mirror of
https://github.com/dhewm/dhewm3.git
synced 2025-03-22 18:51:05 +00:00
Make MFC Tools work with MSAA enabled
The problem was that the editors called ChoosePixelFormat() instead of wglChoosePixelFormatARB() - and the normal ChoosePixelFormat() has no attribute for MSAA, so if MSAA is enabled (by SDL2 which calls the wgl variant), ChoosePixelFormat() will return an incomaptible format and the editors don't get a working OpenGL context. So I wrote a wrapper around ChoosePixelFormat() that calls the wgl variant if available, and all the necessary plumbing around that. While at it, removed the unused qwgl*PixelFormat function pointers and supressed the "inconsistent dll linkage" warnings for the gl stubs
This commit is contained in:
parent
c3d480afe4
commit
b054261a0e
9 changed files with 167 additions and 48 deletions
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@ -117,11 +117,8 @@ extern PFNGLDEPTHBOUNDSEXTPROC qglDepthBoundsEXT;
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#if defined( _WIN32 ) && defined(ID_ALLOW_TOOLS)
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extern int (WINAPI * qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
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extern int (WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
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extern int (WINAPI * qwglGetPixelFormat)(HDC);
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extern BOOL(WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
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extern BOOL(WINAPI * qwglSwapBuffers)(HDC);
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extern int Win_ChoosePixelFormat(HDC hdc);
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extern BOOL(WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
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extern HGLRC(WINAPI * qwglCreateContext)(HDC);
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@ -36,8 +36,67 @@ If you have questions concerning this license or the applicable additional terms
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#if defined(_WIN32) && defined(ID_ALLOW_TOOLS)
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#include "sys/win32/win_local.h"
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#include <SDL_syswm.h>
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// from SDL_windowsopengl.h (internal SDL2 header)
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#ifndef WGL_ARB_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#endif
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#ifndef WGL_ARB_multisample
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#endif
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#endif // _WIN32 and ID_ALLOW_TOOLS
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idCVar in_nograb("in_nograb", "0", CVAR_SYSTEM | CVAR_NOCHEAT, "prevents input grabbing");
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idCVar r_waylandcompat("r_waylandcompat", "0", CVAR_SYSTEM | CVAR_NOCHEAT | CVAR_ARCHIVE, "wayland compatible framebuffer");
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@ -315,7 +374,7 @@ bool GLimp_Init(glimpParms_t parms) {
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#if defined(_WIN32) && defined(ID_ALLOW_TOOLS)
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#ifndef SDL_VERSION_ATLEAST(2, 0, 0)
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#if ! SDL_VERSION_ATLEAST(2, 0, 0)
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#error "dhewm3 only supports the tools with SDL2, not SDL1!"
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#endif
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@ -334,28 +393,70 @@ bool GLimp_Init(glimpParms_t parms) {
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// NOTE: hInstance is set in main()
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win32.hGLRC = qwglGetCurrentContext();
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PIXELFORMATDESCRIPTOR src =
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int pfIdx = GetPixelFormat(win32.hDC);
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PIXELFORMATDESCRIPTOR src = {};
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if (DescribePixelFormat(win32.hDC, pfIdx, sizeof(PIXELFORMATDESCRIPTOR), &win32.pfd) == 0)
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{
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sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
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1, // version number
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PFD_DRAW_TO_WINDOW | // support window
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PFD_SUPPORT_OPENGL | // support OpenGL
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PFD_DOUBLEBUFFER, // double buffered
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PFD_TYPE_RGBA, // RGBA type
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32, // 32-bit color depth
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0, 0, 0, 0, 0, 0, // color bits ignored
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8, // 8 bit destination alpha
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0, // shift bit ignored
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0, // no accumulation buffer
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0, 0, 0, 0, // accum bits ignored
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24, // 24-bit z-buffer
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8, // 8-bit stencil buffer
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0, // no auxiliary buffer
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PFD_MAIN_PLANE, // main layer
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0, // reserved
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0, 0, 0 // layer masks ignored
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};
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memcpy(&win32.pfd, &src, sizeof(PIXELFORMATDESCRIPTOR));
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common->Warning("DescribePixelFormat() failed: %d!\n", GetLastError());
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PIXELFORMATDESCRIPTOR src =
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{
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sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
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1, // version number
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PFD_DRAW_TO_WINDOW | // support window
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PFD_SUPPORT_OPENGL | // support OpenGL
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PFD_DOUBLEBUFFER, // double buffered
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PFD_TYPE_RGBA, // RGBA type
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32, // 32-bit color depth
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0, 0, 0, 0, 0, 0, // color bits ignored
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8, // 8 bit destination alpha
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0, // shift bit ignored
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0, // no accumulation buffer
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0, 0, 0, 0, // accum bits ignored
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24, // 24-bit z-buffer
