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https://github.com/dhewm/dhewm3.git
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bb568bc3da
turns out SDL 2.0.12 added SDL_GameControllerGetType() which tells you what kind of controller it is (xbox, playstation, nintendo, ..). Using this to implement an auto-mode for joy_gamepadLayout, when it's set to -1 (the new default). This should still build with older versions of SDL2 (but won't have that autodetection then). |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |