM: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetLoopCount: function (Stream: PFSoundStream; Count: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetOpenState: function (Stream: PFSoundStream): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetSample: function (Stream: PFSoundStream): PFSoundSample; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF}; { Every stream contains a sample to play back on }
FSOUND_Stream_CreateDSP: function (Stream: PFSoundStream; Callback: TFSoundDSPCallback; Priority: Integer; Param: Integer): PFSoundDSPUnit; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetEndCallback: function (Stream: PFSoundStream; Callback: TFSoundStreamCallback; UserData: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetSyncCallback: function (Stream: PFSoundStream; Callback: TFSoundStreamCallback; UserData: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_AddSyncPoint: function (Stream: PFSoundStream; PCMOffset: Cardinal; Name: PChar): PFSyncPoint; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_DeleteSyncPoint: function (Point: PFSyncPoint): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetNumSyncPoints: function (Stream: PFSoundStream): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetSyncPoint: function (Stream: PFSoundStream; Index: Integer): PFSyncPoint; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetSyncPointInfo: function (Point: PFSyncPoint; var PCMOffset: Cardinal): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetSubStream: function (Stream: PFSoundStream; Index: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetNumSubStreams: function (Stream: PFSoundStream): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_SetSubStreamSentence: function (Stream: PFSoundStream; var sentencelist: Cardinal; numitems: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetNumTagFields: function (Stream: PFSoundStream; var Num: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_GetTagField: function (Stream: PFSoundStream; Num: Integer; var _Type: TFSoundTagFieldType; var Name: PCHAR; var Value: Pointer; var Length: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_FindTagField: function (Stream: PFSoundStream; _Type: TFSoundTagFieldType; Name: PChar; var Value: Pointer; var Length: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Net_SetProxy: function (Proxy: PChar): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Net_GetLastServerStatus: function: PChar; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Net_SetBufferProperties: function (BufferSize: Integer; PreBuffer_Percent: Integer; ReBuffer_Percent: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Net_GetBufferProperties: function (var Buffersize: Integer; var PreBuffer_Percent: Integer; var ReBuffer_Percent: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Net_SetMetadataCallback: function (Stream: PFSoundStream; Callback: TFMetaDataCallback; UserData: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Stream_Net_GetStatus: function (Stream: PFSoundStream; var Status: TFSoundStreamNetStatus; var BufferPercentUsed: Integer; var BitRate: Integer; var Flags: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ =================== }
{ CD audio functions. }
{ =================== }
{
Note : 0 = default cdrom. Otherwise specify the drive letter, for example. 'D'.
}
var
FSOUND_CD_Play: function (Drive: Byte; Track: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_SetPlayMode: procedure (Drive: Byte; Mode: Integer); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_Stop: function (Drive: Byte): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_SetPaused: function (Drive: Byte; Paused: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_SetVolume: function (Drive: Byte; Volume: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_SetTrackTime: function (Drive: Byte; ms: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_OpenTray: function (Drive: Byte; Open: Byte): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
var
FSOUND_CD_GetPaused: function (Drive: Byte): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_GetTrack: function (Drive: Byte): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_GetNumTracks: function (Drive: Byte): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_GetVolume: function (Drive: Byte): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_GetTrackLength: function (Drive: Byte; Track: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_CD_GetTrackTime: function (Drive: Byte): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ ============== }
{ DSP functions. }
{ ============== }
{
DSP Unit control and information functions.
}
var
FSOUND_DSP_Create: function (Callback: TFSoundDSPCallback; Priority: Integer; Param: Integer): PFSoundDSPUnit; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_Free: procedure (DSPUnit: PFSoundDSPUnit); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_SetPriority: procedure (DSPUnit: PFSoundDSPUnit; Priority: Integer); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_GetPriority: function (DSPUnit: PFSoundDSPUnit): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_SetActive: procedure (DSPUnit: PFSoundDSPUnit; Active: ByteBool); {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_GetActive: function (DSPUnit: PFSoundDSPUnit): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Functions to get hold of FSOUND 'system DSP unit' handles.
}
var
FSOUND_DSP_GetClearUnit: function: PFSoundDSPUnit; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_GetSFXUnit: function: PFSoundDSPUnit; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_GetMusicUnit: function: PFSoundDSPUnit; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_GetClipAndCopyUnit: function: PFSoundDSPUnit; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_GetFFTUnit: function: PFSoundDSPUnit; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Miscellaneous DSP functions
Note for the spectrum analysis function to work, you have to enable the FFT DSP unit with
the following code FSOUND_DSP_SetActive(FSOUND_DSP_GetFFTUnit(), TRUE);
It is off by default to save cpu usage.
