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- screenshots on native wayland (SDL_VIDEODRIVER=wayland) were black, at least on Gnome => fixed(?) by reading from the default (back) buffer instead of the front buffer - after taking a screenshot, resizing the window (or switching to fullscreen) was broken (window remained black or became invisible or partly contained garbage), both with native wayland and xwayland => fixed by restoring the glReadBuffer state after reading the pixels |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
libs/imgui | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |