dhewm3/neo/framework
Daniel Gibson 9c36d2f661 Mods menu: improve base and d3xp entries, set d3xp basemod for more mods
the base game entry is now called "Doom 3 (base game)" instead of
"dhewm3", which should be more obvious, and the d3xp entry now reads
"Resurrection Of Evil (d3xp)" instead of just "d3xp", which certainly
is clearer. d3xp now is also always second in the list (if installed)

Added the freshly supported perfected_roe and sikkmodd3xp mods to the
list of mods that need fs_game_base d3xp set, so they can be started
from the menu.

also added an entry for r_gammaInShader to Configuration.md
2024-07-27 22:11:59 +02:00
..
async Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
miniz minizconf.h: (hopefully) fix MinGW compatibility of z_off64_t 2024-06-08 10:44:02 +02:00
minizip Replace zlib with integrated miniz 2024-06-03 22:02:56 +02:00
BuildDefines.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
BuildVersion.h Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-21 06:05:47 +01:00
CmdSystem.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CmdSystem.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Common.cpp On macOS, look for the game dylib in the app bundle 2024-07-25 06:09:25 +02:00
Common.h - Moved debugger intialistion after GameDll load 2021-07-03 01:14:49 +02:00
Compressor.cpp Use int instead of long in idCompressor_Arithmetic methods 2012-06-28 13:02:46 +02:00
Compressor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Console.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
Console.h Make console history persistent 2012-11-13 23:21:38 +01:00
CVarSystem.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
CVarSystem.h MSVC: Treat pointer truncation warnings as errors, adjust idCVar for that 2021-05-08 05:54:42 +02:00
DeclAF.cpp Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2015-02-25 22:01:00 +01:00
DeclAF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclEntityDef.cpp ImGui: Improve integration, use scalable font, Control Options menu 2024-05-22 19:46:38 +02:00
DeclEntityDef.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclManager.cpp Fix "Save as" in Particle Editor 2021-05-08 21:05:56 +02:00
DeclManager.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclParticle.cpp Soft particles: Disable Particle Stage "softeningRadius" keyword 2024-07-25 04:05:51 +02:00
DeclParticle.h Soft particles: Disable Particle Stage "softeningRadius" keyword 2024-07-25 04:05:51 +02:00
DeclPDA.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclPDA.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoChecksum.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
DemoFile.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoFile.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Dhewm3SettingsMenu.cpp Document r_glDebugContext in Configuration.md; tiny fix in settings menu 2024-07-26 01:45:19 +02:00
EditField.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
EditField.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
File.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
File.h Replace zlib with integrated miniz 2024-06-03 22:02:56 +02:00
FileSystem.cpp Mods menu: improve base and d3xp entries, set d3xp basemod for more mods 2024-07-27 22:11:59 +02:00
FileSystem.h Make sure MAX_OSPATH has sane size; fix some typos 2022-01-16 06:02:40 +01:00
Game.h - Unbreaking Game and GameEdit API / ABI for game debugger use 2021-06-28 23:38:38 +02:00
GameCallbacks_local.h rev feedback v1. 2021-07-01 01:09:15 +02:00
KeyInput.cpp Fix SDL1.2 build and some runtime issues with SDL1.2 2024-06-02 15:40:09 +02:00
KeyInput.h added a simple printing of the key/button pressed (#567) 2024-03-25 02:39:12 +01:00
Licensee.h Bump Version to 1.5.4rc1 2024-07-26 00:00:02 +02:00
Session.cpp map command without any arguments prints current map name 2024-07-25 02:47:33 +02:00
Session.h Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
Session_local.h Use more than one QuickSave file, #392 2021-07-03 02:25:20 +02:00
Session_menu.cpp Mods menu: improve base and d3xp entries, set d3xp basemod for more mods 2024-07-27 22:11:59 +02:00
Unzip.h Use updated minizip version for unzip 2013-06-12 00:07:09 +02:00
UsercmdGen.cpp New input CVars: in_allowAlwaysRunInSP, m_invertLook 2024-06-02 07:16:44 +02:00
UsercmdGen.h Fix gamepad pseudo-mouse input for UIs in multiplayer mode 2024-01-17 17:45:43 +01:00