}
var
FSOUND_DSP_MixBuffers: function (DestBuffer: Pointer; SrcBuffer: Pointer; Len: Integer; Freq: Integer; Vol: Integer; Pan: Integer; Mode: Cardinal): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_ClearMixBuffer: procedure; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_DSP_GetBufferLength: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF}; { Length of each DSP update }
FSOUND_DSP_GetBufferLengthTotal: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF}; { Total buffer length due to FSOUND_SetBufferSize }
FSOUND_DSP_GetSpectrum: function: PSingle; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF}; { Array of 512 floats - call FSOUND_DSP_SetActive(FSOUND_DSP_GetFFTUnit(), TRUE)) for this to work. }
{ ========================================================================== }
{ Reverb functions. (eax2/eax3 reverb) (NOT SUPPORTED IN LINUX/CE) }
{ ========================================================================== }
{
See structures above for definitions and information on the reverb parameters.
}
var
FSOUND_Reverb_SetProperties: function (const Prop: TFSoundReverbProperties): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Reverb_GetProperties: function (var Prop: TFSoundReverbProperties): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Reverb_SetChannelProperties: function (Channel: Integer; var Prop: TFSoundReverbChannelProperties): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Reverb_GetChannelProperties: function (Channel: Integer; var Prop: TFSoundReverbChannelProperties): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ ================================================ }
{ Recording functions (NOT SUPPORTED IN LINUX/MAC) }
{ ================================================ }
{
Recording initialization functions
}
var
FSOUND_Record_SetDriver: function (OutputType: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Record_GetNumDrivers: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Record_GetDriverName: function (Id: Integer): PChar; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Record_GetDriver: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Recording functionality. Only one recording session will work at a time.
}
var
FSOUND_Record_StartSample: function (Sptr: PFSoundSample; Loop: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Record_Stop: function: ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FSOUND_Record_GetPosition: function: Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{ ============================================================================================= }
{ FMUSIC API (MOD,S3M,XM,IT,MIDI PLAYBACK) }
{ ============================================================================================= }
{
Song management / playback functions.
}
var
FMUSIC_LoadSong: function (const Name: PChar): PFMusicModule; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_LoadSongEx: function (Name_Or_Data: Pointer; Offset: Integer; Length: Integer; Mode: Cardinal; var SampleList: Integer; SampleListNum: Integer): PFMusicModule; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetOpenState: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_FreeSong: function (Module: PFMusicModule): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_PlaySong: function (Module: PFMusicModule): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_StopSong: function (Module: PFMusicModule): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_StopAllSongs: procedure; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
var
FMUSIC_SetZxxCallback: function (Module: PFMusicModule; Callback: TFMusicCallback): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetRowCallback: function (Module: PFMusicModule; Callback: TFMusicCallback; RowStep: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetOrderCallback: function (Module: PFMusicModule; Callback: TFMusicCallback; OrderStep: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetInstCallback: function (Module: PFMusicModule; Callback: TFMusicCallback; Instrument: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
var
FMUSIC_SetSample: function (Module: PFMusicModule; SampNo: Integer; Sptr: PFSoundSample): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetUserData: function (Module: PFMusicModule; userdata: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_OptimizeChannels: function (Module: PFMusicModule; MaxChannels: Integer; MinVolume: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Runtime song functions.
}
var
FMUSIC_SetReverb: function (Reverb: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetLooping: function (Module: PFMusicModule; Looping: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetOrder: function (Module: PFMusicModule; Order: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetPaused: function (Module: PFMusicModule; Pause: ByteBool): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetMasterVolume: function (Module: PFMusicModule; Volume: Integer): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetMasterSpeed: function (Module: PFMusicModule; Speed: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_SetPanSeperation: function (Module: PFMusicModule; PanSep: Single): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Static song information functions.
}
var
FMUSIC_GetName: function (Module: PFMusicModule): PCHAR; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetType: function (Module: PFMusicModule): TFMusicTypes; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetNumOrders: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetNumPatterns: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetNumInstruments: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetNumSamples: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetNumChannels: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetSample: function (Module: PFMusicModule; SampNo: Integer): PFSoundSample; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetPatternLength: function (Module: PFMusicModule; OrderNo: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
{
Runtime song information.
