dhewm3/neo/renderer
Daniel Gibson 105fdb0624 Fix dedicated server for Windows
* the OpenAL function definitions mustn't include __declspec(dllimport)
  => fixed by pretending to compile OpenAL statically
* glimp.cpp shouldn't be used in dedicated-only mode (as it was already
  the case on Linux and OSX)
  => No special handling for ID_DEDICATED needed in glimp.cpp, as it's not
   used anyway
* add APIENTRY to every gl function in stub_gl.cpp for compatibility
  with windows headers and MSVC
* remove GL/gl.h #include from win_local.h as it's not needed
* in qgl.h, when building dedicated server for windows, redefine WINGDIAPI
  to nothing for SDL_opengl.h #include to get rid off __declspec(dllimport)
  by using #pragma push_macro and pop_macro, because our stub is no dll.

Fixes https://github.com/dhewm/dhewm3/issues/39
2012-11-12 20:18:00 +01:00
..
Cinematic.cpp s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
Cinematic.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
draw_arb2.cpp Remove the deprecated nv20 renderer 2012-07-20 00:13:01 +02:00
draw_common.cpp Remove the deprecated arb renderer 2012-07-20 00:13:02 +02:00
GuiModel.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
GuiModel.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Image.h Remove the monochrome hack 2012-07-20 00:13:02 +02:00
Image_files.cpp s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
Image_init.cpp More logging cleanup 2012-07-20 00:12:55 +02:00
Image_load.cpp Remove the monochrome hack 2012-07-20 00:13:02 +02:00
Image_process.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Image_program.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Interaction.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Interaction.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
jpeg_memory_src.cpp Move jpeg_memory_src() 2012-01-07 20:57:07 +01:00
jpeg_memory_src.h Move jpeg_memory_src() 2012-01-07 20:57:07 +01:00
Material.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Material.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
MegaTexture.cpp Fix wrong length used in memset() in idMegaTexture::GenerateMegaMipMaps() 2012-05-13 02:52:12 +02:00
MegaTexture.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model_ase.cpp Fix "black box" effect on ase meshes 2012-07-18 19:53:08 +02:00
Model_ase.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model_beam.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model_liquid.cpp Fix several bugs from iodoom3 bugtracker 2012-06-02 10:12:22 +02:00
Model_local.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model_lwo.cpp Fix "unreachable code" warnings 2012-01-15 14:13:44 +01:00
Model_lwo.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
Model_ma.cpp Fix "unreachable code" warnings 2012-01-15 14:13:44 +01:00
Model_ma.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model_md3.cpp s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
Model_md3.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
Model_md5.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model_prt.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Model_sprite.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
ModelDecal.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
ModelDecal.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
ModelManager.cpp More logging cleanup 2012-07-20 00:12:55 +02:00
ModelManager.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
ModelOverlay.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
ModelOverlay.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
qgl.h Fix dedicated server for Windows 2012-11-12 20:18:00 +01:00
qgl_proc.h Don't link against OpenGL 2012-07-20 16:43:37 +02:00
RenderEntity.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
RenderSystem.cpp Remove the deprecated arb renderer 2012-07-20 00:13:02 +02:00
RenderSystem.h Get rid of glConfig.wgl_extensions_string 2012-07-20 00:13:05 +02:00
RenderSystem_init.cpp Don't un-grab mouse when taking screenshots (fixes #18) 2012-08-27 21:27:05 +02:00
RenderWorld.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
RenderWorld.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
RenderWorld_demo.cpp Fix [record|play|time]Demo for x86_64 2012-01-10 22:54:01 +01:00
RenderWorld_load.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
RenderWorld_local.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
RenderWorld_portals.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
simplex.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
tr_backend.cpp Get rid of GLimp_EnableLogging 2012-01-02 15:44:00 -05:00
tr_deform.cpp Turn a Warning() in R_FlareDeform into a DPrintf() 2012-01-03 18:14:21 +01:00
tr_font.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_guisurf.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_light.cpp Remove the deprecated arb renderer 2012-07-20 00:13:02 +02:00
tr_lightrun.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_local.h Move GrabInput() and rename to GLimp_GrabInput() 2012-07-20 17:34:34 +02:00
tr_main.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_orderIndexes.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_polytope.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_render.cpp Get rid of glConfig.wgl_extensions_string 2012-07-20 00:13:05 +02:00
tr_rendertools.cpp Get rid of GLimp_EnableLogging 2012-01-02 15:44:00 -05:00
tr_shadowbounds.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_stencilshadow.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_subview.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_trace.cpp Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
tr_trisurf.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
tr_turboshadow.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
VertexCache.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
VertexCache.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00