dhewm3/neo/tools
Daniel Gibson a2929d9062 Fix Light Editor in Radiant (#456)
When selecting a light in the Radiant (builtin Windows-only level editor)
and pressing `j`, the light editor opened (as expected) but said that
no entity was selected.
That was because com_editorActive was false, most probably because of
  e8a1eb8b Fix mouse remaining ungrabbed when running map from Radiant
which sets com_editorActive to false (via com->ActivateTool(false)) if
the Radiant window loses focus, which should be the case when opening
the light editor window.

`com_editors & EDITOR_RADIANT` is != 0 as long as the radiant is
running, no matter which window currently has focus, so it works better.
2022-05-30 00:33:16 +02:00
..
af Resolve Win32-isms trying to build tools with x64 MSVC 2021-05-06 03:31:56 +02:00
comafx Some additional LONG to LONG_PTR fixes for the tools as well as some warning fixes 2021-05-07 16:06:06 -04:00
common debugger 2021-06-17 05:44:23 +02:00
compilers Fix misleading indentation in roq codec.cpp 2022-01-08 16:59:10 +01:00
debugger Fix running script debugger if fs_basepath is used 2022-05-18 04:22:25 +02:00
decl Rename GetWindowScalingFactor() to Win_GetW.., support older Win versions 2021-05-10 03:18:24 +02:00
guied Make MFC Tools work with MSAA enabled 2021-05-11 00:39:00 +02:00
Help hello world 2011-11-22 15:28:15 -06:00
materialeditor Add absolute mouse mode and refactor mouse grabbing code 2022-01-10 00:46:32 +01:00
particle Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
pda Some additional LONG to LONG_PTR fixes for the tools as well as some warning fixes 2021-05-07 16:06:06 -04:00
radiant Fix Light Editor in Radiant (#456) 2022-05-30 00:33:16 +02:00
script Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
sound Some additional LONG to LONG_PTR fixes for the tools as well as some warning fixes 2021-05-07 16:06:06 -04:00
edit_gui_common.h Rename GetWindowScalingFactor() to Win_GetW.., support older Win versions 2021-05-10 03:18:24 +02:00
edit_public.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
edit_stub.cpp - Debuggersever now always builds, but is disabled by default in runtime. 2021-06-17 05:44:23 +02:00