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8, // 8-bit stencil buffer
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0, // no auxiliary buffer
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PFD_MAIN_PLANE, // main layer
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0, // reserved
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0, 0, 0 // layer masks ignored
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};
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memcpy(&win32.pfd, &src, sizeof(PIXELFORMATDESCRIPTOR));
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}
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win32.piAttribIList = NULL;
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win32.wglGetPixelFormatAttribivARB = (BOOL(WINAPI*)(HDC,int,int,UINT,const int*,int*))SDL_GL_GetProcAddress("wglGetPixelFormatAttribivARB");
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win32.wglChoosePixelFormatARB = (BOOL(WINAPI*)(HDC,const int*,const FLOAT*,UINT,int*piFormats,UINT*))SDL_GL_GetProcAddress("wglChoosePixelFormatARB");
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if(win32.wglGetPixelFormatAttribivARB != NULL && win32.wglChoosePixelFormatARB != NULL) {
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const int queryAttributes[] = {
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// equivalents of all the SDL_GL_* attributes we set above (and ones set implicitly)
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WGL_DRAW_TO_WINDOW_ARB,
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WGL_RED_BITS_ARB,
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WGL_GREEN_BITS_ARB,
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WGL_BLUE_BITS_ARB,
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WGL_ALPHA_BITS_ARB,
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WGL_DOUBLE_BUFFER_ARB,
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WGL_DEPTH_BITS_ARB,
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WGL_STENCIL_BITS_ARB,
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// WGL_ACCUM_*_BITS_ARB - not used
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WGL_STEREO_ARB,
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WGL_SAMPLE_BUFFERS_ARB,
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WGL_SAMPLES_ARB,
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// WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB - not used
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WGL_ACCELERATION_ARB,
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};
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enum { NUM_ATTRIBUTES = sizeof(queryAttributes)/sizeof(queryAttributes[0]) };
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int queryResults[NUM_ATTRIBUTES] = {};
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win32.wglGetPixelFormatAttribivARB(win32.hDC, pfIdx, PFD_MAIN_PLANE, NUM_ATTRIBUTES, queryAttributes, queryResults);
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static int attribIList[2*NUM_ATTRIBUTES+2] = {}; // +2 for terminating 0, 0 pair
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for(int i=0; i<NUM_ATTRIBUTES; ++i) {
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attribIList[i*2] = queryAttributes[i];
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attribIList[i*2+1] = queryResults[i];
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}
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win32.piAttribIList = attribIList;
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}
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} else {
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// TODO: can we just disable them?
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common->Error("SDL_GetWindowWMInfo(), which is needed for Tools to work, failed!");
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@ -29,6 +29,13 @@ If you have questions concerning this license or the applicable additional terms
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#include "renderer/tr_local.h"
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#ifdef _MSC_VER
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#pragma warning(push)
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// for each gl function we get an inconsistent dll linkage warning, because SDL_OpenGL.h says they're dllimport
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// showing one warning is enough and it doesn't matter anyway (these stubs are for the dedicated server)
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#pragma warning( once : 4273 )
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#endif
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void APIENTRY glAccum(GLenum op, GLfloat value){};
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void APIENTRY glAlphaFunc(GLenum func, GLclampf ref){};
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GLboolean APIENTRY glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences){ return false; };
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@ -388,3 +395,7 @@ void GLimp_SwapBuffers() {};
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void GLimp_ActivateContext() {};
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void GLimp_DeactivateContext() {};
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void GLimp_GrabInput(int flags) {};
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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@ -64,7 +64,14 @@ struct Win32Vars_t {
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#ifdef ID_ALLOW_TOOLS
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HDC hDC; // handle to device
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HGLRC hGLRC; // handle to GL rendering context
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PIXELFORMATDESCRIPTOR pfd;
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PIXELFORMATDESCRIPTOR pfd; // for ChoosePixelFormat
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const int* piAttribIList; // for wglChoosePixelFormatARB, if available, set in GLimp_Init()
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// the following are set in GLimp_Init()
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BOOL(WINAPI *wglChoosePixelFormatARB) (HDC hdc, const int* piAttribIList,
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const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats);
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BOOL(WINAPI *wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat,
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int iLayerPlane, UINT nAttributes, const int* piAttributes, int* piValues);
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#endif
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static idCVar win_outputDebugString;
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@ -66,16 +66,8 @@ Win32Vars_t win32;
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static HMODULE hOpenGL_DLL;
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typedef int (WINAPI * PWGLCHOOSEPIXELFORMAT) (HDC, CONST PIXELFORMATDESCRIPTOR *);
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typedef int (WINAPI * PWGLDESCRIBEPIXELFORMAT) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
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typedef int (WINAPI * PWGLGETPIXELFORMAT)(HDC);