}
var
FMUSIC_IsFinished: function (Module: PFMusicModule): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_IsPlaying: function (Module: PFMusicModule): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetMasterVolume: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetGlobalVolume: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetOrder: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetPattern: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetSpeed: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetBPM: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetRow: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetPaused: function (Module: PFMusicModule): ByteBool; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetTime: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetRealChannel: function (Module: PFMusicModule; ModChannel: Integer): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
FMUSIC_GetUserData: function (Module: PFMusicModule): Integer; {$IFDEF LINUX} cdecl {$ELSE} stdcall {$ENDIF};
implementation
{$IFDEF LINUX}
uses
Libc;
{$ENDIF}
const
{$IFDEF LINUX}
FMOD_DLL = 'libfmod.so';
{$ELSE}
{$IFDEF MSWINDOWS}
FMOD_DLL = 'fmod.dll';
{$ENDIF}
{$ENDIF}
type
{$IFDEF LINUX}
TFMODModuleHandle = Pointer;
{$ELSE}
TFMODModuleHandle = HINST;
{$ENDIF}
const
{$IFDEF LINUX}
INVALID_MODULEHANDLE_VALUE = TFMODModuleHandle(nil);
{$ELSE}
INVALID_MODULEHANDLE_VALUE = TFMODModuleHandle(0);
{$ENDIF}
var
FMODHandle: TFMODModuleHandle;
function GetAddress(Handle: TFMODModuleHandle; FuncName: PChar): Pointer;
begin
{$IFDEF MSWINDOWS}
Result := GetProcAddress(Handle, FuncName);
{$ELSE}
Result := dlsym(Handle, FuncName);
{$ENDIF}
Assert(Result <> nil, 'Failed to find ' + FuncName + ' in ' + FMOD_DLL);
end;
function FMOD_Load(LibName: PChar): Boolean;
begin
Result := False;
{ Make sure the previous library is unloaded }
FMOD_Unload;
{ If no library name given, use the default library names }
if LibName = nil then
LibName := FMOD_DLL;
{ Load the library }
{$IFDEF MSWINDOWS}
FMODHandle := LoadLibrary(LibName);
{$ELSE}
FMODHandle := dlopen(LibName, RTLD_NOW);
{$ENDIF}
if FMODHandle = INVALID_MODULEHANDLE_VALUE then
Exit;
{ Get all the function addresses from the library }
FSOUND_SetOutput := GetAddress(FMODHandle, '_FSOUND_SetOutput@4');
FSOUND_SetDriver := GetAddress(FMODHandle, '_FSOUND_SetDriver@4');
FSOUND_SetMixer := GetAddress(FMODHandle, '_FSOUND_SetMixer@4');
FSOUND_SetBufferSize := GetAddress(FMODHandle, '_FSOUND_SetBufferSize@4');
FSOUND_SetHWND := GetAddress(FMODHandle, '_FSOUND_SetHWND@4');
FSOUND_SetMinHardwareChannels := GetAddress(FMODHandle, '_FSOUND_SetMinHardwareChannels@4');
FSOUND_SetMaxHardwareChannels := GetAddress(FMODHandle, '_FSOUND_SetMaxHardwareChannels@4');
FSOUND_SetMemorySystem := GetAddress(FMODHandle, '_FSOUND_SetMemorySystem@20');
FSOUND_Init := GetAddress(FMODHandle, '_FSOUND_Init@12');
FSOUND_Close := GetAddress(FMODHandle, '_FSOUND_Close@0');
FSOUND_Update := GetAddress(FMODHandle, '_FSOUND_Update@0');
FSOUND_SetSpeakerMode := GetAddress(FMODHandle, '_FSOUND_SetSpeakerMode@4');
FSOUND_SetSFXMasterVolume := GetAddress(FMODHandle, '_FSOUND_SetSFXMasterVolume@4');
FSOUND_SetPanSeperation := GetAddress(FMODHandle, '_FSOUND_SetPanSeperation@4');
FSOUND_GetError := GetAddress(FMODHandle, '_FSOUND_GetError@0');
FSOUND_GetVersion := GetAddress(FMODHandle, '_FSOUND_GetVersion@0');
FSOUND_GetOutput := GetAddress(FMODHandle, '_FSOUND_GetOutput@0');
