mirror of
https://github.com/ENSL/NS.git
synced 2025-02-01 21:51:03 +00:00
99c40ae09e
- Shotgun rework. Previously inconsistent shooting during reloads and desynced animations with server. -- Shotgun reload can now be interrupted with a pump animation -- Changed pellets 10 -> 17 and damage 17-> 10 to reduce inconsistency - Networked ammo - Client and server dll consistency checks added - Backwards compatibility check for v3.2 servers to prevent prediction errors (popular demand) - Players can change lifeform and use popupmenu in pregame warmup - Fixed guns getting stuck in the air - Reverted max speed to not be client cvar adjustable, fixing walk speed issues - Added cl_mutemenu for players accidentally clicking on the scoreboard and going into squelch mode - Removed default_fov as it did nothing but change sensitivty - Fixed commander view scrolling keybinds - cl_showspeed now works in readyroom and spectate |
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.. | ||
dlls | ||
events | ||
gfx | ||
install | ||
logos | ||
manual | ||
maps | ||
media | ||
models | ||
music | ||
resource | ||
sound | ||
source | ||
sprites | ||
320_textscheme.txt | ||
400_textscheme.txt | ||
512_textscheme.txt | ||
640_textscheme.txt | ||
800_textscheme.txt | ||
1024_textscheme.txt | ||
1152_textscheme.txt | ||
1280_textscheme.txt | ||
1600_textscheme.txt | ||
alienofficial.cfg | ||
assets-client-source.txt | ||
assets-common.txt | ||
assets-ignore-source.txt | ||
assets-maps.txt | ||
assets-server-source.txt | ||
assets-shared-source.txt | ||
cached.wad | ||
co_ether.wad | ||
co_kestrel.wad | ||
co_umbra.wad | ||
config.cfg | ||
custom.hpk | ||
decals.wad | ||
delta.lst | ||
desktop.ini | ||
dev.cfg | ||
english_titles.txt | ||
fmod.dll | ||
french_titles.txt | ||
gamma_tune.exe | ||
german_titles.txt | ||
gfx.wad | ||
hallwall_1.wad | ||
liblist.gam | ||
lisences.txt | ||
listenserver.cfg | ||
mapcycle.txt | ||
marineofficial.cfg | ||
motd.txt | ||
ns-hltv.bat | ||
ns-hltv.cfg | ||
ns-hltv.tga | ||
ns.fgd | ||
ns.ico | ||
ns.ps | ||
ns.qrk | ||
ns.tga | ||
ns.wad | ||
ns2.wad | ||
ns_ayumi.wad | ||
ns_bast.wad | ||
ns_context.qrk | ||
ns_delta.wad | ||
ns_eclipse.wad | ||
ns_eon.wad | ||
ns_eon_b6.wad | ||
ns_hera.wad | ||
ns_lost.wad | ||
ns_lucid.wad | ||
ns_metal.wad | ||
ns_nancy.wad | ||
ns_nothing.wad | ||
ns_shiva.wad | ||
ns_tanith.wad | ||
nshulls.txt | ||
oldbinds.cfg | ||
olddefaults.cfg | ||
readme.txt | ||
ResetGamma.exe | ||
server.cfg | ||
settings.scr | ||
skill.cfg | ||
spanish_titles.txt | ||
spraypaint.wad | ||
steam_appid.txt | ||
SteamifyTitles.pl | ||
tempdecal.wad | ||
titles.txt | ||
turkish_titles.txt | ||
ui.txt | ||
updatesettings.cfg | ||
user.scr | ||
userconfig.cfg | ||
v_wad.wad | ||
voice_ban.dt | ||
wall_lab.wad |
-------------------------------------------------------------------------- - Natural Selection - http://www.naturalselection.com - v3.2 - 20/02/06 - -------------------------------------------------------------------------- The NS Team ----------- Charlie Cleveland [ "Flayra" :: game director ] Jon Chapman [ "Merkaba" :: level designer, level tech R&D, 2D art - ns_hera ] Joel Rubicam [ "grepdashv" :: tools ] David Monks [ "MaDMaXX" :: sound effects ] Harry Walsh [ "puzl" :: programmer ] Petter Rønningen [ "tankefugl" :: programmer ] Jim Olson [ "JazzX" :: QA Lead ] Jason Lange [ "J" :: artist ] Retired Members ------------- Cory Strader [ "Squeal Like A Pig" :: lead artist - level textures, alien concepts, alien skins, marine skins ] Josh McHugh [ "Beaner" :: artist - shotgun, turrets (concept + models), alien models ] Mike Wislocki [ "BathroomMonkey" :: artist - lmg, hmg, pistol, gl, knife, old flash website ] Jeff Paris [ "jparis" :: writer, world-builder ] Alex Boylan [ "Mojo" :: animator - building animations, alien animations ] Phil Mayfield [ "Def one" :: animator - marine and alien view models ] Florian Schwarzer [ "Nemesis Zero" :: project manager ] Karl Patrick [ "Cagey" :: programmer ] Joe Vaughan [ "joev" :: development manager, code - and server monkey ] Max Mcguire [ "maxwell" :: programmer ] Kevin Roberts [ "Relic25" :: level designer, 2D art - ns_bast ] Ned Pyle [ "MonsieurEvil" :: public relations, network engineer, general ] Guy Rabiller [ "smedic" :: player animations ] Spencer MacDonald [ "Voogru" :: programmer ] Tom Grim [ "ElvenThief" :: programmer ] Joseph Stone [ "Alpha|UK" :: 3D art ] Ozgur Yigit [ "gazOzz" :: 2D art ] Level Designers ------------- Nelson Ferryman [ "manah" :: ns_caged ] Andrew Weldon [ "KungFuSquirrel" :: ns_eclipse, ns_veil ] Marty Rolek [ "Greedo386" :: ns_lost ] Jake Griffith [ "Ekaj" :: co_core ] Galen Surlak-Ramsey [ "devildog" :: ns_nancy :: contact ] Ken Banks [ "Ken20Banks" :: ns_nothing ] Mike Rosser [ "Cadaver" :: ns_origin ] Tom Dilazaro [ "tommyd" :: ns_tanith, co_pulse, co_faceoff ] Juan José Alfaro [ "Mendasp" :: Leader of the ns_bast reconstruction, co_sava ] Michael Schouten [ "Olmy" :: ns_eon ] Matthew Rye [ "ChromeAngel" :: co_angst ] Pär Fredriksson [ "Drunken.Monkey" :: ns_ayumi ] Jordi Carazo [ "blueman" :: co_ulysses ] Juha Lipsonen [ "quazilin" :: ns_metal ] Devin Afshin [ "Lazer" :: Leader of the ns_nancy reconstruction ] Ben Ives [ "MrBen" :: ns_eclipse, ns_nothing, ns_veil (maintainer) ] Paul Traylor (edit, unpublish, ) [ "KungFuDiscoMonkey" :: ns_altair ] Craig Bryson [ "Drath" :: co_niveus ] Mark Windle [ "Zunni" :: relations manager ] Other Credits ------------- Jeremy Soule [ orchestral music ] Hugo Silvério [ "[Dr]Hugo" :: player animations ] Max Mcgill [ Marine and commander voice acting (all male voices) ] Lani Minella [ Alien, hive and command console voice acting ] Oliver Richter [ "Hypergrip" :: Ambient music, co_daimos ] Emmanuel F. Korahais [ "BrigadierWolf" :: artist ] Matt Vasquez [ "Cloud King" :: Gorge Bilebomb model ] Ydnar [ Shaderlab textures (ns_bast) ] Nick Coombe [ "Crinity" :: level design consulting ] Jason Childress [ "JayDog" :: artist - marine hands model and rigging, hive model ] Josh Buck [ "Westward" :: artist - marine model, rigging, animation, level 1 model ] Todd Calder [ "Comprox" :: misc 2D art, mirroring, readyroom.org ] Daniel Polcari [ "TyrNemesis" :: map qa ] Gareth Eckley [ "Grendel" :: QA organizing ] Nicolas Wincour [ "Marik_Steele" :: Community Lead ] jarHedz [ "Gamers at Heart" :: server support ] playZen [ "Enlightened Gaming" :: server support ] Natural Selection uses technology from: --------------------------------------- VALVe software (HL engine) FMOD (music playback) http://www.cs.unc.edu/~davemc/Particle (particle engine) Sound Ideas - The General 6000 (source sound library) Special thanks to: ------------------ Coffee Mom & Dad VALVe software Chris and Elaine Kakambouras Dave McAllister Bitchslap, and Clan F.o.R. Iron Lore Entertainment Adrenaline Zone (www.adrenzone.com) Gamespy and PlanetHalflife Josh Buck Steve Ashley Jason Childress Russell "Doomaniac" Weed Maria "Mara" Cruzado The NS IRC operators The NS Forum Admins and Moderators Stainless Steel Studios Thai Hut Beran Peters The NS playtesters (we couldn't have done it without you!) Natural Selection and all content is Copyright (C) 2003 Charles G. Cleveland "Natural Selection" is a trademark owned by Charles G. Cleveland Natural Selection is dedicated to Siobhan Colhoun, RIP