dhewm3/neo/framework
Daniel Gibson 8eb91c79cb Force SDL to minimize the window when focus is lost, fix #360
This was changed in SDL 2.0.14 and causes problems on several platforms
and window managers.
Fix taken from Yamagi Quake II
2021-06-20 03:59:30 +02:00
..
async fix: cdkey check now properly disable in clients 2021-03-08 17:56:26 +01:00
minizip A little change to minizips ioapi.h for OpenBSD 2018-11-23 00:20:02 +01:00
BuildDefines.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
BuildVersion.h Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-21 06:05:47 +01:00
CmdSystem.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CmdSystem.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Common.cpp Force SDL to minimize the window when focus is lost, fix #360 2021-06-20 03:59:30 +02:00
Common.h Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
Compressor.cpp Use int instead of long in idCompressor_Arithmetic methods 2012-06-28 13:02:46 +02:00
Compressor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Console.cpp Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
Console.h Make console history persistent 2012-11-13 23:21:38 +01:00
CVarSystem.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CVarSystem.h MSVC: Treat pointer truncation warnings as errors, adjust idCVar for that 2021-05-08 05:54:42 +02:00
DeclAF.cpp Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2015-02-25 22:01:00 +01:00
DeclAF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclEntityDef.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclEntityDef.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclManager.cpp Fix "Save as" in Particle Editor 2021-05-08 21:05:56 +02:00
DeclManager.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclParticle.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclParticle.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclPDA.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclPDA.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoChecksum.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
DemoFile.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoFile.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EditField.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EditField.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
File.cpp Replace custom unzip functions with standard ones 2013-06-12 00:07:09 +02:00
File.h Replace custom unzip functions with standard ones 2013-06-12 00:07:09 +02:00
FileSystem.cpp Make sure / or C:\ doesn't get search by idFileSystemLocal::ListMods() 2020-07-20 02:19:11 +02:00
FileSystem.h Fix crash when selecting nonexistant texture in D3Radiant 2019-03-10 05:11:33 +01:00
Game.h idCommon::SetCallback() and GetAdditionalFunction() - for Mods 2018-09-30 05:06:20 +02:00
GameCallbacks_local.h idCommon::SetCallback() and GetAdditionalFunction() - for Mods 2018-09-30 05:06:20 +02:00
KeyInput.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
KeyInput.h Recreate s_scantokey_* tables in win_input.cpp to fix MinGW build 2019-06-17 03:50:07 +02:00
Licensee.h Update ENGINE_VERSION to 1.5.2pre 2021-04-08 04:13:08 +02:00
Session.cpp Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-21 06:05:47 +01:00
Session.h Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
Session_local.h Don't use translation in Autosave filenames, fixes #305 2020-08-02 03:48:25 +02:00
Session_menu.cpp Get rid of ID_DEMO_BUILD 2012-07-03 21:12:55 +02:00
Unzip.h Use updated minizip version for unzip 2013-06-12 00:07:09 +02:00
UsercmdGen.cpp s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
UsercmdGen.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00