FSOUND_GetOutputHandle := GetAddress(FMODHandle, '_FSOUND_GetOutputHandle@0');
FSOUND_GetDriver := GetAddress(FMODHandle, '_FSOUND_GetDriver@0');
FSOUND_GetMixer := GetAddress(FMODHandle, '_FSOUND_GetMixer@0');
FSOUND_GetNumDrivers := GetAddress(FMODHandle, '_FSOUND_GetNumDrivers@0');
FSOUND_GetDriverName := GetAddress(FMODHandle, '_FSOUND_GetDriverName@4');
FSOUND_GetDriverCaps := GetAddress(FMODHandle, '_FSOUND_GetDriverCaps@8');
FSOUND_GetOutputRate := GetAddress(FMODHandle, '_FSOUND_GetOutputRate@0');
FSOUND_GetMaxChannels := GetAddress(FMODHandle, '_FSOUND_GetMaxChannels@0');
FSOUND_GetMaxSamples := GetAddress(FMODHandle, '_FSOUND_GetMaxSamples@0');
FSOUND_GetSpeakerMode := GetAddress(FMODHandle, '_FSOUND_GetSpeakerMode@0');
FSOUND_GetSFXMasterVolume := GetAddress(FMODHandle, '_FSOUND_GetSFXMasterVolume@0');
FSOUND_GetNumHWChannels := GetAddress(FMODHandle, '_FSOUND_GetNumHWChannels@12');
FSOUND_GetChannelsPlaying := GetAddress(FMODHandle, '_FSOUND_GetChannelsPlaying@0');
FSOUND_GetCPUUsage := GetAddress(FMODHandle, '_FSOUND_GetCPUUsage@0');
FSOUND_GetMemoryStats := GetAddress(FMODHandle, '_FSOUND_GetMemoryStats@8');
FSOUND_Sample_Load := GetAddress(FMODHandle, '_FSOUND_Sample_Load@20');
FSOUND_Sample_Alloc := GetAddress(FMODHandle, '_FSOUND_Sample_Alloc@28');
FSOUND_Sample_Free := GetAddress(FMODHandle, '_FSOUND_Sample_Free@4');
FSOUND_Sample_Upload := GetAddress(FMODHandle, '_FSOUND_Sample_Upload@12');
FSOUND_Sample_Lock := GetAddress(FMODHandle, '_FSOUND_Sample_Lock@28');
FSOUND_Sample_Unlock := GetAddress(FMODHandle, '_FSOUND_Sample_Unlock@20');
FSOUND_Sample_SetMode := GetAddress(FMODHandle, '_FSOUND_Sample_SetMode@8');
FSOUND_Sample_SetLoopPoints := GetAddress(FMODHandle, '_FSOUND_Sample_SetLoopPoints@12');
FSOUND_Sample_SetDefaults := GetAddress(FMODHandle, '_FSOUND_Sample_SetDefaults@20');
FSOUND_Sample_SetDefaultsEx := GetAddress(FMODHandle, '_FSOUND_Sample_SetDefaultsEx@32');
FSOUND_Sample_SetMinMaxDistance := GetAddress(FMODHandle, '_FSOUND_Sample_SetMinMaxDistance@12');
FSOUND_Sample_SetMaxPlaybacks := GetAddress(FMODHandle, '_FSOUND_Sample_SetMaxPlaybacks@8');
FSOUND_Sample_Get := GetAddress(FMODHandle, '_FSOUND_Sample_Get@4');
FSOUND_Sample_GetName := GetAddress(FMODHandle, '_FSOUND_Sample_GetName@4');
FSOUND_Sample_GetLength := GetAddress(FMODHandle, '_FSOUND_Sample_GetLength@4');
FSOUND_Sample_GetLoopPoints := GetAddress(FMODHandle, '_FSOUND_Sample_GetLoopPoints@12');
FSOUND_Sample_GetDefaults := GetAddress(FMODHandle, '_FSOUND_Sample_GetDefaults@20');
FSOUND_Sample_GetDefaultsEx := GetAddress(FMODHandle, '_FSOUND_Sample_GetDefaultsEx@32');
FSOUND_Sample_GetMode := GetAddress(FMODHandle, '_FSOUND_Sample_GetMode@4');
FSOUND_Sample_GetMinMaxDistance := GetAddress(FMODHandle, '_FSOUND_Sample_GetMinMaxDistance@12');
FSOUND_PlaySound := GetAddress(FMODHandle, '_FSOUND_PlaySound@8');
FSOUND_PlaySoundEx := GetAddress(FMODHandle, '_FSOUND_PlaySoundEx@16');
FSOUND_StopSound := GetAddress(FMODHandle, '_FSOUND_StopSound@4');
FSOUND_SetFrequency := GetAddress(FMODHandle, '_FSOUND_SetFrequency@8');
FSOUND_SetVolume := GetAddress(FMODHandle, '_FSOUND_SetVolume@8');
FSOUND_SetVolumeAbsolute := GetAddress(FMODHandle, '_FSOUND_SetVolumeAbsolute@8');
FSOUND_SetPan := GetAddress(FMODHandle, '_FSOUND_SetPan@8');
FSOUND_SetSurround := GetAddress(FMODHandle, '_FSOUND_SetSurround@8');
FSOUND_SetMute := GetAddress(FMODHandle, '_FSOUND_SetMute@8');
FSOUND_SetPriority := GetAddress(FMODHandle, '_FSOUND_SetPriority@8');
