mirror of
https://github.com/ENSL/NS.git
synced 2024-11-26 06:20:57 +00:00
3e404baff8
- add new default crosshairs, enabled with cl_weaponcfgs 2 - crosshair bugfixes - add box crosshair and sub-pixel outline control - cl_musicdelay -1 plays a track once at start of round - removed title track from gameplay (main menu only) - cl_bob cvars archived - remove HL-style tilting weapon bob in spectate - sv_randomrfk default off - more gamma ramp removal - remove valve shader hash check - archive showspeed cvar - update debug and playtest solutions for GLEW - add HL25 wav file for button select (button rollover sound was removed in HL25)
42 lines
No EOL
987 B
INI
42 lines
No EOL
987 B
INI
// Lighting - temporary until new gamma ramp shader.
|
|
brightness "0"
|
|
gamma "2.5"
|
|
lightgamma "1.81"
|
|
cl_dynamiclights "0"
|
|
cl_postprocess "1"
|
|
cl_intensity "1"
|
|
|
|
// Bobbing
|
|
cl_bob "0.006"
|
|
cl_bobcycle "0.85"
|
|
cl_bobup "0.5"
|
|
cl_bobview "0"
|
|
|
|
// Reduced ambient and music volume
|
|
cl_ambientsound "0.6"
|
|
cl_musicenabled "1"
|
|
cl_musicvolume "0.6"
|
|
cl_musicdelay "-1"
|
|
|
|
// HUD
|
|
hud_style "1"
|
|
hud_mapstyle "3"
|
|
//hud_mapnames "5"
|
|
cl_hudmapzoom "2"
|
|
|
|
// New crosshairs
|
|
crosshair "0"
|
|
cl_cross "1"
|
|
cl_weaponcfgs "2"
|
|
|
|
|
|
|
|
echo " "
|
|
echo "----------------------------------------------------------------------"
|
|
echo "NS 3.3 graphics and audio preset applied"
|
|
echo "----------------------------------------------------------------------"
|
|
echo "- Brighter shadows. Flashing dynamic lights disabled."
|
|
echo "- Minimal marine HUD and new crosshair system."
|
|
echo "- Reduced weapon bobbing and no view bobbing."
|
|
echo "- Reduced ambient sound and music volumes. Music tracks play only once at the start of the round."
|
|
echo " " |