dhewm3/neo
Daniel Gibson 9c36d2f661 Mods menu: improve base and d3xp entries, set d3xp basemod for more mods
the base game entry is now called "Doom 3 (base game)" instead of
"dhewm3", which should be more obvious, and the d3xp entry now reads
"Resurrection Of Evil (d3xp)" instead of just "d3xp", which certainly
is clearer. d3xp now is also always second in the list (if installed)

Added the freshly supported perfected_roe and sikkmodd3xp mods to the
list of mods that need fs_game_base d3xp set, so they can be started
from the menu.

also added an entry for r_gammaInShader to Configuration.md
2024-07-27 22:11:59 +02:00
..
cm Fix/work around other misc. compiler warnings 2023-01-05 09:06:34 +01:00
d3xp Initialize variabls ubsan complained about 2024-03-20 18:32:26 +01:00
framework Mods menu: improve base and d3xp entries, set d3xp basemod for more mods 2024-07-27 22:11:59 +02:00
game Make Sys_SetInteractiveIngameGuiActive() work better 2024-03-17 04:03:27 +01:00
idlib Fix some typos 2024-07-25 03:24:20 +02:00
libs/imgui Update Dear ImGui to 1.90.8 2024-06-06 20:05:54 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer added a easier material name for portal skies 2024-07-25 04:38:38 +02:00
sound Always optimize code of some integrated libraries, even in Debug builds 2024-06-05 21:40:59 +02:00
sys Add r_glDebugContext to enable OpenGL debug context and -callback 2024-07-25 03:24:20 +02:00
tools Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase 2023-02-04 19:34:29 +01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui HighDPI support, hopefully 2024-06-03 14:49:23 +02:00
CMakeLists.txt CMake: Set -ffinite-math-only so math functions get inlined 2024-07-25 03:24:20 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00