FSOUND_SetReserved := GetAddress(FMODHandle, '_FSOUND_SetReserved@8');
FSOUND_SetPaused := GetAddress(FMODHandle, '_FSOUND_SetPaused@8');
FSOUND_SetLoopMode := GetAddress(FMODHandle, '_FSOUND_SetLoopMode@8');
FSOUND_SetCurrentPosition := GetAddress(FMODHandle, '_FSOUND_SetCurrentPosition@8');
FSOUND_3D_SetAttributes := GetAddress(FMODHandle, '_FSOUND_3D_SetAttributes@12');
FSOUND_3D_SetMinMaxDistance := GetAddress(FMODHandle, '_FSOUND_3D_SetMinMaxDistance@12');
FSOUND_IsPlaying := GetAddress(FMODHandle, '_FSOUND_IsPlaying@4');
FSOUND_GetFrequency := GetAddress(FMODHandle, '_FSOUND_GetFrequency@4');
FSOUND_GetVolume := GetAddress(FMODHandle, '_FSOUND_GetVolume@4');
FSOUND_GetAmplitude := GetAddress(FMODHandle, '_FSOUND_GetAmplitude@4');
FSOUND_GetPan := GetAddress(FMODHandle, '_FSOUND_GetPan@4');
FSOUND_GetSurround := GetAddress(FMODHandle, '_FSOUND_GetSurround@4');
FSOUND_GetMute := GetAddress(FMODHandle, '_FSOUND_GetMute@4');
FSOUND_GetPriority := GetAddress(FMODHandle, '_FSOUND_GetPriority@4');
FSOUND_GetReserved := GetAddress(FMODHandle, '_FSOUND_GetReserved@4');
FSOUND_GetPaused := GetAddress(FMODHandle, '_FSOUND_GetPaused@4');
FSOUND_GetLoopMode := GetAddress(FMODHandle, '_FSOUND_GetLoopMode@4');
FSOUND_GetCurrentPosition := GetAddress(FMODHandle, '_FSOUND_GetCurrentPosition@4');
FSOUND_GetCurrentSample := GetAddress(FMODHandle, '_FSOUND_GetCurrentSample@4');
FSOUND_GetCurrentLevels := GetAddress(FMODHandle, '_FSOUND_GetCurrentLevels@12');
FSOUND_GetNumSubChannels := GetAddress(FMODHandle, '_FSOUND_GetNumSubChannels@4');
FSOUND_GetSubChannel := GetAddress(FMODHandle, '_FSOUND_GetSubChannel@8');
FSOUND_3D_GetAttributes := GetAddress(FMODHandle, '_FSOUND_3D_GetAttributes@12');
FSOUND_3D_GetMinMaxDistance := GetAddress(FMODHandle, '_FSOUND_3D_GetMinMaxDistance@12');
FSOUND_3D_Listener_SetCurrent := GetAddress(FMODHandle, '_FSOUND_3D_Listener_SetCurrent@8');
FSOUND_3D_Listener_SetAttributes := GetAddress(FMODHandle, '_FSOUND_3D_Listener_SetAttributes@32');
FSOUND_3D_Listener_GetAttributes := GetAddress(FMODHandle, '_FSOUND_3D_Listener_GetAttributes@32');
FSOUND_3D_SetDopplerFactor := GetAddress(FMODHandle, '_FSOUND_3D_SetDopplerFactor@4');
FSOUND_3D_SetDistanceFactor := GetAddress(FMODHandle, '_FSOUND_3D_SetDistanceFactor@4');
FSOUND_3D_SetRolloffFactor := GetAddress(FMODHandle, '_FSOUND_3D_SetRolloffFactor@4');
FSOUND_FX_Enable := GetAddress(FMODHandle, '_FSOUND_FX_Enable@8');
FSOUND_FX_SetChorus := GetAddress(FMODHandle, '_FSOUND_FX_SetChorus@32');
FSOUND_FX_SetCompressor := GetAddress(FMODHandle, '_FSOUND_FX_SetCompressor@28');
FSOUND_FX_SetDistortion := GetAddress(FMODHandle, '_FSOUND_FX_SetDistortion@24');
FSOUND_FX_SetEcho := GetAddress(FMODHandle, '_FSOUND_FX_SetEcho@24');
FSOUND_FX_SetFlanger := GetAddress(FMODHandle, '_FSOUND_FX_SetFlanger@32');
FSOUND_FX_SetGargle := GetAddress(FMODHandle, '_FSOUND_FX_SetGargle@12');
FSOUND_FX_SetI3DL2Reverb := GetAddress(FMODHandle, '_FSOUND_FX_SetI3DL2Reverb@52');
FSOUND_FX_SetParamEQ := GetAddress(FMODHandle, '_FSOUND_FX_SetParamEQ@16');
FSOUND_FX_SetWavesReverb := GetAddress(FMODHandle, '_FSOUND_FX_SetWavesReverb@20');
FSOUND_Stream_Open := GetAddress(FMODHandle, '_FSOUND_Stream_Open@16');
FSOUND_Stream_Create := GetAddress(FMODHandle, '_FSOUND_Stream_Create@20');
FSOUND_Stream_Close := GetAddress(FMODHandle, '_FSOUND_Stream_Close@4');
FSOUND_Stream_Play := GetAddress(FMODHandle, '_FSOUND_Stream_Play@8');