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typedef BOOL(WINAPI * PWGLSETPIXELFORMAT)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
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typedef BOOL(WINAPI * PWGLSWAPBUFFERS)(HDC);
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PWGLCHOOSEPIXELFORMAT qwglChoosePixelFormat;
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PWGLDESCRIBEPIXELFORMAT qwglDescribePixelFormat;
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PWGLGETPIXELFORMAT qwglGetPixelFormat;
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PWGLSETPIXELFORMAT qwglSetPixelFormat;
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PWGLSWAPBUFFERS qwglSwapBuffers;
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typedef BOOL(WINAPI * PWGLCOPYCONTEXT)(HGLRC, HGLRC, UINT);
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}
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} else {
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DWORD e = GetLastError();
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LPVOID msgBuf = nullptr;
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LPVOID msgBuf = NULL;
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FormatMessage(
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FORMAT_MESSAGE_ALLOCATE_BUFFER |
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qwglSwapLayerBuffers = NULL;
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qwglUseFontBitmaps = NULL;
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qwglUseFontOutlines = NULL;
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qwglChoosePixelFormat = NULL;
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qwglDescribePixelFormat = NULL;
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qwglGetPixelFormat = NULL;
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qwglSetPixelFormat = NULL;
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qwglSwapBuffers = NULL;
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#endif // ID_ALLOW_TOOLS
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@ -902,12 +890,27 @@ static void loadWGLpointers() {
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// These by default exist in windows
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qwglChoosePixelFormat = ChoosePixelFormat;
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qwglDescribePixelFormat = DescribePixelFormat;
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qwglGetPixelFormat = GetPixelFormat;
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qwglSetPixelFormat = SetPixelFormat;
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qwglSwapBuffers = SwapBuffers;
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}
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// calls wglChoosePixelFormatARB() or ChoosePixelFormat() matching the main window from SDL
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int Win_ChoosePixelFormat(HDC hdc)
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{
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if (win32.wglChoosePixelFormatARB != NULL && win32.piAttribIList != NULL) {
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int formats[4];
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UINT numFormats = 0;
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if (win32.wglChoosePixelFormatARB(hdc, win32.piAttribIList, NULL, 4, formats, &numFormats) && numFormats > 0) {
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return formats[0];
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}
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static bool haveWarned = false;
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if(!haveWarned) {
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common->Warning("wglChoosePixelFormatARB() failed, falling back to ChoosePixelFormat()!\n");
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haveWarned = true;
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}
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}
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// fallback to normal ChoosePixelFormats() - doesn't support MSAA!
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return ChoosePixelFormat(hdc, &win32.pfd);
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}
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#endif
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/*
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@ -453,7 +453,7 @@ bool rvGEViewer::SetupPixelFormat ( void )
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HDC hDC = GetDC ( mWnd );
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bool result = true;
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int pixelFormat = ChoosePixelFormat(hDC, &win32.pfd);
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int pixelFormat = Win_ChoosePixelFormat(hDC);
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if (pixelFormat > 0)
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{
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if (SetPixelFormat(hDC, pixelFormat, &win32.pfd) == NULL)
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@ -178,7 +178,7 @@ bool rvGEWorkspace::SetupPixelFormat ( void )
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HDC hDC = GetDC ( mWnd );
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bool result = true;
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int pixelFormat = ChoosePixelFormat(hDC, &win32.pfd);
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int pixelFormat = Win_ChoosePixelFormat(hDC);
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if (pixelFormat > 0)
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{
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if (SetPixelFormat(hDC, pixelFormat, &win32.pfd) == NULL)
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@ -360,7 +360,7 @@ int CCamWnd::OnCreate(LPCREATESTRUCT lpCreateStruct) {
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if( qwglMakeCurrent ( hDC, win32.hGLRC ) == FALSE ) {
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common->Warning("wglMakeCurrent failed: %d", ::GetLastError());
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if ( r_multiSamples.GetInteger() > 0 ) {
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common->Warning("\n!!! Remember to set r_multiSamples 0 when using the editor !!!\n");
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common->Warning("\n!!! Try setting r_multiSamples 0 when using the editor !!!\n");
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}
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}
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@ -176,7 +176,7 @@ int WINAPI QEW_SetupPixelFormat(HDC hDC, bool zbuffer)
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{
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#if 1
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int pixelFormat = ChoosePixelFormat(hDC, &win32.pfd);
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int pixelFormat = Win_ChoosePixelFormat(hDC);
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if (pixelFormat > 0) {
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if (SetPixelFormat(hDC, pixelFormat, &win32.pfd) == NULL) {
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Error("SetPixelFormat failed.");
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