NS/main/33av.cfg
pierow 3e404baff8 ns presets update
- add new default crosshairs, enabled with cl_weaponcfgs 2
- crosshair bugfixes
- add box crosshair and sub-pixel outline control
- cl_musicdelay -1 plays a track once at start of round
- removed title track from gameplay (main menu only)
- cl_bob cvars archived
- remove HL-style tilting weapon bob in spectate
- sv_randomrfk default off
- more gamma ramp removal
- remove valve shader hash check
- archive showspeed cvar
- update debug and playtest solutions for GLEW
- add HL25 wav file for button select (button rollover sound was removed in HL25)
2024-03-04 22:13:32 -05:00

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// Lighting - temporary until new gamma ramp shader.
brightness "0"
gamma "2.5"
lightgamma "1.81"
cl_dynamiclights "0"
cl_postprocess "1"
cl_intensity "1"
// Bobbing
cl_bob "0.006"
cl_bobcycle "0.85"
cl_bobup "0.5"
cl_bobview "0"
// Reduced ambient and music volume
cl_ambientsound "0.6"
cl_musicenabled "1"
cl_musicvolume "0.6"
cl_musicdelay "-1"
// HUD
hud_style "1"
hud_mapstyle "3"
//hud_mapnames "5"
cl_hudmapzoom "2"
// New crosshairs
crosshair "0"
cl_cross "1"
cl_weaponcfgs "2"
echo " "
echo "----------------------------------------------------------------------"
echo "NS 3.3 graphics and audio preset applied"
echo "----------------------------------------------------------------------"
echo "- Brighter shadows. Flashing dynamic lights disabled."
echo "- Minimal marine HUD and new crosshair system."
echo "- Reduced weapon bobbing and no view bobbing."
echo "- Reduced ambient sound and music volumes. Music tracks play only once at the start of the round."
echo " "