FSOUND_Stream_PlayEx := GetAddress(FMODHandle, '_FSOUND_Stream_PlayEx@16');
FSOUND_Stream_Stop := GetAddress(FMODHandle, '_FSOUND_Stream_Stop@4');
FSOUND_Stream_SetEndCallback := GetAddress(FMODHandle, '_FSOUND_Stream_SetEndCallback@12');
FSOUND_Stream_SetSyncCallback := GetAddress(FMODHandle, '_FSOUND_Stream_SetSyncCallback@12');
FSOUND_Stream_GetSample := GetAddress(FMODHandle, '_FSOUND_Stream_GetSample@4');
FSOUND_Stream_CreateDSP := GetAddress(FMODHandle, '_FSOUND_Stream_CreateDSP@16');
FSOUND_Stream_SetBufferSize := GetAddress(FMODHandle, '_FSOUND_Stream_SetBufferSize@4');
FSOUND_Stream_SetPosition := GetAddress(FMODHandle, '_FSOUND_Stream_SetPosition@8');
FSOUND_Stream_GetPosition := GetAddress(FMODHandle, '_FSOUND_Stream_GetPosition@4');
FSOUND_Stream_SetTime := GetAddress(FMODHandle, '_FSOUND_Stream_SetTime@8');
FSOUND_Stream_GetTime := GetAddress(FMODHandle, '_FSOUND_Stream_GetTime@4');
FSOUND_Stream_GetLength := GetAddress(FMODHandle, '_FSOUND_Stream_GetLength@4');
FSOUND_Stream_GetLengthMs := GetAddress(FMODHandle, '_FSOUND_Stream_GetLengthMs@4');
FSOUND_Stream_SetMode := GetAddress(FMODHandle, '_FSOUND_Stream_SetMode@8');
FSOUND_Stream_GetMode := GetAddress(FMODHandle, '_FSOUND_Stream_GetMode@4');
FSOUND_Stream_SetLoopPoints := GetAddress(FMODHandle, '_FSOUND_Stream_SetLoopPoints@12');
FSOUND_Stream_SetLoopCount := GetAddress(FMODHandle, '_FSOUND_Stream_SetLoopCount@8');
FSOUND_Stream_GetOpenState := GetAddress(FMODHandle, '_FSOUND_Stream_GetOpenState@4');
FSOUND_Stream_AddSyncPoint := GetAddress(FMODHandle, '_FSOUND_Stream_AddSyncPoint@12');
FSOUND_Stream_DeleteSyncPoint := GetAddress(FMODHandle, '_FSOUND_Stream_DeleteSyncPoint@4');
FSOUND_Stream_GetNumSyncPoints := GetAddress(FMODHandle, '_FSOUND_Stream_GetNumSyncPoints@4');
FSOUND_Stream_GetSyncPoint := GetAddress(FMODHandle, '_FSOUND_Stream_GetSyncPoint@8');
FSOUND_Stream_GetSyncPointInfo := GetAddress(FMODHandle, '_FSOUND_Stream_GetSyncPointInfo@8');
FSOUND_Stream_SetSubStream := GetAddress(FMODHandle, '_FSOUND_Stream_SetSubStream@8');
FSOUND_Stream_GetNumSubStreams := GetAddress(FMODHandle, '_FSOUND_Stream_GetNumSubStreams@4');
FSOUND_Stream_SetSubStreamSentence := GetAddress(FMODHandle, '_FSOUND_Stream_SetSubStreamSentence@12');
FSOUND_Stream_GetNumTagFields := GetAddress(FMODHandle, '_FSOUND_Stream_GetNumTagFields@8');
FSOUND_Stream_GetTagField := GetAddress(FMODHandle, '_FSOUND_Stream_GetTagField@24');
FSOUND_Stream_FindTagField := GetAddress(FMODHandle, '_FSOUND_Stream_FindTagField@20');
FSOUND_Stream_Net_SetProxy := GetAddress(FMODHandle, '_FSOUND_Stream_Net_SetProxy@4');
FSOUND_Stream_Net_GetLastServerStatus := GetAddress(FMODHandle, '_FSOUND_Stream_Net_GetLastServerStatus@0');
FSOUND_Stream_Net_SetBufferProperties := GetAddress(FMODHandle, '_FSOUND_Stream_Net_SetBufferProperties@12');
FSOUND_Stream_Net_GetBufferProperties := GetAddress(FMODHandle, '_FSOUND_Stream_Net_GetBufferProperties@12');
FSOUND_Stream_Net_SetMetadataCallback := GetAddress(FMODHandle, '_FSOUND_Stream_Net_SetMetadataCallback@12');
FSOUND_Stream_Net_GetStatus := GetAddress(FMODHandle, '_FSOUND_Stream_Net_GetStatus@20');
FSOUND_CD_Play := GetAddress(FMODHandle, '_FSOUND_CD_Play@8');
FSOUND_CD_SetPlayMode := GetAddress(FMODHandle, '_FSOUND_CD_SetPlayMode@8');
FSOUND_CD_Stop := GetAddress(FMODHandle, '_FSOUND_CD_Stop@4');
FSOUND_CD_SetPaused := GetAddress(FMODHandle, '_FSOUND_CD_SetPaused@8');
FSOUND_CD_SetVolume := GetAddress(FMODHandle, '_FSOUND_CD_SetVolume@8');
FSOUND_CD_SetTrackTime := GetAddress(FMODHandle, '_FSOUND_CD_SetTrackTime@8');
FSOUND_CD_OpenTray := GetAddress(FMODHandle, '_FSOUND_CD_OpenTray@8');
FSOUND_CD_GetPaused := GetAddress(FMODHandle, '_FSOUND_CD_GetPaused@4');
FSOUND_CD_GetTrack := GetAddress(FMODHandle, '_FSOUND_CD_GetTrack@4');
FSOUND_CD_GetNumTracks := GetAddress(FMODHandle, '_FSOUND_CD_GetNumTracks@4');
FSOUND_CD_GetVolume := GetAddress(FMODHandle, '_FSOUND_CD_GetVolume@4');
FSOUND_CD_GetTrackLength := GetAddress(FMODHandle, '_FSOUND_CD_GetTrackLength@8');
FSOUND_CD_GetTrackTime := GetAddress(FMODHandle, '_FSOUND_CD_GetTrackTime@4');
FSOUND_DSP_Create := GetAddress(FMODHandle, '_FSOUND_DSP_Create@12');
FSOUND_DSP_Free := GetAddress(FMODHandle, '_FSOUND_DSP_Free@4');
FSOUND_DSP_SetPriority := GetAddress(FMODHandle, '_FSOUND_DSP_SetPriority@8');
FSOUND_DSP_GetPriority := GetAddress(FMODHandle, '_FSOUND_DSP_GetPriority@4');
FSOUND_DSP_SetActive := GetAddress(FMODHandle, '_FSOUND_DSP_SetActive@8');
FSOUND_DSP_GetActive := GetAddress(FMODHandle, '_FSOUND_DSP_GetActive@4');
FSOUND_DSP_GetClearUnit := GetAddress(FMODHandle, '_FSOUND_DSP_GetClearUnit@0');
FSOUND_DSP_GetSFXUnit := GetAddress(FMODHandle, '_FSOUND_DSP_GetSFXUnit@0');
FSOUND_DSP_GetMusicUnit := GetAddress(FMODHandle, '_FSOUND_DSP_GetMusicUnit@0');
FSOUND_DSP_GetClipAndCopyUnit := GetAddress(FMODHandle, '_FSOUND_DSP_GetClipAndCopyUnit@0');
FSOUND_DSP_GetFFTUnit := GetAddress(FMODHandle, '_FSOUND_DSP_GetFFTUnit@0');
FSOUND_DSP_MixBuffers := GetAddress(FMODHandle, '_FSOUND_DSP_MixBuffers@28');
FSOUND_DSP_ClearMixBuffer := GetAddress(FMODHandle, '_FSOUND_DSP_ClearMixBuffer@0');
FSOUND_DSP_GetBufferLength := GetAddress(FMODHandle, '_FSOUND_DSP_GetBufferLength@0');
FSOUND_DSP_GetBufferLengthTotal := GetAddress(FMODHandle, '_FSOUND_DSP_GetBufferLengthTotal@0');
FSOUND_DSP_GetSpectrum := GetAddress(FMODHandle, '_FSOUND_DSP_GetSpectrum@0');
FSOUND_Reverb_SetProperties := GetAddress(FMODHandle, '_FSOUND_Reverb_SetProperties@4');
FSOUND_Reverb_GetProperties := GetAddress(FMODHandle, '_FSOUND_Reverb_GetProperties@4');
FSOUND_Reverb_SetChannelProperties := GetAddress(FMODHandle, '_FSOUND_Reverb_SetChannelProperties@8');
FSOUND_Reverb_GetChannelProperties := GetAddress(FMODHandle, '_FSOUND_Reverb_GetChannelProperties@8');
FSOUND_Record_SetDriver := GetAddress(FMODHandle, '_FSOUND_Record_SetDriver@4');
FSOUND_Record_GetNumDrivers := GetAddress(FMODHandle, '_FSOUND_Record_GetNumDrivers@0');
FSOUND_Record_GetDriverName := GetAddress(FMODHandle, '_FSOUND_Record_GetDriverName@4');
FSOUND_Record_GetDriver := GetAddress(FMODHandle, '_FSOUND_Record_GetDriver@0');
FSOUND_Record_StartSample := GetAddress(FMODHandle, '_FSOUND_Record_StartSample@8');
FSOUND_Record_Stop := GetAddress(FMODHandle, '_FSOUND_Record_Stop@0');
FSOUND_Record_GetPosition := GetAddress(FMODHandle, '_FSOUND_Record_GetPosition@0');
FSOUND_File_SetCallbacks := GetAddress(FMODHandle, '_FSOUND_File_SetCallbacks@20');
FMUSIC_LoadSong := GetAddress(FMODHandle, '_FMUSIC_LoadSong@4');
FMUSIC_LoadSongEx := GetAddress(FMODHandle, '_FMUSIC_LoadSongEx@24');
FMUSIC_GetOpenState := GetAddress(FMODHandle, '_FMUSIC_GetOpenState@4');
FMUSIC_FreeSong := GetAddress(FMODHandle, '_FMUSIC_FreeSong@4');
FMUSIC_PlaySong := GetAddress(FMODHandle, '_FMUSIC_PlaySong@4');
FMUSIC_StopSong := GetAddress(FMODHandle, '_FMUSIC_StopSong@4');
FMUSIC_StopAllSongs := GetAddress(FMODHandle, '_FMUSIC_StopAllSongs@0');
FMUSIC_SetZxxCallback := GetAddress(FMODHandle, '_FMUSIC_SetZxxCallback@8');
FMUSIC_SetRowCallback := GetAddress(FMODHandle, '_FMUSIC_SetRowCallback@12');
FMUSIC_SetOrderCallback := GetAddress(FMODHandle, '_FMUSIC_SetOrderCallback@12');
FMUSIC_SetInstCallback := GetAddress(FMODHandle, '_FMUSIC_SetInstCallback@12');
FMUSIC_SetSample := GetAddress(FMODHandle, '_FMUSIC_SetSample@12');
FMUSIC_SetUserData := GetAddress(FMODHandle, '_FMUSIC_SetUserData@8');
FMUSIC_OptimizeChannels := GetAddress(FMODHandle, '_FMUSIC_OptimizeChannels@12');
FMUSIC_SetReverb := GetAddress(FMODHandle, '_FMUSIC_SetReverb@4');
FMUSIC_SetLooping := GetAddress(FMODHandle, '_FMUSIC_SetLooping@8');
FMUSIC_SetOrder := GetAddress(FMODHandle, '_FMUSIC_SetOrder@8');
FMUSIC_SetPaused := GetAddress(FMODHandle, '_FMUSIC_SetPaused@8');
FMUSIC_SetMasterVolume := GetAddress(FMODHandle, '_FMUSIC_SetMasterVolume@8');
FMUSIC_SetMasterSpeed := GetAddress(FMODHandle, '_FMUSIC_SetMasterSpeed@8');
FMUSIC_SetPanSeperation := GetAddress(FMODHandle, '_FMUSIC_SetPanSeperation@8');
FMUSIC_GetName := GetAddress(FMODHandle, '_FMUSIC_GetName@4');
FMUSIC_GetType := GetAddress(FMODHandle, '_FMUSIC_GetType@4');
FMUSIC_GetNumOrders := GetAddress(FMODHandle, '_FMUSIC_GetNumOrders@4');
FMUSIC_GetNumPatterns := GetAddress(FMODHandle, '_FMUSIC_GetNumPatterns@4');
FMUSIC_GetNumInstruments := GetAddress(FMODHandle, '_FMUSIC_GetNumInstruments@4');
FMUSIC_GetNumSamples := GetAddress(FMODHandle, '_FMUSIC_GetNumSamples@4');
FMUSIC_GetNumChannels := GetAddress(FMODHandle, '_FMUSIC_GetNumChannels@4');
FMUSIC_GetSample := GetAddress(FMODHandle, '_FMUSIC_GetSample@8');
FMUSIC_GetPatternLength := GetAddress(FMODHandle, '_FMUSIC_GetPatternLength@8');
FMUSIC_IsFinished := GetAddress(FMODHandle, '_FMUSIC_IsFinished@4');
FMUSIC_IsPlaying := GetAddress(FMODHandle, '_FMUSIC_IsPlaying@4');
FMUSIC_GetMasterVolume := GetAddress(FMODHandle, '_FMUSIC_GetMasterVolume@4');
FMUSIC_GetGlobalVolume := GetAddress(FMODHandle, '_FMUSIC_GetGlobalVolume@4');
FMUSIC_GetOrder := GetAddress(FMODHandle, '_FMUSIC_GetOrder@4');
FMUSIC_GetPattern := GetAddress(FMODHandle, '_FMUSIC_GetPattern@4');
FMUSIC_GetSpeed := GetAddress(FMODHandle, '_FMUSIC_GetSpeed@4');
FMUSIC_GetBPM := GetAddress(FMODHandle, '_FMUSIC_GetBPM@4');
FMUSIC_GetRow := GetAddress(FMODHandle, '_FMUSIC_GetRow@4');
FMUSIC_GetPaused := GetAddress(FMODHandle, '_FMUSIC_GetPaused@4');
FMUSIC_GetTime := GetAddress(FMODHandle, '_FMUSIC_GetTime@4');
FMUSIC_GetRealChannel := GetAddress(FMODHandle, '_FMUSIC_GetRealChannel@8');
FMUSIC_GetUserData := GetAddress(FMODHandle, '_FMUSIC_GetUserData@4');
Result := True;
end;
procedure FMOD_Unload;
begin
{ Only free the library if it was already loaded }
if FMODHandle <> INVALID_MODULEHANDLE_VALUE then
{$IFDEF MSWINDOWS}
FreeLibrary(FMODHandle);
{$ELSE}
dlclose(FMODHandle);
{$ENDIF}
FMODHandle := INVALID_MODULEHANDLE_VALUE;
end;
var
Saved8087CW: Word;
{$ifdef FPC} //FPC do not have this function in its RTL
const
Default8087CW = $1332; //according to the FPC site it's the value used in the
//startup code.
procedure Set8087CW( value :word ); Assembler;
asm
FLDCW value
end;
{$endif}
initialization
FMODHandle := INVALID_MODULEHANDLE_VALUE;
{ Save the current FPU state and then disable FPU exceptions }
Saved8087CW := Default8087CW;
Set8087CW($133f); { Disable all fpu exceptions }
finalization
{ Make sure the library is unloaded }
FMOD_Unload;
{ Reset the FPU to the previous state }
Set8087CW(Saved8087CW);
end.